Devil May Cry 3 HD

Devil May Cry 3 HD

34 Achievements

40-50h

PS3
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Left No Stone Unturned

Left No Stone Unturned

Complete all Secret Missions with any Character.

6.3%

How to unlock the Left No Stone Unturned achievement in Devil May Cry 3 HD - Definitive Guide

The Exorcist Where is it: Third mission, 13th Avenue (door near the rubble). What to do: Destroy the demons in one minute. In the allotted time, you need to finish off about a dozen lesser demons. The enemy is weak and dies quickly. Don't try to do something incredible, use regular combinations. If you have time, then break the furniture to get red orbs.

Untouchable Location: Fifth mission, Surge of Fortunas (before riding the lift, examine the red object near the wall). What to do: Destroy the demons without taking damage. There are four Enigmas in total. But to defeat them, you need to move quickly. Very fast. Therefore, I advise you to choose the Trickster style.

Death from Above Where is it: The seventh mission, The Dark Corridor (immediately after the start of the mission, jump into the small recess). What to do: Stay in the air for 20 seconds. It's a tricky task, but it can be solved. The key to success is to jump on your opponents' heads. Unreal? It's very real. Jump up, do a double jump. You shoot your pistols all the way to slowly go down. Then you land on your head and jump up again.

Devil's Teeter-totter Where is it: Eighth mission, Leviathan's Stomach (in the cave near the pirate ship, break the boards). What to do: Take the ski lift to the top. The problem is that demons constantly jump from above and try to push you over. The platform can also collapse if too many enemies accumulate on it. What to do? Knock back monsters with a knockback attack. Or you can wait until you receive a grenade launcher and shoot at the enemy. The demons will instantly scatter in different directions.

Destroyer Where is it: Mission nine, Limestone Cavern (you need to jump up). What to do: Destroy all objects within the allotted time. 50 items in 40 seconds? No problem. Choose a fast weapon, remember what goes where. Then break it until it works. Should be available soon.

Flight of the Demon Location: Tenth mission, Subterranean Lake (when you insert the stone mask and get the neo-generator, go to the right of the statue). What to do: Collect all the balls before the time runs out. 40 balls still need to be found. Therefore, first carefully look for hiding places. Then turn into a demon and quickly collect. It might work in the normal state, but it didn’t work out for me.

Hang 10 Location: Eleventh mission, Gears of Madness (go downstairs and go to the door, find a small platform and jump up). What to do: Get to the blue ball fragment within the allotted time. Make sure to get 7-8 balls in the Devil Trigger line. When the mission starts, turn into a demon and run forward. Don't pay attention to your opponents, don't care about them. Jump on your heads. When you run out of energy, use the balls to restore it.

Tough Guys Where to find: Thirteenth mission, Spiral Staircase (note the red light instead of white - that's it). What to do: Destroy enemies. No restrictions, just another battle. Only complicated. It all depends on the skill and the chosen weapon. Better take something more powerful.

Target Practice Location: Mission fourteen, Vestibule (when you enter the room, turn around and jump up). What to do: Destroy enemies before they escape. Take a sniper rifle and pistols with you and shoot quickly, changing weapons depending on the situation. Remember, you will have to shoot quickly. If it doesn't work, come back here when you get a style that allows you to slow down time.

Guiding Light Where is it: Sixteenth mission, Waking Sun Chamber (when you destroy the ball, the wall will open - there you will find the entrance). What to do: Solve the crystal problem. As far as I understand, the arrangement of the crystals changes every time. Therefore, before you act, look carefully and think for half an hour. Mentally map out the path, then try.

On Pins And Needles Where is it: Mission Eighteen, Pitch-Black Corridor (jump up). What to do: You need to go through the corridor with spikes to the blue ball. Select the Trickster style (second level) and use the jump movement, movement key and circle. It allows you to pass through thorns without taking damage. If you have not reached the second level, you will have to suffer from jumping and dodging.

Final Ascension Location: Mission nineteen, Road To Despair (run to the big leg and go down). What to do: Get to the blue ball. To get to the ball, you will have to jump across the cubes. Acrobatics of the highest level, words cannot describe. It all depends on skill and perseverance. And don’t think that you will succeed the first time - or even the tenth.
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01 May 2012 11:35

3 Comments
I'll correct the hint a little. The first secret mission is in the Third Mission, not the second)
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By The_Jail3r on 02 May 2012 14:55
Flight of the Demon. I recommend using the Air Raid ability for Nevan in this mission. Since almost all the orbs are in the air, simply jumping and collecting them will be very difficult. And this way you can take off and calmly collect them)). There are white orbs for replenishing DT in this mission.
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By ACE on 18 May 2012 11:50
And one more thing. The 11th secret mission is in mission 17 and the last one is in 18
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By Claude on 11 Sep 2012 12:02
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Where you need to hold out for 20 seconds in the air, you don’t need to cast anything...enemies appear, we run into one of the doors, wait for them to approach you and press forward (exactly on the door) and cross...maybe at first it will break down
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15 Oct 2013 12:02