Bulletstorm
60 Achievements
1,250
40-50h
Golden Idol
Perform every Single Player Skillshot in the game
50
How to unlock the Golden Idol achievement in Bulletstorm - Definitive Guide
This can be done on multiple playthroughs and modes (campaign/campaign replay/echo) Thxz for @Drummin003 for asking.
As long as the name is uncovered/displayed of the skillshot, it's registered, it doesn't need to be checked off to count towards the achievement. Thxz @Moe Marston for asking.
Have fun and "Kill with Skill"
General I
Graffiti - Kill an enemy by kicking him against a surface.
Shocker - Kill an enemy by flinging him into an electrical source.
Pricked - Kill an enemy by flinging them into a cactus.
Voodoo Doll - Kill an enemy by flinging them into a sharp object.
Vertigo - Send an enemy down a huge drop.
Fly Guy - Kill an enemy by flinging them into a swarm of electro flies. ** Act 3 Ch 2, the first swarm you come across; Run across the bridge and upstairs where there's a few creeps, the Fly swarm will be just outside the building and fairly easy to earn the skill shot by kicking one of the creeps into the swarm.
Afterburner - Kill an enemy who is on fire.
EnviroMental - Kill on or more enemies using an enviromental explosive.
Feeder - Feed an enemy to a flytrap
Bad Digestion - Cause a Flytrap to swallow something explosive. **Can be a bouncer or elemental explosive.
Antidote - Kill an enemy who is infected by the puffball gas.
Toxic Love - Kill an enemy while infected by puffball gas.
Nominated - Kill an enemy with a Nom parasite on their head.
ScareCrow - Put a Nom parasite on an enemys head then impale them.**Voodoo Doll/Spiked(@annndtpain) them after Nom is on
Leak - Put a Nom parasite on an enemys head then headshot them.
Heads Up - Put a Nom Parasite on an enemy's head then take their head off. **Use a charged Flail gun shot to take their head off. I pulled it off in Act 5 Ch 3.
FastFood - Ram an enemy to death with a hot dog cart.
Sausage Fest - Kill an enemy using a hot dog cart explosion.
Exterminator - Kill an entire swarm of electro flies.
Killer news - Kill someone with the explosion of a newsbot
Intoxicated - Kill an enemy while drunk on Nom Juice.
General II
Slam Dunk - Smash an airborne enemy into the ground using the Thumper.
Trap Shooting - Use bullets to kill a Thumped enemy.
Fly Swatter - Thump an enemy so he smashes into the ceiling or an impaler.
Fertilizer - Explode two or more thumped enemies using an enviromental explosive.
Touchdown - Thump a stunned miniboss to his death.
Bossed - Kill a miniboss.
Fire in The Hole - When a miniboss is stunned, kick him from behind, then shoot him in the butt.
Kick off - Remove a miniboss's helmet, then when he is stunned again, kick his head off.
Whiplash - Remove a miniboss's helmet, then when he is stunned again, leash his head off.
Stomach Pump - Kill a miniboss by firing a charged drill into his stomach and then kicking it.
Friendly Fire - Kill an enemy by flinging them into the fire of another enemy.
Bombshell - Kill two or more enemies from an exploding Flailbomber.
AssPlosion - Kill a burnout by shooting his ass growth.
Blind Fire - Kill Someone while blinded by a flare
Discharged - Kill a Heavy Echo trooper with a charged PMC when he's charging his.
SkyJack - Kill a gyrocopter pilot while the vehicle is airborne.** Act 5 Ch 1, while Trishka first is working on the monorail run to the guardrail and two Gyrocopters spawn head-on, in a straight path in the distance. Use your Head Hunter and put a round into a pilot to take them down.
Parashoot - Leash an enemy out of a gyrocopter and kill him before he lands.
Flak - Destroy a gyrocopter using a indirect explosion.
Gotcha ! - Leash a Creep or Skull Flaregunner and kill them in mid air.
Full Throttle - Use bullets to kill two or more enemies without letting go of the trigger.
First in Last out - Get an enemy airborne, kill a different enemy, then kill the first before he lands.
PeaceMaker Carbine.
Headshot - Kill an enemy with a headshot
Bullet Kick - Kick an enemy and shoot him to death mid-air.
Bullet Slide - Slide into an enemy and shoot him to death mid air.
