Dune: Spice Wars

Dune: Spice Wars

26 Achievements

1,000

20-25h

PC
Xbox Series
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Savage

Savage

Win a game in solo play without researching any development.

100

0.14%

How to unlock the Savage achievement in Dune: Spice Wars - Definitive Guide

Play the smugglers dual against house corrino on easy.

Councilors
Lingar Bewt ( cheaper Annex )
Bannerjee ( free Authority from pillaging )

Buy choam market when able was at 45% of the market. For money flow.
Stay at 50% choam/stockpile and capture everything when able to.
Put an agent in arrakis for Authority growth.

Place down a watertrap in every town.
Capture as many special districts as possible and you should win though Choam or hegemony. Have 22 (6 special districts ) total to reach 25,000 hegemony or make every spice contract for points.
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01 Feb 2023 13:50

4 Comments
I did this alongside the "No Offense" achievement, I think it's also faster than hegemony or choam victory. It's 20min game time but I had to load a previous save because I lost a few units.
I played Atreides on a small kanly duel with easy CPU, peacefully annexed a village next to the enemy main base, trained 3 troopers and 6 heavy assault, shuttled them to the village.

Then the strat is to tank the main base with one trooper while the heavies shoot at the main base. While one trooper is tanking the other 2 need to be healing at the village and you cycle the troopers. Keep the troopers and heavies separated to avoid AOE damage on the heavies, they shouldn't have to take any shot in the whole process.
The opponent will reinforce units one by one which are easy to take down.

At some point the heavies will run out of supplies, I used the supply drop operation to make them last a bit longer but after that I had to retreat to the village, main base was 50%. This is a bit of a problem because the opponent will take the opportunity to build a bit of an army so I struggled to take it back but it ended up working.
I think a better strategy would be to cycle 3 heavies to get their supplies back while still maintaining control of the enemy base.
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By zilliq on 21 Mar 2024 22:56
I did this with Harkonnen. I disabled all other victory conditions besides Hegemony. I turtled my way through the map. If the vilage had a resource available (Spice/Plastcrete/Rare) I would build that, then water, then the military building that adds to recruitment speed.

I had to add listening posts to gain influence to break the truce without suffering consequences.

Great guide! Just wanted to add my two cents.
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By BobWings on 05 Dec 2023 23:18
A bit random but I unlocked it this way: played as always on easiest settings, capturing villages one by one with focus on spice plants (got 3 of 5, worked on the 4th). And in one of the votes I saw something like "abandon the village and you will get 10k". So I sold few of villages and then bought market shares again and again. Once I got 50% I won the match and three achievements - no development, 50% shares and my final faction win.

I think it might be quicker than turtlematch on insane difficulty. But turtle strategy works, and this is random.
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By Brunatnick on 10 Jun 2024 21:58
I played Smugglers vs Ecaz. I quickly took the polar center first, and then expanded next to them. I got their 2nd spice field and I tried to keep them from taking new areas if I could. If I couldn't, I would try to liberate them. I played with only Domination, Hegemony, and Political on, because I didn't know the mechanics for stopping Assassination attempts and Econ win is too hard to play catch up if they get ahead of you.

I wouldn't play against Harkonnen because they seem to be tough military and I wouldn't do Corrino because when they drop their second base it limits your expansion and give them a big advantage if you don't destroy it.
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By A1337Haxor on 23 Feb 2024 08:02
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