Crusader Kings III
158 Achievements
2,250
173-230h
PC
A True and Perfect Knight
Have a max rank Acclaimed Knight with the Warrior of the Faith Trait
10
0.06%
How to unlock the A True and Perfect Knight achievement in Crusader Kings III - Definitive Guide
Getting a warrior of the faith
The "warrior of the faith" trait is the same as crusader, the trait has different names for different religions, you and your knight can be of any religion for this achievement. Your knight should share YOUR religion, though, because otherwise he wouldn't get the trait if he fights for you during a Grand Holy war. Converting to another religion after getting the trait makes you lose the trait.
To get the warrior of the faith trait, a character has to participate actively in a Grand Holy War (aka Crusade) on either side. He has to either fight in one major battle or several smaller skirmishes and/or sieges during that crusade, either as a knight or as the commander of an army. It doesn't matter whether the battles and/or the crusade is won or lost, he just has to fight and survive. As a ruler, you lose your own crusader trait if you voluntarily disband your army before the crusade is resolved, but I'm not sure whether that would also affect the crusader traits of your knights or commanders.
To get the achievement, you have to appoint your crusader knight as an acclaimed knight (aka acolade). To be an acclaimed knight, a character mustn't hold a landed title higher than barony rank. Then they have to earn glory until they reach the maximum glory level of 6. If the knight dies or leaves, some of the glory carries over to their accolade successor, but not all of it, therefore your accolades won't reach max level most of the time unless you really go out of your way to make them gain glory fast and to keep them.
So what can we do to keep our acclaimed crusader knight around and have him reach glory level 6?
Keeping your acclaimed knight around and alive
1.) To aim for this achievement, pick a fairly young knight with both high prowess and a high martial skill, so you can use him as a decent commander. The likelyhood for commanders to die in battle is much smaller than it is for mere knights and he will gain glory from fighting in battles in either role. Also make sure that he isn't in line to inherit any titles, because that would make him leave your service.
2.) Try to avoid taking him into risky or even losing battles. You can never forbid an acclaimed knight to serve as a knight (duh), but you can split off troups from your army to create a second army and select which knight goes into which army, so you can put him into an army that you put in a less risky position while the other army fights the superior enemy force. You could even split off that knight into a small army and then disband that army on friendly territory, which would cause him to go home. That's just a last resort when you face bad odds though, you usually do want him to join your army to get his accolade benefits and to help him gain glory.
3.) Grant him a barony in your capital county or in another of your counties that you are sure you want to keep in your personal domain (giving the county away would cause him to become someone else's direct vassal, thus he would leave your service). Landing your acclaimed knight eliminates the risk that they randomly become wanderers or get poached into the service of another ruler. If you don't have a suitable barony, giving him a court position (like body guard, personal champion or any other he happens to be qualified for) and/or befriending him also reduces his willingness to join someone elses court, but he might still answer the call of his dynastie head, spouse or a close family member and he could still be forcibly recruited by a captor.
4.) Have a skilled court physician. Since your knight is a member of your court, he will be treated by your physician, which gives him a better chance to recover from wounds without consequences.
Training your knight
Your knights gain glory by fighting in non-trivial battles, participating in wars (glory gain varies depending on the power of your enemy. The accolades of a mighty emperor don't gain glory for beating up the 500 men of one small count or peasant rebell). They also gain glory through some other activities, like succesfully participating in tournaments or helping you out in certain travel events, if they are in your entourage.
Yet the most efficient way to make them both gain glory AND improve their skills considerably is having a military academy in your domain and taking the "train knights" travel option whenever you travel. This makes your three weakest active knights that aren't otherwise occupied (by being in an army or another activity) join your entourage and get a good opportunity to gain prowess, martial, blademaster trait experience, commander traits and (if they are acclaimed knights) also accolade glory. There is a chance to trigger such an improvement in every county you pass, thus long travels result in huge skill and glory gains.
But what if my acclaimed knight isn't one of my three weakest knights, you might ask. Well, before you embark on your journy, just go to the list of your eligible knights and switch every character with less or equal prowess than your acclaimed knight to "forbid" to serve as a knight and your acclaimed knight will be one of the three worst, even if that means you just have three knights left. Just remember to undo this before you go to war and raise your armies.
