Curse of the Dead Gods
30 Achievements
GOG
Memoirs
Write all Bestiary entries with their complete sketches
0.2%
How to unlock the Memoirs achievement in Curse of the Dead Gods - Definitive Guide
This achievement requires you to:
- Beat each enemy 50 times and boss several times
- Defeat elite versions of enemies 50 times without being hit
- Defeat all bosses (except Clovis) 10 times without being hit
- Defeat Clovis 5 times without being hit
- Defeat Clovis after removing the final curse
- Offer a major offering (the 5k gold choice at the end of the run) 10 times to each God
- Desecrate all 3 of the offerings at the end of a run
- Beat the final exploration twice in a row
By the time I beat the final exploration for the 1st time, much of my bestiary was already filled in. However you slice it though, this is a grind. Many of the elite enemies only show up a few times in an exploration.
Weapons:
Strongly recommend using bows. They are great for keeping distance and easy to stat up (look for crit relics). I found Effulgence to be wildly effective (lightning relics work for this bow as well). I focused almost entirely on dodging and not parrying. I prioritized Weapon Upgrades -> Relics or Stats -> Corrupted Chests (these frequently have strong cursed relics).
The Sword of Conjunctivius is also incredibly good. Since you die in one hit, it does way more damage than other weapons. I have had runs with it doing almost 1k on a crit. As you can't get hit anyway, it pretty much nullifies the negative aspect of it's passive.
A claw + pistol combo is also somewhat broken, as you can effectively stun lock an enemy while your stamina is up using the off-hand combo. Particularly effective is the poison claw with the fire pistol, which stacks both damages on the boss. Just make sure to finish your combo with the pistol, move forward just a little, and start another combo. When done correctly, the boss will be stunlocked. Pretty effective for bosses, but does make going through the dungeons a bit of a slog.
Ultimately, whatever weapon/combo is working for your playstyle is what you should be using.
Blessings:
I typically used Reptilian Hunger, Will of Sich'al, and Gift of Transmutation. With Gift of Transmutation, you can rack up gold really easily. Will of Sich'al makes it much easier to get to the final boss without any curses, so you don't have to bother with parrying the Curse attack
Some Clovis tips:
His first stage always alternates between laser and the corruption wells. Just be patient and let him do both before attacking him. He'll pause when he's done and give you an attack window.
For his laser attack, do not go too far behind him. Sometimes he'll just whip the laser around really fast if you get too far away from it.
For the corruption wells, just roll in a circle around him, all your stamina, until the attack is done.
You can also parry the attack that removes your curses, which will remove the curse but not damage you. This is useful so you don't have to bother dodging it the whole fight.
By the time you've completed the final exploration twice in a row, going back to the easy mode explorations will feel like a breeze. The main challenge will come from the grind and accidentally getting hit while fighting Clovis (wastes a lot of time). Good luck!
- Beat each enemy 50 times and boss several times
- Defeat elite versions of enemies 50 times without being hit
- Defeat all bosses (except Clovis) 10 times without being hit
- Defeat Clovis 5 times without being hit
- Defeat Clovis after removing the final curse
- Offer a major offering (the 5k gold choice at the end of the run) 10 times to each God
- Desecrate all 3 of the offerings at the end of a run
- Beat the final exploration twice in a row
By the time I beat the final exploration for the 1st time, much of my bestiary was already filled in. However you slice it though, this is a grind. Many of the elite enemies only show up a few times in an exploration.
Weapons:
Strongly recommend using bows. They are great for keeping distance and easy to stat up (look for crit relics). I found Effulgence to be wildly effective (lightning relics work for this bow as well). I focused almost entirely on dodging and not parrying. I prioritized Weapon Upgrades -> Relics or Stats -> Corrupted Chests (these frequently have strong cursed relics).
The Sword of Conjunctivius is also incredibly good. Since you die in one hit, it does way more damage than other weapons. I have had runs with it doing almost 1k on a crit. As you can't get hit anyway, it pretty much nullifies the negative aspect of it's passive.
A claw + pistol combo is also somewhat broken, as you can effectively stun lock an enemy while your stamina is up using the off-hand combo. Particularly effective is the poison claw with the fire pistol, which stacks both damages on the boss. Just make sure to finish your combo with the pistol, move forward just a little, and start another combo. When done correctly, the boss will be stunlocked. Pretty effective for bosses, but does make going through the dungeons a bit of a slog.
Ultimately, whatever weapon/combo is working for your playstyle is what you should be using.
