Dead Rising 4

Dead Rising 4

104 Achievements

2,150

104-130h

Xbox One
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Biter's Remorse

Biter's Remorse

Beat the game on Blackest Friday difficulty.

100

0.33%

How to unlock the Biter's Remorse achievement in Dead Rising 4 - Definitive Guide

i know a better guide will probably be made but here goes any way. what we know for this is yes new game does carry over your level all combo weapons safehouse upgrades etc. I suggest being at least over level 70. zombies hurt more at times and weapons break a little bit faster than normal headshots are a must as well. beating the game on this difficulty should net you both achievements and if someone can confirm this i will update the guide. also use combo vehicles when out side they will help alot my suggestion use the sling rot. happy hunting guys and please any comments that can help this guide out will be appreciated and credit will be given to those when i update it


edit: a couple of tips during the Fontana fight shotguns and the explosive tubs were my friend just let her get near one and shot the tubs twice she gets hurt bad and gives you a few extra shots in before she regroups herself. during the calder fight just make sure your stocked with food and use the presents that go on your fists until you get the arcade power upgrade. the last part when you have to get to the roof try to have a tri pod zapper with you and set it done one at a time they do wonders.beating the game on the blackest Friday difficulty will net both achievements

credit: credit goes to SWDY1 for letting me know in the comments level 100=no problem on this difficulty and also combined your weapons with golds bars as well because like he mentioned they don't break as fast. and credit to ClawColyer for mentioning that food doesn't heal you as much and too always have a full stock. happy hunting everyone

credit2: quick shout out to moldredd for posting extra helpful tips in the comments be sure to check the comments out for that info.
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30 Comments
If I knew this I'd would have proceeded from my old save haha. I beat this difficulty on a new save from scratch!

Anyways, here are some personal tips that helped me (if you started like me of course haha):

Lieutenant Caballero - The best ranged weapon is the Railgun as it will help you dispose the Exo Soldiers quickly. Save the Railgun only for Exo Soldiers an ranged soldiers.

Commander Fontana - By the time you reach her you will have access to a lot of power weapons from blueprints. Explosives are effective here. As for combo weapons, the Terror and Line Slicer rifles are good as the Blambow.

Calder - He is pretty easy considering you just have to maneuver the fight the same as before. Just need to pay attention and not be hit.

Terror and Line Slicer rifles are gold during the clear fresh/evolved zombies missions as one will hit hard and the other will make an annoying line for them to try passing through.

Survivors and Soldiers - Never take them if they are grouped and you are lacking ranged weapons.

Some soldiers in the story mission are positioned in a way you can approach them stealthily.

Always go for the head as it is a insta-kill for most lesser survivors/soldiers.

The Church area at West Ridge is still the best part to grind and level up. The exo/flamethrower is nice while getting to the vehicles at the side to create the Sling Rot.

Also, at West Ridge, after you talk to Diane Blackbourne and equip the Exo Suit with the Ice Powerup. Don't forget to get your streak to the thousand for some free level ups.

For me, the hardest part of the game was the last cell room with 100+ zombies in it during Case 0. The trick was to save the Blast from the Past only for execute and build the Finishing Move bar by kicking and stomping. Once the bar was full I proceeded to position myself around the crowd and in an angle where I could kill 30+ zombies with it.

That's all I remember from my unfortunate experience lol.

For any other questions, feel free to let me know.

All this applies only if you are trying this on a fresh save. Otherwise feel free to ignore.
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By Moldredd on 03 Feb 2017 01:52
Also food does not restore as much health, so always try to carry as much as possible. Like SWYD1 said, gold combo weapons last a bit longer. Gold bars and zero exo suit did not carry over into my game but it's a glitch I've been putting up with since release, hopefully crapcom fixed it with the update.
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By ClawColyer on 01 Feb 2017 05:36
oh wow that stinks about the zero exo I got lucky it was there but I could only find one gold bar and that was in the pool hall.
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By on 01 Feb 2017 05:42
Everything for me carried over, so I was level 100 and all my safehouses were maxed. This makes it much easier as you can literally run through most of the game without much effort.

