Dragon Age: The Veilguard
52 Achievements
The Ones That Last
Beat the odds and walked into the sunset. Details for this achievement will be revealed once unlocked
10.9%
How to unlock the The Ones That Last achievement in Dragon Age: The Veilguard - Definitive Guide
**MISSABLE**
‘The Ones That Last’ achievement is a bit of a confusing one. Naturally you’d assume that you need to finish all companion quests to make all your companions “Heroes of the Veilguard,” while simultaneously getting all factions to level 3 to save everyone.
However, for us, we managed to unlock this by getting all factions to level 3 except the Shadow Dragons (as we decided to save Treviso and not Minrathous, which locked us out of the Minrathous’ faction merchant and we were stuck at level 2 after completing every side quest). Quite why it worked for us, we’re not sure? Maybe because our background was the Shadow Dragons of Minrathous. Who knows?!
That said, while we did save everyone, we had to go back and get the The Soul of a City (15G) achievement separately. So, if you don’t want to do that, choose to save Minrathous and you’ll be able to get everything in one run.
So, first things first, in order to max out the 6 factions, you’re going to want to do all the side missions and companion quests as they pop up. There’ll also be a load of main quests that boost faction reputation as well.
On top of that, you can sell valuable items to the faction merchants of each faction as well. That is, everyone except the Shadow Dragons (Minrathous) or Antivan Crows (Treviso) - depending on who you left to protect themselves. However, if you concentrate on one of those early by selling valuables to them, before the end of chapter 6, it really doesn't matter who you choose. Just make sure the one place you’re ignoring has 2 stars at least by the end of chapter 6.
Other than the level 3 faction ranks, you also need to fully complete each of your companions’ until they reach Hero of the Veilguard status.
Then, after you’ve done all that, it’s a matter of making the following decisions.
Chapter 6 Decision
- While you can choose to save either Minrathous or Treviso and still get this achievement, the chances are you won’t get the The Soul of a City (15G) achievement (for 3-staring Minrathous) if you do choose to save Treviso (unless you’ve sold a lot valuables to the Shadow Dragons’ merchant before this major decision).. Regardless, prepare a back-up save here in case things go south.
Chapter 11 Decision
- It doesn’t really matter who you end up choosing in chapter 11, between Harding and Davrin, because whoever you pick eventually dies, but it does not affect this achievement.
Chapter 12 Decision
- You’ll have to choose between Bellara and Neve here, and whoever you choose will get kidnapped. Fear not, though, you’ll save them later on in the game as it’s part of the story.
Chapter 13 Decision
- Send Emmrich to protect the Veil Jumpers while they unravel the wards.
- Send Lucanis to take down the Venatori commander with the Antivan Crows and Lords of Fortune.
- Send Taash to take on the Juggernaut with the Grey Wardens and the Mourn Watch.
- Take Neve and Davrin/Harding with you as party members.
- Then, finally, choose to leave Davrin at the Divine Manor to stay on the frontline.
Chapter 14 Decision
When you are face to face with Solas, make the following choices:
- “You don’t have to do this” - Which uses Myrthal to try and persuade Solas to not collapse the Veil (this becomes available when you’ve completed “The Regrets of the Dread King” side quest).
- “Then do this the right way”