Divinity: Original Sin 2 - Definitive Edition

Divinity: Original Sin 2 - Definitive Edition

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The Weird Sister

The Weird Sister

Kill Radeka

43.3%

How to unlock the The Weird Sister achievement in Divinity: Original Sin 2 - Definitive Edition - Definitive Guide

In the very eastern section of the Marshes, there will be a frozen, chilled section with a bound dragon in the middle. Technically, speaking to him is unnecessary for this achievement but I recommend it for the conversation and the quest related to Radeka. Break the bone totems binding him to enable dialogue and agree to his request.

The dragon will send you southeast into a cave. Doesn't matter how you do it, just kill Radeka. You can chat first or get the drop on her. Either way, when combat starts, multiple adds will spawn. Funnel them down the center of the area with your melee and place your ranged above them on the natural ridge.

Word of warning: she can cast Charm and Shackles of Pain, so lock her down with status effects asap. You may also want to keep in mind that her and the bug units have abilities similar to Tactical Retreat and have high mobility.
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04 Sep 2018 17:47

3 Comments
Only thing I would add is that the fight does not stop after killing her. Must kill all spawned enemies too. So be ready for a rather extended fight even after finishing her. Achievement pops after killing her - had not even talked to the dragon beforehand.
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By dingleingus on 23 Sep 2018 03:49
I got the achievement for killing her but then died to all the mobs.....so reloaded and cheesed it.

Managed to kite all the mobs back to where the traps are (near entrance), meanwhile Radeka got stuck and didnt follow.

If you shoot the poison trap with fire, it continually explodes, and the zombie enemies walk through it, if a zombie is in the poison, just wait while its your characters turn, they will keep taking damage and die.

Then I just had to take out the flying enemies as they seemed smart enough to avoid the poison/fire....... once they were dead I was free to go back and kill Radeka on her own which is easy.

Hope this helps someone. I'm not sure I could have managed this fight normally.
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By F1 Viking on 16 Apr 2020 09:14
I moved 3 of my party up on the front left ledge and teleported my bait character back to them when combat started. There are quite a few enemies, but you can win some time by forcing them to get to you.

Also, before combat, Radeka was facing to the left side of the chamber and made it very easy to sneak up on her to pickpocket/ambush. You might wanna steal that from her and put it into a empty potion bottle for a
*** Spoiler - click to reveal ***
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By The PaJay on 11 Oct 2018 07:05
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Attention! This hint is part of the Guide to completing the "Valor" difficulty level .
In this battle, you must destroy most of the enemies remotely. Because any injury to an enemy near you will cause cursed blood, which, in the absence of physical armor, will lead to “Corruption”. In principle, with the skills that you have, this task will not be difficult.
Put the teleportation glove on Sebilla.

Boss Witch Radek.
The battle!
On the first turn, Ifan, use the “Tactical Retreat” skill to take him back and to the very top (to the place from where you came). Place the totem on the hill on the right (there is also a carrion beetle there) and immediately “Inspire”. As the main character, go to Ifan (as far as you can). Fein, go back there. Sebille, use "Flesh Sacrifice" and go to the others. Attention! When you move away from her, there should be no red triangle on the "Blaming Daggers" skill in the lower right corner. "Burning Daggers", use on the two corpses that are closest to you and on the carrion beetle that is on the left side of you.
Second move. Ifan, call Incarnate and place him in the fire (in the place where the left corpse stood). Apply "Power Saturation" to it. "Arrow from Heaven" at the corpse that is closest to you. Using Incarnatus (without moving from the spot), detonate a “Fireball” on a group of enemies that are next to him. And then immediately, use Tornado. The main character, "Impale" on the same group of enemies. Make sure that Incarnate does not fall into the area of ​​this skill. "Stone Strike" on the same enemies. Fain, "Teleport, throw the corpse that is next to you. Into the damned fire and as far as possible. "Electric discharge" on the carrion beetle that is below. Sebilloy use "Mosquito Swarm" on the same beetle and "Ricocheting Shield" on the corpse that you threw away from yourself.
Third move. I am giving only general provisions of the battle. On this turn, you will only have Radek and two carrion beetles left. And from now on, your task is as follows. Direct Incarnate to Radek herself and, on Sebilla’s move, use the glove of teleportation to throw Radek to you.
You deal with Radek only with physical attacks, but don’t forget about the two carrion beetles. As soon as Radek has no physical armor, turn her into a chicken. All.
After the battle you receive this trophy.
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25 May 2019 16:30

Radek is located in a cave, near the altar of wanderings "The Sounding Swamps - Dragon Beach", x: 590 y: 99.
Radek herself is level 6 and does not pose any particular difficulties if you come at level 7, but the battle can drag on due to the volume of enemies she summons, which can cause trouble on the Valor difficulty level. So, at the very beginning of the battle, she summons about 3 dead men, 3 long-range beetles and one named NPC, whom she previously killed. Almost all of them inflict damage, disease and bleeding with their attacks. I advise you to kill the beetles first, as they constantly rush from the edge of the arena to the other, causing a huge amount of magical damage.
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29 Sep 2018 01:20