Dead Rising 3

Dead Rising 3

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Prestige Hound

Prestige Hound

Completed all PP Trials.

50

0.25%

How to unlock the Prestige Hound achievement in Dead Rising 3 - Definitive Guide

Most of these are rather simple/straight forward such as kill X enemies with weapon Y or a certain skill move, so I thought I'd focus on giving folks a shortcut to do the "create 50 of weapon X" during the end-game after you've finished everything else.

Rather than waiting for your weapon locker to regenerate, I've found some shortcuts you guys might find useful for the pain-in-the-ass "create 50 of weapon X" PP trials.

For some of these shortcuts you will need the skill point spent in the associated 'use any item from whatever category for the blueprint to create it'. This is so that you won't have to hunt down the specific items from the blueprint, just items from that category (firearms, explosives, etc).

When the boxes of items like the grenade box, motor oil box, and tool box (wrenches) run dry, just restart the chapter via chapter select.

***Anywhere that I mention going to the safehouse and clearing it to use the weapons locker, you have the option of just creating a Mobile Weapons Locker combo vehicle in the garage and using it. I still suggest going to the safehouse if you haven't finished your skill move kills (body slam, disembowel, etc). But if you've finished all those you can save time using the weapons locker combo vehicle.

For efficiency's sake, you might want to develop a circuit that caters to your needs. For instance you could load Ch 1, grab 8 motor oils in the garage, then run to the gun store. Combine the 8 motor oils with 8 guns to make 8 acid rains. Then combine guns with grenades for boom cannons until you run out of grenades (there should still be plenty of guns left). Now grab 8 more guns and head back to the garage to make 8 more acid rains. From there, grab 8 tires and head to the safehouse to use your weapons locker for helmets to make 8 beer hats. From there jump down to the U Break store and grab 8 nail guns. Run up the street to the gym and find the 8 gloves on the floor to make 8 dragon punches. Then head next door to Shanks and grab 8 blades. Take them back the garage and combine them with motor oil to make 8 flaming swords. You get the idea...


Thank you to the following contributors: Baig, Zerokesra

1. For 50 Boom Cannons, load Chapter 1. It puts you at the garage in the northwest quadrant. Head east on the main road in front of you past the theater to the Gun Store. There's a box of grenades and tons of guns. Park a van in front of the door to slow down zombies (you make a combo one to start the chapter). The grenades ran out around 30 or 35 boom cannon creations for me. Reload chapter to finish up.


2. For 50 Jazz Hands, load Chapter 1, head to the gun store above and grab 8 shotguns (you'll see why). Now head to the safehouse south of the garage you started Ch 1 at and clear it. Grab gloves from the weapons locker and create 8 jazz hands. Another location for gloves is Aduna Boxing Gym due north of the safehouse on the same road, just past the intersection on your left, so you can get 16 made (8 from weapons locker and 8 from gym) in one run. There are 4 in the front room of the gym, and 4 in the locker room. Restart Ch 1 and repeat.


3. For 50 Junk Balls it's pretty self explanatory b/c you can just use any miscellaneous item, but for ease/efficiency you can combine it with numbers 1 and 2 above and combine tires at the garage when you load Chapter 1. There are tire racks in the back with tons of them.


4. For 50 Pukes O Hazard load Chapter 1 again. This time after you skip the cut scene don't even leave the garage. Look for a box of Motor Oil and a tool box next to it with Large Wrenches. With the skill point ability to combine any items, you can make loads of Pukes O Hazard quickly.


5. For 50 Flaming Helmets load Chapter 1 (see a trend?). Grab 8 Motor Oils from the nearby box and head to the safe house just to the south. Clear it out and use the weapons locker to get helmets of any kind to combine with the Motor Oil. Reload the chapter after you make all 8 and repeat.


6. For 50 IEDs load Chapter 1 again. Run east down the street from the garage to the gun store. Combine grenades from the box to make your IEDs.


7. For 50 Jack in the Boxes load Chapter 1. Grab 8 tires from the tire rack in the back of the store and head down to the safehouse to the south. Clear it, and combine the tires with any Novelty item from the locker.


8. For 50 Flaming Swords load Chapter 1. Grab 8 Motor Oils in the garage and head down to the safehouse. Clear it; hit the weapons locker; oil + blade 8 times. After this you can pick up 8 more motor oils and head to Shanks due north on the same road as the safe house, just past the intersection on the left hand side. There are about 10 or 12 'blade' items in here, although they're scattered about and not in a convenient box. There's also a two boxes of saw blades at Big Buck's Hardware northwest of the garage.


9. For 50 Dragon Punches head to the U Broke It store right underneath the safe house. Grab 8 Nail Guns from a box in the back office, and combine them with gloves from your weapons locker and/or from the Aduna Boxing Gym mentioned above. You could get around 16 made if you use both the locker and the gym in a run. (thanks Baig for the locations on the gloves at gym and the nail guns)


10. For 50 Acid Rains load Chapter 1. Grab 8 Motor Oils and run down to the gun store. Combine them with 8 guns. You can run back to the garage and get more motor oils and continue until the oil well runs dry, then reload the chapter to finish it off.


11. For 50 Beer Hats load Chapter 1 once again. Grab 8 tires from the tire rack. Head to the safehouse, clear it, and combine them with helmets from your weapons locker.


12. For 50 Combo Food Items (Pressure Cooker) - Start Chapter 6 and skip the cutscene. Then head to the Uno Grande Outlet store to the north on the western edge of South Alumeda. There are two boxes of candy bars and one box of pain pills in the store. Following Zerokesra's advice I started combining them.

I did this and for the first 16 or so candy bars I combined it didn't work. I stopped worrying about combining candy bar + candy bar then combining the drinks, and just started hitting RB + A and letting it combine whichever two it happened to select first by default. I spammed this rapidly and kept refilling from the candy bar boxes and the pain pills box and it worked. I ran both candy bar boxes out and only had a few pain pills left when I finally hit the 50 (starting at 19), so you may need to reload a chapter.


13. For the 50,000/70,000/200,000 kills PP trial, just make a roller hog in the northwest quadrant of the city and drive around doing laps on the upper half of the quadrant (you'll be making a rectangle pattern more or less). There are youtube videos demonstrating this, but it's pretty obvious once you get up there. For optimum results, do this on Chapter 8 because the zombie count is higher, and take the time to push all the movable cars in the roads out of your way so your laps don't get messed up. Don't worry the cars don't respawn, only the zombies.
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26 Nov 2013 04:40

139 Comments
Looking at my achievements I guess I defeated Theodore (Slothful), the possessor of the key that I need, in Chapter 4 my first run through. I thought it was Chapter 3 so that’s where I started last night. Replaying Chapter 3, I was able to re-defeat Albert (Greed) Darlene (Gluttony), and Dylan (Lust). That means Jherri (Pride) will be next, then Theodore. I had defeated Zhi (Wrath) a second time along the way too earlier.

It appears that once you finish the story, you lose all your Psycho/Side Mission progress. Or perhaps it has to do with starting and completing Nightmare difficulty, or jumping around via Chapter Select. Previous attempts to go to the (once unlocked) armory in any other Chapter failed to work; I was unable to find a ‘version’ of my progress where it was unlocked now.

tl:dr – Collect any collectibles found in a locked room or in place where you fight a Psycho battle the first time, otherwise you risk redo-ing them. Not the worst thing in the world though, since the game is so much fun.
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By litepink on 11 Dec 2013 21:09
Midget this solution was never intended to be a complete walkthrough of every PP trial. 90% of them are selft explanatory. The collectibles have their own respective achievements and thus their own guides/walkthroughs in other places. It was my experience that pretty much everyone going for this achievement had already done everything else and was just stuck grinding out the create 50 of X combo weapon, and we were all looking for quick/easy ways to get that done.

I explained this at the start of the solution. If you are struggling with this achievement due to other PP trials I would suggest you explain which ones specifically are tripping you up and I can add them into the solution. I won't add collectibles infk though because as I mentioned that info is readily available elsewhere.
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By LifeExpectancy on 15 Dec 2013 02:56
These are complementary info for the creations of items in this solution:

Jack in the Box - Before heading to the safehouse/Mobile Locker to combine. You can combite 2 in the Garage. There are two novelty items in the garage (two Servbots dolls, one at the side of the garage door, the other in the second floor office) for a total of 10 creations per reload.

