Disney Universe
40 Achievements
1,000
25-30h
Champion of the Universe
Got a Gold Grade for all worlds.
90
How to unlock the Champion of the Universe achievement in Disney Universe - Definitive Guide
According to the formula, the contribution from enemies and gold maxes out at 85 and 1800 respectively. As suggested by Tyrantus / GeeksDontLie, several stages have infinitely spawning enemies if you hold off on defeating the final boss. That was the case with all Pirate stages.
Enemies also continue to spawn at the end of Wall-E Abandoned Earth if you don't free the guest. Just walk back to the left and you'll find them. At the end of Wall-E Axiom Belowdecks, you can open the airlock on the far left and new enemies will spawn (stand at the bottom of the screen so you don't get sucked out).
With these tricks I only needed a 3rd try at PotC Queen Anne's Revenge (because I didn't use the infinite spawn the first two times) and Aladdin Cave of Wonders (because I missed the 3rd blue star my first two times through). As far as I know, there isn't an infinite spawn at the end of Cave of Wonders, so you may need to get lucky with the challenge trophies, make sure to get the 3rd blue star, and try to pick up gold while running from the lava.
If there are other good infinite spawns, please comment and I will add them, with credit.
Also, I'd like to say that it's easier when going solo. On coop the upgrades follow you, as there are the 'evil upgrades' that make things harder. And there's no friendly fire :P
It appears that the grades stack too for example:
I only got a bronze 1st time I played PotC Queen Anne's Revenge even with the formula showing i had 100%
The second time I played PotC Queen Anne's Revenge the formula was only about 75-80% completion which is about a silver grade.
The silver and the bronze added together to make a gold at the end of the level.
So the second part of getting gold is SILVER + BRONZE = GOLD
and vice versa
This will be obtained on your second playthrough. Grades are based on how many enemies you've defeated, how many coins you collected, the number of HEX challenges you completed, stars you collected and number of respawns. I believe freeing the second Guest affects this grade as well as I have beaten a world on my first playthrough with no deaths and got everything and I still ended up with a Silver Grade. Doing the above must be done in every world at every location for the trophy to pop.
You are more than likely to get this on your second play through of each location. Grades are based upon the enemies you’ve defeated, coins and stars collected, and challenges completed. (Respawns do not count.) It combines both of your playthroughs together to give you an overall score. It can also give you a gold ranking when you're looking at the location, even though you only scored a silver or bronze in the level.
Do this in every world and the achievement is yours.
collect 1600 gold = 40%; plus another 200 gold = 45% (no more)
defeat 70 enemies = 30%; plus 15 more enemies = 35% (no more)
slot machine winnings in one mini-game = 5%
blue star = 5% each
Thus, for the maximum level you can score 110%. You can die more than 3-4 times, but the main thing is to have time to collect the gold that will fall out of you in case of death, which, unfortunately, is not always possible (((And of course you must have collected all the collectibles on the level.
This will make it easier for you to track the possibility of receiving a medal before the end of the level)))