Defiance Free to Play

Defiance Free to Play

75 Achievements

1,625

166-207h

Xbox 360
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Golden Badge

Golden Badge

There's a new lawkeeper in town.

25

How to unlock the Golden Badge achievement in Defiance Free to Play - Definitive Guide

I decided to write my guide out for the 3rd arena "DyDekuso's Chamber", but you should note that if the lag hasn't been fixed yet by Trion, then you're going to have a bad time.

*The method is made to help you get as many kills as possible by spawn killing the mobs and keeping up the multiplier, and boosting points earned by using abilities and bio grenades.*

Before you start:
- You NEED a team of 4, preferably people you know in game and get along with.
- They should have mics, there's going to be a lot of communicating.
- Have a couple of hours the spare, it's going to take awhile to get this achievement.

Your load out should look something like this:
- Protection Spikes and power Stims equipped, protection spikes so you don't go down and power stims so you can have the extra points for a power kill.
- Overcharge power, the instant reload is going to be the most important thing you have*.
- One with electrical resistance is nice but mainly go for... high capacity, low recharge time. There is going to be a lot of enemies so maybe have high capacity over recharge time.
- Any perks that reduce damage to you and recharges your ego ability.
- I find Shotguns and SMGs are best for this solution, shotguns for the mobs and SMG for Dekuso. You should also assign who wants to have a proliferator/bonfire equipped as secondary, they'll have the role of keeping Dekuso on fire or spawning a lot of bugs.
- Bio grenades help too. If you throw one down at their spawn point, they'll land into it and you'll gain some combo points.

*If someone has a zagger with instant reload and infinite ability, he should use blur and kill as many as he can, chances are he'll be your main points earner. I recommend that he is your 'centre guy'.

Now onto the method:
- Firstly, the arena can be spilt into 2 main parts, the time when you can damage Dy'Dekuso and 3 Survive rounds. The survive rounds are timed so you need to kill as many enemies within the round to get as many points as possible. The Dy'Dekuso round isn't timed but rather on how much damage you do to him, he goes into his shield and starts a survive wave when you've done 'X' amount of damage to him.

- The arena has 6 main mob spawn points/areas, not including the 1 in the centre for the Tanker spawn.

- 3 players will stick to the sides, with their backs towards the centre, in between 2 spawn points each. The spawn points are at each of the doors on the walls (the ones that have the graphical glitch making them appear orange) and below them. The enemies will jump down from there and land in the 2 spots that you'll need to keep your eyes on, always.
- 1 player will stay in the centre and watch out for the tanker spawn, and help the other 3 players if any get swarmed or downed. He will also be required the keep everyone in line and warn them when Dekuso is moving around. He should be warning others to keep to the plan and reminding them when to move on Dekuso and leaving 2 enemies alive at the end of the 3rd survive wave.
- The 3 players mainly spawn killing will need to kill the mobs asap; using a shotgun helps a lot since you can kill them instantly, which stops you from being swarmed.
- Kill all the enemies during the survive waves before damaging Dekuso, exception being the 3rd Survive wave where you NEED to keep 2 enemies alive to have a 3x multiplier when you kill Dekuso. I recommend 2 Rioters since they need to be close to attack and they shoot slowly since they need to reload between shots.
- The designated centre guy should be the only one damaging Dekuso after the 3rd survive wave. He needs to get Dekuso's HP as low as possible without killing him, and when he thinks he's done it, he will tell everyone to kill the remaining 2 enemies and then attack Dekuso.

Quick Runthrough
- Start - Run into your designated spots and start shooting Dekuso. Move around to avoid his attacks.
- First Survive Wave - Be in your spots and kill all the enemies. Make sure to kill all before attacking Dekuso. Hopefully there will be a tanker during the round, when/if he shows kill him with a x3 multiplier.
- Dekuso Round 2 - Same as usual, attack until he goes into his bubble and starts the 2nd survive wave.
- Second Survive Wave - Same as First Wave.
- Dekuso Round 3 - Same as 1st and 2nd round.
- Third and final Survive wave - Same as before but keep 2 Rioters alive. I suggest each of the 3 spawn killers leave 1 and the centre guy kill 1 of them.
- Final Dekuso Round - Designated guy should widdle Dekuso's health until he is nearly dead, whilst the other 3 distract the 2 remaining mobs. When Dekuso is ready, Leader will announce the death of the rioters and everyone should then immediately attack Dekuso.
- Reward Screen - Drink to forget previous failed attempts. Celebrate win.

