DEUS EX: HUMAN REVOLUTION

DEUS EX: HUMAN REVOLUTION

59 Achievements

1,250

29-35h

Xbox 360
Xbox One
Xbox Series
Log in or Register to track DEUS EX: HUMAN REVOLUTION achievements progress.
Unforeseen Consequence

Unforeseen Consequence

You convinced Zeke Sanders to let his hostage go.

15

How to unlock the Unforeseen Consequence achievement in DEUS EX: HUMAN REVOLUTION - Definitive Guide

Just to be clear this does contain spoilers. Anyhow let's proceed.

This secret Achievement is called Unforeseen Consequence.
You need to convince Zeke Sanders to let his hostage go through conversation. During Chapter 2 you will reach a cutscene with Zeke Sanders and the hostage, you need to respond to his questions etc. correctly. The choices you should chose are:

Try to free Josie
Reason
Empathize
Reason

For more information please see my video below:
51
16

18 Aug 2011 23:04

16 Comments
i did: Humble, reason, reason... I'm starting to think it's impossible to fail this, based on the solutions below.
0
0
By Yuhans on 26 Aug 2011 08:38
That could be correct i didn't have time to try all possible options
0
0
By British Legends on 26 Aug 2011 09:38
Oh, you can fail it. I've stumbled across several tries before I did mine where he took Josie out in the hall and got them both killed.
0
0
By DURDENS WRATH on 26 Aug 2011 17:15
You can fail it, this way didn't work for me, but all empathize worked.
0
0
By Calex dEUS on 29 Aug 2011 16:48
okay this didn't work for me not sure why
0
0
By English Gamerrr on 01 Sep 2011 12:30
I believe I did empathize, empathize, reason and it worked just fine.
0
0
By ChuckieJ on 23 Sep 2011 17:19
This way worked for me fine, the Empathise x3 didn't work for me.
0
0
By Mattster2k7 on 25 Sep 2011 14:01
The responses do not have the same effects for everyone, I tried reason, empathise, reason and it didn't work.
0
0
By anomalystic777 on 02 Oct 2011 10:18
Empathise, empathise, empathise worked on both my playthroughs.
0
0
By anomalystic777 on 02 Oct 2011 10:22
Ye they can both die
0
0
By Pa1ppi on 25 Oct 2011 08:33
Dang, now I wish I remembered what exactly I did... But I got it right without really trying and just did what made sense... Putting me in his shoes. I am 100% sure I did not choose the same thing all three times. Reason, Empathize, Reason sounds very familiar.
0
0
By Onza on 18 Feb 2012 23:40
The above choices did not work on the hardest difficulty, but Empathize 3 times did. I would add to your guide that the selection may not work.
0
0
By Love01082008 on 09 Jun 2014 04:38
Emphatise reasone emphatise for me today
0
0
By Sambaweb on 22 Apr 2015 22:33
Did not work for me. He took her outside and got killed.
0
0
By Kanchanaburi on 24 Feb 2017 04:21
did not work for me on the easiest difficulty
0
0
By NoobgamerValbo on 07 Aug 2018 20:48
On easy, followed solution. It worked. Nice solution.
0
0
By Boots Orion on 20 Sep 2021 01:15
View all 16 comments Show less comments
After the cutscene with Sanders:

Free Josie (or Rescue)
Select Empathize for all options

Achivement unlocks - Sanders leaves and lives to see another day (possible later game interaction). Josie saved.
38
6
10 Comments
This is the only method that worked for me. I tried two above with no results. This way popped first try. Thanks.
0
0
By wvu76 on 27 Aug 2011 23:52
letting him go helps later on.
0
0
By on 28 Aug 2011 15:07
Empathise, empathise, empathise is the only thing that worked on both of my playthroughs. You get different reactions to your responses depending on how you play the game.
0
0
By anomalystic777 on 02 Oct 2011 10:24
I'm 99% sure I did reason, empathize, reason. I'm about to reload a save and check... Maybe I'll try both solutions. I am 100% certain I DID NOT choose the same option all three times... But it seems there is more than one way that works.
0
0
By Onza on 18 Feb 2012 22:03
Wow this is still getting commented on? Posted it back in August.
0
0
By on 19 Feb 2012 01:53
Wow a year later and this is still getting commented on.
0
0
By on 30 Aug 2012 18:21
Indeed 3x Empathize, this one def. works after trying many other approaches.
0
0
By on 22 Oct 2014 23:29
I would like to add that this is still getting commented on.
0
0
By Mental Knight 5 on 25 Sep 2017 22:42
Hey, what the heck, I'll comment on this, too. Empathize x3 worked for me.
0
0
By Creepsho88 on 20 Nov 2019 04:04
I think it depends on if you save the hostages or not. When I did not, I could choose empathize three times. I actually forgot about the hostages, so I went back to save them, and when I did, the dialogue was different. I did empathize two times, then reason. I had to insult him a bit, but hey. Everyone lived.
0
0
By Fredomato on 30 Aug 2012 14:33
View all 10 comments Show less comments
This trophy is available in Chapter 2.

Without giving too many spoilers away, you will be near the end of the mission and will confront Zeke Sanders who is holding a hostage, Josie, and you must try to free her.

Zeke will ask you questions and you must choose the correct choices so he lets her go.

Choose:
Reason
Empathize
Reason

The trophy will pop during the cutscene when he leaves her and runs out of the room.
1
0

10 Aug 2015 02:24

Missable! Zeke Sanders is the terrorist leader of the Purity First group that takes over the Sarif Manufacturing Plant in the 1st Story Mission. You will encounter him near the end together with Josie Thorpe and engage him in Social Combat.

Possible Correct Answers:
Try To Free Josie, Reason, Empathize, and Reason.
Try To Free Josie, Empathize, Empathize, and Reason

This will end the mission without a fight and award you the trophy.

0
0

*Save*

At the end of the Sarif Manufacturing Plant mission, you'll come in contact with Zeke Sanders. Before you head through the double doors make sure you make a save.

You'll now be presented with a dialogue challenge. To free the hostage without any harm coming to her, you'll need to pick the right questions and answers. Below is the right choices to pick:

  • Try to Free Josie
  • Reason
  • Empathize
  • Reason

0
0
We watch the cut-scene and start a conversation with Sanders. It took me four sentences to persuade him to let the hostage go. Their order:

1. Try to release

2. Sympathize

3. Draw a conclusion

4. Draw a conclusion

PS Apparently, the “draw a conclusion” option is the main one for successfully completing the dialogue, because the first two phrases did not make Sanders doubt his actions.
15
0

25 Aug 2011 11:18

1 Comment
1. Try to release

2. Sympathize

3. Sympathize

4. Draw a conclusion
6
0
By Prezidents on 23 Mar 2013 14:56
For me, Sanderson released the hostage with this situation:

1 Try to release

2 Sympathize

3 Sympathize

4 Sympathize
1
0

23 Nov 2011 18:45