Combination Food - In front of the Garage, across the intersection there is a Liquor Store with LOTS of alcohol items from boxes, fridges, etc. in it. pick all you can and combine, then proceed to combine the Randomizers with Randomizers until you can't combine anymore. Then proceed to stock up again and again until there is nothing left. This method will allow you to make the 50 creations in 1-2 reloads. Also when doing the Beer Hat creations and you are done with a round, make sure to combine the Beer Hats for Spitfires drinks, then the Spitfire/Spitfire for Randomizers and lastly the Randomizer/Randomizer for Randomizers. Lots of combinations per reload.

Also as mentioned already, creating a mobile locker is way faster than going all the way to the safehouse.

Lastly, having the game installed on a SSD helps in cutting some time from each reload and overall making the process slightly faster.
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By Moldredd on 29 Jan 2017 16:27
Brilliant guide.
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By StridentPizza on 30 Apr 2023 18:17
i have a problem the challenge pressure cooker didnt count for me. anybody else with the same problem?
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By on 26 Nov 2013 17:52
Yup, once I maxed out crafting speed, it wouldn't register. I found that creating combo foods in rapid succession (create a randomizer drink, then keep combining food with it) help to move it along. I must've created well over 100 before it actually registered as 50.
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By BrokenKnght on 26 Nov 2013 19:20
Pressure cooker is broken! Check and see. Feel free to use these as a warning in the guide

A PP Challenge is glitched if you are maxed level! Please fix this
Video - http://goo.gl/wdfzJy Topic http://goo.gl/74wQib
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By Markyshizzle on 26 Nov 2013 23:41
wow.. i reloaded chapter 6 and it worked... i went there before with no luck... same place and same method.... Chapter 6 or the reload is key, went from 1 to 50 in one go. Ill keep the vid for the devs to see, i posted it on their twitter... but damn
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By Markyshizzle on 27 Nov 2013 04:05
Glad you got it Marky :)

I just finished grinding the 340,000 kills to finish off the PP challenges. It's no seriously 3.0, but that last achievement is still a grind. 60,000 kills per hour in the roller hog makes it bearable though
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By LifeExpectancy on 27 Nov 2013 09:50
Pressure Cooker - I just ran to the shops that were close to me, made sure I had at lead 4 foods and a Randomizer and mixed them fast. Worked for me. :)
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By Xv Elite vX on 05 Dec 2013 12:08
Omg, now it is working with randomizer + chocolate bar, I combined chocolate bar + vitamins to get pain killer. Then pain killer + vitamins to get randomizer and now I have no more vitamins for some reason on the shelf.

So I combined that randomizer with chocolate bars and the counter is going up.

Very random it seems =S
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By AG Bucky Barnes on 27 Nov 2013 15:10
Like I said it seemed to work best if I just kept combining the same randomizer with the other ingredients in my inventory. I didn't even select which one to combine I just hit RB + A and combined whichever two were first selected.
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By LifeExpectancy on 27 Nov 2013 17:41
Yeah that's what I did, once the randomizer was in, I kept hitting RB+A and it kept selecting whatever I had and combining it automatically to the randomizer to count as one =)

I posted a quick video to my upload to help a friend as he was having difficulty. Thanks for the solution too.
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By AG Bucky Barnes on 28 Nov 2013 07:51
In regards to the Boom Cannon, you can craft 'em with Flash Grenades too.
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By Yummy Baklava on 28 Nov 2013 10:03
Yeah but I referred to standard grenades because there is a box of them in the gun store. They can be crafted with any explosive and any gun provided you have the associated crafting skill purchased. Is there a box of flash grenades in the gun store too that I missed?
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By LifeExpectancy on 28 Nov 2013 11:24
If you have the mobile locker van you could spawn it if you are making things that use tires or wrench in the garage you can get the other item from the locker instead of running to a shop. Only 8 at once but still better than running around i say.
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By OneChicago51 on 28 Nov 2013 15:57
Yeah I meant to add that into the guide but hadn't gotten around to it yet. Thanks for reminding me :)
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By LifeExpectancy on 28 Nov 2013 16:08
Here is the kill route video i made for people to refer to, you may post it as a youtube reference :)

http://www.youtube.com/watch?v=pNinK8LTbIQ
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By Markyshizzle on 30 Nov 2013 10:37
If your method for pressure cooker works for me you'll be my new favourite person! I was level 50 way before I started making food combos, and I've been making them for hours still at 0/50 cry
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By Deadpool 1194 on 30 Nov 2013 19:06
My kill counter for the trial is completely broken. I just goty cheev for 72,000 kills and the pp trial says I've only killed 3-4000 zombies. Pressure cooker being broken is bearable but if my kills aren't adding up I'm never getting the 1k. Anyone else have this issue or a fix?
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By Akshun on 01 Dec 2013 03:17
Its not broken. It resets after each level of the Kill Count PP trial. That's why it takes 340,000 kills to finish it.
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By LifeExpectancy on 01 Dec 2013 03:46
Chapter 6 is good for pressure cooker but you can do it on chapter 1 more efficiently if you go to the happy good mart. I was at 6/50 and was able to get it in one go. I found it easier because I was doing my boom cannon, acid rain, ect. on chapter 1 and loading up chapter 6 just for pressure cooker would be a waste of time.
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By ll Lone Wolf lI on 01 Dec 2013 06:49
Big Buck's Hardware just west of the garage has a box of blades and box of nails as well. You can also pickup pylons and construction hats lying on the road on your way there for helmets.
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By lionpants on 01 Dec 2013 15:17
Good guide but could you put the names of the PP challenges in bold to make it easier for fast scrolling?
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By Homunculus Fury on 02 Dec 2013 19:52
I would recommend saving a lot while going for kills. My game just crashed at 195,000/200,000 for the last challenge and now I'm back to 54,637/72,000.
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By Deadpool 1194 on 02 Dec 2013 20:39
Shit man you did over 200,000 kills without saving? Yeah.... I saved every 10k kills lol I never take chances with grinds.
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By LifeExpectancy on 03 Dec 2013 05:30
A great location for IED and Boom Cannons is the armory room in the Central Police Station (south east part of the city). You need the key to enter, you got it after you beat the psycho in the Mayor's Manor, so I don't think you can simply load a chapter and go there. But there is so much stuff in there (multiple guns rack and 3 cases of explosives) that you can complete a good chunk of those comboes in one go during your normal playthrough.
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By JungleWookiee on 03 Dec 2013 10:57
I was stuck on pressure cooker the other day. I tried it right before work made about 4 or 5 items and they didn't count. I came back put the game back on and tried again and it was counting, even though I was mixing the same items I tried. All I did was pick up some food made a randomizer, and kept mixing more and more stuff into the same randomizer. wasn't trying it fast or anything. so not sure why it suddenly was working.
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By Homunculus Fury on 03 Dec 2013 16:13
for pressure cooker use the uno grande method of chocolate bars and vitamins, keep combining, it worked for me
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By GNASHTiiNESS on 03 Dec 2013 21:19
Heads up for anyone getting the weapon kills... Weapons like the Acid Jar, Bomb Toy, Metal Mary etc, which you would assume would have to be thrown (and thus take quite a few), you can actually hit the zombies with them and it counts the kills, and they take ages to break. Once they get close to breaking if you throw one it goes back to fixed, so you can easily get enough kills with just one of the weapons :)
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By paramoreRyan on 06 Dec 2013 20:34
Am I the only on who is having problems with the tragic event glitch? I have them all but it's only showing 29/30
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By Vindictyve on 08 Dec 2013 05:31
Are you sure you have them all some events only show up if you are close to the location on the map. Last one for me was in the PD armory.
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By Homunculus Fury on 08 Dec 2013 07:21
I found that the Boom Cannons and IED's can be built very fast if you load Chapter 4. Run into the safehouse, buy 8 shotguns. Run upstairs and there is a Grenade Box with 2 more Shotguns on the tables.

