Dawn of Man

Dawn of Man

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Stone Prestige

Stone Prestige

Reach 900 prestige in the Stone Age

0.4%

How to unlock the Stone Prestige achievement in Dawn of Man - Definitive Guide

This depends on where you choose to begin a game, as you need multiple megalithic stones to create monuments while maintaining a healthy 150+ population in the Neolithic Age.

This allows agriculture with everything except rye and you get the 3 basic domesticated animals: goats sheep and pig.

I achieved this in the Continental Dawn scenario. There are six different sites, some people like to start at one and transfer to another, but you want to end up at "River Fork", it has a large flat plateau for crop planting and megalithic sites around rivers and mountains edge. I was able to collect well over 35 megalithic stones from the surrounding area. Dont do something stupid like me and spell ur name TIM using twenty of them. they are a pain too move out of the way once placed and should ideally be placed in areas that are hard to build regular structures like mountain and river edges surrounding your settlement.

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Maintaining an equilibrium between resources will be an eye opening experience.

The number one thing Ive noticed is limiting your resource limits for leather and dry skins to 5 to begin. I cant remember how many times I had 20 dry skins when I needed leather. Limiting both to 5 stops an over generation of either. Increase it as your population grows. 10, 15, 25 50.

You will not constantly need flint if you only make axes and picks with it, none of the spears or sickles, make ten of each if you need the tech points but quit after that. You can mine a depleted flint deposit if convenient by the neolithic.

You should be hunting "manually" constantly. Taking four or five healthy adults to hunt one big beast (mammoth) or attack a group, youths first to aggro a group of adults (bulls or wooly yachs)

Hunting provides your settlement with lots of skins to make weaponry like bows as well as basic warm and leather clothing (which you should set too 125% production, despite having 125% upgraded wool or linen).

Some of the best items too over produce are wool and linen cloth and the clothing they produce, although before the neolithic age warm leather clothes made from dry skins are one of the best things to haggle with the trader since they are worth 10, twice the cost of upgraded wool or linen clothing once in the neotlithic.

Maintain 10 of each animal: goat, sheep, n pig. Increase to 15 if you have a surplus of hay. Deplete if you have low hay reserves.

Crops are dependant if your playing normal or hardcore. Just do barley as a supplement to any other grain on Normal, but if your playing hardcore diversity of crops is key to survival. Barley may get disease on Normal but its not destroying 100% of the crop like it does on Hardcore. Three 5x5 barley, one of flax (for the linen) and a field of each of the four legume plant fields will maintain your settlement of 150+ if your not building with hay crazy.

I'm continuing to expand upon this and am updating this.

A top notch 150+ settlement can be made there.

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04 Mar 2020 08:04

4 Comments
Yah raiders dont destroy megaliths so they can be built anywhere and they count and yes stone circles give you more prestige than menhirs. I just wanted to build inside my walls and didnt have space for multiple circles within. One negative of randomly far placed megaliths is settlers "may" travel to it too recover mood despite it being more than out of the way.
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By XxXxS8TNxXxX on 05 May 2020 17:03
Rather than building individual menhir, I recommend building stone circles. You get 10 prestige per megalith for a stone circle, compared to 5 for a menhir. I got this after building a huge 145 ppl settlement and 5 stone circles, plus a dolmen.

Also, if you find a cluster of megaliths, build the stone circle right there instead of hauling them all the way back to your settlement.
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By risseless on 04 May 2020 06:24
I know this is an old thread, but I'm confused about what you said here: "You should be hunting "manually" constantly. Taking four or five healthy adults to hunt one big beast..."

How am I supposed to find healthy adults?? I get holding down H while selecting humans, which gives you those with hunting weapons, but often I'm selecting tired or sad hunters, so they're slower. Is there a hotkey to select ones with full stats?
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By CasualTuggle on 02 Mar 2024 18:18
Been a few years but I believe if your just starting use what you got healthy or not, still better than one guy chasing an animal clear across the map and not killing it. I played on xbox so I don't know if there's a hotkey. I do recall being picky and choosing the healthy over other who were sick or old tho by looking at their info.
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By XxXxS8TNxXxX on 03 Mar 2024 20:45
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