Blessings:
I typically used Reptilian Hunger, Will of Sich'al, and Gift of Transmutation. With Gift of Transmutation, you can rack up gold really easily. Will of Sich'al makes it much easier to get to the final boss without any curses, so you don't have to bother with parrying the Curse attack
Some Clovis tips:
His first stage always alternates between laser and the corruption wells. Just be patient and let him do both before attacking him. He'll pause when he's done and give you an attack window.
For his laser attack, do not go too far behind him. Sometimes he'll just whip the laser around really fast if you get too far away from it.
For the corruption wells, just roll in a circle around him, all your stamina, until the attack is done.
You can also parry the attack that removes your curses, which will remove the curse but not damage you. This is useful so you don't have to bother dodging it the whole fight.
By the time you've completed the final exploration twice in a row, going back to the easy mode explorations will feel like a breeze. The main challenge will come from the grind and accidentally getting hit while fighting Clovis (wastes a lot of time). Good luck!
22 Comments
Any tips of beating the avatar of Eagle? So far he is the hardest boss for me, couldn’t beat him without getting hit for once… Any advices of how to avoid those multiple storm waves she summons?
By PhantomPlanetAP on 24 Aug 2021 17:45
As an example for the Eagle Avatar: playing
By ShadowEchelon91 on 25 Aug 2021 18:04
This guide was translated automatically.
As you can see in the screenshot, one of the top builds is with the convictus sword.
Normal hit 400/Crit 2100 bosses fly apart in less than a minute.
This is for those who go for platinum.
Normal hit 400/Crit 2100 bosses fly apart in less than a minute.
This is for those who go for platinum.
1 Comment
Tip for Elite Enemies:
After the three-level towers open for you, go through each one once for fun, study the enemies and their movesets. And then, following the plot, in the next tower, before each room on the third level, make a save. The fact is that in each room on the third level there is only one rare elite enemy, rarely two. Simple elite ones are common. And it’s advisable to kill rare ones right away without taking damage, otherwise you’ll be swearing like me and grinding sadly. So, if you are killed by an elite enemy, restart your save.
Rare elite mobs:
Fat Jaguar & Necromancer
Long-spike eagle & healing stone ball
Fat Snake & Homing Projectile Head.
I farmed them in themed temples on low difficulty, where there are 6 rooms on the third level. So you can be guaranteed to kill 6 rare elite mobs per run, if you’re lucky 7.
They are extremely rare on the second level, but there is no point in saving there.
And one more thing: when you have one type of rare elite mob left in a particular temple, you can reload the save with the room if a rare elite mob spawned in that room, which you have already farmed.
And one more thing: the fastest way to farm rooms at the third level is with a choice of weapons and weapon upgrades, such rooms consist of one arena and three waves of mobs, a rare elite mob is always on the third wave.
After the three-level towers open for you, go through each one once for fun, study the enemies and their movesets. And then, following the plot, in the next tower, before each room on the third level, make a save. The fact is that in each room on the third level there is only one rare elite enemy, rarely two. Simple elite ones are common. And it’s advisable to kill rare ones right away without taking damage, otherwise you’ll be swearing like me and grinding sadly. So, if you are killed by an elite enemy, restart your save.
Rare elite mobs:
Fat Jaguar & Necromancer
Long-spike eagle & healing stone ball
Fat Snake & Homing Projectile Head.
I farmed them in themed temples on low difficulty, where there are 6 rooms on the third level. So you can be guaranteed to kill 6 rare elite mobs per run, if you’re lucky 7.
They are extremely rare on the second level, but there is no point in saving there.
And one more thing: when you have one type of rare elite mob left in a particular temple, you can reload the save with the room if a rare elite mob spawned in that room, which you have already farmed.
And one more thing: the fastest way to farm rooms at the third level is with a choice of weapons and weapon upgrades, such rooms consist of one arena and three waves of mobs, a rare elite mob is always on the third wave.
By low505090 on 26 Jul 2022 23:54
This guide was translated automatically.
Actually, hello to the trophy, which is what causes the most headaches in this platinum. Some tips to make it easier to get it:
- First and, perhaps, the most important, DO NOT TAKE DAMAGE IN BATTLE, WHEN POSSIBLE , especially for bosses and reinforced mobs
- Don’t try to knock out some reinforced mob in a mixed temple, it’s better to do it in a thematic one (for example, knock out a jaguar in the Jaguar temple, which is logical), simply because mobs spawn in their temples much more often (usually it’s possible in one run, which, with a long time the game will not take more than 20-22 minutes, knock out 5 to 6 mobs, with a lot of luck)