Crime Boss: Rockay City

Crime Boss: Rockay City

45 Achievements

1260 XP

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Now You See Me

Now You See Me

Finish the Gold Cup heist in stealth in the campaign.

100 XP

1.0%

How to unlock the Now You See Me achievement in Crime Boss: Rockay City - Definitive Guide

This achievement requires to you go in with complete atealth, and without getting more than 2 strikes. Depending on where you start makes a difference on how you move through this mission, but the basis is the same, mark any guards and cameras you see as you come across them. I started in the basement, with a team of Baker, Mr X, Theresa and Stinger, all armed with silenced weapons. Having a team of 4 speeds things up, but isn't really required, and it assumes you brought a team of 4 on the mission to sneak into the shipping crates. Using a character with the "stealthy" trait is highly recommended, because at times you can literally walk up to a guard from the front and stealth takedown them. Starting from the basement requires you to shut-off 3 motion lasers that block the exit door, 1 switch is right in front of you, on the center console, the other 2 are to the right and left, hidden behind carts that you need to push out of the way. 9nce the lasers are down, move up the stairs, open the gate and crouch to the right hand door, open it and ease slowly out and check for the guard (guard placement is random for some guards, and static for others) if the guard is here, wait for him to move out of LOS of other guards or cameras, then approach him from behind and use a stealth takedown to subdue him, tie him up, then escorts him out of the way. Check the bakc corridor here and mark the guard if present. Move up the stairs to your right, slowly, as there is a chance a guard is resting against the railing, and there is a camera on the wall to the left. Wait a bit and see if any guards approach; they have a set pattern they follow, based on wherever they start. There are ALWAYS at least 2 guards at this end of the floor. Mark them as needed, and wait for the camera to pan left, move ahead through the double doors into Office B, if the guard is here, subdue and place out of sight. Move to the right of the room against the back wall and you will see a whiteboard with symbols on it, and words that won't make sense till later. Take a picture of this to remember it, and BEWARE of the window to the left, because there is a chance that a patrolling guard make walk by and stand at the window. Move the doors to the left, open them and move out slowly, there is a camera to your right, mark it through the glass on the door. Move to the left to Office A, there is a chance that a patrolling guard may be in here, and a static guard standing to the left by the bookcase. If the guard is by the case, then you'll need to move down the hall bakc toward the first camera and wait for it to move, go through the door and sneak up on the guard. Behind the guard is another whiteboard with more symbols. Snap a picture and remember that one is labeled A, and one is B. Now, move out while avoiding the camera, and head past the stairs and to the right, head up the stairs here while watching for a possible guard behind the wall behind the middle stairs. At the top of the stairs there will be a static guard leaning against the wall to the left of the stairs, and a patrolling guard that walks from this guard, toward the stairs on the opposite side. If you crouch and move quickly to the right, and around the corner the guard will start to spot you, but you should make it in time. You should see the guard captain hanging around here, usually at the snack machines. He has a unique look from other guards and is highlighted from the start. Subdue him and take his key card. Head back to the stairs and down to the lower floor, and cross through the Office to the opposite stairs, head up SLOWLY while looking up to see if the guard is here, mark him and subdue when it's safe, being wary of the camera down the hall behind the control room. Move into the CR and be ready to subdue a guard in here as well, he will either be to the right, behind the center console, or standing to the left with his bakc to you. Subdue him, then move to the main console. Use the King's rotten hand to unlock the console, and recall the pictures you took earlier. The 2 panels to the left of the hand scanner will open, and they are marked A and B respectively, each with symbols on them. Use the pictures you took to find the right buttons to push, ideally you want to Ping Guards, Deactivate Alarm Timer, Deactivate Electricity and Disable Cameras. Now, with that done, move through out the complex, subduing ALL of the guards, and leave NONE of them walking around. The trickiest are the 2 standing on the main floor in front of the basement entrance. You can sneak up and quickly stealth takedown both of them, even if one alerts, you can still take him down if you're quick enough. Once ALL OF THE GUARDS are subdued, move to the vaults and you'll get a notice from DD to "follow the wires". Follow them to the top floor to the security room. You will notice the wires are colored, and the wires in the security room are colored as well, but the colors are mixed up. The trick is to follow the exact wire from the block of doors you're looking at, and trace the wire back to the security room. There are 6 wires, and each leads to a single lever. If you flip the wrong lever (smooth move Kronk) it will trigger the alarm. Take your time, trace the wires, and pull the levers to disable the laser wires. Once they are all own, you can begin sawing in peace and grabbing the loot. There will be 5 trucks that need to be filled, and the the mission ends when you head to the maintenance tunnel. Some vaults have nothing in them, so don't wast time cutting them. Also, one vault has a glowing briefcase in it with a code, this code never changes, but I have no idea what it's for at the moment, if anyone does, feel free to update this. Once you've laoded 5 trucks, head to the exit, and you're done. Congrats, you just got one of the the most PITA achievements since "Mile High Club" in CoD 4.
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27 Oct 2023 02:48

3 Comments
Is this mission available very soon after starting a new game, or do I have to play a lot to do this mission?
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By iLegenDarY GG on 27 Oct 2023 20:27
It's the DLC, Dragon's Gold Cup, it starts on Day 2, then you do a few prep missions, I did the heist on day 10
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By MADGamer1977 on 27 Oct 2023 21:15
Details on correct levers to correct wires?
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By alpaca777 on 13 Jan 2024 23:31
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This is gained by starting the Gold Cup DLC campaign once you've ended a run of Baker's Battle. Play through as you normally would and complete any yellow missions as they arise until the main Gold Cup heist appears.

1.) Complete optional yellow missions that occur alongside the final main heist mission, until you do one that has an icon of an eye mask. You will be prompted to get 1-4 team members one-by-one into specific containers in the area. (I advise doing all 4, as it will make the final bit of the heist a bit faster).

2.) When you start the heist, proceed as you usually would, subduing guards and hiding them in corners. Beware that there are many more cameras than usual. Check out a couple of the office rooms on floors 2 and 3, keeping an eye out for 2 whiteboards, each with black writing next to symbols - parts of it smudged beyond visibility. Take a screenshot of each. Once you've made your way to the control room, interact with the console. This will reveal a set of 12 buttons, 6 for A and 6 for B, that should make sense if you got those screenshots I mentioned. ONLY click the correct buttons for turning off cameras, electricity, and alarms; and pinging all guards. Systematically subdue all the remaining guards.

3.) Check out the cages containing either gold or useless boxes. Each separate row of these cells have a specifically colored wire that you can see running from the top of their gates. Take note of that color (IGNORE the colored wire that runs to the dome on the ceiling), then go to the security room. Look immediately to the right as you enter. You'll see a junction from which several differently colored wires are running. Of these wires, follow the one that matches the color you noted earlier. Stop and double check, because the wire changes to a different color as it approaches its corresponding switch (make sure the color coming from the junction is specifically the one that matches the cells you want to open - not necessarily the color that actually runs into the switch itself).
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13 Jun 2024 18:56