Also, I think mentioning that the Roaring Thunder is awesome to do the Skill Kills. Just use your Blanca Shock by pressing Y next to some enemies and then do you your Grab/Direction to get your kill. Move forward and repeat. A very fast technique to get your skill kills up.
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By Xv Elite vX on 08 Dec 2013 15:04
Hey, I just wanted to say fantastic guide, man! This is really making this achievement way easier.
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By EGA Blackfire on 08 Dec 2013 17:40
holy crap spaming the food items in uno grand really works, i was gonna give up on this chevo but not now i've done pressure cooker, massive thanks bro
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By Budafiend on 09 Dec 2013 15:51
Hey guys! I really need to know if the PP Trials do carry over from the normal walkthrough to the nightmare one... Does the kill count carry over as well???
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By Cakau on 09 Dec 2013 22:26
Everything carries over across all play throughs
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By LifeExpectancy on 09 Dec 2013 22:48
Anyone know of a list out for tragic endings? Im stuck on a few
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By Gods Killer 256 on 10 Dec 2013 00:42
Yeah, I've circled around the whole map multiple times and I even started to finish with one of my buddies and he got it but not me??
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By Vindictyve on 10 Dec 2013 06:35
I need to unlock the Mayor's Mansion and the Armory for a statue and tragic ending. I had previously unlocked this but it is now locked again. What's the best way of going about this? Can I reload Chapter 3 to get the Psycho Mission to present itself again?
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By litepink on 10 Dec 2013 18:48
I believe you can, because if I remember right there are two psycho fights you have to play to progress the story. The Dr. Being the first and the mayors son for the second. When you kill him you don't actually pick up the key. Which is why I forgot to go back to the police station in the first place. It is awarded to you for killing him. I am also not sure if you need to do the side quest from the police station. I forget the name if it but you find a cop at the station who needs weapons. He tells you who has the key to the armory. You might or might not need to do that mission in order to get the key from the mayors son.
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By Homunculus Fury on 10 Dec 2013 20:48
Yeah you can pink, that's how I got the one in the armory.
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By LifeExpectancy on 10 Dec 2013 21:29
Can anyone else confirm but if you drive to another section of the city, how soon do the items you picked up respawn?

I was going in between the gym and uno grande for gloves, and the recycling center and the two garages for gears, (yes I missed the note about the u broke it store *facepalm) it seemed by the time I got back from those places they had respawned. Also does anyone know how long it takes for the weapons locker to restock?

Just trying to determine which would be faster, reloading the chapter or making a lap around the city.
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By Homunculus Fury on 11 Dec 2013 09:22
If your doing the beer hat challenge you can go for the pressure cooker challenge as well....once you create the 8 beer hats quickly combine them it turns into a randomizer then quickly combine the randomizer with the next beer hat...kill two birds with one stone!
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By BLAZERMAN2122 on 11 Dec 2013 09:46
Should point out that the first beer hat you combine with another beer hat gives you the spit fire then once you start combining the spitfire with another beer hat it turns into the randomizer
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By BLAZERMAN2122 on 11 Dec 2013 09:51
Yeah that's the one unfortunate thing about the chapter select in this game. It erases any psycho fights you've done. But there are only a few collectables behind locked doors so it's not too bad.
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By LifeExpectancy on 12 Dec 2013 02:37
best guide by far.
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By Warlord K1ng on 12 Dec 2013 17:07
Can anyone tell me exactly what side quests need to be completed / what chapters for the collectibles? Still got 4/5 statues / tragic endings left and then I'm done with this achievement!
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By Jeerioz on 14 Dec 2013 22:54
As far as the guide goes it's nice for tips but it's incomplete.
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By Homunculus Fury on 14 Dec 2013 23:13
Thanks for the help. I just completed a side quest for a guy on a bridge, thinking that was it, but I'm guessing it's not the right one since he blew himself up lol. It was the one with the guy and the RV?
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By Jeerioz on 14 Dec 2013 23:34
no, there are 3 side quests on the bridge, the guy and the RV a guy who wants you to take out 5 vans and a guy who needs a car. I want to say that guy is on the south bride, the non broken bridge. I think maybe it's called Speed freak? but not sure
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By Homunculus Fury on 14 Dec 2013 23:37
I've completed the sloth psycho already but missed the collectible. Now I can't seem to get it to pop up again when replaying the chapter. Is it chapter 5?
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By Jeerioz on 15 Dec 2013 02:59
I'm not stuck on any thing but having to search other places for info that in my opinion should be included to make this a "one stop shop" is why the guide IMO is incomplete. Don't get me wrong I'm not the one who neg voted you. As I said this guide is helpful just incomplete.

@WylieMD I believe you might have to go back to the previous chapter and play from there. I only say that because if you were missing the last Psycho fight that is at the beginning of chapter 7 you can't load chapter 7 because he won't appear. so maybe it's the same situation.
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By Homunculus Fury on 15 Dec 2013 04:51
No worries man I never pay much heed fo neg votes I just wanted to make sure there wasn't a specific non-collectible PP trial u needed help with. No matter how good a solution is there are almost always negative votes because some TAers do it just to be dicks.
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By LifeExpectancy on 15 Dec 2013 08:27
Pressure cooker doesn`t work for me. I maxed out everything. The Uno Grande method does not count my combos. Any ideas?
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By LizardKingv666 on 15 Dec 2013 16:52
I did it without a problem using chocolate bars combined with randomizer found in the convenience store near the police station.
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By Jeerioz on 15 Dec 2013 17:23
@LizardKingv666 you can try to reload your game or reload a chapter. mine wasn't working, I had shut off the xbox because I had to work. When I came back later it was suddenly working. What I did was make a randomizer and kept adding stuff to the same randomizer until it was done.
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By Homunculus Fury on 15 Dec 2013 17:32
I've replayed the campaign from chapter 0 and still can't get the sloth psycho mission to trigger. What. The. Fuck.
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By Jeerioz on 15 Dec 2013 18:58
you have to go there as apart of the story????? that's weird.
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By Homunculus Fury on 15 Dec 2013 19:24
Hmm. At what point? I'm at the point where you have to take out Diego.
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By Jeerioz on 15 Dec 2013 19:31
it's after diego, you need to beat him than get the keys from the gang it should be after that because you still need a part for the plane from him
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By Homunculus Fury on 15 Dec 2013 19:49
I believe sloth is in chapter 5. At least if that's the one in the mansion. Its the second psycho of the chapter.
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By LifeExpectancy on 16 Dec 2013 02:58
yes, sloth is the mansion.
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By Homunculus Fury on 16 Dec 2013 03:27
I got it! It's all about how fast you do the combo stuff. Clear your inventory and fill up on candy sticks or vitamin pills and start to combine it. Don't wait until the info sreen is away - just keep doing the comos (hold RB then press A and A again).
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By LizardKingv666 on 17 Dec 2013 11:37
Does the kill ones show up after you complete the previous one? I completed the 72,000 kills one, but didnt see the one for 100,000 or whatever it is.
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By F1R3 PH03N1X6 on 17 Dec 2013 19:44
do you mean in the PP menu or on the screen when you earn it? the answer is yes to both
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By Homunculus Fury on 17 Dec 2013 19:49
Ok, maybe my game glitched. I hope not.
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By F1R3 PH03N1X6 on 17 Dec 2013 19:56
Anyone have any advice for the "Sacked!' trial? I cant seem to kill football player zombies with the should charge.
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By F1R3 PH03N1X6 on 17 Dec 2013 21:11
Ok, I got the statues in the morgue and central storage. Still looking for the easiest ways to get the others, without replaying the game.
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By F1R3 PH03N1X6 on 18 Dec 2013 04:31
^ I'm still looking to get those two. If you find a way let me know.
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By Jeerioz on 18 Dec 2013 07:18
You should be able to replay chapter 6 into chapter 7 to get the armory key and the psycho fight on the yacht which is at the start of chapter 7. You can't however load chapter 7 to trigger the fight.

if central storage is the one that has the light saber it's open in chapter 8
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By Homunculus Fury on 18 Dec 2013 08:18
To get the Sloth psycho a second time, load chapter 4, beat the side mission in the police station (pre-req for the psycho), then continue the story to near the end of chapter 5 and you should be able to fight him again.
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By Finnan on 23 Dec 2013 06:01
You don't need to do chapter four. You can just replay chapter 5 and sloth with trigger toward the latter half of the chapter. Thats how I did it.
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By LifeExpectancy on 23 Dec 2013 10:59
You don't need to do chapter four. You can just replay chapter 5 and sloth with trigger toward the latter half of the chapter. Thats how I did it.
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By LifeExpectancy on 23 Dec 2013 11:01
Just an FYI as well next to the nail gun box in the you fix it store there is a box of house cleaners which if you have the upgrades to use anything these can also be used for anything that requires the motor oil to allow more to be done in one run.
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By Corpsefoam on 27 Dec 2013 18:09
Any chance of getting a full list of the PP trials. I've read there are 59 but have yet to find a full list of them all. I only have 57 on my list in game.
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By TheNutman69321 on 02 Jan 2014 21:18
The "kill X zombies" one changes each time you complete it, which is why there are more trials than lines in the trials list. That's why you need like 342,000 kills. I'm not sure if any others do this. Ill try to add a complete list when I play the game again or if I have time sooner.
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By LifeExpectancy on 03 Jan 2014 03:19
I did it!!! I'm so happy. It was so annoying to kill so many zombies

http://www.youtube.com/watch?v=Gi7A_-Gkhu8
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By BIATHLON CoYS on 04 Jan 2014 08:35
Anyone else stuck at 96/103 Blueprints even after maxing EVERYTHING out.

