Dragon Age: Origins
76 Achievements
1,750
75-104h
Amaranthine's Last Hope
Saved the city of Amaranthine Details for this achievement will be revealed once unlocked
25
How to unlock the Amaranthine's Last Hope achievement in Dragon Age: Origins - Definitive Guide
1.) Assembe the men. We're going to war.
2.) There are some things i must take care of first.
If you choose the second option you are free to return to your game. If you select the first then you are tied in to finishing the game. When you choose option one you have the choice of choosing your end-game party and then it's off to Amaranthine.
When you arive you will fight a bunch of darkspawn and some grubs. Kill them and the city's defenders will start a conversation with you. As this is happening a talking darkspawn representing The Architecht will approach and inform you that The Mother's forces are marching on the Vigil. This is where your choice affects the achievement. Again you have 2 choices:
1.) So be it. destroy the city.
2.) I'm not giving up on Amaranthine.
Choose the second option and you will stay to fight in the city. Your first task is to clear the streets of darkspawn and save the friendly soldiers. When this is done you will fall back to the chantry to rest and then assault the Inn, killing a darkspawn general inside. When done here follow the Smuglers route to the cove beneath the city and kill a second general. Leave via the other opening on to the area outside the city walls and dispatch the third general and the Armoured Ogre Alpha and then the achievement is yours.
EDIT: This helped me pass the glitch. I found it on Gamespot.
"The Animated Dead in Amaranthine is Frozen. I found a way to avoid this tactical error. Instead of going to the side of the stairs first, Run to the top of the stairs. There you will be stopped by a barrier. Then run back down the stairs. Make sure all darkspawn are dead. Next, go to the side of the stairs. Finish off any remaining darkspawn. Once this has been done, the barrier will be broken. CRITICAL: Head up the stairs and kill the Hurlock Emissary FIRST!! He is the one who summons the Animated Dead. Hope this helps you on your Quest. Have fun"
Note: If you don't want to play through Awakening a second time, make an extra save after completing the third story quest.
After the third story quest is completed, Amaranthine will be attacked. Head there and you'll be given a choice to make, continue saving Amaranthine or save Vigil's Keep. Choose to save Amaranthine. Fight through the city saving the city's guards. After all are saved, head into the Chantry until you're told that the Darkspawn are attacking again. Go to the Crown & Lion Inn and fight the Darkspawn. Go through the secret door in the back into the Smuggler's Cove and continue the fight. Return to the surface to face another Darkspawn general and a new opponent, the Armored Alpha Ogre. Both are just beefed up versions of their previous versions.
Note: If you don't want to play through Awakening a second time, make an extra save after completing the third story quest.
After the third story quest is completed, Amaranthine will be attacked. Head there and you'll be given a choice to make, continue saving Amaranthine or save Vigil's Keep. Choose to save Amaranthine. Fight through the city saving the city's guards. After all are saved, head into the Chantry until you're told that the Darkspawn are attacking again. Go to the Crown & Lion Inn and fight the Darkspawn. Go through the secret door in the back into the Smuggler's Cove and continue the fight. Return to the surface to face another Darkspawn general and a new opponent, the Armored Alpha Ogre. Both are just beefed up versions of their previous versions.
If you leave Amaranthine and return to the Vigil Tower, you will receive the “ Keeper of the Vigil / Guardian of the Vigil Tower ” achievement.