F.E.A.R. 3
50 Achievements
1,000
20-25h
Xbox 360
Xbox One
Xbox Series
Hanging 20
Complete wave 20 in Contractions
20
How to unlock the Hanging 20 achievement in F.E.A.R. 3 - Definitive Guide
I did this on the map "Mechanized Invasion" by myself with two controllers on RECRUIT DIFFICULTY. The reasoning behind two controllers is because a dummy player is good to focus some enemy fire on, so you're no overwhelmed by other enemies while trying to take out a more powerful enemy.
What you want to do, is IMMEDIATELY after the game starts, send Controller one (You) out and into the mech under the bridge across from the water creek thing. Get him into the mech and then head over to the mobile home to the northeast from where the mech was.
The dummy controller needs to pick up a weapon crate and get ANY weapon equipped. After re-equipping the dummy, position him in between two walls near the mobile home, it's a tight space near a stairway right next to the mobile home. (The stairway is on one side, the mobile home is on the other, and the space you need to sit in is in between the two.) Go into crouch and face the opening.
Now what I did was just completed every wave in the mech. Things to watch out for:
Wave 4 is your first fight with a mech of your same stature. Really all you need to do with ANY mech, is spam rockets till they overheat, then spam laser till it overheats, then switch back to rockets, (USE THE HOUSES FOR COVER AND RUN AWAY IF YOU TAKE TOO MUCH DAMAGE)
Wave 10 has you fighting a larger mech and a smaller mech, take the bigger mech first, as he is stronger and will destroy you faster. If you can, try to seperate the two mechs from each other by running to a safe area, and waiting for one to follow you.
Waves 11 - 18 are pretty simplistic, just you killing a bunch of weak enemies. However, wave 18 introduces the large teleporter guy with the bolt gun. Take him out first instead of focusing on the little monkey monsters and smaller soldiers. These smaller enemies barely damage you, so it's best to destroy the larger opposition first.
Wave 19 can be difficult. The first time I tried this I died on this wave, because I was in a rush to finish and get the achievement. What makes this wave SO DIFFICULT is that it pits you against two enemies, Rocketeers, and the monkey creatures. FOCUS ALL FIRE POWER ON THE ROCKETEERS, the monkey creatures CANNOT harm you much at all while in the mech.
The Final wave, Wave 20, pits you against several large bolt caster guys (4 or 5), a bunch of the monkey creatures, and one LARGE mech that actually sits on top of one of the bridges. For this wave, focus on killing the bolt casters, and the monkey's first, you can do this UNDER the bridge where the mech spawns, and it cannot even touch you, as it cannot get down from that point. After that, creep out a little till you can see a shoulder or arm of the mech and fire away at it until it's dead, as it won't be able to fire back.
After that, you'll get the achievement.
Other tips:
- At any time your dummy is being attacked, RESCUE HIM. He's vital in case you get downed somehow. (See tip 2)
- AVOID ALMA AT ALL COSTS. Looking at her will either blind you or distort your vision, shooting her will either knock you out of the mech with very low health, or knock you out of the mech and teleport you to another side completely defenseless. During deep fog waves, Alma can be identified as the bright red light seen from a distance.
- If you do get knocked out of the mech, just keep holding X at the front till you get back in. You cannot be damaged as you're climbing into and out of the mech.
- Think before you shoot. The biggest problem with Alma, is that she LOVES to teleport right in front of your fire. ALWAYS make sure she's not in front of you before firing at your enemy.
This video I've made shows you the basic setup to get this by yourself with two controllers:
What you want to do, is IMMEDIATELY after the game starts, send Controller one (You) out and into the mech under the bridge across from the water creek thing. Get him into the mech and then head over to the mobile home to the northeast from where the mech was.
The dummy controller needs to pick up a weapon crate and get ANY weapon equipped. After re-equipping the dummy, position him in between two walls near the mobile home, it's a tight space near a stairway right next to the mobile home. (The stairway is on one side, the mobile home is on the other, and the space you need to sit in is in between the two.) Go into crouch and face the opening.