Gag Reflex - Kill an enemy with a shot to the throat.
Rear Entry - Kill an enemy by shooting him in the ass.
Trip wire - Shoot a running enemy in the legs to trip him, then finish him off before he gets up.
Mercy - Shoot an enemy in the balls and kick or shoot his head off.
Boned - CHARGED: Kill an enemy within a moment of getting them in your sights.
Overkill - CHARGED: Execute a headshot with the Charge Shot.
X-Ray - CHARGED: Kill two or more enemies with a single Charge Shot.
Screamer.
One Hit Wonder - Peform a clean execution by using only a single bullet to kill the enemy.
Surgeon - Kill an enemy by shooting only one single limb repeatedly.
Fast Draw - Kill an enemy the moment you have them in your sights.
SnapShot - Kill an airborne enemy the moment you have them in your sights.
GunSlinger - Score two or more FAST DRAWs or SNAPSHOTs in a row.** Doesn't have to be IMMEADIATE, my kills were a few seconds apart.
Enlightenment - CHARGED: Shoot an enemy in the head with a flare and let it explode.
Misfire - CHARGED: Flare an enemy but kill him before it explodes.
Fireball - CHARGED: Shoot an enemy with a flare so it explodes and kills another enemy.
FireWorks - CHARGED: Explode an enemy who is 20 meters or higher in the air.
FireFighter - CHARGED: Ignite three or more enemies and kill them while they burn.
FlailGun.
Grenade Gag - Wrap a flail around the head of an enemy and explode it.
Gang Bang - Kill two or more enemies with a single flail explosion.
MineField - Kill an enemy by exploding a flail attached to a surface.
Sadist - Wrap a flail around an enemy but kil him before it explodes.
Meat Slicer - Slice an enemy in half while wrapping the flail around an object.** Easy when a enemy is near a pillar or building column, aim for the torso.
Head Slicer - Decapitate an enemy after wrapping the flail around an object.** Easy when a enemy is near a pillar or building column, aim for the head
Homie Missile - Use a flail-wrapped airborne enemy to kill another enemy.
Smart Mine - Use a flail-wrapped standing enemy to kill an airborne enemy.
Chain Reaction - CHARGED: Slice two or more enemies in half using a flail Charge Shot.
French Revolution - CHARGED: Decapitate two or more enemies with a flail Charge Shot.
BoneDuster.
Topless- Blast away the top half of an enemy.
Legless - Blow the legs off an enemy.
SplatterPunk - Kill a downed enemy by blasting him against the floor.
Pump Action - Get an enemy airborne then shotgun blast him into an enviromental hazard.
Torpedo - Kill an enemy by shooting him while sliding.
PileDriver - Get an enemy airborne then smash him into a surface with the shotgun blast.
Juggler - Blast an airborne enemy twice then kill him before or on landing.
Slugfest - Kill two or more enemies with one standard shot.
Burn - CHARGED: Vaporize two or more enemies with a single Charge Shot
Acid Rain - CHARGED: Vaporize two or more enemies in mid-air.
Head Hunter.
Show Off - Kill an enemy from 10 metres without using the scope.
Broken Wings - Kill a thumped enemy with a guided bullet.
Accident - Shoot an enemy and have him die from hitting an enviromental hazard.
Bluff - Kill an enemy who is not actually the chosen target of the bullet.
Nut Cracker - Kill an enemy by guiding a bullet into his balls. ** Found it easy to do to a guy on a stationary mini-gun because they don't dodge your shots.
HotShot - Kill a dodging enemy by targeting a weak spot like the head or throat.
Premature - CHARGED: Explode the bullet to kill the target before it hits him.
Letter Bomb - CHARGED: Explode two or more enemies using a single bullet.
Shrapnel- CHARGED: Explode two or more airborne enemies using a single bullet. **Thump a group, focus your charged shot on two of more close together and then detonate.
Early Retirement - CHARGED: Kill an enemy controlled with the charged bullet before it explodes ** Hit him with a charged shot and then move his body with the sticks towards Voodoo spikes.
Bouncer.
Direct Hit - Kill an enemy with a direct hit from the cannonball.
Money Shot - Kill an enemy by launching a ball at them and exploding it before it hits anything.