I'm only missing beer hat and drink cart ones

Beer hat needed to complete my last PP trial. But can't create it cause the game has glitched and thinks I don't have it albeit I have smarts maxed and you get it at the 2nd tier.

C'mon capcom get your shit together and fix this!
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By l Archvile l on 08 Jan 2014 16:05
@Archville: You are not the only one, see The Beer Hat
And there are even more postings about that issue on other sites. I hope they fix this soon.
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By Structa on 09 Jan 2014 16:27
So I spend all day maxing out my PP Trials and now my Beer Hat has glitched... I feel empty >.<

PLEASE use your powers to fix this Capcom, I mean I really do not want to restart.. I think it would kill me inside O.o
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By TheTailsEffect on 11 Jan 2014 17:21
Anyone know if the kills registered for the DLC will count toward 72,000/200,000? It would make the grinding a tad less obnoxious.
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By StcGK2008 on 15 Jan 2014 18:01
I don't know why it wouldn't
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By Homunculus Fury on 15 Jan 2014 18:40
To create the jack in the box 50 times i believe is faster if you load chapter 3 and head straight to sunset hills station you can just about get all 50 made in one go
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By marksman3698 on 16 Jan 2014 03:00
It's ironic that you feel like a zombie while grinding out that 200k kills PP Trial!
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By bhaines23 on 18 Jan 2014 23:49
The kills in the DLC do count towards the PP trial.
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By Big Hoop Dreamz on 22 Jan 2014 00:26
Currently grinding out the pp trials now, glad to see I am not the only one that was getting confused with the pp kills not being the same as your overall kill count. Now that I know they reset for each pp trial I am definitely saving more.

For anyone struggling with the pressure cooker trial (50 combo foods) I was finding I was making combos but they were not registering how I got it was to make randomizers and then mix with another food item. There is a fruit delivery van parked on one of the highways that has a box of bananas I was able to max out this trial using randomizers here.
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By Unholywarrior19 on 22 Jan 2014 08:22
I honestly didn't mind this achievement until the final 200,000 required kills...that's just annoying.
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By NINja277 on 24 Jan 2014 17:16
I just finished the required kill pp trial and have finished all of the rest but no achievement. Anybody else?
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By Forbin523 on 26 Jan 2014 16:48
@Elliot523 Same exact thing! Just got through the long rollerhog grind and no achievement! Anyone have a fix???
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By coreywolfg on 26 Jan 2014 22:09
Just tweeted capcom and the dead rising team about this issue will post their reply if any
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By coreywolfg on 26 Jan 2014 22:31
My create 50 combo foods seems to have glitched. I have made countless combo foods and am still stuck on 49. I have tried hard resetting my console in hopes that would somehow help, it has not. I am also glitched with one of the camera hacks on the 1st DLC. It shows up on my map as not hacked, but I have hacked it. I go up to it to try and re-hack it and it doesn't give me a prompt to do so. Any help would be greatly appreciated. Thanks!!
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By LegendaryMarvel on 29 Jan 2014 03:51
So after my first play through I started another just to get the last of the statues and stuff like that I needed before I try Nightmare and I realized I some how missed the Frank statue after you kill Dylan the psychopath in the sex shop and can not get access there again, is there any chance to redo psychopaths in this play through or in Nightmare mode? thanks
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By Birch on 31 Jan 2014 00:11
You can either restart the chapter or you can get it in nightmare mode
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By Homunculus Fury on 31 Jan 2014 00:22
@coreymawf I was also just missing a blueprint, the bomb toy blueprint, and needed to kill 200 zombies and then the achievement popped.
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By Forbin523 on 31 Jan 2014 01:18
I noticed that half my kills with the rollerhawg didn't count towards both my total kills or the trial? I found the party slapper (combo car that can suck sidewards enemies up then launch them overhead) alot more efficient for getting kills, i think i found the hog kill zombies to quickly that half didn't seem to count?!
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By dale smeegle on 04 Feb 2014 08:16
Honestly how do you make that assumption? Unless you are somehow keeping count in your head faster than the roller hog kills.
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By Homunculus Fury on 04 Feb 2014 08:56
Your guide is superb, though I think selecting chapter 4 is better for grinding some of the 50 x weapon PP trials. You start at the communications tower, where there are three boxes of food, a box of assault rifles and a box of grenades, a weapon locker and other loose components that prove handy for contributing to some of the other trials as you go along (buckets, motor oil etc.). Chapter 1 is great for half of them, chapter 4 for the other half I feel smile
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By The Reverend JC on 21 Feb 2014 16:23
I just finished the 200000 kills yesterday which was my last pp trial, and the achievement will not pop...had anyone else has this happen? I have every other achievement including dlc completed, I have 61 pp trials checked, all blueprints etc. It sucks so bad after grinding all those kills to not get the achievement. As far as I can tell I'm not missing anything.
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By angrylimabean on 27 Apr 2014 15:49
I don't know if this was mentioned earlier, but if you have already finished the game and have the mobile locker, instead of going to the safehouses, just spawn the mobile locker in the garage. It will speed things up slightly
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By Weiderman316 on 29 Apr 2014 00:14
Do zombie kills in the new Super Dead Rising 3 Arcade DLC count toward the 300k+ zombie kill PP trial?
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By coip on 14 Jun 2014 06:14
Any idea if kills in super dead ring 3 count?
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By scorcher117 on 15 Jun 2014 12:12
Kills in Super Dead Rising 3 do not count.
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By Notorious Gronk on 25 Jun 2014 12:37
Thanks for the post! I have found that if you leave the section of town, the box of grenades, guns, etc. will regenerate. So I went from Ingleton where I would get tires, oil, wrenches, and guns in the garage and gun shop, to South Almuda to get helmets and kegs.
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By TeddyEatWorld on 27 Jun 2014 14:29
How long does it take to unlock the achievment if it not popped right away? A couple of guys said to me the achievment unlocked after a couple of days. I'm waiting since one week now.
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By UP Johnny on 24 Jul 2014 17:57
Great solution, after the easy builds I loaded chapter 3 instead of chapter 1 though because of needing a weapons locker for the last few weapons what need helmets etc. Did some building of weapons and then used the rollerhawg for about 20 mins till the stocks are replenished then built some more weapons. Breaks up the monotony of killing slightly
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By Team Brether on 29 Jul 2014 10:34
Worth noting U Broke It store has a supply of chemicals out back to class as Motor Oils also there is 3 cones over the road from the garage spawn (right) next to Chinese store and another 6 cones at the end of the gun store road and a around 8 Oils in the gas station itself. Also around 6 helm items next to the steamroller outside the garage spawn (left) I was able to create alot using little routes I found with spare items needed on the way to main spawns. (All Chap 1)
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By AFreakinCabbag3 on 29 Jul 2014 22:21
If i load up chapter 1 will i need to continue playing to get to chapter 3 again?
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By TheTrollinNooB on 03 Aug 2014 09:49
Nope, you can jump between chapters
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By Team Brether on 03 Aug 2014 10:54
thanks so much. smile
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By TheTrollinNooB on 03 Aug 2014 10:59
There are 60 PP trials or 61 ?
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By vduca on 13 Aug 2014 23:45
I still have no achievement. I have all 61 PP Trials and nothing!! =/