Now what I did was just completed every wave in the mech. Things to watch out for:
Wave 4 is your first fight with a mech of your same stature. Really all you need to do with ANY mech, is spam rockets till they overheat, then spam laser till it overheats, then switch back to rockets, (USE THE HOUSES FOR COVER AND RUN AWAY IF YOU TAKE TOO MUCH DAMAGE)
Wave 10 has you fighting a larger mech and a smaller mech, take the bigger mech first, as he is stronger and will destroy you faster. If you can, try to seperate the two mechs from each other by running to a safe area, and waiting for one to follow you.
Waves 11 - 18 are pretty simplistic, just you killing a bunch of weak enemies. However, wave 18 introduces the large teleporter guy with the bolt gun. Take him out first instead of focusing on the little monkey monsters and smaller soldiers. These smaller enemies barely damage you, so it's best to destroy the larger opposition first.
Wave 19 can be difficult. The first time I tried this I died on this wave, because I was in a rush to finish and get the achievement. What makes this wave SO DIFFICULT is that it pits you against two enemies, Rocketeers, and the monkey creatures. FOCUS ALL FIRE POWER ON THE ROCKETEERS, the monkey creatures CANNOT harm you much at all while in the mech.
The Final wave, Wave 20, pits you against several large bolt caster guys (4 or 5), a bunch of the monkey creatures, and one LARGE mech that actually sits on top of one of the bridges. For this wave, focus on killing the bolt casters, and the monkey's first, you can do this UNDER the bridge where the mech spawns, and it cannot even touch you, as it cannot get down from that point. After that, creep out a little till you can see a shoulder or arm of the mech and fire away at it until it's dead, as it won't be able to fire back.
After that, you'll get the achievement.
Other tips:
- At any time your dummy is being attacked, RESCUE HIM. He's vital in case you get downed somehow. (See tip 2)
- AVOID ALMA AT ALL COSTS. Looking at her will either blind you or distort your vision, shooting her will either knock you out of the mech with very low health, or knock you out of the mech and teleport you to another side completely defenseless. During deep fog waves, Alma can be identified as the bright red light seen from a distance.
- If you do get knocked out of the mech, just keep holding X at the front till you get back in. You cannot be damaged as you're climbing into and out of the mech.
- Think before you shoot. The biggest problem with Alma, is that she LOVES to teleport right in front of your fire. ALWAYS make sure she's not in front of you before firing at your enemy.
This video I've made shows you the basic setup to get this by yourself with two controllers:
25 Comments
haha love the video, maybe you should have a friend record next time :D
thumbs up from me
thumbs up from me
By Defrosted Jay on 08 Jul 2011 16:20
I would have a friend record for me.......if I had friends.... *sniff*
By Wildboy Wiley on 08 Jul 2011 16:33
The Solo/One Player Method:
I did this by myself instead of the 2 controller method because the enemy count overall is lower with 1 player and the tougher enemies are easier to kill.
Choose Multiplayer: Solo Practice, Mechanized Invasion, Recruit difficulty. Level 21 character recommended for the Health boost/regen.
General Tips/Strategies:
Before hopping into the Mech, grab one crate and arm yourself with at least a Shotgun/SMG, just in case you wind up on foot sometime because of accidentally shooting Alma. She's going to be the main issue on Solo, as she'll try to appear everywhere, often right in front when you're shooting.
Use the Laser as your primary weapon, only use the rockets against enemy mechs and Phase Commanders, and burst fire the laser constantly. Place your shots carefully, and watch out when you turn on enemies behind you, Alma may be waiting for you.
Be prepared to stop shooting if she pops up, and anytime you see her, turn and go the opposite direction, no matter how far away she seems.
Try to be aware of your surroundings-in case you do get ejected from the mech, you'll want to be able to find it quickly.
Allow normal enemies to get within line of sight of your weapons, especially if they're in groups. The shorter the range, the less likely Alma will appear between you and your target. The mechs are the only enemies that can severely damage you on Solo, so don't afraid to close the gap on Phase Commanders and the handful of Plasma Casters.
The mech's targeting system highlights regular enemies in yellow crosshairs. Mechs, Phase Commanders, Plasma Casters and Rocketeers are highlighted in Red crosshairs. Kill Red First.
