Dead Space 3

Dead Space 3

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Blast Corps

Blast Corps

Kill 30 enemies with explosion damage.

How to unlock the Blast Corps achievement in Dead Space 3 - Definitive Guide

There are multiple ways to get this one. You can either launch explosive canisters at enemies using Kinesis, or you can use an explosive weapon.
Your best bet for an explosive weapon would be on the Pulse Rifle blueprint. You get this blueprint in Chapter 9, right after the semi-boss fight. After you go up the ramp you will enter a small shed type room. In the second room, there will be a ladder. Go up the ladder, and the schematic will be on the desk to the left. It is very cheap to make (125 Tungsten, 450 Semiconductor, and 850 Scrap Metal), and it has a grenade launcher for the bottom tool. Just slap that baby together and go kill 30 enemies. Happy slaying.
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06 Feb 2013 22:33

2 Comments
Haha that does sound pretty fun. But this is simply if you want it quick with minimal resources used
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By Smiththedude on 03 Mar 2013 23:15
Or (and this is just a thought) you could make a double rocket launcher like my friend and I did (complete with ammo and damage support) and go crazy. You'll get the kills in no time.
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By Metroidkillah on 03 Mar 2013 13:34
I found that when I used the rocket launcher tip with the acid attachment, it counted each kill for this achievement as well as the Dropping Acid achievement, leaving just 20 more kills with acid weapons once this pops.
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12 Feb 2013 23:30

1 Comment
I went 1 step further and put a MK-V Precision tip on mines so i would either do a stacis explosion/acid kil or a stacis melee/acid kill. man you can bang out the achievements real fast with this set up.
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By Fearless NY on 19 Oct 2013 18:12
I'm a little late to the party here and this solution will only help those who have already beat the game and are cleaning up those left-over achievements.

The way I managed to pop this achievement is to craft yourself a rocket launcher (Survey Charge & Directed Suspension Field on a heavy frame), several ammo clips, then reload Chapter 1. Your first combat encounter is with constantly respawning human enemies who appear in groups of three.

Simply take cover behind the cover barrier, aim your rocket launcher at one of the trio (having the Explosion Amplifier attachment can really help) and start taking them down. Even if you started with zero explosive kills, you'll still manage to pop this one in a few minutes.
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09 Mar 2013 17:44

1 Comment
This solution worked best for me. Got a rocket launcher and was able to score triple kills one each rocket! Took about 2 minutes to get all the kills
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By The S bot 9000 on 07 Jun 2020 19:10
For this you can craft a directed suspension field or the MK-V Directed Suspension Field and kill the required 30 enemies. I would HIGHLY recommend you stasis them and or kill them from a distance since those two parts create a rocket launcher. Which will damaged you if fired too close to you.

Also you can craft the parts that create mines.

I did the rocket launcher part.

Hope this helps! :)
9
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06 Feb 2013 22:37

I farmed mine on Chapter 6. It will be near the end of the mission when you need to attach the fuel nozzle. Once attached, there will be four enemies that spawn inside the control room.

It's also a good place to farm your explosive kills for
Dead Space 3Axes HighMainstreamThe Axes High achievement in Dead Space 3 worth 86 pointsKill 30 enemies using Fodder axes.


Simply stasis them as they walk through the door and take them out.

Remember to SAVE & EXIT. Do not hit restart checkpoint as that will reset what you just got.
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07 Feb 2013 03:17

What could be better than blowing up enemies? NOTHING.

Anyways this trophy is actually fairly easy to complete. This is a cumulative trophy and the best part is there are two different ways you can go about racking up those kills!

You can use Kinesis and launch explosive canisters at enemies (which I did A LOT of). Or you can craft yourself a weapon that deals some explosive damage.

If you are patient enough you should wait until after Chapter 9. You will acquire a blueprint that allows for a grenade launcher on the pulse rifle. The schematic is on a desk on the upper floor of a shed after the mini-boss battle.

Make your way to a bench and as long as you have:
125 Tungsten
450 Semiconductor
850 Scrap Metal
You will be able to get that grenade launcher and can start blowing up more shit!

Good luck!
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29 Dec 2016 03:38

Kills by grenades, flammable cylinders and rocket/grenade launchers all count as explosive kills. Enemy unitologist soldiers will occasionally throw grenades, and later in the game, shoot rockets at you. Grab the explosives with Kinesis and throw it back at them. You can also do the same with the red flammable cylinders you find in spread throughout the game.

To create a grenade/rocket launcher, you will need a Heavy-type frame and the Survey Charge tool. Combine them, then modify your tip with either Diffraction Torus, Directed Ejection Field or Directed Suspension Field to form a grenade launcher or rocket launcher.

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The easiest and fastest way is a weapon with two blocks; install a “Seismic Analyzer” on the lower block, roughly speaking a grenade launcher. Well, then it’s a matter of technology, especially if the weapon is pumped up, then there will be up to 5 grenades in the store. You will receive the trophy literally within one chapter.
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11 Feb 2013 16:58