Call of Cthulhu

Call of Cthulhu

49 Achievements

1,000

12-15h

Xbox One
Xbox Series
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Companion in arms

Companion in arms

Save Drake's life during the fight with the creature

30

16.19%

How to unlock the Companion in arms achievement in Call of Cthulhu - Definitive Guide

When you banish for good the Shambler, he will grabe Drake's leg, just press cn_RT to save Drake, otherwise, he will die, and that's not cool.
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04 Nov 2018 22:13

3 Comments
Okay so I managed to get it on my third attempt (I quit out the game completely and reloaded my save after the second attempt failed to unlock it and it loaded me right back to the bit where you touch the painting). I then waited about half a second before raising my lamp and that seemed to work.

Just in case anyone else has similar issues.
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By I MooseJoose I on 03 Mar 2020 23:06
I've done this twice now perfectly and had the scene play out afterwards where Drake was clearly alive, but no achievement popped. Anyone have a fix for this?
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By I MooseJoose I on 02 Mar 2020 17:49
After two full playthroughs I still did not get neither this achievement nor
Call of CthulhuThe OutsiderThe The Outsider achievement in Call of Cthulhu worth 25 pointsBanish the creature for good
which should not even be missable... Both times I saved Drake, the second time I even made sure to wait some time before raising my lamp.
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By Ueberrushungsei on 23 Sep 2023 10:28
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With the lamp on, hold cn_RT to save drake.
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08 Nov 2019 01:16

During chapter 12 - You need to use your lamp on Shambler when it caught Drake.
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29 Feb 2024 00:00

After defeating the Shambler, it will try to take Drake with it as it is being banished into the painting. You will need to quickly press to shine your lamplight on it and save Drake.

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Missable.

At the end of Chapter 10, you’ll be in some caves with Drake and will need to interact with a few circle barriers of light. After interacting with the third one and luring the Shambler to Drake, you’ll need to interact with the painting to banish the Shambler. Make sure to hold when the Shambler is attracted to the painting, this way you’ll also save Drake.

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End of Chapter 10, at the end of the fight with the tramp, shine the flashlight. Video for clarity
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06 Jun 2019 06:27