The most important tip: Keep the Mech Alive. Once you're past Wave 10, you do not want to be caught on foot. Watch the mech's health icon, and anytime it gets down to the thigh level, turn and run for cover! An important survival tip for the mech is it's repair system. If you get damaged down to the yellow icon/countdown, Find some cover and jump out for a few seconds. The mech recharges it's health much faster without you in it, so use this to your advantage. Once you exit the mech, you won't be able to reenter for 2 seconds,but anytime you do, it's fully charged up on health. Keep this in mind at all times if you're in trouble, and don't let the mech be destroyed.
Beyond that, it's not too difficult to pull off solo if you keep the mech alive the whole time, circling the level, and putting distance between you and powerful enemies. Avoid Alma ejecting you(she got me 5 times, including once on Wave 19, and I still wasn't in any great danger) and it should be relatively smooth sailing, aside from Waves 19 and 20, which require you to be slightly more careful.
Wave 19 has a bunch of Rocketeers, but have little fear, they are far,far less deadly and accurate on Solo than on 2-4 player. Concentrate on targeting the Red Crosshaired Rocketeers and you should be able to pick them off with the laser without much worry of them ganging up on you.
Wave 20 features the giant mech that appears on the roadway above where your Mech spawns, and a bunch of Phase Commanders and Helldoggies. All you need to do is hang out beneath the mech and keep the battle beneath that roadway. The Phase Commanders will always work their way over to you, as soon as they appear, zap them with a full laser charge and then hammer them with rockets to stun them when they try to phase again. Once dead, you'll face pairs of helldoggies. Repeat this a bunch-once the mech is the only thing left, just pick an angle from the side of the map where he can't target you and fire at will! Once he blows up, you've cleared Contractions, Achievement Unlocked.
I did this by myself instead of the 2 controller method because the enemy count overall is lower with 1 player and the tougher enemies are easier to kill.
Choose Multiplayer: Solo Practice, Mechanized Invasion, Recruit difficulty. Level 21 character recommended for the Health boost/regen.
General Tips/Strategies:
Before hopping into the Mech, grab one crate and arm yourself with at least a Shotgun/SMG, just in case you wind up on foot sometime because of accidentally shooting Alma. She's going to be the main issue on Solo, as she'll try to appear everywhere, often right in front when you're shooting.
Use the Laser as your primary weapon, only use the rockets against enemy mechs and Phase Commanders, and burst fire the laser constantly. Place your shots carefully, and watch out when you turn on enemies behind you, Alma may be waiting for you.
Be prepared to stop shooting if she pops up, and anytime you see her, turn and go the opposite direction, no matter how far away she seems.
Try to be aware of your surroundings-in case you do get ejected from the mech, you'll want to be able to find it quickly.
Allow normal enemies to get within line of sight of your weapons, especially if they're in groups. The shorter the range, the less likely Alma will appear between you and your target. The mechs are the only enemies that can severely damage you on Solo, so don't afraid to close the gap on Phase Commanders and the handful of Plasma Casters.
The mech's targeting system highlights regular enemies in yellow crosshairs. Mechs, Phase Commanders, Plasma Casters and Rocketeers are highlighted in Red crosshairs. Kill Red First.
The most important tip: Keep the Mech Alive. Once you're past Wave 10, you do not want to be caught on foot. Watch the mech's health icon, and anytime it gets down to the thigh level, turn and run for cover! An important survival tip for the mech is it's repair system. If you get damaged down to the yellow icon/countdown, Find some cover and jump out for a few seconds. The mech recharges it's health much faster without you in it, so use this to your advantage. Once you exit the mech, you won't be able to reenter for 2 seconds,but anytime you do, it's fully charged up on health. Keep this in mind at all times if you're in trouble, and don't let the mech be destroyed.
Beyond that, it's not too difficult to pull off solo if you keep the mech alive the whole time, circling the level, and putting distance between you and powerful enemies. Avoid Alma ejecting you(she got me 5 times, including once on Wave 19, and I still wasn't in any great danger) and it should be relatively smooth sailing, aside from Waves 19 and 20, which require you to be slightly more careful.
Wave 19 has a bunch of Rocketeers, but have little fear, they are far,far less deadly and accurate on Solo than on 2-4 player. Concentrate on targeting the Red Crosshaired Rocketeers and you should be able to pick them off with the laser without much worry of them ganging up on you.