Is there a solution?
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By vduca on 14 Aug 2014 14:45
Just missing this achievement to 100% the game did all 61 trials but it didn't pop is there any work around to get it to unlock as its been weeks now
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By fury127 on 26 Jul 2022 11:26
Du coup c est combien de après les tué les 200 000 zombie il en a un autre ou pas ?
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By III Skyzo III on 14 Apr 2023 13:27
Wow I might as well get the DLC and do the last PP Trail for 200,000 kills. I had no idea that was next. x__x the grind to 72,000 was long. Gah only Capcom.
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By A Batwoman on 09 Sep 2014 03:30
finished my 200k PP last night..... no achievement... cry
will try again tonight playing a little and reloading chapters.
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By Halder on 22 Oct 2014 11:11
Amazing... all my 61 trials are completed and no achievement!!!
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By Yume3n on 11 Nov 2014 22:40
The Junk Balls - i couldn't make them out of tires, until i bought the skill that allows you to make them out of any item. - You may want to note that.
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By Onsidic on 11 Mar 2015 12:50
I have 60 of the 61 pp trials completed, but... I don't know what the last one is. There is no trial challenge so I don't know which one to do. (Note: I have counted all of the pp trials I have available multiple times and I've count 60 every time.)
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By AngryStacks on 13 Oct 2015 01:44
Bomb Toy. I was missing the Bomb Toy PP trial. Finally, I unlocked this achievement and have one left to 100% Dead Rising 3. =D
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By Yummy Baklava on 20 Mar 2016 07:45
Do kills in the Arcade Remix count toward this ?
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By Cyelwin on 04 May 2016 22:22
Tip on the mobile locker saved a lot of time. Thanks!
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By DopamineLoop on 06 May 2016 16:26
If you are still in the story, for some of those 50 IEDs, I used a LOT of the fireworks in that Fireworks Warehouse right by the "Hanger", there is a Barrel (crate), in the SW corner of the warehouse (a little tucked away in a dark corner).......also, in the first DLC, "Operation Broken Eagle", after you re-take the Taxi Station, there is a crate of weapons considered to be "Explosives", and you can just drain that dry as well
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By Warboy925 on 19 May 2017 18:18
For food combos you should just make a buffet cart (mix drink cart and ham). This will spawn you infinite food to combine
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By F4cile on 15 Apr 2018 13:46
Yes use the mobile locker... clap
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By Darkness727420 on 18 May 2018 15:47
Does anyone know if i comeplete the story mode before finishing these trials if i have to re do the trials im currently at 2 days left with about 6 trails left??
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By II L e G i TxII on 02 Mar 2022 15:46
You don't have to redo the trials they all progress save on the char.
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By My Ringtones on 12 Mar 2022 00:35
It is indeed wonky for pressure cooker, but as long as you just keep combining rapidly it works. At first I was combining slowly and combining different items so I would wind up with 4 different drinks (had 8 candy bars and wound up with 4 quick steps, for instance), then would combine the drinks to make randomizers.

This would never register. In frustration, I just started spamming RB + A to combine whatever ingredients the game highlighted first without actually choosing which ones to combine and just combining them really fast. This worked and registered every time. I went from 19 to 50 in one trip to the store with the two boxes of candy bars and one box of pain pills mentioned in the solution.
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By LifeExpectancy on 26 Nov 2013 23:59
I'm just going through and starting to attack PP trials.

Decided to get pressure cooker going.

I'm in the Uno Grande store, what I've figured works is the randomizer drink + vitamins, every time I combine it, it's giving me a +1 guaranteed (keep checking and the count is going up for every one I combine). Doesn't work with randomizer + chocolate bar however.

Also I got to 12 out of 50 and it came up on the side during gameplay indicating how many I had.

Hope this helps. It is indeed broken.
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By AG Bucky Barnes on 27 Nov 2013 15:06
Found a cool spot for Jack in the Box. It's close to the exit of the Underground station on Sunset Hills. You can access it from the outside, loading Chapter 4 puts you pretty close, with a Mobile Locker possible just on the way. Here you'll find a bag store with many items with the box icon (there is at least three handbag racks and some more) and a toy store just accross the hall with many toys (no rack but there is about twenty in total) and some helmets too if you need Beer Hats.
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By JungleWookiee on 04 Dec 2013 20:55
to let everyone know yes pressure cooker is not glitched head over to uno grande an just (( SPAM )) the rb + a on the chocolate bars an pills to combo foods. its no broken I combed foods for 2 days until I realized nothing was counting. this method works. I would also like to add an say that everyone might recommend the roller hawg but I recommend the street sweeper party van combo it seems to have a very lager raidus for kills compared to the hawg but use whatever to your own preference. an also if you have trouble with beer hats. head over to alumad city in the lower left hand side of the map there is a construction yard across from the garage kegs an construction helmets are everywhere. just perfect for combining beer hats.
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By Jack Trauma xx on 06 Dec 2013 19:33
God damn this was a great guide! You spoon-fed us on this one. Thank you sir!
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By ShaneKarma on 14 Dec 2013 04:54
this is all off the top of my head

the tragic ending in the armory you need to kill the mayors son for the key (psycho mission)
Frank statue
the garage of the funeral home. where you get Gary into the morgue before you take the body back to the club get out the statue is in the garage on a counter top.

The first psycho you get a call about in the Zen gardens
he drops a key to his shop after you kill him.

There is a side mission about a guy on a bridge he wants you to make him a combo car, then take him to his house. after he lets you in the statue is on a dresser.

sorry I can't say what chapter they appear in

If statues/tragic endings/ blue prints/ ZDC speakers are not appearing on your map try moving to a different section of the map. Certain blue prints and statues only showed up on my map if I was on that section of map.
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By Homunculus Fury on 14 Dec 2013 23:11
Full level 50 load chapter 4 you start in the com center. On the way to the school there are football players. Clear out the safe house to the school. Out the back door there are 5 or 6 football zombies. Make sure to unequip your weapons they should die in one hit.
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By Homunculus Fury on 17 Dec 2013 21:29
Anyone on Chapter 7 or in overtime with all the doors (or most) unlocked? I need three Frank statues and two tragic endings. The first tragic ending is in the Police Department Armory, and the second is on the Yacht. The three Frank statues are in the Mayor's House, Central Storage, and one is behind the locked door in the Morgue. If anyone knows the best way to get to these/ the fastest, please let me know! This is my last achievement!
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By F1R3 PH03N1X6 on 18 Dec 2013 02:33
no thanks to capcom or their dead rising team (didnt even reply) i finally got it! what i was missing was a blueprint for the boomeraxe (chapter 4 on the ingleton taxi office roof part of the main mish) and the hail mary (chapter 6 in the package force dock part of the main mish after you get all the parts from the collectors house you go to the shipping company). hope this helps someone! O.P. @LifeExpectancy perhaps add this to your guide as possible missed blueprints that won't show up on pp trials until you get them and arent reachable other than in the aforementioned chapters/missions thanks for a great guide! :)
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By coreywolfg on 28 Jan 2014 08:58
Go to achievements and go to compare games with a friend. Look at someone that has the achievement. On yours it should say Locked or Locked (100%). If it says locked (100%) then it will unlock eventually. If you JUST finished it right now, this morning, then you're probably at Locked (100%) because the achievement servers went tits up this morning for both the 360 and the XB1. You picked a bad morning to finish it my man.
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By LifeExpectancy on 14 Aug 2014 14:50
Decided to finish this before dr4 comes out in a couple months... When I'd finished everything in the ui I was a wee bit sad when it didn't pop. I figured I must be missing a trial but had trouble finding a list of all the trials. Finally found a good one at https://steamcommunity.com/sharedfiles/filedetails/?id=45031... which lists all the trials by name (I was missing the 200 kills by light saber because I'd missed the blueprint in ch4).

Also, I eventually gave up trying to be efficient and get 8 or 16 things crafted per save & load and just did load chapter 1, make a mobile locker, get 4 of 2 things to craft 4 weapons, save and reload chapter 1. I could do 4 jazz hands in 75 seconds, other weapons took 80-85 seconds depending on amount of scrolling in the mobile locker. Ultimately faster and more mindlessly repetitive than spending a few minutes per cycle to make 8...
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By Reron on 12 Oct 2016 03:52
I read somewhere about this regarding the Metal Mary, I thought it was here, but anyways, the throwing objects challenges (Hail Mary, Metal Mary, and Boomer Axes) DON'T HAVE TO BE THROWN TO COUNT!!!!!! Just hit cn_X with the weapon equipped and it's one hit kills that DO count towards the respected challenge!!!!! I had the Metal Mary challenge from 0 - 100 done in less than a minute!!!!

Edit: I just did the same thing with the Bomb Toy and the Napalm Bomb, they all counted!! I just made 1 of each bomb and one-hit zombies with them until I got the challenge done!!!!

The best part of this method is that it "frees your hands" (Except for the Boomer Axe) to be able to do the cn_Y + cn_B + whatever direction cn_LSc "finisher" challenge you need, helped me kill off the "My Tummy Hurts" & the "A Head Of The Game" challenges!!!

A tip for "free" hats (so you don't have to use up your weapons locker) for the Flaming Helmets and Beer Hats........if you drive like you were going to take the tunnel from Ingleton to South Almuda..........before you enter the tunnel, look left (east) on the on-ramp, you will see a bunch of pylons, between the pylons on the on ramp, the street and in the tunnel, I collected about 16 of them.......so you can just drive back to the garage for motor oil, 16 Flaming Helmets a run......8 more if you use the weapons locker!!!!!

