Devil May Cry 5
55 Achievements
1,270
66-88h
Worthy of Legend
Clear all missions with S rank on all difficulties except Heaven or Hell.
100
0.05%
How to unlock the Worthy of Legend achievement in Devil May Cry 5 - Definitive Guide
General tips for Each difficulty:
Make use of your checkpoints!!
If you're doing well with style or you have a no-hit run going, instead of restarting the level or checkpoint, dashboard and force quit so the last autosave was at your checkpoint and you can continue with no penalty
* This won't work on Hell and Hell
EX. Provocation: Some enemies cannot jump up to you if you are in an elevated area and you can use this to boost up your Style high and then attack as well as boost you DT gauge
Skippable fights: Not every fight needs to be fought, if there is no red barrier, it's best to avoid those fights altogether. This helps to retain your style points since the are averaged across the entire level, as well as not taking unnecessary damage
Stay in the air: Staying in the air will help you to focus on one enemy and avoid any ground attacks that may try to get you.
Camera movement: This is important! use the camera to your advantage, Enemies cannot attack you if they are not shown in your screen so it can be easier to focus on certain enemies or avoid damage (Out of sight, out of mind!)
Invincibility Frames: This game has what is called "I" frames or invincibility, and by doing a single jump, this will give you a moment of invincibility (you can literally go through attacks doing this but don't push your luck) Constantly be moving and constantly single jump!
Nero Tips:
RAGTIME, RAGTIME, RAGTIME!! I cannot express in words how useful Ragtime is for not only getting out of tricky fights/enemies but also for building style, definitely my most used devil breaker, along side the "buster arm" (Pre-order bonus) The buster arm when charged can instantly kill any enemy or it can deal a large amount of damage to a stunned boss. (between 25% - 50% depending on difficulty)
Exceed & Charge shot: it is important to constantly use exceed attacks for quicker/powerful attacks. Get in the habit of tapping during your attacks to fill it up. Your charge shot should always be ready and implemented in combos (Hold )
Make use of Nico's van: Do not be afraid to use up your devil breakers, you will constantly be doing it! So ALWAYS use the phone to call her to refill as well as using the Divinity statues
V Tips:
It's best to use Shadow autonomously ( + ) while using a combination of Griffins Blockade (Hold ) Flank attack ( + + ) and Double check ( + to + hold )
Nightmare: Should only be called out if you have either Shadow or Griffin "stalemated" to instantly revive them, or when things are getting hairy and you need a distraction. Nightmare tends to hold the aggro for you
The Book: Use this only when you feel safe/confident enough to build up so DT, or to keep nightmare in play for longer!
Auto Attack I found it very useful to switch V's attacks to "auto" by holding the for 2 seconds. During this, you can simply just press any or attack and Griffin & Shadow will do all the work for you. Just stay out of harms way! The only issue is that this will incur a .25 penalty. However, providing you never get hit for the entirety of a level, you can guarantee yourself the S rank every single time!!!
Dante Tips:
DR. Faust!!! This weapon is a godsend against tough bosses and clearing out hordes of enemies while using Red hot night (In Gunslinger, + + )
Dr Faust' Red shot attack (Hold ) is extremely powerful against bosses, I'd recommend using while in Trickster stance to move quickly if needed
Double Kalina Ann: Use the Mega Cascade ability (While in Gunslinger, + + Hold for longer attack) for this to help build up your DT and some style, especially useful in helping fill your Sin DT gauge.
Sin DT gauge: This should be used incase of an emergency or to eliminate tough enemies like Fury, Nobody, or Hell Judecca, I would use only two attacks, 1st The Luce ( Hold ) and 2nd Demolition (Hold )
Royal Guard: This is useful to not only build up your DT but also to increase your style rank to SSS so that way your combos will start off with a lot of points
If you see anything you can add let me know and I'll improve the guide! I'll do my best to add boss strategies too to help with some of those harder difficulties!
I know Mission 18 tends to be one of the harder ones, here is a strategy that can work on any difficulty to get an S rank, the video was done on DMD difficulty to showcase its effectiveness
Mission 12 was also another tricky one, but there are many skippable fights and a good Dr. Faust strategy to use here again. This is also on DMD to show that it works well
Timestamp
Mission 10 - 00:29
Mission 11 - 09:21
Mission 12 - 18:41
Mission 16 - 24:47
Mission 17 - 30:48
Mission 18 - 32:51
Mission 19 - 38:15
Getting S rank with V is very simple all you have to do is make sure you take no damage and you are guaranteed an S rank at the end with this method. The other thing you need to do for this is just turn on auto-assist and just start pressing his attack buttons. You can make it even simpler on your thumbs by mapping Griffon and Shadow attacks to trigger buttons and then you just press while reading your book to get DT up faster. If Griffon or Shadow go down at any point just activate your DT they will come back up straight away.
For normal fights I would suggest powering up Griffon and Shadow with DT to make the fight go quicker. However, if you are about to face a difficult/ annoying enemy save your DT to instant revive if one goes down especially for boss fights.