Here are my specific tips:

Chapter 0 - just head through the linear path, make the Blast from the Past weapon and kill all the zombies you have to. Grab all the food along the way and use special moves to kill zombies faster.

Chapter 1 - as soon as you start grab the guns Brad opens up and kill all the nearby zombies. Then hop into the nearby sushi place and grab a few blades and combine them with nearby Liquid Nitrogen to make some Ice Swords (more blades and nitro in the Frozen Yog place here too). Then head to the hotel, make some Blambows behind the counter and an Umbrella Gun at the panic room in here. Kill all enemies and head through to the Miami Boardwalk. Go to the toy store here and grab the cannons and make some Bazookas (plenty of chemicals to use around here). Follow the plot to the safe room and then the Medieval area. You can make a ton or good weapons here - Ornament Gun, 2x Bazooka in the Toy Store, Acid Maul, Flame Sword, Ice Swords using the weapons in the museum and the chemicals in the hardware store.

That's the hard part done really - as once you get out of the mall you can literally dash between all of the cases and just stop off at safehouses to buy all the food/weapons you need. I managed to get through the entire game on about 3/4 hours by just doing the cases as fast as possible.

Chapter 2 - boss fight gives you an infinite exo-suit. So just use the three mini guns in his area to take him down, when they run out grab an axe and keep distance until he does a dash attack. Dodge then hit him a few times while he recovers.

Chapter 3 - Use Bazookas to blast your way to the scientist, then the infinite exo-suit to escape afterwards. In the locked room under the winery just run over by the door that is timed to open and very few enemies will attack you here (I had to kill one evolved zombie and that was it).

Chapter 4 - make/buy a Holey Terror gun, using a computer and Assualt Rifle. Use this on Fontana to kill her in less than ten shots. Plenty of food in this room too - so stock up before you head up the metal stairs to trigger her.

Chapter 5 - straightforward. Make sure to have an Ornament Gun for the boss fight with Tom, when he pops up just aim at his head (the target goes red if you can hit him) and fire the Ornament Gun once, this should do enough damage to make him move to the next section. Kill the enemies that spawn then repeat - it literally takes three hits to kill him this way.

Chapter 6 - Good weapons to have are the Tripod Zapper, Splitshot, Laser Zapper and Bazooka (anything with a good AOE really). The boss fight is easy. Kip a mid-distance until he charges then press RB to dodge to the side. He will get stuck, so hit him with a three hit combo then RB to jump back. Just repeat that, he occasionally throws grenades so use RB to dodge them. He will then recharge and you ONLY have to kill the evo-zombies that spawn to get him to drop down. Repeat until he dies. Then run to the end protecting your allies, in the last runs with tons of enemies just clear them out with your stash of weapons and you're done.