Notes:
- I found that the lag can clear after about 10-15 consecutive games without leaving, I think it clears as less people are in the server and doing arenas.

**Please comment before giving any negative feedback. I'll change and update the solution as needed. Credit always given.**
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12 Mar 2014 11:44

6 Comments
Thanks for this, this will help alot. Going to try it tonight just need a few people
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By Chaos Mythology on 08 Mar 2015 13:05
Has this gotten any easier?
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By Vandel Buster on 05 Mar 2016 01:02
Oh, didn't notice anyone had commented on here. I didn't get my email notification :(

Hope you managed to get a group together Chaos and I have no idea, Vandel, sorry. I pretty much left the game as soon as I got the achievement. The method above makes the achievement easier but what made it hard was the lag. I kind of doubt Trion has done anything about that though.
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By Pyro1099 on 30 Mar 2016 13:56
**Dec 2019 Update** All of the Arena’s are easily soloable at 4000 ego and a gold rating minus DyDekuso's Chamber. It’s probably manageable if you’re geared to the teeth or 6000 to solo. Me and another 4K ego managed to get this gold tonight with just 2 on our first go around. Cake walk. Rocket launchers on mob spawn points melted them fast.
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By InquisitorZac on 28 Dec 2019 02:49
This achievement is broken for me can't do the arkfall wreckage arena because the enemies will not spawn
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By Goggs25 on 04 May 2020 01:39
Just soloed Dydekusos chamber with a assault rifle and a detonater. EGO rating 3700. Got 110,000 K with gold requirement as 100,000 K . So this is possible,what helped me was that 3x multiplier trick you mentioned in the solution.
Saving 2 enemies to kill off right before you kill him.

Made sure to take advantage of that inbetween every wave.
Took me 5 tries.

Thanks for the advice
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By FreebirdX3 on 24 May 2020 14:51
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I wanted to move this to the top, because this solution belongs more to these guys than it does to me:
CREDIT: Thanks to Pyro1099, Mobius Evalon, and LifeExpectancy for much of the information included in this solution.

This achievement is unlocked by achieving a Gold rating on the nine new arenas in the Gunslinger DLC. You gain access to the various arenas by completing the missions in the three storylines included in the DLC, three arenas for each of the three storylines. After completing each arena with at least a Bronze rating, you will be able to access the arenas from various other locations on the map. You will find three arena access points at each of the following locations after completing them:

- Shondu's Consulate
- Overpass
- Iron Demon Ranch

Due to the new scoring system, it is essential to work as a team in order to achieve high scores in the arenas (as well as Incursions, Arkfalls, Arkbreaks, Seiges, and other raid-type activities). Sorry, all you guys who like to play solo (like me), but Trion just bent you over. Anyway, teams of at least three, and preferably four, are pretty much essential to achieving good scores in the arena events. There are no time limits for arenas, so adjust your strategy accordingly. Some other helpful tips:

- Only one person in the group needs to achieve the gold medal score. As long as at least one person has a score qualifying for a gold medal, everyone in the group will get gold, as well. There seems to be an exception to this if one or more players are "down" when the match ends. It seems that there is either a point deduction for getting downed, or else you finish the match with the score you had when you got downed.
- Open experimental weapon chests, gather gulanite crystals, etc to rack up extra points.
- The experimental weapons are pretty worthless, so avoid them other than opening the chests.
- Don't leave your teammates down. Reviving them gives you extra points.
- You receive a 2,000 point bonus at the end of the match.
- The max multiplier is x3. Time your kills to keep your multiplier up.
- Trigger objectives such as destroying crates, freeing hostages, etc one at a time to maximize the number of enemies you can spawn.

NOTE: Thanks to LifeExpectancy for the following information: There are only 2 arenas that are hard to get gold in, arenas 2 and 3. #3 is the notorious Dekuso one which is impossible AFAIK on 360 due to all the glitches and disappearing enemies. #2 is possible via a farming trick on the tanker. It only took us 3 tries to gold it. All the other arenas we got gold our first attempt.

The required arenas are as follows with points needed for Bronze/Silver/Gold rankings:

- 101 Keys Dock - 15,000/50,000/100,000
This arena will require 4 people to get gold. Split up and kill all the clusters of red dots on the map as quickly as possible. Try to coordinate having a x3 multiplier for the Tanker minibosses.

