DEF JAM ICON

DEF JAM ICON

37 Achievements

1,000

Xbox 360
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KaChing Bling

KaChing Bling

Have a record go multiplatinum in Build a Label

15

How to unlock the KaChing Bling achievement in DEF JAM ICON - Definitive Guide

This achievement is solely a function of how much money you pour into marketing your artists' releases.

The maximum amount you can put into a release is $3mil. If you do that, you will get all of the following achievements:

Def Jam: IconBlingThe Bling achievement in Def Jam: Icon worth 5 pointsHave a record go gold in Build a Label

(500,000 copies sold)
Def Jam: IconBling BlingThe Bling Bling achievement in Def Jam: Icon worth 12 pointsHave a record go platinum in Build a Label

(1,000,000 copies sold)
Def Jam: IconKaChing BlingThe KaChing Bling achievement in Def Jam: Icon worth 30 pointsHave a record go multiplatinum in Build a Label

(2,000,000 copies sold)
Def Jam: IconTop of the ChartsThe Top of the Charts achievement in Def Jam: Icon worth 11 pointsHave an album reach number 1 on the Charts

(number 1 song)

Along the way, you'll likely get others, as you'll need to make money on your earlier releases to get the $3mil. My general suggestion is that when your artist begins to work on a song, stop spending money on jewelry/clothing. Save until the album is ready for release (usually 3-4 fights) and then dump all of your money into the release.

In my playthrough, using this method, I had 2 multi-plat, 5 platinum, and 7 gold releases. I think 6 of my songs went to #1.
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03 Oct 2012 19:53

1 Comment
I don't know why but I got 4 girls and spent all I got in my next release and somehow I sold 530 million copies after 1 fight.

https://i.imgur.com/zE35oiz.jpg
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By DriZzT1987 on 20 May 2020 19:50
This achievement is solely a function of how much money you pour into marketing your artists' releases.

The maximum amount you can put into a release is $3mil. If you do that, you will get all of the following achievements:

Def Jam: IconBlingThe Bling achievement in Def Jam: Icon worth 5 pointsHave a record go gold in Build a Label

(500,000 copies sold)
Def Jam: IconBling BlingThe Bling Bling achievement in Def Jam: Icon worth 12 pointsHave a record go platinum in Build a Label

(1,000,000 copies sold)
Def Jam: IconKaChing BlingThe KaChing Bling achievement in Def Jam: Icon worth 30 pointsHave a record go multiplatinum in Build a Label

(2,000,000 copies sold)
Def Jam: IconTop of the ChartsThe Top of the Charts achievement in Def Jam: Icon worth 11 pointsHave an album reach number 1 on the Charts

(number 1 song)

Along the way, you'll likely get others, as you'll need to make money on your earlier releases to get the $3mil. My general suggestion is that when your artist begins to work on a song, stop spending money on jewelry/clothing. Save until the album is ready for release (usually 3-4 fights) and then dump all of your money into the release.

In my playthrough, using this method, I had 2 multi-plat, 5 platinum, and 7 gold releases. I think 6 of my songs went to #1.
1
0

03 Oct 2012 19:53

1 Comment
I don't know why but I got 4 girls and spent all I got in my next release and somehow I sold 530 million copies after 1 fight.

https://i.imgur.com/zE35oiz.jpg
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By DriZzT1987 on 20 May 2020 19:50

See "Bling" for more info.

An achievement that does take quite a bit of preparation, but is very possible. When starting Build a Label, instead of buying anything with the money you start with, invest all of the money you earn into Luda's song. With the money you earn from it, invest everything you have into your second song in order of importance. Do whatever you have to do save up until you hit 3 million dollars, so don't go shopping for clothes or jewelery, and try not to give your artists too much with royalties, around 30-35% is fine. Once you save up that much, whenever you get a new song to invest in to, max out every possible stat. With everything maxed, go do three or four fights. After that time, your song should have gone multiplatinum.

When it comes to the song you want to release, make sure you do not release any other songs at the same time. Releasing multiple songs takes away money you could use to invest into one song, and they both will compete for sales, usually getting beaten out by competitors in the end. It's always better to focus on one song, as it will easily make the sales if you invest everything you possibly can.

Also, it doesn't matter what your artist's approval rating is when you release a song. Approval only affects how quickly an artist will make a song, so you don't have to give into their every want. Of course, keep their approval up, but you don't need to give money whenever they ask you to. It's also highly recommended not to get any girlfriends if you are going for this, as they require a lot of money to keep happy. Since you really have to save up, it's nearly impossible to get both this and "Ladies Man". So before you start your playthrough of Build a Label, plan on which one you want to go for.

Make sure you release the song you want for this achievement before Luda asks to go out to the club, or else you won't have enough time in the game to get the sales you need.

You must sell 2 million units for this achievement.

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