Creaks
28 Achievements
1,000
5-6h
Xbox One
Xbox Series
Good Boy
Find and complete this interactive painting.
30
28.95%
How to unlock the Good Boy achievement in Creaks - Definitive Guide
Just after the cutscene involving a giant bear trap, go up a lift. It’s impossible to miss. It's the 34th scene on the 'load scene' screen.
You'll need to move the robot dog through the lights to get to the escaping man. There are five stages. It's not too hard, and if you fail you can restart each stage. There's no time limit, so you can watch and learn the patterns if you need to.
If you're really struggling:
First room: wait until both lights are off
Second room: wait for the second time the first 2 lights are off, then move across and wait for the third to go off
Third room: move as soon as you can but wait under the second light until the third light goes off a second time, then move across
Fourth room: move as soon as you can, wait under the second light. Then move to the third as soon as you can and wait for the fourth to go off
Fifth room:
- move as soon as you can, wait under the second light
- move to the third as soon as you can. Wait there until the second light has flashed on and off twice, then move under it
- move to the third as soon as you can, then as soon as you can move right and feast on that lovely human flesh.
Who's a good boy?
Confusing scene numbers
If you’re loading a scene from the ‘load scene’ screen on the main menu, note that I’ve counted scenes from the first that’s highlighted by default (the long descent by ladder into the underground world). There is also the prologue, but ignore that when you count the scenes. For reference:
You'll need to move the robot dog through the lights to get to the escaping man. There are five stages. It's not too hard, and if you fail you can restart each stage. There's no time limit, so you can watch and learn the patterns if you need to.
If you're really struggling:
First room: wait until both lights are off
Second room: wait for the second time the first 2 lights are off, then move across and wait for the third to go off
Third room: move as soon as you can but wait under the second light until the third light goes off a second time, then move across
Fourth room: move as soon as you can, wait under the second light. Then move to the third as soon as you can and wait for the fourth to go off
Fifth room:
- move as soon as you can, wait under the second light
- move to the third as soon as you can. Wait there until the second light has flashed on and off twice, then move under it
- move to the third as soon as you can, then as soon as you can move right and feast on that lovely human flesh.
Who's a good boy?
Confusing scene numbers
If you’re loading a scene from the ‘load scene’ screen on the main menu, note that I’ve counted scenes from the first that’s highlighted by default (the long descent by ladder into the underground world). There is also the prologue, but ignore that when you count the scenes. For reference:
- Scene 10 is the bright room with a big tree in the middle
- Scene 17 is the room shaped like a birds head with a stained glass window for an eye
- Scene 24 is behind a huge clock-face
- Scene 39 is the cable car
- Scene 46 is the giant broken hamster wheel
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