- Ridgecrest Mines - 10,000/35,000/80,000
You should attempt his arena in a full group of four people. Note that the EMC troopers at the beginning do not count toward your multiplier for either increasing or maintaining it. This necessitates that some of the group need to sprint past and start killing raiders while 1 or two people take out the EMC troops. (This appears to have been fixed by a patch). Farm the tankers for extra points, but even with this, you are probably going to have to use the spam-healing method to reach the score for Gold, similar to the one used for DyDekuso's Chamber.

- DyDekuso's Chamber - 6,500/45,000/100,000
While this one is technically possible to gold with 4 players in a legit manner, it depends on having a deal of good luck since the map is riddled with disappearing enemies and other glitches. Your best bet at this time is to use the "healing farming" exploit. Basically, you leave the last two enemies alive and whittle Dekuso down to a samll amount of health. When you've done this, have three people keep damaging themselves while the fourth person uses a BMG to heal them for points. See the strtegy from LifeExpectancy in the comments below for more details.

- Observatory - 20,000/35,000/50,000
Possible to gold with as little as 2 people, but more is always better. Lots and lots of Dark Matter enemies here. Not much of a strategy is really needed for this one. Just keep killing as fast as you can. Keep an eye on the transporter spawn points. Many times you can get 10 or more kills in a row by camping a teleporter spawn.

- Dark Matter Bunker - 35,000/75,000/100,000
This one is also possible to gold with two people, but as always, more is better. Like Observatory, this map is loaded with Dark Matter enemies. Their pretty lame and easy to kill, but note that enemies will often spawn behind you so it's often best for one player to hang back a bit behind the other. Teleporter Spawn camping is also productive on this map.

- Arkfall Wreckage - 15,000/30,000/65,000
Another level jam-packed with slightly retarded Dark Matter enemies. Gold can be obtained with only 2 people, but again, more is better. Make sure and explore all the rooms before triggering the boss battle in the last room to get as many kills as possible. This map has an occasional glitch where a lot of the enemies don't show up. The solution seems to be to go ahead and complete the arena, and then select "Try Again" from the ending screen.

- Kent Docks - 20,000/28,000/35,000
For this map you need to have a full group of four people and you shouldn't have much problem after that. No strategy really needed. Just split up and kill as quickly as you can. Try to have a x3 multiplier when you get to the two minibosses (Biomen) at the end of the level.

- Berk Academy - 24,000/30,000/36,000
Possible to gold with as little as 2 people, but much easier with 3 or 4 players. Explosives, explosives, explosives! Get yourself a high damage detonator, and equip perks that boost explosive damage, like Deadly Cascade which increases damage by 30% per enemy caught in the blast radius.

- Matron's Nest - 30,000/55,000/100,000
Possible to gold with as little as 2 people, but the more, the merrier. This one is pretty simple. Just keep killing skitterlings, and the the occasional warrior or archer when you have a x3 multiplier. When one person gets to at least 98,000 points, go ahead and finish off the matron.

NOTE: Due to the new scoring system implemented with this DLC, and due to the ridiculously high scores needed for a gold rating, it is currently not possible (or at least highly improbable) to get a Gold rating on some of the arenas. I will update this solution when (if) Trion patches these problems. Good luck! See LifeExpectancy note added to the solution above, or in the comments.
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12 Mar 2014 09:45

30 Comments
Yeah Dekuso is possible to do *legit* even in its broken state. We had over 70k points before we killed him with a x3 multiplier the other day but one person had a glitch where they appeared down on their screen which prevented us from getting the full 30k at the end. Badically despite disappearing enemies we still did a legit gold run ane got screwed but yet another glitch.

So we ended up doing the healing farming method. You can jump over one of the fences and have 3 guys damage themselves with rockets while the "point" guy heals all three with a bmg. Keep grinding that until the "point" guy is over 70k, assuming you left at least two enemies alive, then whittle dekuso down to a sliver of health, kill enemies for the multiplier, and finish off dekuso. This is a way to work around the glitchfest that the map is currently suffering.
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By LifeExpectancy on 16 Mar 2014 10:46
For the most part arenas 4-9 are very easy in a group of 3, and literally done first time in a group of 4.