DON'T BOTHER WITH HARD DIFFICULTY AS IF YOU DO IT ON BLACKEST NIGHT IT WILL STACK - SO TWO BIRDS WITH ONE STONE.
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By jackanape on 01 Feb 2017 10:31
Do you keep your progress on trials?
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By iJigglypuff o on 01 Feb 2017 17:30
@ijigglypuff o yes you do and moldredd thank you for all that extra info very helpful I will post a credit towards you in the guide so people can check the comments for that info
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By on 02 Feb 2017 04:07
A little over 3 hours it took me to rush through, the only time consuming bit for me was the calder fight in case 6 but everything else was far to easy even on this difficulty
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By AgEnT STARZz on 02 Feb 2017 12:18
Confirmed that both achievements unlock with this.
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By BPBPBPBPBPBPBP on 02 Feb 2017 20:19
both achievements unlocked for me. (hard/nightmare)
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By Laab518 on 04 Feb 2017 17:54
all you do wolf is pick new game then select black Friday difficulty thats all you keep your level blueprints unlocked and all trials completed
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By on 07 Feb 2017 07:27
@WolfVelocity I don't know if you have already tried to go for the Black Friday difficulty, but I'll tell you how anwyay. From the main menu where you access the game save you are currently on, you can start a new game that retains your blueprints, levels, unlocks, etc without starting a new save filed. Instead of clicking continue, if you click on new game it will start new game on the same file and you can choose the correct difficulty from there.
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By SL1CK CHR1S on 14 Feb 2017 19:23
Thanks jackanape for the Tripod Zapper hint! That *really* nailed it!!
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By ezcGman on 17 Feb 2017 07:34
Should I do this difficulty before or after I get 200k kills? Or does it not matter?
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By Knoell on 18 Feb 2017 06:06
it doesnt matter but if you wanna just knock out the 200k kills first on normal than do it that way. just remember if you go for it on the highest difficulty the weapons break faster without the gold bars so keep that in mind
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By on 18 Feb 2017 10:37
This is easy as fuck with a level 100 Frank and a ton of scrap. I made sure to finish all trials before I started this run and I'm already on Case 2. Trust me guys, don't be afraid of this difficulty if you're a high level character. I'm breezing through it so far. I just hit the safehouse and stock up on Split Shots/Plunger Lures/Bazooka Cannons for crowd control and Electric Axes and Ice Swords for close quarter combat.
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By The SCHWARTZ 00 on 21 Feb 2017 18:26
Also, big props to Jackanape for his boss strategies, they worked perfectly. Didn't even think to use the Ornament Gun on Tom. Fight was over in less than two minutes.
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By The SCHWARTZ 00 on 22 Feb 2017 00:34
Question, If any of the the Collectables are glitched running through regular mode. Will that fix said glitch running through at a different difficulty?
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By oufilmbuff on 16 Mar 2017 12:42
completing this difficulty also unlock achievmeent for hard modes?
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By ox BlackJack xo on 21 Mar 2017 11:05
Easy. Just run everywhere. Easiest hard mode ever.
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By Halder on 25 Mar 2017 00:29
Blackjack ... yes it does.
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By Orion#1088 on 24 Jul 2017 19:00
I gave a thumbs up, but I don't understand how you can post a guide and still NOT have the achievement. 😆
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By CensorErikII on 16 Jun 2019 02:52
Where do you get gold bars in single player? In MP you just buy them in vending machines.
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By ICE Faux Pirate on 09 Mar 2020 18:14
Did you figure that out @ICE Faux Pirate?
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By segagamer on 08 Feb 2021 08:59
Posted by "Gamer has been removed" ....oh well hahaha
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By Supreme Sn0rky on 16 Mar 2021 08:53
Rugby Bombs are insanely powerful against bosses. You get it from the turkey psychopath maniac in the high school early in case 4. You can infinitly purchase them for 400 salvage at vendors.
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By Maughty Bear on 22 Oct 2022 13:50
Ion-Cannon for the win. Along with Sentry-Kittens for the final stand they carried me through everything despite having the default health (500).
Only noteworth (i.e. hard) parts are the Horde-room in the Prologue and the Gauntlet-run after finding Calder. Good luck with the later if you came without full healing.

Probably way easier if you have some of the Health and Lv80-skills already unlocked.
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By HerrKätzchen on 05 Jan 2023 18:15
Fontana on Blackest Friday was my easiest boss fight of the entire game, was far quicker than in my first normal playthrough! Just instantly switched to the ornament gun, let rip and it was over in seconds without her even moving.