The penalty you would take from using auto-assist would get negated by the x2.00 No damage and x1.20 No continue.This can be done for any mode
Explanation and 1st example on Dante Must Die - 00:00
Ranking Results from this method - 16:13
2nd example on HELL AND HELL - 16:53
This is the hardest trophy in the game and you'll be going for the above trophy Hell of a Hunter as well. This will test your patience and you must have some skill to survive without using continues. All difficulties must be cleared with a S rank. The best way to get this trophy is to clear every mission with no damage. You'll receive a S rank 90% of the time. Even though you don't have enough stylish points, the bonuses you receive will determine your overall score. Another way is to get really good at reaching high stylish rating SSS during fights. I will provide combos/inputs below that will help get you in the S rating easily. As long as you remain above S rank requirement, you can die at least twice so when you clear stage you'll still receive that S rank.
Bonus and Penalties:
Using Super Costumes - x0.2 = Taking 80% of your score from you which means no S rank.
Using Auto Assist - x0.8 = Taking 20% of your score from you. You can still get a S Rank but under harsh conditions.
Using checkpoints - void = Nothing happens but you'll receive no bonus. S rank is still possible
Using checkpoints x3 - x0.5 = Takes 50% of score from you which means no S rank. Don't use checkpoints more than twice.
Using Gold and Red Orbs = You'll be penalized by how many you use. The more you use the greater the penalty.
Using No continues + x1.2 = This will add 20% more bonus to your score. This should be your goal for every mission cleared.
No Damage + x2.0 = This will double your score likely resulting in a S-Rank.
S Rank Requirements (stylish points) for each difficulty:
Human - 4,000
Devil Hunter - 5,000
Son Of Sparda - 5,500
Dante Must Die - 6,000
Heaven And Hell - 1,500
Hell And Hell - 5,500
S Rated Combo (Nero) Hard
Charge Blue Rose while performing. Red Queen Combo C (don't finish last hit) + Lift enemy + 2 hit aerial combo + Calibur + Snatch + Devil Bringer/Buster + Shoot LVL.3 Charged Shot Blue Rose + Snatch again + Enemy Step + Air Taunt. Enemy should explode. Snatch again + Shuffle + Snatch + Calibur + Snatch + Devil Buster.
break break or + (In air) + (release hold on shoot button) break taunt break +
You can change it up to whatever you prefer. Also, exceed while you do this for more stylish points added.
S Rated Combo (Dante) Easy-Medium
Weapon: Balrog + Dr. Faust. Use Faust Weapon's: Man In The Red move while performing combos. (Blow mode) attack all the way to Ignition 3. Switch Mode to (Kick Mode) and attack with Kick Combo A or B. Switch Back to (Blow mode) and use Flying Dragon for the finish.
+ ... (5x) + ... (3x) ... +
S Rated Combo (V) Easy
In Auto-Assist mode, spam and
If Nightmare is out, your rating will increase much quicker.
For Dante Must Die S ranks, see the following link:
Dante Must Die S Rank Guide
For Hell and Hell mode S ranks, see the following videos:
V Hell And Hell No Damage S Rank Walkthrough
Dante Hell And Hell No Damage S Rank Walkthrough
Nero Hell And Hell S Rank Walkthrough
All Character S Rated Combo Footage
- First, and obviously, the endless Hell Trigger will have to be disabled. The penalty will be x0.20 of the maximum possible score, and this automatically sends S-rank to hell.
- One of the best ways to get the coveted S-ki on the results screen is to not receive damage at all. For each mission in total, you are awarded a x3.20 bonus to your score (the “no damage” and “no deaths” bonuses are x2.0 and x1.20, respectively). You don’t have to bother with fights and don’t get a style for fights at all, you are still guaranteed to get an S-rank for the mission because of the x3.20 bonus.
- Using an auto combo also takes 20% off your score, and overall won't help you much, so don't try too hard with it.
- Another recommendation when playing as Nero is to use Ragtime Scourges. Before the mission, we fill all 8 slots with Ragtimes; when they explode, they greatly slow down everyone around for a couple of seconds.
If you spend golden spheres on HAH difficulty, then it is impossible to achieve rank S, because the multiplier becomes 0.5
In general, everything is relatively simple:
For Nero, I recommend keeping your distance from enemies when possible and using firearms more actively. The prosthesis should be used almost always and everywhere Gerbera (it helps to quickly dodge any attacks). There is one exception - the 8th mission. There is Fury there, Ragtime is effective against them. It is better to exclude Jump Cancel from your arsenal, because... This tactic is extremely risky and requires great skill in character control.
For V, I recommend turning on auto mode. All that is required of you is to avoid contact with enemies, the beasts will do the rest. Yes, there is a penalty for using it when calculating points, but V generates enough points for the mission that this penalty cannot interfere with S-rank. Just remember to turn off auto mode when switching to missions of other characters.
For Dante, I recommend using Dr Faust 95% of the time. The main thing is to stock up on red orbs - it will take a huge amount of them to complete Dante’s missions.
In this playlist I go through all the S-rank missions in Hell and Hell mode. Here you can clearly see the application of the tactics described above for all characters.