Bomber Crew
31 Achievements
24-30h
PS4
Pathfinder
Unlock all the trophies in Bomber Crew
1.4%
How to unlock the Pathfinder achievement in Bomber Crew - Definitive Guide
This guide was translated automatically.
- Trophy difficulty level : 2/10.
- Offline trophies : 31 (18 , 5 , 7 , 1 ).
- Online trophies : 0.
- Estimated time to obtain platinum : 10 hours.
- Minimum number of passages : 1.
- Number of skippable trophies : 0.
- Glitched Trophies : None.
- Number of easily missable trophies : None. Any mission can be replayed.
- Does difficulty level affect trophies? : There is no choice of difficulty.
- Do cheats disable trophies? : No cheats.
- Additional devices : No.
1 Comment
Leveling guide.
Let's play without losses! Saving to a flash drive or cloud storage. If everything is bad, we go to the menu. Let's start the mission again. If it’s difficult, we’ll level up on an easy mission. With this approach, leveling up the “survival” point is not required.
I. AIRCRAFT.
In order of importance:
a) Engines. The more powerful the better.
Final view ---> 1 and 4 armored Mk5; 2 and 3 lightweight Mk3.
b) Fuselage.
All in armor
The order is: Main Tail--->Middle--->Wings--->Tail--->Fore--->Nose.
As a result - all in Mk7 armor.
c) Turrets.
This seems clear. We put the most powerful ones. In the end we have everything -.50x4 Mk 3
Tail and bow with automatic feed. There is no need for upper and lower ones, we save on take-off weight. It's not far to run for ammunition. We install the lower turret immediately. We put an engineer in it. I did not install or use the rockets.
d) Systems.
Electrical, hydraulic, radar and oxygen tank max as they open. Fuel tanks are sufficient for Mk3. Fire extinguishers - 2-3 are enough. Don't forget - in an emergency peak from a medium (or high) height you can also extinguish the fire!
e) Equipment.
All 3 place racks. We put: first aid kit - fire extinguisher - first aid kit on all shelves. Once you will need seven parachutes for the trophy - "Bail Out! / Let's jump!"
f) Survival is not relevant.
II. CREW EQUIPMENT.
a) Engineer: Winter sweater - Bulletproof helmet MK1 (Blue Beret is an option, but I didn't risk it) - Improved oxygen bottle - Lightweight body armor - Fingerless wool gloves - Sneakers. Fast, light, sits on the lower turret, runs around repairing everything. He suffers the most, gets injured and freezes at altitude. Keep an eye on him!
b) Everyone else - in Insulated Flight Suit 3 - Bulletproof Helmet MK2 - Large Reinforced Oxygen Bottle - Heavy Body Armor MK3 - Reinforced Leather Gloves - Reinforced Leather Boots.
c) Radio operator - in Insulated flight suit 3, the rest is like the Engineer, because there will be a medic. He runs around and heals those who have fallen.
III. EDUCATION.
a) Engineer (I am writing here with a hint that he is a flight engineer, but in the game it is a mechanic, if that) and Bombardier are “Machine Gunners” (well, if correctly, they are air gunners). First of all, this is good. Secondly, it is necessary for the trophy - “Focused Four / Focused Four”.
b) The radio operator is “First Aid”. Runs, raises the fallen. Attention! In moments of calm, send wounded crew members to a medical bed, do not wait for a crisis. Only the pilot does not walk. A pumped-up medic can treat him WITHOUT A FIRST KIT! - just point the cursor at it and .
c) Navigator - mechanic. Behind him is the flight engineer's console. It is only necessary to quickly sit down and activate the fire extinguisher on the burning engine.
d) The pilot, top and tail gunners remain - at their discretion. They don't go anywhere much.
PS In the future you will have enough funds. Experiment.
Let's play without losses! Saving to a flash drive or cloud storage. If everything is bad, we go to the menu. Let's start the mission again. If it’s difficult, we’ll level up on an easy mission. With this approach, leveling up the “survival” point is not required.
I. AIRCRAFT.
In order of importance:
a) Engines. The more powerful the better.
Final view ---> 1 and 4 armored Mk5; 2 and 3 lightweight Mk3.
b) Fuselage.
All in armor
The order is: Main Tail--->Middle--->Wings--->Tail--->Fore--->Nose.
As a result - all in Mk7 armor.
c) Turrets.
This seems clear. We put the most powerful ones. In the end we have everything -.50x4 Mk 3
Tail and bow with automatic feed. There is no need for upper and lower ones, we save on take-off weight. It's not far to run for ammunition. We install the lower turret immediately. We put an engineer in it. I did not install or use the rockets.
d) Systems.
Electrical, hydraulic, radar and oxygen tank max as they open. Fuel tanks are sufficient for Mk3. Fire extinguishers - 2-3 are enough. Don't forget - in an emergency peak from a medium (or high) height you can also extinguish the fire!
e) Equipment.
All 3 place racks. We put: first aid kit - fire extinguisher - first aid kit on all shelves. Once you will need seven parachutes for the trophy - "Bail Out! / Let's jump!"
f) Survival is not relevant.
II. CREW EQUIPMENT.
a) Engineer: Winter sweater - Bulletproof helmet MK1 (Blue Beret is an option, but I didn't risk it) - Improved oxygen bottle - Lightweight body armor - Fingerless wool gloves - Sneakers. Fast, light, sits on the lower turret, runs around repairing everything. He suffers the most, gets injured and freezes at altitude. Keep an eye on him!
b) Everyone else - in Insulated Flight Suit 3 - Bulletproof Helmet MK2 - Large Reinforced Oxygen Bottle - Heavy Body Armor MK3 - Reinforced Leather Gloves - Reinforced Leather Boots.
c) Radio operator - in Insulated flight suit 3, the rest is like the Engineer, because there will be a medic. He runs around and heals those who have fallen.
III. EDUCATION.
a) Engineer (I am writing here with a hint that he is a flight engineer, but in the game it is a mechanic, if that) and Bombardier are “Machine Gunners” (well, if correctly, they are air gunners). First of all, this is good. Secondly, it is necessary for the trophy - “Focused Four / Focused Four”.
b) The radio operator is “First Aid”. Runs, raises the fallen. Attention! In moments of calm, send wounded crew members to a medical bed, do not wait for a crisis. Only the pilot does not walk. A pumped-up medic can treat him WITHOUT A FIRST KIT! - just point the cursor at it and .
c) Navigator - mechanic. Behind him is the flight engineer's console. It is only necessary to quickly sit down and activate the fire extinguisher on the burning engine.
d) The pilot, top and tail gunners remain - at their discretion. They don't go anywhere much.
PS In the future you will have enough funds. Experiment.
By Stayer on 04 Dec 2019 16:23
This guide was translated automatically.
I think it's a trophy V1 Destroyer / V-1 Destroyer can be considered skippable, because. You can get it only in one mission, and if you don’t do this right away, then either go through a new one, or after finishing loading a save, try to find this mission, which personally took me at least 40 minutes. I wrote how to get it in the tooltip to the trophy itself.