Wave 20 features the giant mech that appears on the roadway above where your Mech spawns, and a bunch of Phase Commanders and Helldoggies. All you need to do is hang out beneath the mech and keep the battle beneath that roadway. The Phase Commanders will always work their way over to you, as soon as they appear, zap them with a full laser charge and then hammer them with rockets to stun them when they try to phase again. Once dead, you'll face pairs of helldoggies. Repeat this a bunch-once the mech is the only thing left, just pick an angle from the side of the map where he can't target you and fire at will! Once he blows up, you've cleared Contractions, Achievement Unlocked.
2 Comments
Good guide, tried it myself and found it very easy once I figured out how the game worked. Too bad on wave 20 an enemy spawned in a wall leaving me with no way to kill it. So angry right now....
By CanaDa Fwend on 04 Oct 2011 08:53
Exactly the same thing just happened to me on wave 18!.
By KiN6TiM on 12 Feb 2012 03:18
THIS IS A SOLO SOLUTION but can work with more people. You will get more enemies with more people and more mechs will turn up. You will need to adapt you strategy to accommodate these.
This way of doing this achievement can take up to 2 hours. The time is dependent on how quickly you kill the enemies and the speed of which they spawn and find you. You will also need to attempt it a few times to get a good rhythm going and it can be quite hard at first.
Make sure you read the entire guide first and look around the map so you now where things are. There will be fog which obscures you view in later rounds so knowledge of the map is essential.
The best piece of advice I can give you is NEVER TAKE RISKS WITH ALMA. If she sees you in later rounds and ejects you from the mech you will most likely die. Just take your time and be cautious. Alma is a child walking the map and in fog shes a red light.
Another tip is to set the ingame brightness or gamma to the maximum. it helps spotting things easier.
Down to business:-
First start a solo practice on the mechanised invasion. This is the only map that has a mech on it. Make sure the difficulty is set to recruit. This is obvious to most but some might not think of it.
When you spawn you will spawn in one of 2 places in the main building stockpile room -
If you spawn down stairs you will need to turn right and go through the door - If you spawn upstairs turn right go through the door and go down some stairs. From here head forward and you will see a red flaming barrel and a little bit further there will be a blue dumpster. Next to this dumpster on the left theres a little alley this is you camping area in the mech for the most part of the achievement.
Now to get the mech:-
In the alley look out the opening, now turn right and follow the overpass above you to the top of the map. On your left there should be a church the mech is behind it so just follow the path next to it and get in. Now retrace your steps and get to the alley.
All you need to do now is stay in this alley and kill all the enemies to end each wave. Use the laser to kill them for the most part because it has a generous auto aim. Rockets are good for melee enemies who run straight for you. ALWAYS LET THEM COME TO YOU if you go out side and be trigger happy you will most likely hit Alma and bring some unwelcome surprises your way which will likely kill you. Saying that you can go to the front of the alley and kill them but in later rounds there will be a fire ball on the ground which stops your mech regenerating its shield so hang back a bit.
A couple of times I thought enemies stopped spawning but this was not the case they simply got stuck on a staircase. If this happens to you leave the alley and just search for them.
ALWAYS WATCH FOR ALMA
There are a few waves where 1 enemy mech turns up. For these waves you can stay in the alley and kill them from here. You will need to be quick about it so just alternate between your laser(RB) and rockets (RT).
There is one wave where 2 mechs turn up at the same time this is one of the 2 times you need to leave the alley.
For this wave leave the alley towards the building in front of you. From here follow the building around to the right until you see an arch. Go the the left of the arch and the 2 mechs should be next to the drainage channel. They both should stay around that area which allows you to shoot them and take cover behind the building on the left.After you destroy them go back to the alley.
Going forward from here you will have various easy enemies to kill. There will be a time when a mech tuns up with some smaller enemies, when this happens just do what you did last time. Dont leave the alley.
EDIT: Jennitiger1138 commented that she had problems with the rocket. guys. Only tip I can give you is move to the front of the alley and kill them quick. If you get hit back off to the back of the alley and try and recover. Basically you will need to get some practice at this section.
