Darkstalkers Resurrection
30 Achievements
400
Ruler of the Phobos
Complete the first tier of this award "Enveloping the Cosmos".
10
How to unlock the Ruler of the Phobos achievement in Darkstalkers Resurrection - Definitive Guide
This Trophy will unlock once you cleared all 5 Challenges for Pyron in Night Warriors.
Trophy difficulty on 10: ??
Pyron is the final boss of Night Warriors and is a force to reckon with. Though his challenges are rather damaging, the execution for them aren't too hard (without any tricky linkings), and thus making Pyron's challenges among the easiest in the game (along with Huitzil and Victor). If you are unsure about a specific challenge regarding timing, position or anything else, remember you can watch the demo any time (by hitting and choosing 'exit', which will bring you back to the trial menu for the given character). All challenges below are described with the default buttons, unless specified otherwise but you can remap some buttons to your own linking for ease of execution.
Chapter 1: Chain combo
Difficulty rating: ??
One of Pyron's more damaging chain combo's, involving 2 hard attacks. Start to with a standing jab (), and chain into standing short (), towards strong (+), towards fierce (+) and immediately cancel this chain (making sure it only hits once instead of 3 times) with a crouching roundhouse (+). This is a basic chain combo, comparable to Street Fighter's target combos, where the key is a fast clean input.
Chapter 2: Combo into Zodiac
Difficulty rating: ??
An easy challenge involving a cancel. For ease of execution you might want to remap the 3 punches to and all 3 kicks to . Begin your combo with a crouching forward (+) and cancel it immediately into an ES Zodiax Fire (+), and finish with a ES Pursuit attack (+) once Anakaris is grounded.
Chapter 3: Repeating jabs
Difficulty rating: ??
Pyron's trickiest combo, though rather easy with proper timing. The key for this combo is to make sure your jumping Fierce hits as a cross up attack (where you land into Hsien Ko's back, and thus making her close in on you even more due to the hit) and make sure it hits deep (inputting it right before touching the ground). You can watch the demo again and try to hit Hsien Ko's hitbox as shown. Once you connected the jumping fierce (,) to a standing jab ( - and now being in Hsien Ko's back, right side of the screen), you got the hardest part done and can finish the chain combo with another standing jab, standing jab, towards jab, towards strong and towards fierce (, , +, +, +).
Chapter 4: Sol Smasher Juggle
Difficulty rating: ??
Very similar to Demitri's challenge 2, requesting you to input an jumping ES Air Sol Smasher 3 times in a row. It's even possible to increase the Sol Smashers to much more then 3 if you are having fun with it, tough its not requested for this trial. Its easiest done by corenering L. Raptor and do a jumping ES Air Sol Smasher properly timed with L.Raptor's jump (,+). The timing isn't too strict, since L. Raptor will stay air stunned for a small time, making it rather easy to input the jumping ES Sol Smasher 2 more times.
Chapter 5: Cosmo Disruption
Difficulty rating: ??
A very flashy combo, though, if timed correctly, rather easy to pull out due to the Cosmo Disruption hitting and give you plenty of time to air combo. For ease of execution, lets remap the buttons again with all 3 punches to and all 3 kicks to . Start with a Cosmo Disruption (+ ) and immediately jump to Victor with a jumping dash (,) and link to jumping strong ( - tapping it twice will increase the chance to nail the correct link frame). Once you touch the ground, immediately input the ES Zodiac Fire (+ ) and finish with an ES Pursuit Attack (+).