DEATH STRANDING
63 Achievements
1000 XP
80-100h
Epic
In Sam We Trust
Keep making connections to unlock Details for this achievement will be revealed once unlocked
10 XP
0.4%
How to unlock the In Sam We Trust achievement in DEATH STRANDING - Definitive Guide
Just for tracking purposes, complete list (compiled based on PowerPyx guides), google drive checklist https://docs.google.com/spreadsheets/d/1Ntc8z-mWpREm8MYHPk5D...:
East Region:
Facility #1: Capital Knot City
Facility #2: Waystation West of Capital Knot City
Facility #3: Ludens Fan
Facility #4: Distribution Center West of Capital Knot City
Facility #5: Wind Farm – automatically from Order #9.
Facility #6: Musician
Facility #7: Port Knot City
Central Region:
Facility #8: Lake Knot City
Facility #9: Peter Englert
Facility #10: Engineer
Facility #11: Elder
Facility #12: Craftsman
Facility #13: Distribution Center South of Lake Knot City
Facility #14: Collector
Facility #15. Film Director
Facility #16: Junk Dealer
Facility #17: Chiral Artist’s Studio
Facility #18: South Knot City
Facility #19: Cosplayer
Facility #20: Weather Station
Facility #21: Timefall Farm
Facility #22: Veteran Porter
Facility #23: Waystation North of Mountain Knot City
Facility #24: Distribution Center North of Mountain Knot City
Facility #25: Novelist’s Son
Facility #26: Photographer
Facility #27: Mountaineer
Facility #28: Spiritualist
Facility #29: First Prepper
Facility #30: Mountain Knot City
Facility #31: Doctor
Facility #32: Heartman’s Lab
Facility #33: Roboticist
Facility #34: Geologist
Facility #35: Paleontologist
Facility #36: Evo-devo Biologist
Facility #37: UCA-41-011: Chiral Relay
West Region:
Facility #38: Distribution Center North of Edge Knot City
Facility #39: Edge Knot City
East Region:
Facility #1: Capital Knot City
Facility #2: Waystation West of Capital Knot City
Facility #3: Ludens Fan
Facility #4: Distribution Center West of Capital Knot City
Facility #5: Wind Farm – automatically from Order #9.
Facility #6: Musician
Facility #7: Port Knot City
Central Region:
Facility #8: Lake Knot City
Facility #9: Peter Englert
Facility #10: Engineer
Facility #11: Elder
Facility #12: Craftsman
Facility #13: Distribution Center South of Lake Knot City
Facility #14: Collector
Facility #15. Film Director
Facility #16: Junk Dealer
Facility #17: Chiral Artist’s Studio
Facility #18: South Knot City
Facility #19: Cosplayer
Facility #20: Weather Station
Facility #21: Timefall Farm
Facility #22: Veteran Porter
Facility #23: Waystation North of Mountain Knot City
Facility #24: Distribution Center North of Mountain Knot City
Facility #25: Novelist’s Son
Facility #26: Photographer
Facility #27: Mountaineer
Facility #28: Spiritualist
Facility #29: First Prepper
Facility #30: Mountain Knot City
Facility #31: Doctor
Facility #32: Heartman’s Lab
Facility #33: Roboticist
Facility #34: Geologist
Facility #35: Paleontologist
Facility #36: Evo-devo Biologist
Facility #37: UCA-41-011: Chiral Relay
West Region:
Facility #38: Distribution Center North of Edge Knot City
Facility #39: Edge Knot City
2 Comments
The list is helpful. However a breakdown of locations would be beneficial as well.
By pkevy on 30 Apr 2022 00:31
The list is helpful. However a breakdown of locations would be beneficial as well.
By pkevy on 01 May 2022 14:06
NOTE - Connecting a facility to the chiral network is not enough. You need to connect every facility to the UCA!
Some of the prepper stations you connect will initially refuse to join the UCA, but will agree to connect to the network. They include Elder, First Prepper, Novelist's Son, Film Director, Collector and Veteran Porter.
You'll need to get their ratings way up before they will decide to join the UCA.
To see which stations you still need to convert, go to your map and click . The map will switch and display UCA or BRIDGES next to each facility you've connected to the network (Or blank spots for areas not connected at all) The BRIDGES facilities are the ones you need to work on.
For those that find the star ratings won't increase for some preppers (First Prepper, and Novelist's Son tend to be difficult) - Read your emails from those recipients at every opportunity. Rest at a private room if you need to. Reading the emails will trigger the next delivery to add to the star rating.
Some of the prepper stations you connect will initially refuse to join the UCA, but will agree to connect to the network. They include Elder, First Prepper, Novelist's Son, Film Director, Collector and Veteran Porter.
You'll need to get their ratings way up before they will decide to join the UCA.
To see which stations you still need to convert, go to your map and click . The map will switch and display UCA or BRIDGES next to each facility you've connected to the network (Or blank spots for areas not connected at all) The BRIDGES facilities are the ones you need to work on.
For those that find the star ratings won't increase for some preppers (First Prepper, and Novelist's Son tend to be difficult) - Read your emails from those recipients at every opportunity. Rest at a private room if you need to. Reading the emails will trigger the next delivery to add to the star rating.
This guide was translated automatically.
You can see that a settlement has been missed by clicking in map mode , if it is painted dark, it means there is an object not yet connected
7 Comments
To receive the achievement, each object must have 3 stars. In fact, you will still get a 5-star reputation with the objects.
By nikitaslam on 18 Nov 2019 20:24
By opening the map and pressing , next to the objects there will be the inscriptions Bridges and UCA. There needs to be UCA everywhere.
By Farvbyl on 26 Nov 2019 14:38
This guide was translated automatically.
The first survivalist, the old courier and the writer's son connect to the chiral network ONLY AFTER YOU HAVE SLEEP IN YOUR PRIVATE PREMISES!
The order is as follows: 1. Bring them the first cargo (the old courier and the writer’s son have lost cargo, often located near their homes, I brought medicine for MULES to the survivalist); 2. Go to a private room; 3. After Sam woke up, read the letter from the one to whom the cargo was brought; 4. Carry the next order; 5. The outpost connects to the BRIDGES network, but not to the UCA; 6. Again you go to your private room, sleep, read the next letter after waking up; 7. Bring them another package and connect them to UCA.
Maybe I made a mistake somewhere, but that’s how it worked for me!
They don't need to carry a lot of cargo before they connect to the UCA, then they won't have anything to carry for the "Best Beloved" trophy.
The order is as follows: 1. Bring them the first cargo (the old courier and the writer’s son have lost cargo, often located near their homes, I brought medicine for MULES to the survivalist); 2. Go to a private room; 3. After Sam woke up, read the letter from the one to whom the cargo was brought; 4. Carry the next order; 5. The outpost connects to the BRIDGES network, but not to the UCA; 6. Again you go to your private room, sleep, read the next letter after waking up; 7. Bring them another package and connect them to UCA.
Maybe I made a mistake somewhere, but that’s how it worked for me!
They don't need to carry a lot of cargo before they connect to the UCA, then they won't have anything to carry for the "Best Beloved" trophy.
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