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Death Jr. achievements progress.
Collect all Special items in Basic Training.
Collect all Special items in Advance Training.
Collect all Special items in The Basement.
Recover Seep's first Psyche piece.
Obtain the final grade of A+, in Seep's Hood.
Recover Seep's second Psyche piece.
Obtain the final grade of A+, in The Corner Store.
Recover Seep's final Psyche piece.
Obtain the final grade of A+, in My House.
Recover Stigmartha's first Psyche piece.
Obtain the final grade of A+, in Higher Learning.
Recover Stigmartha's second Psyche piece.
Obtain the final grade of A+, in Growth Spurt.
Recover Stigmartha's final Psyche piece.
Obtain the final grade of A+, in Bottom of the Bell Curve.
Recover Dead Guppy's first Psyche piece.
Obtain the final grade of A+, in Udder Madness.
Recover Dead Guppy's second Psyche piece.
Obtain the final grade of A+, in How A Cow Becomes A Steak.
Recover Dead Guppy's final Psyche piece.
Obtain the final grade of A+, in Burger Tram.
Recover Pandora's Psyche piece, in Big Trouble in Little Downtown.
Obtain the final grade of A+, in Big Trouble in Little Downtown.
Recover Pandora's Psyche piece, in Moving Up.
Obtain the final grade of A+, in Moving Up.
Defeat the Flame Demon and recover Pandora's Psyche piece.
Recover Pandora's Psyche piece, in Happy Trails Insanitarium.
Obtain the final grade of A+, in Happy Trails Insanitarium.
Recover Pandora's Psyche piece, in Inner Madness.
Obtain the final grade of A+, in Inner Madness.
Defeat the Electrical Demon and recover Pandora's Psyche piece.
Recover Pandora's Final Psyche piece, in Into the Box.
Obtain the final grade of A+, in Into the Box.
Defeat Moloch and release Pandora.
Collect all 56 Weapon Widgets.
Reach a Slash combo of 30 or more, within a single combo.
Reach a Slash combo of 75 or more, within a single combo.
Reach a Hit combo of 100 or more, within a single combo.
Reach a Hit combo of 200 or more, within a single combo.
Reach a Scythe Hop Combo of 25 or more, within a single combo.
Reach a Ledge Grab Combo of 10 or more, within a single combo.
Reach a Wall Slide combo of 15 or more, within a single combo.
Reach a Wall Jump combo of 15 or more, within a single combo.
Reach a Hook Swing combo of 15 or more, within a single combo.
Reach a Kill combo of 25 or more, within a single combo.
Reach a Kill combo of 50 or more, within a single combo.
Reach a Gory combo of 25 or more, within a single combo.
Reach a Shattered combo of 25 or more, within a single combo.
Reach a Torched combo of 25 or more, within a single combo.
Reach a Multi Kill combo of 25 or more, within a single combo.
Reach a Burn Baby Burn combo of 25 or more, within a single combo.
Reach a Shocking combo of 25 or more, within a single combo.
Reach a Destruction combo of 50 or more, within a single combo.
Reach a Dodge combo of 50 or more, within a single combo.
Reach a Bonus Souls combo of 25 or more, within a single combo.
Reach a Bonus Souls combo of 50 or more, within a single combo.