Escape Academy (JP)
41 Achievements
3-4h
PS4
School Sleuth
Escape "The Confrontation." Details for this achievement will be revealed once unlocked
55.0%
How to unlock the School Sleuth achievement in Escape Academy - Definitive Guide
Not much to it after you solve EEL's Battery Lock
Follow Major Poopy's solution:
The order to move power is as follows:
Left to Center
Right to Left
Center to Right
Right to Left
Left to Center
Right to Left
Center to Right
Go in, Unplug EEL from the wall, Grab the KEYCARD in his hand, Use KEYCARD on the wall panel by the fireplace and thats the end of the level.
Follow Major Poopy's solution:
The order to move power is as follows:
Left to Center
Right to Left
Center to Right
Right to Left
Left to Center
Right to Left
Center to Right
Go in, Unplug EEL from the wall, Grab the KEYCARD in his hand, Use KEYCARD on the wall panel by the fireplace and thats the end of the level.
2 Comments
Seems to be glitchy. I’ve completed the game but this achievement and another level one hasn’t unlocked for me.
By Lord RoAlJo on 10 Jan 2024 07:18
Was so busy thinking that I should know this from Die Hard with a Vengeance that I couldn’t get past it. Thanks for being my Bruce Willis.
By The Last Rascal on 06 Apr 2024 05:30
This is story related and cannot be missed.
This escape room unlocks once you have completed ‘Where There’s Smoke’ and ‘Tea ‘N Tea’. In the upper-middle (12 o’clock) position of the map, click on ‘The Headmaster’s Office’. There is no time limit for this escape room.
When you start, you are facing the desk. For reference, there is a newspaper (#12) in the waste basket to the right of the desk in case you still need it.
Turn right and walk towards the green glowing wall. This is the Eel’s battery lock. To unlock Dead-Volt (50G), you need to solve it in under 10 moves (9 or less). Below is an image with what buttons need to be pressed. I’ve assigned each button a number, so press them in the 7-digit sequence at the bottom of the image to unlock the door and the achievement.
After the short cutscene, turn around and unplug the cable connected to the wall. Next, walk over to Eel and pick up the Strange Keycard from his left hand. Turn around and you will see a panel on the wall to the left of the fireplace. Insert the keycard into the slot and the fireplace will open, unlocking this achievement.
Refer to You've Escaped! (100G) for a 100% walkthrough video.
This escape room unlocks once you have completed ‘Where There’s Smoke’ and ‘Tea ‘N Tea’. In the upper-middle (12 o’clock) position of the map, click on ‘The Headmaster’s Office’. There is no time limit for this escape room.
When you start, you are facing the desk. For reference, there is a newspaper (#12) in the waste basket to the right of the desk in case you still need it.
Turn right and walk towards the green glowing wall. This is the Eel’s battery lock. To unlock Dead-Volt (50G), you need to solve it in under 10 moves (9 or less). Below is an image with what buttons need to be pressed. I’ve assigned each button a number, so press them in the 7-digit sequence at the bottom of the image to unlock the door and the achievement.
After the short cutscene, turn around and unplug the cable connected to the wall. Next, walk over to Eel and pick up the Strange Keycard from his left hand. Turn around and you will see a panel on the wall to the left of the fireplace. Insert the keycard into the slot and the fireplace will open, unlocking this achievement.
Refer to You've Escaped! (100G) for a 100% walkthrough video.