Call of Duty: Ghosts
91 Achievements
2,000
48-60h
Twice The Fun
Escape Awakening using two Relics in Regular or Hardcore difficulty.
30
How to unlock the Twice The Fun achievement in Call of Duty: Ghosts - Definitive Guide
Suggested class:
Class: Weapon Specialist
Pistol: (any pistol you are comfortable with)
Ammo: Incendiary ammo works well on this map (as well as armor peircing) *(Also great with their teeth upgrades!)
Team Support: Feral is suggested, but armor is better if you're not too bothered by the running speed.
Strike Package: (any you are used to using)
Equalizer: Riot shield is suggested (helps to guard your back if you need to stop and reload!)
*Edit: If stand your ground is proving to be too much of a bother, I would recommend replacing it with limited ammo relic. If your whole team throws out ammo from time to time, you won't even notice it's on (especially if you use LMG's).
It's best to go in with a team familiar with the map and people that aren't running relics of their own. 2 out of the 4 running relics should be fine, but if all 4 are running them it might be a bit too much. Remember: This is only a suggested setup to help those who may be struggling a bit. There are countless number of combinations you personally may be more comfortable with. Hope this helps!
With a good team is very easy, there are a lot of enemies and moneys, you can pick up ammo boxes deployed and 4000k (with engineer abilities upgraded) is a good amount.
Suggested class:
Class: Weapon Specialist
Pistol: (any pistol you are comfortable with)
Ammo: Incendiary ammo works well on this map (as well as armor peircing) *(Also great with their teeth upgrades!)
Team Support: Feral is suggested, but armor is better if you're not too bothered by the running speed.
Strike Package: (any you are used to using)
Equalizer: Riot shield is suggested (helps to guard your back if you need to stop and reload!)
*Edit: If stand your ground is proving to be too much of a bother, I would recommend replacing it with limited ammo relic. If your whole team throws out ammo from time to time, you won't even notice it's on (especially if you use LMG's).
It's best to go in with a team familiar with the map and people that aren't running relics of their own. 2 out of the 4 running relics should be fine, but if all 4 are running them it might be a bit too much. Remember: This is only a suggested setup to help those who may be struggling a bit. There are countless number of combinations you personally may be more comfortable with. Hope this helps!
This was entered by Fuzzy Gray Wolf on TA.
This can be fairly difficult depending on your skill set. If you're used to running with Relics for teeth farming, then it should just come naturally. Luckily for us all, they have added 5 new Relics for us to use which allows a little more personal preferences as far as what you would like to sacrifice. The 10 Relics are:
- Take More Damage - Players take more damage when injured. (Approximately 25% increased damage)
- Pistols Only - Weapon purchases are not allowed. (Players also cannot pick up free customized weapons found in lockers or the Venom-X)
- Smaller Wallet - Earn and carry less cash. ($3000 Maximum cash and 75% money earned, $5000 Maximum if Engineer Level 5)
- Mortal - No Class selection available.
- Do Less Damage - Inflict less damage against the aliens. (Approximately 33% less damage dealt to all aliens)
- Fragile - Slow health regeneration, no regeneration while sprinting, and falling damage is enabled.
- Stand Your Ground - Move slower. No reloading while sprinting.
- No Machines - No Equalizers or Strike Packages available.
- Limited Ammo - Ammo refills and weapon pickups will give you less ammo.
- Earn Your Keep - No Ammo Type and Team Support items available and no scavenging, crafting, or pickups from deployed boxes.
I found the easiest combination for myself to be Take More Damage and Fragile. But I advise you play to your style.
You will need to equip 2 relics at once, and complete the map to get this trophy. Here is the list of the relics available:
Take More Damage - Players take more damage when injured.
Pistols Only - Weapon purchases are not allowed.
Smaller Wallet - Earn and carry less cash.
Mortal - No Class selection available.
Do Less Damage - Inflict less damage against the aliens.
Fragile - Slow health regeneration, no regeneration while sprinting, and falling damage is enabled.
Stand Your Ground - Move slower. No reloading while sprinting.
No Machines - No Equalizers or Strike Packages available.
Limited Ammo - Ammo refills and weapon pickups will give you less ammo.
Earn Your Keep - No Ammo Type and Team Support items available and no scavenging, crafting, or pickups from deployed boxes.
The easiest relics to use would be Take More Damage, Do Less Damage, and Limited Ammo.
The relics I used to complete the map were Do Less Damage and Limited Ammo, as the Ark increases the damage greatly, and you’ll be earning so much money that you won’t need to worry about the lack of ammo that you supply/pick up.