Bulletstorm: Full Clip Edition
60 Achievements
1,000
25-30h
Veteran
Achieve level 30 in Anarchy mode
40
0.74%
How to unlock the Veteran achievement in Bulletstorm: Full Clip Edition - Definitive Guide
Map: Grand Central (Private Match)
Get to wave 4 and use the method I use in the video. Dont upgrade your health at all as you wont need it.
Just upgrade penetrator and speed and whatever else you want as you will have a ton of points.
Just make sure not to kill the LAST enemy (team challenge)
Let him kill you so you can restart the same wave and keep all skillpoints.
About 1-2 hours of this method will get you well past level 30.
Thanks!
DO NOT WASTE YOUR TIME DOING THIS!!!!
Online Connection Required
You will earn experience based on your round scores in Anarchy Mode. Simply continue playing Anarchy on which ever map you prefer, solo or co-op and you'll get to level 30 eventually. All experience counts, whether you die or quit after completing a round. I'd recommend leaving this for last, as I was personally 2/3rds of the way there after working on all other Anarchy trophies.
Online Connection Required
You will earn experience based on your round scores in Anarchy Mode. Simply continue playing Anarchy on which ever map you prefer, solo or co-op and you'll get to level 30 eventually. All experience counts, whether you die or quit after completing a round. I'd recommend leaving this for last, as I was personally 2/3rds of the way there after working on all other Anarchy achievements.
Use the same old method.
Map: Central Station.
We buy a drill, pump up the amount of ammunition and the speed of movement of the fighter.
We kill everyone in the first three waves.
On the 4th wave, only green thugs with axes and brush throwers or machine gunners will spawn.
The ratio of the second type of enemies: 1 brush thrower/machine gunner to 5 green thugs.
If a machine gunner spawns, believe me, it’s better to replay first until you get a brush thrower on the 4th wave. he runs after you, like the green ones, moreover, he explodes and gives you the bonus of a bomb, and what’s strange is that even the green enemies run more in a line. When I came across a machine gunner, for some reason they ran more like a wedge.
Your task is to take a drill and shoot at a line of enemies with a regular shot. This is how you get the achievement "Kebab". At the same time, depending on the number of enemies killed with one drill, the number of points changes in geometric progression according to the formula: (100n)*n, where n is the number of enemies killed by a drill shot.
That is, for 2 enemies you will be given 400 points, and for 5 killed with one shot (which is quite realistic) - 2500, sometimes you even manage to make 6, and that’s 3600 points.
The most convenient segment where enemies run in a line is the straight line between the abyss where the monorail moves and the revolving doors.
We die on the last enemy, and you can do this by standing with your back to the doors in the corner and pressing down on the joystick (this is faster). After death, we get the opportunity to replay the wave.
In total, if you have other trophies, 2-3 hours of play will be enough for you to reach level 30. If you play for fun, you may not need to boost at all.
Many thanks to the developers for lowering the requirement, because on PS3 it was very boring and time-consuming to play that amount legally. And even with the boost, it was hours of gameplay. (6 times difference)