BF was a lot easier than I expected (went in at level 95) got all my collectibles and majority of trials on my first run so BF was a speed run storywise, just keep an eye on your health, avoid large herds of zombies on foot, and keep your food stocked up, use ion cannons for the evolved zombies and it was a breeze. Spent most of my BF run in vehicles doing more grinding towards the 250k kills.
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By JOHN SWFC on 15 Jan 2024 08:28
Can someone please explain exactly how to start a game on Black Friday difficulty and keep your current level and not start over with a blank slate? Thanks in advance...
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By WolfVelocity on 09 Feb 2017 02:03
Just finished this today. Took about 3-4 hours to run three. I was level 89 when starting. Best to run through as much as you can and only kill what you have to. Best to use blueprint guns.
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By Addington on 10 Feb 2017 17:47
I finished on this difficulty yesterday and honestly it wasn’t so bad at all, I reckon the cap com heroes play through was harder because you only have 3 health slots for that

Defiantly go in at about level 90, I was 91. Health pickups are everywhere so you’ll barely run out. The only parts that were the hardest were the maniacs at the medieval plaza (that was before I knew about the ion cannon) and the Sprint after you find Calder in chapter 5. Ion cannon was the best weapon, and I had the gold version aswell so that made it even easier. The floating lanterns, sentry kittens and tri pod zappers were amazing in the final stand.
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By ElDylto1612 on 20 Feb 2023 07:21
View all 30 comments Show less comments
Just beat, started at Level 90.
Speed Run in under 4 hours.
Extremely easy, stick to ranged weapons and just run from main objective to main objective.
Stay stocked on food at all times.
In regards to case 6. i ran with 12 Tripod Zappers 6 Floating Lanterns and 9 Sentry Cats and it was extremely easy. Most people attempting to complete this should have absolutely no problems if they are a high level.
EDIT: Fontana fight. Ice Sword and about 15 seconds of swinging, nuff said.
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08 Feb 2017 05:54

3 Comments
Holey terror on fontana works way better took me about 20 shots and about 15 seconds as well and she only got one grenade hit on me
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By P4PA SMURF X on 19 Feb 2017 03:54
completing this difficulty also unlock achievmeent for hard modes?
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By ox BlackJack xo on 21 Mar 2017 11:04
According to comments in another solution, yes.
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By NighthawkJoV on 02 Jan 2018 03:35
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I would Play multiplayer until you reach 250,000 scrap. it will help with the other challenges but it will help in the long run. melee weapons are pretty much useless on this difficultly after 3 or 4 hits it gone. so try to get ranged weapons . I used only blambows as ammo was down to 8 shots. I used the trap with the plungers after defeating calder . make sure you have health going in . the game will do some bs stuff.

I also had to deal with a glitch that would stop my case . you may need to resynic it to get it going again .
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03 Feb 2017 18:59

These do stack, so if you want to go that route you can. That said, I’d recommend being at a high level before starting this (I was somewhere in the 80s).

Some general tips/things to note:

  • Keep moving. Avoid combat when you can. If surrounded by a big crowd, just clear out enough zombies to be able to keep moving.
  • Don't bother with the maniac side-missions.
  • You take way more damage than you do on normal. Likewise, health items restore way less health (150 health once you have all the health-related perks). Some bosses/exo suit troops can kill you in a couple of hits if you get too close, so keep your distance.
  • Weapons break way faster, and guns generally only hold about a quarter of the ammo that they do on normal. However, for some reason, the amount of grenades you can hold wasn't nerfed.
  • On a related note, Gold weapons (especially ice swords and roto killers) are highly recommended, since they're stronger and last longer than regular ones. Unlocking them requires playing multiplayer, however (see "Workin' Hard" for more info).
  • As noted on "Hunting Grounds," your found locations will reset when you start a new game. Almost nothing else will, however - your level, perks, safe rooms, collectibles, blueprints, even panic room keys will all carry over (well, most of your panic room keys - the one on Tom's farm doesn't).
  • It's good to carry multiple Split Shots at all times to deal with crowds, as well as melee weapons that can quickly clear a path for you (the Gold Roto Killer is a good one for this)
  • While the game is definitely harder, it's not impossible, particularly if you start leveled up.
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