Blacksad: Under the Skin
39 Achievements
Bluffing
Put your acting skills to the test.
24.9%
How to unlock the Bluffing achievement in Blacksad: Under the Skin - Definitive Guide
After you talk to Helen Moore, where you can get
You will shortly arrive at a barber shop. From this point on, if "Try to remember" is one of your options, do not try to answer anything yourself. None of the guess answers are right and most if not all of them will kill you.
Most of this achievement relies on flashbacks. In these sections, you will be in the hotel room with a short timer in the bottom left corner, and you have to find something specific in the room before time runs out. If you fail, you die, but it restarts you right before you went into the flashback. There are a few cards in the room (one in the armoire, one or two in the bathroom, maybe one behind the dresser). None of the answers are on / in the dresser, the closer side of the bed, or the bathroom.
These may be slightly out of order:
- The first answer about the code word is in Farmsworth's suit pocket.
- The receipt for how much it costs is on the table with the drinks. You can also look at the coaster on the table at the same time for an answer later (the name of the town).
- When asked who invited you, use your senses on Farmsworth while he's on the phone to look at various pieces of your future disguise. He'll eventually say the name.
- When asked "which Kenny", the address book is inside the right door of the armoire.
- The gun is in the left door of the armoire.
- When asked about Kenny's wife, choose "let him keep talking".
- When asked how many kids he has, you have to choose to save Farmsworth from choking, and mash B to roll him over. His wallet falls out onto the bed.
Playing to win or lose doesn't make a difference. All four topics of conversation with Cassidy (renegade managers, homicidal boxers, etc) are safe and give you information for your journal, but you will only be able to use three of them.
If you are trying to get
Afterwards, Blacksad will send two notes and this achievement will unlock.
Story-related and cannot be missed.
Following Blacksad’s fourth beating, he will question Helen Moore (see America's Pussycat). Blacksad then meets up with Weekly to compare notes, at which point Blacksad receives a call from Colbert's wife which can lead to unlocking Niagara Falls. Blacksad plans on impersonating a casino owner to play a game of poker with Frank Cassidy. When Blacksad meets Howard Farnham, choose to introduce him as either working for Cassidy or the hotel owner director. After Blacksad opens up to Farnham, this chapter’s mechanic presents itself; Blacksad will be infiltrating the poker game while impersonating Farnham and will be asked questions to which Farnham should know the answers. In the dialogue choices presented when questioned, one of the options should be “Try to remember”, which prompts a flashback to Blacksad being in Farnham’s hotel room when he was either pumping Farnham for information or looking around the hotel room for clues to the answer of the question. This segment will be timed, which includes when Blacksad narrates to himself. To make matters worse, there are quite a few sports cards hidden in Farnham’s room which need to be picked up before finding the object that answers the question, all before the timer runs out. There are several segments, so there will be quite a few opportunities to explore the hotel room, so do not worry too much about finding the cards all at once. If you find information to a future question, you will skip the “try to remember” segment and the answer will appear as a dialogue option. Note that answering incorrectly will always result in death.
See here for a walkthrough with all of the "Try to remember" segment directions and clues:
Try to remember segments:
- When trying to enter the barber shop, look at the hotspot to the left where Blacksad and Farnham were drinking at.
- When asked how much a shave cost: You must select one of dialogue option to have Farnham get up and then pass out. Look at the receipt sticking out from Farnham’s jacket when examining Farnham on the bed.
- When asked who told Farnham about the barber shop, there will be a flashback to Farnham on the phone; complete the cat senses points and Farnham will give you a first name once he’s done. Blacksad will be asked for a last name and Blacksad will flashback to being able to explore the hotel room. Check the closet and look for Farnham’s second jacket which will have an address book.
- IMPORTANT: In the flashbacks, when you interact with the closets, for some unknown reason, the position of each closet half changes depending on what side you choose to inspect first. Regardless of which side Blacksad investigations, the first time he interacts with either closet door will always be the half that has Farnham’s address book. However, if you look at the right half first, this will keep you from being able to pick up a sports card as the card that's supposed to be where Blacksad finds Farnham’s gun will not spawn if that closet half is on the left side of the closet.[/b]
- When asked what kind of cut Farnham’s friend got the last time he was there, you’ll get a chance to explore the hotel room. There isn’t an object that will answer this question, once the timer runs out, Cassidy will intervene.
- When asked to hand over his gun, flashback to the hotel room and find the gun in the other half of the closet. If you inspected the gun previously, choose to hand the gun over.
- When asked where Farnham’s casino is located, flashback to the room and look at the chip on the right hand side of the drinking table. If you previously inspected the coin, choose Ding Dong.
- When asked about their mutual acquaintance’s wife, flashback to a conversation with Farnham; remain silent or choose let him talk.
- When asked how many children Farnham has, flashback to Farnham choking on his own vomit. You must choose to save him and complete the QTE by pressing repeatedly. Farnham’s wallet will fall out of his pants and it holds the answer. Note that this is the segment with the longest timer which will let you explore the room for more sports cards.
Following the last flashback, the poker game will end. Refer to Zero tolerance on how to handle some talking points during the poker game.