Black Book
50 Achievements
1,000
25-30h
Xbox One
Xbox Series
Pine Tree
Complete Chapter 4
15
15.35%
How to unlock the Pine Tree achievement in Black Book - Definitive Guide
Chapter 4 will start with you lost in the forest trying to find a way out. Proceed through these very short map nodes until you can run around as your character. Grab some herbs and choose to leave, answering "Turn clothes inside out" to escape.
Now you will need to find a missing girl to escape the village. Proceed through the map nodes again until you reach Marya's Crosses. Grab some herbs, examine the golbets to place the vodka and bread before making a circle on the ground. Begin the ritual and read the zagavor to meet a raven.
Now we need to find a giant tree. Make your way through the next map nodes to Kul-pu where you can control your character. Grab some herbs before inspecting the glyphs and starting three fights. Move forward to find the missing npc and some herbs.
Back in Nemyza, another achievement starts but we must be careful on choices made.
Hunter's House: choose "about villagers", Marfa. "Facts", offering to leshy.
Herbalist: choose "About villagers", Anisia; "Facts" Neighbour.
Bails of Hay: choose "Facts", Marfa at night; "Facts" leshy.
Abandoned Huts: choose "Facts", Marfa at night, "Facts", Anisia.
Galina's Izba: choose "New fact" Search the yard.
Forest Outskirts: choose "New fact" Heavy tracks, Inspect outskirts of forest. Choose take a walk in the forest for a fight.
Galina's Izba: choose "At leshy's", "Facts", Evil spirits in izba, "Facts", Daughter-in-law, "Facts", Husband.
Herbalist: choose "Facts", Piece of cloth.
Marfa's house: choose "About villagers", Filimon the Shepherd, "Facts", Night walks, "New fact", Cloth piece.
Hunter's house: choose "Facts", tracks in forest, "Facts", Galina and Anisia.
Abandoned huts: choose "Facts", Girl and hunter.
Anisia's mansion: choose "About villagers", Shepherd, "Facts", Gift to shepherd, "Facts", Daughter-in-law. Do not Accuse.
Abandoned Huts choose the song if you didn't grab it yet.
Anisia's mansion: choose "New fact", Find the susedko for a fight.
Bails of Hay: choose "New fact", Look closer at shepherd, "Facts", Recently in Nemzya.
Anisia's mansion: Accuse. (Detective achievement should unlock here partway through the conversation.)
Village Gathering: Accuse the “Shepherd“ of being the leshy.
The next morning you must now catch the leshy. Make your way through the map nodes exploring as you please until you make it back to Kul-pu. During the conversation, do not agree to help the shepherd, otherwise you will lose out on a new ally and their achievement later on. A boss fight will follow in two separate battles.
The next day we must find the raven's father to help us get out of the forest and break a seal. Make your way through the short map nodes until you reach Pu-En and grab two herbs nearby before interacting with the idol spell. Rotate the three pieces to make a person, line it up with the grayish blue vertical piece at the top.
Grab an herb in the next area, talk to the raven and agree to take him with you and this achievement will unlock.
Now you will need to find a missing girl to escape the village. Proceed through the map nodes again until you reach Marya's Crosses. Grab some herbs, examine the golbets to place the vodka and bread before making a circle on the ground. Begin the ritual and read the zagavor to meet a raven.
Now we need to find a giant tree. Make your way through the next map nodes to Kul-pu where you can control your character. Grab some herbs before inspecting the glyphs and starting three fights. Move forward to find the missing npc and some herbs.
Back in Nemyza, another achievement starts but we must be careful on choices made.
Hunter's House: choose "about villagers", Marfa. "Facts", offering to leshy.
Herbalist: choose "About villagers", Anisia; "Facts" Neighbour.
Bails of Hay: choose "Facts", Marfa at night; "Facts" leshy.
Abandoned Huts: choose "Facts", Marfa at night, "Facts", Anisia.
Galina's Izba: choose "New fact" Search the yard.
Forest Outskirts: choose "New fact" Heavy tracks, Inspect outskirts of forest. Choose take a walk in the forest for a fight.
Galina's Izba: choose "At leshy's", "Facts", Evil spirits in izba, "Facts", Daughter-in-law, "Facts", Husband.
Herbalist: choose "Facts", Piece of cloth.
Marfa's house: choose "About villagers", Filimon the Shepherd, "Facts", Night walks, "New fact", Cloth piece.
Hunter's house: choose "Facts", tracks in forest, "Facts", Galina and Anisia.
Abandoned huts: choose "Facts", Girl and hunter.
Anisia's mansion: choose "About villagers", Shepherd, "Facts", Gift to shepherd, "Facts", Daughter-in-law. Do not Accuse.
Abandoned Huts choose the song if you didn't grab it yet.
Anisia's mansion: choose "New fact", Find the susedko for a fight.
Bails of Hay: choose "New fact", Look closer at shepherd, "Facts", Recently in Nemzya.
Anisia's mansion: Accuse. (Detective achievement should unlock here partway through the conversation.)
Village Gathering: Accuse the “Shepherd“ of being the leshy.
The next morning you must now catch the leshy. Make your way through the map nodes exploring as you please until you make it back to Kul-pu. During the conversation, do not agree to help the shepherd, otherwise you will lose out on a new ally and their achievement later on. A boss fight will follow in two separate battles.
The next day we must find the raven's father to help us get out of the forest and break a seal. Make your way through the short map nodes until you reach Pu-En and grab two herbs nearby before interacting with the idol spell. Rotate the three pieces to make a person, line it up with the grayish blue vertical piece at the top.
Grab an herb in the next area, talk to the raven and agree to take him with you and this achievement will unlock.