Arena 1-3 are the hardest by far. 1 is easy and 2-3 are very very hard.
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By Pyro1099 on 12 Mar 2014 11:33
More people = Easier time.
Arena 1 = Easy in a group of 3/4.
Arena 2 & 3 = Hardest of all, even in a group of 4.
Arenas 4 - 9 = Very easy with planning but still easy without.

-Group members should stay spread out and noting the spawns.
-There is no time limit in the arenas.
-Time kills to give as much time to find other mobs to kill with the multiplier up at x3.
-Ignore the experimental weapons to make it easier BUT open the chests they're in for a few hundred points.
-If you're close to the end of a arena with 2k short then dont worry. You get a 2k bonus to help reach gold.
-If you are 4k short then get 2 revives on teammates for an additional 1k each revive.
-Team work is essential, trust me on that.
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By Pyro1099 on 12 Mar 2014 11:40
Thanks a bunch for all of the info. I will sort through it and include it (with credit) in the solution later today.
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By WeisGuy9 on 12 Mar 2014 11:55
Ill delete my solution when you do.
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By Pyro1099 on 12 Mar 2014 12:05
I've included some of it already. Once I get on the game, I'll get the score limits included, and add some strategies. If you have some strategies you want included, just PM me with them and I'll credit you with them in the solution. Thanks again for the help.
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By WeisGuy9 on 12 Mar 2014 12:18
-If you are 4k short then get 2 revives on teammates for an additional 1k each revive.

So to get gold you can just keep reviving?
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By Neutron X on 12 Mar 2014 12:53
No sadly. When you have revived someone twice you cannot get anymore point from them. There's a theoretical max of 6k through reviving but you can't get over that.

4 in a group, 3 downed twice. 3x2= 6x1000= 6000 points.
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By Pyro1099 on 12 Mar 2014 12:57
No sadly. When you have revived someone twice you cannot get anymore point from them. There's a theoretical max of 6k through reviving but you can't get over that.

4 in a group, 3 downed twice. 3x2= 6x1000= 6000 points.
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By Pyro1099 on 12 Mar 2014 13:20
There are only 2 arenas that are hard to get gold in, arenas 2 and 3. #3 is the notorious Dekuso one which is impossible AFAIK on 360 due to all the glitches and disappearing enemies. #2 is possible via a farming trick on the tanker. It only took us 3 tries to gold it. All the other arenas we got gold our first attempt.
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By LifeExpectancy on 14 Mar 2014 20:04
During the Survive waves in arenas two and three, you need to kill Raiders as fast as possible to get the Tankers to spawn, and they'll continue to do so until the wave ends. We kept three alive at the end to raise up the multiplier after lowering Dekuso's health. Unfortunately getting gold in arena three is based more on luck w/the enemies being visible than anything else. A good team communicating with each other helps, but as it stands now, you have to luck out and get mostly visible enemies. We got it shortly after a server reset (others got it the night before). Impossible, no... but improbable until they get that map fixed.
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By ecamirG on 14 Mar 2014 21:03
Also rather than standing still, our group did better (usually) with at least 2 of us 'roaming' as it seemed to trigger enemies to show up. Some have said just to shoot rockets at the spawn areas, but for us often times at least one or two players would see NO red dots on radar, NO visible enemies, and would do NO damage to enemies even when other teammates could see them. Moving around helped sort of force them to show up for those affected by this nonexistent enemy glitch, allowing them to help with the scoring.

Dekuso will be stupid easy to gold once they fix these glitches. If I were on PC I guarantee you I wouldve golded it first or 2nd try with the group we had.
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By LifeExpectancy on 16 Mar 2014 10:54
How does the Trick work in Arena 2 that the Tankers will spawn? We only had 2 Tankers
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By Stinkman68 on 20 Mar 2014 07:30
They spawn at - 19250, - 7275, upper right part of the # shape on the map, during the Survive mode.
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By ecamirG on 21 Mar 2014 17:07
I was able to gold medal Observatory, Dark Matter Bunker, Berk Academy, and Matron's Nest with only one other person.

Matron's Nest is impossible to not gold medal because you can just farm the infinitely spawning skitterlings and get the occasional warrior/archer kill at 3x until you hit 100k. The remaining five all arenas seem to have timed enemy spawns so it's probably not happening without a full group of 4 (though myself and one friend got pretty close).
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By Mobius Evalon on 24 Mar 2014 18:23
Observatory and Dark Matter Bunker are filled with Dark Matter enemies who are extremely dopey and not terribly hard to kill. They spawn so fast from their teleporter-things that you need no strategy beyond wading hip deep into the biggest group of red dots you can find.