Another Tip: If you are working on something requiring "chemicals", and you run out of motor oil at the garage, if you have that skill unlocked, there is a box of "household cleaner" in the in the back room of the "You Break Wi Fix" store mentioned above where you get the nail guns......easy way to kill off the Acid Rains, lol
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By Warboy925 on 22 May 2017 21:05
View all 139 comments Show less comments
This solution is mainly for the weapons created X times. I honestly found this way to be faster than the other solutions.

Simply load chapter 4 and you will start in the safe house where the illegals are. Head to your weapons locker and you should be able to create up to 4 combo weapons in one go which will use up all the lockers supplies.

Save Your Game

Reload chapter 4 again, Rinse and repeat.

It may be a grind but i found it to save a lot of time in the long run.

If you vote negative please state your reason.

Keep the zombie slaying going!
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10 Dec 2013 14:05

14 Comments
Brilliant method and fastest
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By II Kazz II on 13 Dec 2013 14:17
Go back to Normal then chapter select where you was upto, anything you picked up, or crafted carries over all modes, so start Nightmare by all means.
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By II Kazz II on 16 Dec 2013 11:32
Spawning the items and making the combo yourself. Should be able to take out 4 of one thing and 4 of another. Make your combos and then reload the chapter
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By SinlessDeeds on 14 Dec 2013 00:02
came back to vote positive, and say this solution makes all the others seem pointless.

Perfect for the make XX 50 times, and I also did my weapon kills here using the locker to spawn the weapons i need then running outside.

100 times quicker than the other solutions, so thank!
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By Lavindathar on 16 Dec 2013 19:55
Glad it worked out for everyone :D
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By SinlessDeeds on 17 Dec 2013 06:33
Yeah thanks vor this , its realy quickly smile
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By IIIDarkmasterII on 29 Dec 2013 11:59
Best solution in regard to this category of pp trials. Big thumbs up bro!
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By ClaytThaGreat on 31 Dec 2013 17:35
Thanks man, worked perfect!
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By FR7TZL on 01 Jan 2014 11:49
Found a video which shows a way to make even more progress using the chapter 4 method. http://www.youtube.com/watch?v=WgqF6EszHmg
Not my video.
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By SubZero 1888 on 04 Jan 2014 03:21
Any tipps for glitched combo weapons? I missed 5 blueprints after beating the game. Im deleted my safe game startet new, and i get my missed one. But only the beerhelmet cant build up. Any ideas for help??
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By o NooB SAIB0T o on 12 Mar 2014 08:32
Have to agree tried a few other methods but this is the simplest. Maybe not the fastest due to load times but by far the easiest.
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By Gantua on 30 Jun 2014 01:28
You should really add that video to your solution.
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By Darkness727420 on 18 May 2018 14:55
Do you mean spawning the items invdividually then making the combo weapon yourself, or just spawning the combo weapon from the locker?
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By Lavindathar on 13 Dec 2013 19:07
Ok, cheers buddy. Final question regarding this achievement.

Im currently at the end of my normal playthrough, doing collectibles etc. If I start my nightmare run, and finish that, can I switch back to my normal save on chapter 8? Or does nightmare overwrite it?
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By Lavindathar on 14 Dec 2013 00:12
View all 14 comments Show less comments
DR. FUNKILL or How I Learned to Stop Grinding and Love the Massive Bomb

This is in relation to the kills portion of the PP hound achievement, specifically the 340k kills. If you enjoy long grinding with lots of repetitive laps, THIS SOLUTION IS NOT FOR YOU. warning

But first, a couple of general tips for the overall achievement:

1) Props to SinlessDeeds for the weapon creation solution. Best method BY FAR.

2) Warning: the "Tragic Endings" part of this achievement is SEMI-MISSABLE. In particular, the Police Station death and the one on the ship. You will not be able to find these by just jumping into the game. I recommend you find all the Tragic endings on your first full playthrough. Otherwise you'll need to do another partial playthrough to pick these back up later. (Police station death requires starting at Chapter 4 and completing "UNDER ARMED" then continuing to Chapter 5 and completing "REMOTELY HELPFUL". Ship death requires Chapter 7 "SINGLE WHITE MALE")

Now, let's talk about the 340k kill part of this. When I saw this, I wanted to shoot MYSELF, not the zombies. Hate grinding achievements...hate them. The fastest method is definitely the Markyshizzle's Roller-hog, on Chapter 8, doing laps. But, Seriously? Who wants to grind kills for three hours like that? If I wanted to do endless laps on the same track for hours on end, I would have bought Forza 5. roll

No.

Here was the method I used to spice things up a bit. This solution assumes you've completed everything else and are Level 50 with all stats maxed.

1) SET UP TIME
- Jump to Chapter 8.
-Run to the garage across the street and make the Mobile Locker. Immediately spawn 4 split shots.
- Get up to Ingleton and begin a pass of the North West quadrant, with your priority to clear the road of all vehicles. A little time here will help immensely with both sections 2 and 4 of this method.
- Then return the Mobile Locker to the Garage and make another split shot if you can.
- Make the Rollerhog in the Garage.
- "Cache" all your spawned split shots at the corner of the intersection immediately across from the Ingelton garage. Just drop them on the ground there to pile up. We'll use these later.

2) ROLLERHOG RUN
- Now make the Rollerhog in the Garage
- Go do some laps until you're sick of it. For me that was about 10 laps. Yawn.

3) SPLIT SHOT CACHING
- Stop by the Gun store next to the movie theater. Fill your inventory with guns.
- Return to the garage
- In the garage you'll find a massive supply of wrenches. Combine these with the guns you picked up earlier.
- Remember that "cache" spot you created. Run back there and drop all your split shots.
- Go to your mobile locker. Spawn 4 more split shots and drop those in the cache
- Run back to the gun shop, on the way looking for any firearms or blunt objects. (Note: You'll run out of wrenches long before you do guns. A handy source of blunt objects? Parking Meters! Go Cool Hand Luke on them... laugh)
- Repeat the steps above until you can't do it anymore.
- In the end you should have around 30-40+ Split shots piled up. Now comes the fun part...

4) RIDICULOUS SPLIT SHOT KILL STREAK
- Fill up your inventory with Split Shots
- Following the same path that you did on the Rollerhog run, mow down all zombies with split shots. Your kill rate should be very similar to the bike (around 950+ per minute)
- If the zombies thin up, slow down your shooting. Use an occasional shot to keep your string alive (very easy to do with split shot)
- One "lap" this way should use up about 4 guns. By the time you return to the cache site, you should be able to pick up 4 fresh guns (shot once per pickup to keep the streak alive)
- Repeat the steps above until you run out of split shots (see my online ranks below. Can you beat me?)

5) CELEBRATE WITH MASSIVE BOMBS
- Now that you've raked up ridiculous kills streaks and exhausted Ingelton's supply of parking meters, time for fireworks. You mobile locker should have a full inventory now!
- Spawn a Massive bomb, put it a crowded place, enjoy the show and pick up 700+ insta-kills
- Repeat in a new location


6) REPEAT 1-5

This method helped me keep my sanity while at the same time satisfied my twisted OCD need to get 100% completion for the game.

Using this method I currently have the #20 longest kill streak (29860) on the leaderboard, and the #31 Total Earned PP (240216827). I could get more but, honestly, I need to take a break from all that zombie killing.

Let me know what you think! And, if you leave a negative vote, please let me know why!
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26 Dec 2013 06:02

10 Comments
Hi Chronic. The police station takes two steps, which can't be completed by just Chapter jumping. I.e. you must start at the beginning of Chapter 4 and playthrough until complete:

1) Chapter 4: Must complete "Under Armed" by helping Dwayne
2) Chapter 5: Complete "Remotely Helpful" (Sloth Psycho) to get the Armory Key
3) Return to the police station with the armory key
*) By the way, the armory is a great place to make the IEDs and Boom Cannon combos.