Boom - Kill two or more enemies with one cannonball
Carpet Bombing - Bounce a cannonball at least two times before killing an enemy with it
Bully - Detonate a cannonball to kill an enemy just after knocking them over with it.
Trick Shot - Kill an enemy with a cannonball bounced off a wall or obstacle
Lucky Shot - Kill an enemy with a cannonball that travelled over 100 metres without bouncing.** Act 4 Ch 2 after you exit the building there's a set of stairs leading down with a hotdog cart on top, hang out on the top of these stairs and lob a few shots down and the skill shot shold pop for ya.
Meat Fountain - Kill two or more airborne enemies with one cannonball
Kick of Doom - CHARGED: Kill an enemy by kicking a cannonball.
Sledgehammer - CHARGED: Kill three or more enemies with one charged cannonball.
Penetrator
Breakdance - Drill an enemy into the ground
Fan-Tastic - Drill an enemy into the ceiling
Root Canal - Inset a drill into an enemy's head
Twisted - Fire a drill into an enemy but have him die by other means
Mile High Club - Send an enemy into the sky
Air Strike - Impale a thumped enemy into a standing enemy *** Thxz @Salvatore 2 for the idea tactic. Just after the Drop pod in Act 7 Ch 1 you come down a flight of steps with a Creep running at you, a Bouncer Mini-Boss take's him out and two Bone Duster thugs come at you. Thump everyone and then hit one of the airborne thugs with a CHARGED Penetrator shot, continue holding LT to ADS , line up the dazed Mini-Boss on the ground and press RT to direct the thug and the Penetrator round at the Mini-Boss, skill shot earned.
Shishkebab - Impale two or more enemies with a single drill
Wingmen - Impale two or more airbone enemies with a single drill** Thump the ground and rotate around the group of enemies until you get two of them line-up, then let `er rip. **or as Crimson Drifter has pointed out, after thumping the group hit one airborne target with a charged shot and guide him into another.
Stringer - CHARGED: Suspend a drilled enemy mid-air, then kick him into another enemy.**Easy tatic I used (although this can be one of the more frustratin) is line up a normal thug in front of a slow moving min-boss, hit him with the charged shot and then kick him into the min-boss.
Drilldo - CHARGED: Ram two or more enemies during a slide with the charged weapon.
Secret. (May contain Spoilers)
Pancake -
Mass Extinction -
Kill-O-Watt. -
Fish Food -
Floater -
Grinder -
Man Toast -
Tenderizer -
Ding Dong -
Halloween -
Steady Hand -
Dino-Sore -
Outburst -
Sucker -
Forced -
Ejectulated -
Weed Killer -
Minced Meat -
Grilled Meat -
List supplied by ll Mr Bubbles ll @x360a with how-to amendments by myself to help out.
If you have good suggestions for some of the trickier ones you think might help, comment and I'll amend with a source credit for you.
Guide by me on my x360a account, has details on every single skillshot and good places to get them.
Thanks to Prattalmighty as I used some of his solutions and thanks to Nozza x360a on x360a because he helped me a lot.
Stringer - Act 7 Ch 2 Just after the second air lock you'll encounter a group of 4 enemies and a machine gun. These 4 enemies are tightly knit together and when using the charged drill shot you'll be able to suspend one in mid-air while the other one is almost directly behind him.
***EDIT*** Stringer can be done in multiple places throughout the campaign. The key about it is to make sure there are enemies close/next to each other. Another good spot to do this is when you're trying to get into an escape pod and you see Heavy Echo trying to get there as well. Most of these enemies will be running from you and you'll be able to shoot one in the back while the other is fairly close and you'll be able to kick his buddy into him.
Lucky Shot - (As mentioned above) Go to Act 4 Ch 2 and go to the top of the stairs with the hot dog cart. Kick the 2 enemies that run towards you and go to the left stairs, there should be one enemy that runs into the side of a electronic sign (Big square sign) this is almost directly at the bottom of the stairs and he'll stay there and shoot from cover. The only way you can get this is by shooting the cannonball WITHOUT holding down the trigger, lucky shot is for killing an enemy with the explosion upon hitting the ground.
Nut Cracker - You don't actually have to guide the bullet into the enemies crotch. I did this skillshot by aiming at an enemy with another enemy behind him, aim in the general area of the "behind" enemy and you may press B the make the bullet instantly shoot in a straight line (becoming like a normal fast sniper bullet). This enemy should be firing at you and he'll leave his crotch exposed.