Berk Academy is all about explosives, so get yourself a detonator with tons of damage and equip perks like Deadly Cascade (which increases damage 30% per enemy caught in the explosion radius).
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By Mobius Evalon on 24 Mar 2014 18:30
Kent Docks requires 4 and was pretty easy after that. All three of my other group members were friends of mine, but there was no coordination between us -- we just divided and conquered and easily nabbed a gold. It's an extremely short arena to begin with and the only minibosses are the pair of biomen on the boat at the end, so make sure you're killing them with an x3 multiplier.

Arkfall Wreckage is filled with the dopey Dark Matter and we couldn't get them to spawn at first, but the secret seems to be retrying from the scoreboard since that seems to put all of the enemies back on the map to be murdered. Just like the other two Dark Matter arenas, this is easily done with only a pair of people with no coordination required beyond finding a large group of red dots and vaporizing them.

101 Keys is another you need 4 players for and the only thing we coordinated on was killing the tankers at x3 multipliers, otherwise there's no need to do anything but chase down red dots and make them go away with bullets.

We lost our fourth for Ridgecrest Mines and fell short by something like 10k with only a trio. Ostensibly the fourth person is needed to make up the difference, but I can only speculate on that for now.
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By Mobius Evalon on 25 Mar 2014 03:14
I really appreciate all the strategy tips you've been posting. Hopefully this will help a lot of people with these arenas in the glitchy mess of a game. The sad thing is, I still really love this game. It such a shame that Trion just can't seem to get this right. It could have been so awesome.
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By WeisGuy9 on 25 Mar 2014 05:22
Good to know. I'll note that in the solution.
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By WeisGuy9 on 25 Mar 2014 10:20
Thanks, I've added it. Yeah, Trion will either totally blow off the fact that several of the arenas are not working properly, or they'll try to patch them and end up breaking them completely.
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By WeisGuy9 on 04 Apr 2014 05:12
It is possible to get closer to both gold thresholds before spam healing (I've heard of e.g. 90k Dekuso runs), but my group agreed beforehand that regardless of what we ended up with we were finishing the achievement that night on the first and only run of each arena. On a related note, I have discovered that you can disconnect from the server several times during the arena, join friend to get back, and still receive credit for the arena as long as you're there when it ends. I was kicked out of Dekuso 4 times and Ridgecrest once (myself being the BMG healer in Ridgecrest) and still received the achievement on time. I was not the group leader in either case so I'm uncertain if that affect anything.

Trion is mostly blowing off the problems in these two arenas already, since they supposedly "fixed" the EMC in Ridgecrest in a previous patch and are not convinced Dekuso's arena is even broken. On the latter issue, they're certain that there's some manner of intricate and convoluted process for the group to force the enemies to pop in and out of existence. Trion thinks we're wasting their time and keeps asking for some repeatable process for making the bug happen but there is simply no more to it than "launch the arena", something they could easily see firsthand if they would just, y'know, launch the arena.
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By Mobius Evalon on 04 Apr 2014 13:16
Just got it today after update and new dlc, got group invite from randoms it was a breeze done it first time ended up with over 103000. Update might have made some difference
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By bofeenaun on 15 Apr 2014 22:03
Im looking for 2-3 people to do these with. Im well over 3k ego at this point and almost received gold on all of them. Ended up with 2 gold the rest silver. Please msg me on xbl anytime to do them.
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By Juicyjams on 16 Mar 2015 16:00
If anyone sees this, I am willing to go for all of the golds. Just message me.
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By Skanker irl on 11 Jul 2015 03:40
Again, I would fix the wording about not being possible to unlock. All of them are fairly easy with the right team and the right strategy. I did it in July of 2015 and it just takes some pushing.
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By THE DEADLY DOG on 01 Aug 2015 03:46
Dekuso was a glitchy shit fest when I completed it and for a minimum of 6 months afterward, so unless this has been explicitly fixed recently (I somehow doubt it), I think the solution's note about improbability of a gold on some arenas is still accurate.
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By Mobius Evalon on 01 Aug 2015 04:55
Don't worry about my solution I'll delete it now. I have a few more strategies but I'm keeping them for the moment until I get the achievement. Sorry I'm greedy lmao.
Just don't group up in one area. Spread out. They can spawn behind you from where you were so some will need to hang back and slow down.