Thanks for the question.
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By Like A Bob Ross on 26 Dec 2013 16:22
Thanks , but how do we get the police station tragic ending ? it's my last one and I didn't find a way to get it
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By Chronic Nutcase on 26 Dec 2013 06:27
I updated to solution to address the two missable tragic deaths.
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By Like A Bob Ross on 26 Dec 2013 16:26
Thanks Squeegee. I was looking for alternatives. I found the rollerhawg way out randomly on my own. Soooooooo boring. I just finished the 150k one and I honestly had no idea that there was more. Needless to say. I'm taking a break. Ugh. Cheers!
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By ChooseMyFate on 26 Dec 2013 22:49
This is honestly bar none the best way to get this ridiculously long achievement. I was getting about 10k kills about roughly 5 to 10 minutes. There is no other method that is faster honestly. Set up time takes about 10 to 15 minutes but it is very much worth it. Also I just snapped TV to help give me a simple distraction while I did this.
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By Fauxcroft on 09 Jan 2014 05:27
Thanks, drugamer!
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By Like A Bob Ross on 09 Jan 2014 16:55
Great guide on the terrible zombie slayer PP trial. I had my mind set on beating your combo, I started throwing queen jars at around 28k for some gun saving. At 29246 a big guy blew and knocked me over, bye bye combo (3 full split shots left)!

This beats driving around forever, gives you a challenge while doing a ridiculous PP Trial. I still need 96k more kills so I might give the high combo another try!
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By IceDFire on 01 Feb 2014 00:44
Do kills in the Arcade Remix count toward this ?
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By Cyelwin on 04 May 2016 22:24
Anyone experience guns vanishing into thin air when dropping them? I dropped my first 8 from the locker, went and made 8 more. When I dropped them, they were disappearing.
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By Darkness727420 on 11 May 2018 17:08
I'm at 61/61 but this one refuses to pop after I killed 350k zombies overall ... anyone else? How'd you manage to unlock this one?
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By PewPewPew on 03 Oct 2023 04:32
View all 10 comments Show less comments
I'm in the process of dong these but there not hard just very tiresome I don't do guides Usually but just a few tips I have,

-Max your level
-Buy all Possible attributes (including Combo options)
-Find all blueprints
-Have a favourite combo car ready
-Have as many magazines as possible

Create 50 of X Trials
Using the attribute skills you can short cut these,
Since the skills allow you to use random items from the category they belong instead of precise items I.E, Jazz hands Requires a hand gun and some MMA Gloves, But with the attribute you could use an LMG and boxing gloves, since there in the same category.

Running around combining then dropping items whilst waiting for your locker to recharge is long and tedious but does the Job.

Kill X Amount with (Insert Weapon Name or Skill)
Whilst running around, keep a specific weapon with you, use this weapon for the Kills trials, if you have the all combo weapons made achievement the list will be complete

Whilst doing the hand to hand skills try to keep your inventory full of food, so you can just jump into a horde and last for a long time. Every 5 or kills in a killstreak you can perform a grapple

If your Shoulder barging make sure you have nothing Equipped, with a fire axe in my hands it took me 10-15 shoulder barges on a football player, Empty Handed took 1 hit every time at max level.

Fire kills I simply took my RollerHawg out into Ingleton, starting at the cemetary (right where you can create a RollerHawg) I went along the motel safe house right up to the top of the road headed Left down to the military base, then left an worked my way back to cemetery either circling back around or heading towards the Garage and back in rectangular Shape its long enough to cause re-spawns and with maxed stats, you Bike is invincible so just keep bursting that flame-thrower as you go around,

I used the same route for all vehicle Challenges

Collectables
I would like to comment on collectables but that requires its own guide really.

-Tragic Endings - Some require some cretive jumping and you may have to go though -34 building a rooftops to reach them just back track the path from the ground and look for open windows onto roofs ( or cheat get a large car and climb it ;))
-Speakers very easy to find - just take a gun to make things quicker
-Frank Statues / Blueprints - Many are easy to grab, but some require mission progress or side quests to be completed, One i know of requires a survivor encounter to be completed when they run away they open a door the gives you a blueprint.


And Finally the kills, My method for hoarding kills so far has been simple, using either a roller hawg or The street sweeper combo van (the ones that sucks up zombies) I run a circle around the ENTIRE map from freeway to free way, you learn pretty quick where the game spawns large numbers, so find your own preferred route, do this around chapter 5, so you can get through the north east district easier when i drive past The inglewood motel I grab a "Massive bomb" and drop it in the horde of zombies up past the downed Helicopter then run this can easily kill 1100 zombies in a single instant, if you have the chance to use 2, then drive back down the Rhonda's garage, change vehicle if you want, then head back and grab another bomb, you can effectively get 2000 kills in a 3-4 minute break from driving and every little helps,

Now because of your locker recharge you can go get another drive around going, hopefully when you get back another has charged, eventually you find your pattern.

I'm not big on making guides because everyone has there own style of play and i still have way to go on zombie kills, to the point I may finish nightmare mode and have to go back and do more to get the final PP challenge,

I'm not worried about how well this is voted, but if you do down vote just let me know why and hopefully I can answer your question :)
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24 Nov 2013 17:15

Hey guys, the other guides have the trials on lock... just wanted to show you guys the most efficient way to get 340k kills needed for the kill challenges.

This is in the northwest quadrant of the city and level 50, which gives you unlimited vehicle health. Check out the video and it will help you out on where exactly to go.
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05 Dec 2013 23:25

Check out this video for an easy mass kill strategy, can be used for all of the kill PP trials in the game!

The second video is a straightforward and quick guide to completing all 'Create 50' PP trials found in game!

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4

23 Jan 2014 13:39

If you're stuck in 29/30 Murders, mine last one was in where you fight the gang mmembers inside a military vehicle. In the corner when you enter the place.
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23 Dec 2013 13:52

Some people are saying the PP trial "Pressure Cooker" is Glitched if all stats are fully upgraded. Well it's not. Load up chapter 4 run up the stairs outside behind you. To the first platform turn left jump over fence. run to the garden on your Left make a randomizer.( How to make randomizer just pick up 3 food items and mix) when you first jump over the fence there will be 3 crates.
1) beer crate straight & to your right
1) Apple crate straight in front of you.
1) crate of bananas straight and to your left.
Don't use the crates to make your Randomizer, Don't know if you will have enough. Now all you do is run back to a crate use the One Randomizer & pick up one fruit & mix, Pick up another just keep using that One Randomizer And repeat until that crate is gone, Then to the next one until you get the PP Trial.(Don't Make multiple Randomizers just One)

This has worked for me on 3/10/2014.
Hope this helps others that are having the same problem.

I'm thinking to avoid this problem you might want to Put an Attribute in the "Combo Categories" And buy the Apple, Before you max out the 5th tier in the Mechanic Attribute, all though the first slot has a + Combo Speed too. So I don't know if that will affect it too. As I was maxed out.

EDIT: Please read comments for 2 more ways of getting this Achievement
11
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11 Mar 2014 03:09

Most of these challenges are self explanatory, so I’ll just give obvious tips.

For the "Specific Weapon Kill" trials, I would recommend making at least two of that weapon. If one breaks or runs out of “ammo,” it’s a pain to run back and get another. If you have the room, carrying multiple trial weapons is also an idea.

Before doing the "Melee Kill" trials (You Knee’d Me, Drop Dead!, etc.), I would highly recommend having, at least, the life and melee tree fully upgraded. Carry a beer hat or any other food item, find a large crowd, and go to town.

Scroll down to “Zombie Kill” trials for "Flame Kill" and "Vehicle Kill" trials.

Full Service – visit [4] different gas stations
There’s a gas station in each of the four districts. Most are located close to the Wrench-O-Rama (the furthest one away is in Ingleton). There are two in South Almuda: one destroyed and one functional. You must enter each station in order for these to count.

Grave Robber – Smash 100 gravestones
The grave is an area you go through in Ingleton during Chapter 2. You can choose to do this one then, or wait until after the chapter and drive a car in there.

Tastes Better Coming up – Vomit 21 times
Combining improper foods to make randomizers is the quickest way to do this, but eating spoiled foods is just as effective.

Dine and Dash – visit each of the [10] different restaurants
If you collect everything, do survivor missions, and explore a bit, you should have this one before you even finish the story.

"Creation" trials
I believe I’ve found an efficient method for creating as much as possible in one go. At least, the Combo Categories and Mechanic Skills should be maxed. Also, having a partner carry extra materials can speed up the process. Try setting up a session and help one another out.

10 Jack in the Box
22 Pukes of Hazard
12 Junk Ball
15 I.E.D
9 Jazz Hands
9 Flaming Sword
8 Dragon Punch
9 Acid Rain

Load up Chapter 1 and combine the two cars in front of you after you spawn in. Skip the cutscene and hop out of the rig. Run back into the garage and get a Mobile Locker. Grab eight novelties and combine them with the tires in the back to make eight Jack in the Boxes. Then, run upstairs, grab the Toy Robot, and drop the J-Boxes. Grab the 2x4 on your way down the stairs. Grab the box on the countertop and the other Toy Robot and box in the corner. Make two more J-Boxes and drop them somewhere away from the corner.