Fly Guy - Act 2 Ch 1 - There's a swarm of flies over a pool of water with a Drop Box in the water as well. There should be enemies shooting you from the pillars across. There will be 2 regular Skulls and a couple of "firework-shooting" enemies. You can leash the normal enemies and then look up, as well as press up with the LS as well (This worked for me). If you run out of normal enemies, don't fret you can shoot the firework-shooters and they'll flinch you can then grab them too and continue trying. However if all that fails you can also reload checkpoint as well.
Thanks guys, I wish you the best of luck.
Please note: I don't take credit for this video.
http://www.youtube.com/results?search_query=Ding+dong+skills...
here's the trick every single skill shot you've ever done in campaign, multiplayer or echo.....WILL ALWAYS have a
check OR name OR description(besides secret ones)
best way to tell whichever skillshot you're missing is the one with ? mark instead of name.
You must perform every Single Player Skillshot in the game. There are a total of 131 different skillshots in the game. This will require skillshot performance clean up with the use of Chapter Select. Skillshots are the most important feature of Bulletstorm for the game focuses on using these skillshots to distinguish itself from other First Person Shooters. Even though it's possible to play the game like a normal FPS and simply kill enemies' old school, it is far more entertaining to use skillshots. Skillshots allow you to receive skillpoints for killing an enemy in a skillful way. Skillpoints are used to upgrade your arsenal and will impress your teammates. Skillshots can also be stacked on top of each other to earn even extra skillpoints. When a skillshot is performed for the first time, the player is awarded five times the normal amount of skillpoints earned. Skillshots are displayed in three different colors to distinguish value. Blue are worth 25, orange are worth 50, and red are worth 100. There are some Secret skillshots that are one-time-only skillshots. You can track your skillshots performed by looking at the Dropkit's menu. Please note that you only need to do the ones that aren't highlighted. If you see your skillshots highlighted then you've done that certain skillshot before. Skillshots must be performed once for it to count. For a complete skillshot list visit Bulletstorm skillshot guide | GamesRadar. For a helpful video guide, please see here: LINK
You should unlock this achievement in Act 7, Chapters 1-2. You'll need to execute a total of 131 Skillshots to unlock this. There will be new ones to unlock in each new Act and Chapter, so make sure you look out for them and also check your Skillshot Database. Also remember there's the odd secret one!
For a full list of the Skillshots please go HERE and for a guide on what Skillshots are in what Act, please go HERE.
To see what Skillshots you've pulled off or still need to obtain, press the button during play and the Skillshots Database menu will pop up. To see weapon ones, you'll need to make sure you've purchased the weapon to see its allocated Skillshots, yet if you pick the weapon up during play and get some of its Skillshots and then buy the gun, those Skillshots will be checked off. If the Skillshot text and name is up but not ticked don't worry it still counts. This normally happens if you do the Skillshot, it registers but then you die before a new Checkpoint.
Skillshots are universal throughout Bulletstorm, so if you complete the game and haven't unlock the achievement do not worry, all the one's you've gained up to that point still count! They can also be gathered in the Echo game mode but the separate list in Anarchy mode does not count toward this achievement.
You should unlock this achievement in Act 7, Chapters 1-2. You'll need to execute a total of 131 Skillshots to unlock this. There will be new ones to unlock in each new Act and Chapter, so make sure you look out for them and also check your Skillshot Database. Also remember there's the odd secret one!
For a full list of the Skillshots please go HERE and for a guide on what Skillshots are in what Act, please go HERE.
To see what Skillshots you've pulled off or still need to obtain, press the button during play and the Skillshots Database menu will pop up. To see weapon ones, you'll need to make sure you've purchased the weapon to see its allocated Skillshots, yet if you pick the weapon up during play and get some of its Skillshots and then buy the gun, those Skillshots will be checked off. If the Skillshot text and name is up but not ticked don't worry it still counts. This normally happens if you do the Skillshot, it registers but then you die before a new Checkpoint.
Skillshots are universal throughout Bulletstorm, so if you complete the game and haven't unlock the achievement do not worry, all the one's you've gained up to that point still count! They can also be gathered in the Echo game mode but the separate list in Anarchy mode does not count toward this achievement.