Most of the later arenas are Dark Matter and they are easy for score. There is literally a metric shit ton of them.

another piece of advice it to hold back on the objectives in the arena until the area is clear of all hostiles. Maximizing the amount of enemies you can find. Finishing objectives can leave you from 15 seconds to a minute of time before the arena automatically ends. So don't trigger that timer.
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By Pyro1099 on 12 Mar 2014 13:27
I can tell you right now that the only Arena that has a close to an unobtainable Gold is the 3rd Arena with Dy'Dekuso. I have got gold with every Arena except that one. You need 100k for it and after 3 hours of non stop strategies and practising the highest we regularyly achieve it 92k. We have a theory for 100k but its difficult to put into action.

You need 4 people to make it as easy as possible but I've managed to do all but one with only 3 people.

May I suggest that for the solution you post how many points you need for Bronze/Silver/Gold on each arena, and how to unlock all of them.

The get access to all of the arenas you need to finish the 3 main storylines in the DLC. Every main storyline gives you access to 3 arenas and after getting Bronze once in a arena, the arena starting point will move. The final spots for arenas will be... 3 first at Shondu's Consulate, 4-6 will be at overpass, and 7-9 will be at Iron Demon Ranch.
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By Pyro1099 on 12 Mar 2014 11:31
Yeah, the game is a load of fun when it's not doing something ridiculous, which unfortunately is the rule rather than the exception. It's always doing *something* that makes the experience irritating or infuriating.

On your note about just one person needing gold, that may not always be the case. The first time my friend and I ran Dark Matter Bunker, he ended up downed near the end where the hallway takes a sharp upward incline, and he was there for some time because the enemies were still spawning en masse and I had no opportunity to get him up. I ended up with gold with about 106k but he got a silver with around 94k, so it seems like your score gain is reduced or eliminated when you're on the floor. The revive points are helpful to contribute toward the medal as you've mentioned, but quick revives will also prevent having to run the arena again.
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By Mobius Evalon on 25 Mar 2014 10:08
The EMC in Ridgecrest do not increase or maintain your multiplier, so you must run past them to begin with and then divide and conquer, one group killing raiders to get/keep the multiplier and the other killing the EMC at the same time. My group of 3 was able to farm five tankers from the spawn but we ended up 18k short. We made up the difference in BMG spam-healing in about 35 minutes.

Dekuso we did in a group of 4 and half of us could never see enemies at all times. We ended up with 45k and spent 2 hours farming BMG heals behind the fence.

It doesn't seem like either arena can avoid BMG spam healing to make up the difference, but I finally completed the achievement so I can't find the energy to care about all that wasted time any more. If Trion were smart they would drop the score requirement on both arenas significantly until they can sort out the problems, but we all know how that's gonna go.
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By Mobius Evalon on 04 Apr 2014 04:46
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If you're okay with spending a little money or waiting for events, this achievement is much easier now with boosts. They are only temporary (2 hours for the purchasable boosts) but none of the arenas are that long.

You can now get Score boosts which straight up increase your score in arenas, among other places. To start, if you buy a Patron Pass subscription, you will get 50% extra bonus score. From there, you can also buy Self +15%, Self +25%, Group +5% and Clan +7% boosts. The last two aren't really worth it.

So for a few bucks you can easily get 50%, 15% and 25% boosts - 90% extra score, nearly double. This makes all the arena gold scores much easier and very possible solo. Just focus on keeping your multiplier up at all times and only killing bosses/large enemies with a 3x multiplier.

At the time of writing this solution (February 2018) there is also a month long event where you get a free 7 day patron pass and another 100% score boost. So with just the patron pass and event boost that's 150% score, for free! Using this event or potentially future events makes this achievement extremely easy to solo.

You're free to try without the boosts if you don't want to spend or wait for events but this is definitely an option if you don't want to find groups or deal with the tight score requirements on some arenas.
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06 Feb 2018 01:53

2 Comments
Thanks for this.
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By Sco Bravheart on 06 Feb 2018 22:26
While the boosters in the store are helpful it is worth noting that they only last for two hours.
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By Lonesquiff on 07 Feb 2018 20:27