Dungeon Defenders
12 Achievements
200
80-100h
Master Banker
Stored 15,000,000 Mana in your Mana Bank
10
How to unlock the Master Banker achievement in Dungeon Defenders - Definitive Guide
Easiest way to grab this is to take your highest level and do Alchemy Labs on Insane, take a second controller and bring a Squire into the game (unless your high level is a Squire, or you can try two Squires and try for two Rapiers) BEFORE the boss/final wave.
Easiest setup is placing Bowling Ball Turrets and Bouncer Blockades near the stairs, most enemies won't even hit the Bouncers if you have a strong Tower build, and putting some slicer blockades behind the odd potion making machine near the chest spawn, this'll take care of most enemies quickly .
Beware the Exploding enemies and Necromancers, they can become a pain if not dealt with quickly.
Upon the Demon Lords death, the Squire will receive a weapon called Malificars Rapier. If it has the poison damage of at least 230 - 250 and at least 22 upgrade slots, invest all into the poison (will cost about 2.5 mill). You'll end up getting at least 6million when you sell it.
I had one that was 256 poison (was around 9k after fully maxed) and 28 slots and is worth a little over 9million. If you're having trouble getting 2.5m, try playing Ramparts on Insane, I've received Godly items from the chests and they sell for quite a lot.
Credit to SmorgasBorgnine and ME INC: If you're lucky enough to get a Rapier with 300 poison, you can potentially earn more than 10 million from it.
Let me know how much you get and I'll update this.
Two methods:
1. A way to do it (near constantly for upgrades) is beat Summit on Insane difficulty to acquire your Animus pet. If it has roughly 26+ upgrade levels, upgrade it's projectile speed and ONLY its projectile speed. PS levels faster than any other stat, and will reach the hundreds of thousands...and after you upgrade the pet, will be worth more than 15mil. Then simply sell it.
2. A Good way to earn mana fast is Mageus Quarters on hard or insane survival. Squire is better for this. Place 1 bowling ball tower on the left and center stairwells up to the crystal, and a bouncer on the right. This should take care of wave one.
Next, set up all stairs up to the crystal to have a bouncer in front of 2 bowling towers, you should be able to do this by now, but it may take another round if you are a lower level.
Now place 2 harpoon towers between the left and center stairs on the edge to cover the birds.
Place 2 more harpoons on the edge between the center and right stairs. I also like putting a slicer right in front of the crystal to be safe. Upgrade whatever you want, and let it go.
Monsters will drop Mana when they are killed, and Bosses drop much more Mana when they are defeated. Any items that are dropped on the floor during the previous wave will be converted into Mana and stored in your Mana Bank automatically when you start the next Combat Phase or return to the Tavern.
Mana is required for building and repairing Defenses, using Hero Abilities, and for upgrading weapons and armor. Your Mana Bank can only hold a maximum limit of 15,000,000 Mana.
Once you have a Level 70 Squire, here's an easy way to earn Mana very quickly.
1. Play Alchemical Laboratory Campaign Level on Insane
2. Defeat the Boss, who will award you Malificar's Rapier and a random piece of Armor.
3. Check the Malificar's Rapier to see if it has the following: at least 160 points in Poision Elemental Damage and at least 21 Upgrade Levels
4. You will need at least 2.5 million mana as a "capital investment". Upgrade the Malificar's Rapier's Poison Elemental Damage up to the maximum you can go. Typically it goes up around 15-20% every level and it capped at a max of 455 points per upgrade.
5. The value of the weapon will raise exponentially according to the Elemental Damage stat. Its value will vary between 4million to 10million depending on its initial stats. Sell it to the Bank for a profit.
6. Repeat the above steps to gain as much mana as you need.