Catty & Batty: The Spirit Guide
16 Achievements
Steam
Cattypillars
Even spirits need to hitch a ride sometimes!
30.8%
How to unlock the Cattypillars achievement in Catty & Batty: The Spirit Guide - Definitive Guide
A full playthrough is required to 100% this game. None of the achievements are missable, they are all level based.
This achievement will unlock after completing the fifteenth level, CattyPillars. Try to keep your path short, and don't be afraid to block the spirits from progressing forward if the catty pillars become close. When they do, they will move the spirit out of the path you have made, and will need to be re-guided to the exit door.
I have included a video walkthrough below, including time stamps, of my gameplay and how I solved all the levels should anybody become stuck with this game.
00:00 Start
00:40 Level 01: Adventure Time (Ready for a new adventure)
01:50 Level 02: Shromp
02:53 Level 03: Portals (Portals)
04:05 Level 04: Out of Boxes
05:55 Level 05: Heart Vine (Heart Vine)
07:35 Level 06: Eye Flower (Eye Flower)
09:03 Level 07: Buttons
10:44 Level 08: Boxfox (Boxfox)
12:24 Level 09: Heasrt Beans
14:08 Level 10: Cornered (Cornered)
17:08 Level 11: Leaves (Hedgar)
21:09 Level 12: Starsnow
22:01 Level 13: Button Glutton (Buttons)
25:46 Level 14: Super Charger
27:15 Level 15: Catty Pillars (Cattypillars)
29:28 Level 16: Wind Chimes
30:33 Level 17: Hedgar Time (Leaves)
34:57 Level 18: Sequence
36:34 Level 19: Toll (Toll)
40:17 Level 20: Dark Maze Xbox Series X/S (Dark Maze)
41:55 Level 20: Dark Maze Xbox One Version (Dark Maze)
44:17 Level 21: Cystomalities
46:16 Level 22: Beatbox (Beatbox)
47:50 Level 23: Heartcrank
50:03 Level 24 Door Galore
52:16 Level 25: Crankmaster (Cranked Up)
53:30 Level 26: Way Wiser
54:58 Level 27: King's Glasses (King's Glasses)
56:26 Level 28: Hidden Path
59:57 Level 29: Spirt Crowd
1:01:06 Level 30: Spirits Call (Farewell)
This achievement will unlock after completing the fifteenth level, CattyPillars. Try to keep your path short, and don't be afraid to block the spirits from progressing forward if the catty pillars become close. When they do, they will move the spirit out of the path you have made, and will need to be re-guided to the exit door.
I have included a video walkthrough below, including time stamps, of my gameplay and how I solved all the levels should anybody become stuck with this game.
00:00 Start
00:40 Level 01: Adventure Time (Ready for a new adventure)
01:50 Level 02: Shromp
02:53 Level 03: Portals (Portals)
04:05 Level 04: Out of Boxes
05:55 Level 05: Heart Vine (Heart Vine)
07:35 Level 06: Eye Flower (Eye Flower)
09:03 Level 07: Buttons
10:44 Level 08: Boxfox (Boxfox)
12:24 Level 09: Heasrt Beans
14:08 Level 10: Cornered (Cornered)
17:08 Level 11: Leaves (Hedgar)
21:09 Level 12: Starsnow
22:01 Level 13: Button Glutton (Buttons)
25:46 Level 14: Super Charger
27:15 Level 15: Catty Pillars (Cattypillars)
29:28 Level 16: Wind Chimes
30:33 Level 17: Hedgar Time (Leaves)
34:57 Level 18: Sequence
36:34 Level 19: Toll (Toll)
40:17 Level 20: Dark Maze Xbox Series X/S (Dark Maze)
41:55 Level 20: Dark Maze Xbox One Version (Dark Maze)
44:17 Level 21: Cystomalities
46:16 Level 22: Beatbox (Beatbox)
47:50 Level 23: Heartcrank
50:03 Level 24 Door Galore
52:16 Level 25: Crankmaster (Cranked Up)
53:30 Level 26: Way Wiser
54:58 Level 27: King's Glasses (King's Glasses)
56:26 Level 28: Hidden Path
59:57 Level 29: Spirt Crowd
1:01:06 Level 30: Spirits Call (Farewell)