Broken Age
45 Achievements
1,000
8-10h
Flawless Execution
Completed all rescue missions with zero errors
25
0.63%
How to unlock the Flawless Execution achievement in Broken Age - Definitive Guide
After much frustration I finally got this one done just now. Here is the advice I can give that helped me. The most difficult part of this (obviously) is the 3rd session of grabbing creatures. This is the LAST pass when you are using "Grabbing Gary" to control the boom arms. The Creatures and the Boom arm are moving SUPER fast and this is the area where your manual save is critical.
1. Press the Boom Arm button when the creature is sliding toward your arm. Basically, when they are headed toward each other. If you try to do it when they are parallel and catch it right as it changes direction it simply will be too fast and you will miss every time. (hope this makes sense, and it may be too obvious for many people.)
2. The timing that worked best for me was to wait till the boom arm and the creature are both moving to the right corner. Right as they hit that right side and change direction you can capture it most consistently. I'm linking a time stamp in a walkthrough for the game where this other guy describes how he does it. This really helped me out.
3. Using the D Pad to move between the controls is a little faster than using the stick to move the cursor from one button to the next. Not necessary for getting this achievement but after so many replays of this section...anything that speeds up the process for me was welcomed.
4. The Walkthrough for this game is awesome!!! However I would suggest making a manual save right here on the screen to grab these little buggers, that way when you reload you don't have to go through repetitive dialogue and walking to get to this point.
Happy to improve this if anyone has a suggestion. Not that I care about negative votes, but if you actually care about helping other people...then comments that help me improve it will have that effect. Just down voting something because you didn't like it or whatever reason ends up hiding guides through the TA process...and if there isn't another guide you just hosed other players from any help they can get. Just something to consider
I know the walkthrough mentions this, but doesn't stress its importance. Better safe than sorry and save some frustration.
While this trophy is based on an unmissable storyline event, it is perfectly possible not to complete this puzzle flawlessly, therefore the trophy itself is missable. It is, in my opinion, the hardest trophy of the game.
There are three rescue missions where Shay must rescue creatures from the universe in a mini-game that reminds me of those crane machines that you would find in any decent seaside arcade. You cannot miss at any time -- you must pick up each creature on your first attempt. These videos show all three rescues performed flawlessly.
First mission: After talking to Marek for the first time, you are given a Star Chart for the Talon Nebula. Take the Star Chart to the Space Weaver and he will transport the ship to the Talon Nebula. Create a MANUAL SAVE here. If you miss the two creatures on your first attempt, you can reload this save.
Second mission: Immediately after the first two creatures, you must go on another mission to Danger System 5. Take the new Star Chart to the Space Weaver. After he has transported the ship to Danger System 5, create a MANUAL SAVE again. There are five creatures in this mission. If you miss any of these creatures on your first attempt, you can reload this save again.
The third mission requires you to travel to Prima Doom. Before you can do this, you must regain control of the Boom Arms, place the Inhibitor on the Fusion Orb and force the Space Weaver to take the ship to Prima Doom. I advise that the last activity that you complete is to take the ship to Prima Doom. Once the Star Weaver has shut down, make a MANUAL SAVE. If you have to reload this save, there is minimal distance to travel to get back to Marek's room.
In the third mission, there are three creatures to rescue. Both the Boom Arm and the creatures are moving fairly quickly, so the chances are that you will need to reload your manual save. If you manage to rescue the first creature on your first attempt, make a MANUAL SAVE so that you don't have to retrace your steps to get back to the controls. While you will have to rescue all three creatures again, the game will still think that you rescued all of them on your first attempt and will award you with the trophy.
If you have to reload a manual save, DO NOT enable Auto-Save as this will overwrite your file. However, if you are successful after reloading a save, you will need to make manual saves from that point onwards because Auto-Save has been disabled.
Note that you will leave behind an alien in the first sector due to the enemy ship no matter what you do; this is unrelated to this achievement.
Missable
In Shay Act 1, you will meet Marek early on and he will get you to do rescue missions which are simple claw arm type mini games. The first is just after you give the Space Weaver the first Star Chart and will be relatively simple as the creatures will be static.
The second will be slightly harder as the last two you creatures you save will be moving.
The third rescue starts after you have used the Inhibitor on the Fusion Orb, used Grabbin' Gary on the Boom Controls and tricked the Space Weaver into taking you to Prima Doom. This one is harder, with the creatures moving fairly fast.
To get the trophy you need to complete all three of these missions without missing a single creature. You have to grab one every time you press the grab button. There is no easy way to do this but use manual saves and if you miss one, exit to the menu and try again though fortunately the loading screens aren't very long.
Shay - Act One
After you meet the wolf, he will give you a star chart to give to the weaver in the next room. Do this and return to start the rescue mission. After the second time, you will have to finish a few tasks to finish the third rescue mission.
There are 10 creatures to rescue. Make a manual save before leaving the weaver room to start the rescue. Also, you can save while in the rescue screen, but I would suggest that, if you do do this and make a mistake, don't save and exit. Instead, dashboard and reload. I had to finish this achievement twice as the save and exit way did not unlock this achievement for me.