Call of Duty: Infinite Warfare
88 Achievements
1,750
70-88h
Gun Nut
All weapons scanned.
30
0.3%
How to unlock the Gun Nut achievement in Call of Duty: Infinite Warfare - Definitive Guide
Notes:
- 4 Weapons are unlocked from the start and do not count towards the 22 that can be scanned; this includes Kendall 44, NV4, FHR-40, & EBR-800.
- NEW Weapons appear in outlined in orange
- Video recorded on Recruit difficulty; some spawns are dependent on difficulty.
- Some drops are randomized (Marked with *)
- Some drops are only available in one place, marked with italics.
- Check progress on Retribution via Loadouts
NOTE: For some of the randomized drops (*), you may have to restart the entire mission and/or change the difficulty for the weapon to appear. Luckily, all these weapons can appear in many of the main missions and side missions, so you should come across them during your main playthrough.
[0:22] - Karma-45
[0:35] - Volk
[0:44] - Kbar-32
[0:55] - ERAD *
[1:07] - EMC *
[1:21] - R.A.W
Operation Port Armor: Civilian Terminal
[1:36] - Banshee *
[2:07] - F-SpAr Torch
[2:41] - Reaver
[2:41] - Mauler
Operation Port Armor: Boarding Party
[3:13] - Oni *
Operation Taken Dagger
[3:54] - DCM-8
[3:54] - R3K
[4:23] - P-Law
Operation Phoenix
[4:44] - HVR *
Operation D-Con
[5:08] - Ballista EMC
[5:08] - Type-2 *
[5:08] - RPR Evo *
Operation Deep Execute
[6:11] - Eraser
Operation Burn Water: Refinery
[6:30] - Spartan SA3
Operation Black Flag: Prisoner Escort
[7:00] - KBS Longbow
Operation Black Flag: Trap is Sprung
[7:46] - Titan
You will also unlock the following along the way:
Load up mission "Retribution: Aftermath".
At the end of that mission you must customize your loadout.
There you can see what weapons you have and haven't found.
Notes:
- 4 Weapons are unlocked from the start and do not count towards the 22 that can be scanned; this includes Kendall 44, NV4, FHR-40, & EBR-800.
- NEW Weapons appear in outlined in orange
- Video recorded on Recruit difficulty; some spawns are dependent on difficulty.
- Some drops are randomized (Marked with *)
- Some drops are only available in one place, marked with italics.
- Check progress on Retribution via Loadouts
NOTE: For some of the randomized drops (*), you may have to restart the entire mission and/or change the difficulty for the weapon to appear. Luckily, all these weapons can appear in many of the main missions and side missions, so you should come across them during your main playthrough.
[0:22] - Karma-45
[0:35] - Volk
[0:44] - Kbar-32
[0:55] - ERAD *
[1:07] - EMC *
[1:21] - R.A.W
Operation Port Armor: Civilian Terminal
[1:36] - Banshee *
[2:07] - F-SpAr Torch
[2:41] - Reaver
[2:41] - Mauler
Operation Port Armor: Boarding Party
[3:13] - Oni *
Operation Taken Dagger
[3:54] - DCM-8
[3:54] - R3K
[4:23] - P-Law
Operation Phoenix
[4:44] - HVR *
Operation D-Con
[5:08] - Ballista EMC
[5:08] - Type-2 *
[5:08] - RPR Evo *
Operation Deep Execute
[6:11] - Eraser
Operation Burn Water: Refinery
[6:30] - Spartan SA3
Operation Black Flag: Prisoner Escort
[7:00] - KBS Longbow
Operation Black Flag: Trap is Sprung
[7:46] - Titan
You will also unlock the following along the way:
https://www.trueachievements.com/a225389/new-gun-collec....htm
https://www.trueachievements.com/a225390/serious-gun-co....htm
This trophy is awarded for scanning all available weapons in the single player campaign. Weapons are scanned when you picked them up the first time, and when scanned are added to the armory for you to choose as a loadout for a mission. Guns that haven't been picked up and scanned yet will be outlined in orange in game. Once a gun is picked up and scanned you must reach a checkpoint before it is actually saved, otherwise you need to pick it up and scan it again.
How Weapon Spawning Works
At the start of any given mission the game seems to decide what weapons the enemies in a mission will have. Enemy types that have an Assault Rifle will always have a specific assault rifle, enemy types that have an SMG will always have a specific SMG, etc. This is important for when you try collect some of the weapons as you can somewhat grind the spawning of them in specific missions by starting the missions over again. Weapon spawns in armories are random in each mission playthrough as well, aside from the specific special weapons like the "Eraser".
If you have finished the campaign and need to check what weapons you are still missing from the armory, choose one of the missions titled "Retribution: something or other" from the mission select list. This will put you on the Retribution before a mission and if you select one of the missions from the map screen will allow you to then go to the armory and see what weapons you have available and which you are missing.
You can view the thread by Powerpyx Here:All Weapon Locations (Gun Nut Trophy) for a video walkthrough along with more info about gun spawns.