Dead Space 2
50 Achievements
1,000
20-25h
Fully Loaded
Simultaneously have four completely upgraded weapons
50
How to unlock the Fully Loaded achievement in Dead Space 2 - Definitive Guide
How to get unlimited power nodes
This was done on normal difficulty and the room that replenishes the items requires a power node for access.
The Save Station is located on Chapter 14 after the anti-gravity section. Shortly after sticking your eye with needle, you'll be chased by the necromorph that doesn't die. You'll eventually reach the anti-gravity section. After you pass the anti gravity section, you go through two doors and on your right will be a door requiring a power node for access. This is room that replenishing the items. You'll find the Save Station two more doors if you head left from that T intersection.
Steps (read description above to locate starting point):
1. Unlock the door with a power node. Title above door: 6: Secure Storage, Power Node Access Only
2. Advance through two more doors to reach a Store, Bench, and Save Station.
3. Save at Save Station after the anti-gravity section on Chapter 14.
4. Quit to main menu, then press continue
5. Back track to the anti-gravity area (most of time you can go directly to the room). Once you get back to the anti-gravity area, go back through the last two doors and go into the room on your right. This is the room that required a power node to open. Inside this room is where I find either 2 power nodes, 1 ruby semiconductor, and/or 3k credit.
6. Go back to Save Station and save the game.
7. Repeat steps 4-6
NOTE: if you start finding only credits in the room, try going all the way back to the switch in the antigravity area, then go to the room. Doing this has reset the 2 power nodes for me.
I
Plasma Cutter (I maxed the Refurbished one out with 18 nodes)
Detonator (20 nodes)
Pulse rifle (22 nodes)
Ripper (also 22 nodes)
The flamethrower, line gun, and Javelin gun all require 24 nodes, and the Force gun needs 25. I didn't have the Contact Beam or the Seeker on me when I was checking how many nodes are required, but the ones I listed above were fairly easy for me to max out before Chapter 10 on a Casual playthrough.
So instead of nodes being 10,000 they now cost 8,500
It's not a great deal better but it does help.
Just use your favourite suit until you want to buy nodes and then change into the elite vintage suit and purchase your nodes.
Also selling other ammo etc will help increase your credits so you can buy more nodes.
I used this method to get these achievements:
- fully outfitted
- picking favourites
Hope this helps someone
Chapter 7 (shortly after the elevator-ride) has a node-room literally next to a savestation. You can enter, get the stuff, save and reload checkpoint for infinite items.
May not be as efficient but if you wanna give yourself an "early" boost it's there.
To unlock the trophy, you simply need to have upgraded all stats of 4 weapons. You DON'T need to fill in every slot, just make sure that the slots that have effects are filled. I highly recommend you upgrade the Plasma Cutter and Contact Beam first, as they are absolutely crucial for Zealot and Hardcore difficulties.
You can exploit a glitch found by jpric18 of X360A which allows you to pickup unlimited Power Node to save yourself from an extra playthrough just for this trophy, see HERE.
In order to upgrade your RIG, stasis and four weapons, you are going to need a total of 82 power nodes, which can be found in the game world (light purple glow), in blue and yellow containers on the wall, or as a reward in certain fights (such as Brutes and chapter bosses). Power nodes can also be purchased from the store for 10,000 credits each. To upgrade your items, you will need to find a work bench. Once at the work bench, you must fully upgrade your RIG and stasis for Fully Outfitted and four weapons, which then must be carried at the same time, for Fully Loaded. Each upgrade costs one power node and you must fill in every colored space with a power node in order for the achievements to unlock. For the Stasis and RIG that will mean every node and there are none you can skip. However, for the weapons you can usually skip 2 - 3 blank slots on each.
It will take a total of 30 power nodes to upgrade your Stasis and RIG for Fully Outfitted (12 nodes for Stasis and 18 nodes for RIG). Once you get this achievement you can respec each for 5,000 credits and get the 30 nodes back to use for your weapons. After respec-ing, you will need an additional 52 nodes. Depending on what weapons you are upgrading will determine the number of power nodes needed, but the cheapest 4 weapons require a total of 82 power nodes (Plasma Cutter 18, Detonator 20, Ripper 22 & Pulse Rifle 22). If you sell everything but these 4 guns you can get this on your first playthrough. You can just as easily use the power node glitch found HERE. Thanks to jpric18 for the video and for finding this glitch.
https://www.youtube.com/watch?v=KodJ...feature=relmfu
a glitch is presented in chapter 14, where you can get an almost unlimited number of nodes by saving and loading the game, as well as replenish the balance of credits for purchases in the store. This glitch will also help you get the achievements The Electrician, Fully Outfitted and Picking Favorites faster.
I recommend using the glitch during the first playthrough, so that when you repeat you will have fully upgraded weapons, stasis and suit
1 - PLASMA CUTTER - Requires 21 power units to be fully upgraded
2 - DETONATOR - Requires 20 power nodes to fully upgrade
3 - PULSE RIFLE - Requires 24 power nodes to fully upgrade
4 - RIPPER - Requires 26 power nodes to fully upgrade
Total: 91 power modules will be needed at a time.