The "warrior of the faith" trait is the same as crusader, the trait has different names for different religions, you and your knight can be of any religion for this achievement. Your knight should share YOUR religion, though, because otherwise he wouldn't get the trait if he fights for you during a Grand Holy war. Converting to another religion after getting the trait makes you lose the trait.
To get the warrior of the faith trait, a character has to participate actively in a Grand Holy War (aka Crusade) on either side. He has to either fight in one major battle or several smaller skirmishes and/or sieges during that crusade, either as a knight or as the commander of an army. It doesn't matter whether the battles and/or the crusade is won or lost, he just has to fight and survive. As a ruler, you lose your own crusader trait if you voluntarily disband your army before the crusade is resolved, but I'm not sure whether that would also affect the crusader traits of your knights or commanders.
To get the achievement, you have to appoint your crusader knight as an acclaimed knight (aka acolade). To be an acclaimed knight, a character mustn't hold a landed title higher than barony rank. Then they have to earn glory until they reach the maximum glory level of 6. If the knight dies or leaves, some of the glory carries over to their accolade successor, but not all of it, therefore your accolades won't reach max level most of the time unless you really go out of your way to make them gain glory fast and to keep them.
So what can we do to keep our acclaimed crusader knight around and have him reach glory level 6?
Keeping your acclaimed knight around and alive
1.) To aim for this achievement, pick a fairly young knight with both high prowess and a high martial skill, so you can use him as a decent commander. The likelyhood for commanders to die in battle is much smaller than it is for mere knights and he will gain glory from fighting in battles in either role. Also make sure that he isn't in line to inherit any titles, because that would make him leave your service.
2.) Try to avoid taking him into risky or even losing battles. You can never forbid an acclaimed knight to serve as a knight (duh), but you can split off troups from your army to create a second army and select which knight goes into which army, so you can put him into an army that you put in a less risky position while the other army fights the superior enemy force. You could even split off that knight into a small army and then disband that army on friendly territory, which would cause him to go home. That's just a last resort when you face bad odds though, you usually do want him to join your army to get his accolade benefits and to help him gain glory.
3.) Grant him a barony in your capital county or in another of your counties that you are sure you want to keep in your personal domain (giving the county away would cause him to become someone else's direct vassal, thus he would leave your service). Landing your acclaimed knight eliminates the risk that they randomly become wanderers or get poached into the service of another ruler. If you don't have a suitable barony, giving him a court position (like body guard, personal champion or any other he happens to be qualified for) and/or befriending him also reduces his willingness to join someone elses court, but he might still answer the call of his dynastie head, spouse or a close family member and he could still be forcibly recruited by a captor.
4.) Have a skilled court physician. Since your knight is a member of your court, he will be treated by your physician, which gives him a better chance to recover from wounds without consequences.
Training your knight
Your knights gain glory by fighting in non-trivial battles, participating in wars (glory gain varies depending on the power of your enemy. The accolades of a mighty emperor don't gain glory for beating up the 500 men of one small count or peasant rebell). They also gain glory through some other activities, like succesfully participating in tournaments or helping you out in certain travel events, if they are in your entourage.
Yet the most efficient way to make them both gain glory AND improve their skills considerably is having a military academy in your domain and taking the "train knights" travel option whenever you travel. This makes your three weakest active knights that aren't otherwise occupied (by being in an army or another activity) join your entourage and get a good opportunity to gain prowess, martial, blademaster trait experience, commander traits and (if they are acclaimed knights) also accolade glory. There is a chance to trigger such an improvement in every county you pass, thus long travels result in huge skill and glory gains.
But what if my acclaimed knight isn't one of my three weakest knights, you might ask. Well, before you embark on your journy, just go to the list of your eligible knights and switch every character with less or equal prowess than your acclaimed knight to "forbid" to serve as a knight and your acclaimed knight will be one of the three worst, even if that means you just have three knights left. Just remember to undo this before you go to war and raise your armies.