Descenders
40 Achievements
1,500
100-125h
Getting Dizzy
Land a 720 double backflip
10
0.62%
How to unlock the Getting Dizzy achievement in Descenders - Definitive Guide
Play through a few tracks and make sure to pull off tricks and slides with the right thumbstick to score rep. The goal is to unlock a couple crew members that give you perks to make the trick much easier to complete.
You unlock a crew member at 1,000 rep and another at 4,000 rep which is easy to rack up in one or two levels. You get a choice between four random perks, so if you don't get good perks, just end the session and give it another go. The crew member perks you want are:
Landing Impact
Spin Speed
Optional:
Bunny Hop
In-Air Correction
Once you get the crew member perks, choose a track with a high stunt and steepness rating. Next, ride through the track until you find a suitable ramp (or hill off of the track) to get enough air to pull off the 720 backflip. As soon as you take off of a jump, hold back and either to the right or left on the right thumbstick. In relation to a compass, hold the control stick to SW or SE. Once you do the flips and spins, level out your bike and land as best you can.
May take a few attempts, but using my guidelines should make it no sweat.
Ran through 26 of my 28 lives... but i got it!
Can also be done with an old broken ass controller.
Has anyone tried this on the bouncy house on Mt. Palome or whatever its called?
Sounds complex, but rather easy to pull off with the right conditions. Begin a Career session on any world you prefer, but I suggest Highlands (or Desert if you have Career+ unlocked).
Play through a few tracks and make sure to pull off tricks and slides with the to score rep. The goal is to unlock a couple crew members that give you perks to make the trick much easier to complete.
You unlock a crew member at 1,000 rep and another at 4,000 rep which is easy to rack up in one or two levels. You get a choice between four random perks, so if you don't get good perks, just end the session and give it another go. The crew member perks you want are:
- Landing Impact
- Spin Speed
Optional:
- Bunny Hop
- In-Air Correction
Once you get the crew member perks, choose a track with a high stunt and steepness rating. Next, ride through the track until you find a suitable ramp (or hill off of the track) to get enough air to pull off the 720 backflip. As soon as you take off of a jump, hold back and either to the right or left on . In relation to a compass, hold the control stick to SW or SE. In relation to a clock, the control stick position should be held between 4 and 5, or 7 and 8 depending which direction you choose to do a 720. Once you do the flips and spins, level out your bike and land as best you can.