Now combine your 2x4 with Motor Oil to make a Pukes of Hazard. Continue to do so with the Wrenches and Oil and just drop them in the corner.

After you run out of those materials, run to the back and combine the remaining tires for some Junk Balls.

Hop back into your Mobile Locker and drive east to Headshots Gunstore (next to the Theatre). Park in front of the door to keep the zombies out, and go in through the window if necessary. Give Rhonda a weapon to take care of any zombies that make it in. Combine the grenades in the box, the fire extinguisher, and the grenades near and in the counter for 15 I.E.Ds.

Now grab eight guns of your own, hop back into the Love Machine, and drive west. Park near the Hamburger Fiefdom and run north to the Aduna Boxing Gym. Combine your guns with the gloves inside for nine Jazz Hands. There's a shotgun behind the receptionist desk in the lobby and a handgun in the locker room if you accidentally make a Z.A.R.

Now drop your Fancy Fingerings and head next door to your pal Shanks. Grab eight blade weapons for yourself and give one to Rhonda. Make your way back down to your trusty stead and drive south. Stop at the ramp and head into U Break Wi Fix. Combine the nine blades with the Pledge in the back for nine Flaming swords.

By the time you finish all of that your Weapon Locker should be fully replenished, so grab eight gloves and combine them with the nail guns inside for eight Dragon Punches.

Grab eight bottles of Windex (give one to Rhonda) and take your car back to Headshots. Merge your Oxyclean with some guns and trip out on your nine Acid Rains.

Save your game, restart the chapter, and repeat.

Now for the Beer Hat you have two options:

Option A
Load up Chapter 5 and make your way to the construction site. On the bottom floor of the south-west building are eight kegs and a few construction hats. You can try your luck just grabbing the kegs or you can clear the zombies out of the area. It’s up to you. There are a
few pylons on the bridge to the second floor, and more construction hats strewn across the site if you need some helmets. Between the SW building and the adjacent crane are three spotlights. Combine these with helmets. There are also three boxes of nails that can be combined with helmets, slight north of the south-east building. Besides that there's also a stepladder in the SE building and some particle board around the site that can be combined with a helmet. Take a swig or two from a Beer Hat if you need to regain health.

Option B
Load up Chapter 1 and get the Mobile Locker again. Grab eight helmets and combine them with the tires in the back of the garage. You can also grab two tires and combine them with the Servbot and Blanka Mask at the Theatre (next to Headshots).

Option A yields eighteen Beer Hats at most, and Option B, at most, ten.

I would recommend combining the Beer Hats and making Spitfire (then further combining the Spitfire into Randomizers) for the Pressure Cooker Trial.

Flaming Helmets can be made using the same method as Option B (interchanging Tires for the motor oil in the corner of the garage), and Boom Cannons can be made in Headshots with an explosive and a firearm.

For the food combinations, load up Chapter 6. There's a case of booze on the second floor of the construction site building, and a crate of orange juice in the gas station


Ugh... the "Zombie Kill" trials. These trials should be the last ones you do. If you've ever felt like you life was going around in circles, then get ready for this. I order to complete all PP Trials, over 300k zombies must be killed. If this seems like a high number, it's because it is.

The most efficient method is to load up Chapter 6 and make a RollerHawg. Drive to Ingleton and drive the path shown below. THIS MAY TAKE HOURS TO DO.
[img]
External image
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If you haven't completed the "Vehicle Kill" or "Flame Kill" by this point, the RollerHawg is equipped with flamethrowers, and you can always grab any of the necessary cars from the garage in Ingleton.
10
2

30 Dec 2014 23:29

FYI the kill count trials carry over on to the dlc.
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10 Aug 2015 17:41

Just some general tips that'll make your PP Trial grind easier:

-Through chapter select, load chapter 1 and press B to skip the cutscene. Then with the turret rig, block the garage door. That way you can craft without heavy interruption.

-Instead of clearing the safe zone, just spawn a mobile locker and select 8 basic (non combo) items.

-For helmets: you're able to get more than 25 at a time, if you immediately decide to spawn the mobile locker and grab 8 of any kind. Then choose to either grab the construction hats and pylon cones around the corner to your left near the vehicle, cross the street in front of roys mart, grab the reaper mask inside of shank and the one inside of the theater. Grab the servbot and blanka mask on display at the theater, grab the pylons and buckets on the intersection and roads around the gas station to your left and right (around the vehicle) or across from the basketball court. Then grab an additional 7 helmets from the mobile locker then save, rinse and repeat.

-if you have all skills upgraded, you can combine with any item. If not and you're under-leveled, my method for power leveling that I discovered; came from building the ultimate shout and carrying at least 2-3 in your inventory. With this item you can power level through heavily zombie populated/infested areas in minutes. Find those blueprints and build it, highly recommend it.

-Tires aren't the only miscellaneous items that can be used, for trials like the beer hat, you don't need food or beverages. Just find the helmets and grab any bench, garbage bag, cardboard box, tires, pallets or anything with the miscellaneous box indicator. Should take only 2 reloads for beer.

-For gloves, the gym has 9 gloves but there are an additional 2 across the street from the movie theater inside of the skate store.

-For additional guns, if you run out of guns, remember that the cop zombies have handguns and there's an lmg inside of the crashed helicopter.

-For additional flame oil, there are 2 boxes of chemicals available, one inside of U Broke It and one inside of the garage near the large wrenches. Then there's more at the gas station.

-For additional blades, the diner and shanks are your go to places.

-For novelty items, crack the window displays and pick up the Disco pants if needed around the corner to your left and find servbot toys and paintings.

For kills, load up chapter 3 and go back into the graveyard or use your mobile locker to climb on the trucks at either the intersection or in front of the theater for bombs and thrown weapons. Intersection worked best for me because you get 4 points of attack. Boomeraxe you kinda just have to be on the ground. The markers reset after every kill milestone, even though your kill counter continues. The final trial is 200K after 70K. Using the roadhog on a later chapter on the northern bridge makes things easier. Holding the x attack does wonders on it and for sacking the football players, load chapter 4 and head to the gas station. Pick up 3-4 orange juices and head towards the school, that avenue should spawn several football zombies for you.

-For skill moves, you need to tap the direction after pressing and releasing Y+B and must be unarmed. Knee attack is simply jump and y.

-For vomiting, load chapter 3 and drink everything inside of the strip club and then head to the diner and make randomizers and drink till the trial is over.

That's basically it. Another piece of advice is to be sure you've collected the tragic endings inside of the subway station/ bridge underpass, inside of the broken yacht during the Single White Male and during chapter 5 when you're given the Armory keys for defeating The Sloth.
5
1

19 Sep 2016 23:17

Arguably the hardest achievement in Dead Rising 3, a mere 0.8% of players have earned this achievement thus far. PP Trials are challenge tasks that carry on throughout the longevity of your play through. Many of them keep track of how many locations that you may have visited, enemies you've killed, etc. Some of them are available at the beginning of the game, and some of the must be unlocked through story progression so that you can obtain the necessary item to complete the trial. From time to time, you will see your progress pop-up on the screen as you complete trials or get to the next milestone for one. Make no mistake about it, there are tons of PP Trials. Luckily for you and me, the progress for these carries over between both play throughs and chapter select. Review the below guide if you need help.

Note: I did not create the below, linked guide.

http://steamcommunity.com/sharedfiles/filedetails/?id=450310...
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There are 61 tests in total.
0
0

03 Sep 2016 20:23

1 Comment
These tests are not marked on the map with asterisks (this is different), i.e. are not marked at all in essence (except for collective ones). It's easy to view them. They are in the same window where the attributes are. Just use the LT/RT buttons to go to the desired “PP Tests” tab. Before you take on the PP tests, you should know that there is one “special” thing in the game. It's called "memory of a hero." In it you need to collect all 70 Frank figurines in the game. The funny thing is that on the 10th figurine the game freezes tightly, no matter where you take this figurine). It seems that this can somehow be cured by changing the language or region, but I didn’t bother, got to “Half a Step to Glory” and gave up)
ZY It is better to pay attention to the tests from the beginning of the game. This way you will reach level 50 much faster, because... they give a lot of experience as a reward
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By alvedvic on 29 Jan 2019 22:46