EVERSPACE
33 Achievements
1,500
65-80h
PC
Xbox One
Xbox Series
Enhanced Victory
Finish a run having both the Predetermination and Sensory Overload enhancements equipped.
25
0.13%
How to unlock the Enhanced Victory achievement in EVERSPACE - Definitive Guide
Actually doing this achievement is not very hard, however you will need to play for a while to make sure you get the Predetermination glyph and the Sensory Overload subroutine.
Predetermination will make it so the G&B and Okkar are automatically hostile to each other, however it forces you to travel in a straight line on the star map with no other choices in the path.
Sensory Overload gives infinite sensor range, however removes the ability to see shields and health of enemies.
Predetermination will make it so the G&B and Okkar are automatically hostile to each other, however it forces you to travel in a straight line on the star map with no other choices in the path.
Sensory Overload gives infinite sensor range, however removes the ability to see shields and health of enemies.
Apply the Predetermination glyph and Sensory Overload subroutine at the start of a run and make it through all sectors. You will be unable to choose your pathway through the sectors, G&B will attack each other regularly and you will not be able to see the shield and hull hitpoints of enemies. Quite a simple challenge, just go where you're told, assist G&B and keeping hitting enemies with a high shield DPS and high hull DPS weapon.
This guide was translated automatically.
We just get to the laboratory with these enhancements.
“Predestination” is a glyph thanks to which the GEB and Okar will fight (fly in the ointment - you won’t be able to choose where to jump), “Sensor overload” is a subroutine that allows you to see all resources and enemies in the area (minus - enemies have no HP and shield indicators).
For tips on finding them, see the tips for trophies: Mr. Ancient and Mr. Robot.
“Predestination” is a glyph thanks to which the GEB and Okar will fight (fly in the ointment - you won’t be able to choose where to jump), “Sensor overload” is a subroutine that allows you to see all resources and enemies in the area (minus - enemies have no HP and shield indicators).
For tips on finding them, see the tips for trophies: Mr. Ancient and Mr. Robot.