Costume Quest 2
18 Achievements
1,000
8-10h
Creepy Card Shark
Tried every Creepy Treat Card in combat
50
1.86%
How to unlock the Creepy Card Shark achievement in Costume Quest 2 - Definitive Guide
I needed about 10 minutes to use all 45 cards that way, maybe even less.
Once you collect all 45 Treat Cards you will unlock
When in free roam, press to open your book and go to "Creepy Treats" by pressing or
Equip 3 cards by pressing .
In battle use all three cards and after the battle, equip the next 3 cards until you used them all in battle. Once a card is used, the power needs to regenerate for a couple of turns before you can use them again. If you lose the battle or run from it after using the cards, it will still count as you will see that those cards needs to recharge.
Here is the list of cards with their powers:
* Sugar Droppings - Single full heal
* Fudge Crystals - Splash damage on all attacks
* Nubbins - 2x attack damage for next 3 attacks
* Bubble Barf - Chosen Hero ignored by all enemies
* Suck 'ems - Chosen Hero takes 2 turns
* Froot Flakes - Mute a minion's magic attacks
* Ghost Munch - A minion's attacks damage itself
* Goozers - An enemy's attacks heals rather than damage
* Splorts - Amazing attacks are much easier
* Flippity Flaps - Fully heals your heroes after you win
* Frostbites - Max out 1 hero's special meter
* Carameals - Cuts a minion's health in half on each turn
* Snickets - Double candy reward
* Bone-Bones - Stun a minion for 3 turns
* Tin Foil Chews - Heals a hero by 25% for 3 turns
* Jumpin' Beans - Strong Defense against your "weak against" actor type
* Tongue Punchers - Double Experience Reward
* Candy Teeth - Weaken all minion attacks for remainder of fight
* Pumpkin Slough - Undo last turn of damage by enemies
* Toffee Taffy - Cancel all enemy defuffs on players
* Happy Heads - Minion attacks are half as strong for 3 turns
* Rice Creepies - Next minion that attacks a chosen player is automatically defeated
* Schafer's Wafers - 50% max HP heal to all
* Sour Dumps - Max out all 3 heroes' special meters
* Pie Cake - All minions drain 25% health per turn
* Headless Horsemints - Next 3 attacks by any hero are automatically Amazing!
* Mystery Lumps - Next 3 defends are an automatic block
* Delecta-Bulls - Stan all enemies for 1 turn
* Licky Plops - Obliterate 1 minion
* Sugar Uncles - Hero strong against all enemies, All minions weak against hero.
* Dippin'Stix - All heroes contribute to chosen hero's special meter
* Nougat Nuggets - All heroes attack at once
* King Size Fun Size Bar - All minions debuffs boomerang back to themselves
* Peepers - Hero's attack does 3x damage, returns 1x damage to self
* Jelly Beaks - Reset Cooldowns on the other cards in your active deck
* Moldy Mounds - All attacks cause extra fire damage for remainder of the battle
* Garlic Crunch - 2x battle speed
* Fling-a-lings - All heroes are strong against all enemy types
* Smoochies - Max all special meters after win
* Cherry Klots - Auto-resurrect next defeated hero with 50% health for current battle
* Morons - All remaining attacks by hero are Amazing!
* Tongue Ties - Perfect Counter on next 3 defends
* Pampla-Mooses - Grants additional 100 candy after win
* Cthulhu Chew - All heroes are invulnerable for next defensive round
* Peanut Butter Bomb - Obliterate all minions
Thanks to https://www.trueachievements.com/Cuckoolander.htm for helping completing this list.
H/T to Musquito and Cuckoolander, as I copied and pasted the Card titles from their solution.
MISSABLE
There are 45 Creepy Treat Cards in the game, each with a different use in battle but there is no way of keeping track of which ones you have used. I highly recommend using them as you get them. You can also make note of which ones you've used to make keeping track easier. I personally didn't need to do this as I just went down the list using them, unequipping, then filling in with 3 more, and so on. You can use as many as you want in a single battle but only 1 time each card and there is a cooldown period requiring you to wait a certain number of battles before you can use again, just swap those out with usable ones. This is missable due to the Tongue Ties card, which requires completing the Trader Jho quest by trading her a spare Smoochies card. See 45 Card Pickup for the details.
Creepy Treat Cards can be collected and used to give significant advantages in battles. Press to open your journal and scroll over to the cards tab to view cards you've collected. There are a total of 45 cards. Up to 3 cards can be equipped to use in a battle, so you can do this 3 at a time. After using a card, there is a cooldown period where you can't use the same card again for several battles.
Keep note of which cards you've already used in a battle so you don't lose track and use the same cards more than once. If you've reached the end of the game and haven't used every card yet, you can find infinitely respawning enemies in the Dental Compound to help you finish faster.
Creepy Treat Cards can be collected and used to give significant advantages in battles. Press to open your journal and scroll over to the cards tab to view cards you've collected. There are a total of 45 cards. Up to 3 cards can be equipped to use in a battle, so you can do this 3 at a time. After using a card, there is a cooldown period where you can't use the same card again for several battles.
Keep note of which cards you've already used in a battle so you don't lose track and use the same cards more than once. If you've reached the end of the game and haven't used every card yet, you can find infinitely respawning enemies in the Dental Compound to help you finish faster.
It can only be obtained when you obtain the 45Card Pickup trophy. Accordingly, when you receive all 45 cards, you need to try them all in battle. If you left it until the end, there is a quick way to try them all. The secret is that the fight does not have to end. Just start the battle, use the 3 cards you chose at once, and escape from the battlefield on the next turn.