Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles
47 Achievements
1,000
15-20h
Xbox One
Xbox Series
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Hinokami
Complete Chapter 5: Hinokami. Details for this achievement will be revealed once unlocked
15
36.12%
How to unlock the Hinokami achievement in Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles - Definitive Guide
Before heading very slowly towards the !! grab the Kimetsu points behind you, then head on.
The next area has no battles so grab all the points and ! along the way then head to the !! as usual.
After a few cutscenes we have our first battle for chapter 5, vs the headless demon. Has a 3 combo charged attack (dodge back from) and will boost at 2/3rd and 1/3rd health launching back and forth across the arena. the last third of health it witll also start leaping into the air and slamming down.
After the cutscenes you'll be on a small linear path as Zenitsu, much like the last time you controlled him he's ponderously slow with multiple stops for a breakdown ¬,¬. Theres one memory to collect on the route after the loop just before the end, the camera actually pans to it so hard to miss.
Creepy Spider battle time, this ones an odd battle as the main target isnt on the field most of the time. Dodge away from the poison blasts and wait til he drops to the arena before laying into him a few times, the boost is easy enough to avoid, run back and forth to avoid the poison and jump away from the web shot.
Finish him off with a QTE of then .
Next area back with Tanjiro and Inosuke, more collectables along the way.
2 fights follow against the Father Spider Demon, firstly relativly normal battle with the usual boost stages, fight 2 is just Inosuke against a much bigger Father. You'll be doing minimal damage until he staggers, also boosts at 50% and 25% remaining health, Mostly just dodge away from the attacks, the massive AoE hoever can also be jumped over.
Yet another linear path with the final 2 ! rewards along before a couple of fights against Rui.
Rui dodges around the arena considerably more than anything else you'll have fought so far, several attack times to be wary of too, AoE that lasts some time, webs launched at you and spread threads.
Second battle is similar and finishes with a long QTE (doesn't have flames to go with them)
, , , ,
Final Battle will have you using Hinokami Tanjiro and is a lot easier than the previous battles, dodge the attacks and combo the hell out of Rui, Hinokami is great at juggling for ridiculous combos.
QTE to finish the battle
, , mash , Timed
The next area has no battles so grab all the points and ! along the way then head to the !! as usual.
After a few cutscenes we have our first battle for chapter 5, vs the headless demon. Has a 3 combo charged attack (dodge back from) and will boost at 2/3rd and 1/3rd health launching back and forth across the arena. the last third of health it witll also start leaping into the air and slamming down.
After the cutscenes you'll be on a small linear path as Zenitsu, much like the last time you controlled him he's ponderously slow with multiple stops for a breakdown ¬,¬. Theres one memory to collect on the route after the loop just before the end, the camera actually pans to it so hard to miss.
Creepy Spider battle time, this ones an odd battle as the main target isnt on the field most of the time. Dodge away from the poison blasts and wait til he drops to the arena before laying into him a few times, the boost is easy enough to avoid, run back and forth to avoid the poison and jump away from the web shot.
Finish him off with a QTE of then .
Next area back with Tanjiro and Inosuke, more collectables along the way.
2 fights follow against the Father Spider Demon, firstly relativly normal battle with the usual boost stages, fight 2 is just Inosuke against a much bigger Father. You'll be doing minimal damage until he staggers, also boosts at 50% and 25% remaining health, Mostly just dodge away from the attacks, the massive AoE hoever can also be jumped over.
Yet another linear path with the final 2 ! rewards along before a couple of fights against Rui.
Rui dodges around the arena considerably more than anything else you'll have fought so far, several attack times to be wary of too, AoE that lasts some time, webs launched at you and spread threads.
Second battle is similar and finishes with a long QTE (doesn't have flames to go with them)
, , , ,
Final Battle will have you using Hinokami Tanjiro and is a lot easier than the previous battles, dodge the attacks and combo the hell out of Rui, Hinokami is great at juggling for ridiculous combos.
QTE to finish the battle
, , mash , Timed