On the final wave you will face 11 phase soldiers with a laser weapon(dont worry they come 1 at a time) around 8 demon dogs and 1 big mech. This is what I had but it is a completely random number of these enemies.
First dont worry about the mech it never moves from its spot and it cannot see you in the alley. It never comes down from there EVER.
The phase soldiers are easy to kill, all you need to do is stay at the back of the alley and just watch them phase around the map. Eventually they will spawn just outside the alley on the right and wont move from there. To kill them just use 2 full charges of your own laser (RB).
Repeat this until you kill them all.
Finally for the huge mech you will need to leave the alley for a second time. This time leave the alley and turn left go all the way down until you see a fountain now go right until you see a basket ball court. From here you will see the huge mech up high on the overpass, position yourself so you can just see the nose sticking out and fire away. From here you should not get hit.
After you destroy it the achievement should pop straight away.
There are 2 glitches I have experienced with this game mode the first is- when you start some waves only a few enemies spawn at first then after you kill them no more spawn so you cannot complete the wave. If this happens to you, you will need to start a new game. The second is with the phase soldiers. They will phase into a wall and get stuck there. Sometimes you get lucky and are able to see them a little bit to kill them and other times they will be behind a wall in which you can never see them to kill them if this happens to you, you will also need to start a new game. This last glitch is annoying because it happens usually on the final wave.
Hope this helps 1 person on this site struggling with this achievement.
Thanks for reading and remember ALWAYS WATCH OUT FOR ALMA!
This way of doing this achievement can take up to 2 hours. The time is dependent on how quickly you kill the enemies and the speed of which they spawn and find you. You will also need to attempt it a few times to get a good rhythm going and it can be quite hard at first.
Make sure you read the entire guide first and look around the map so you now where things are. There will be fog which obscures you view in later rounds so knowledge of the map is essential.
The best piece of advice I can give you is NEVER TAKE RISKS WITH ALMA. If she sees you in later rounds and ejects you from the mech you will most likely die. Just take your time and be cautious. Alma is a child walking the map and in fog shes a red light.
Another tip is to set the ingame brightness or gamma to the maximum. it helps spotting things easier.
Down to business:-
First start a solo practice on the mechanised invasion. This is the only map that has a mech on it. Make sure the difficulty is set to recruit. This is obvious to most but some might not think of it.
When you spawn you will spawn in one of 2 places in the main building stockpile room -
If you spawn down stairs you will need to turn right and go through the door - If you spawn upstairs turn right go through the door and go down some stairs. From here head forward and you will see a red flaming barrel and a little bit further there will be a blue dumpster. Next to this dumpster on the left theres a little alley this is you camping area in the mech for the most part of the achievement.
Now to get the mech:-
In the alley look out the opening, now turn right and follow the overpass above you to the top of the map. On your left there should be a church the mech is behind it so just follow the path next to it and get in. Now retrace your steps and get to the alley.
All you need to do now is stay in this alley and kill all the enemies to end each wave. Use the laser to kill them for the most part because it has a generous auto aim. Rockets are good for melee enemies who run straight for you. ALWAYS LET THEM COME TO YOU if you go out side and be trigger happy you will most likely hit Alma and bring some unwelcome surprises your way which will likely kill you. Saying that you can go to the front of the alley and kill them but in later rounds there will be a fire ball on the ground which stops your mech regenerating its shield so hang back a bit.
A couple of times I thought enemies stopped spawning but this was not the case they simply got stuck on a staircase. If this happens to you leave the alley and just search for them.
ALWAYS WATCH FOR ALMA
There are a few waves where 1 enemy mech turns up. For these waves you can stay in the alley and kill them from here. You will need to be quick about it so just alternate between your laser(RB) and rockets (RT).
There is one wave where 2 mechs turn up at the same time this is one of the 2 times you need to leave the alley.
For this wave leave the alley towards the building in front of you. From here follow the building around to the right until you see an arch. Go the the left of the arch and the 2 mechs should be next to the drainage channel. They both should stay around that area which allows you to shoot them and take cover behind the building on the left.After you destroy them go back to the alley.
Going forward from here you will have various easy enemies to kill. There will be a time when a mech tuns up with some smaller enemies, when this happens just do what you did last time. Dont leave the alley.
EDIT: Jennitiger1138 commented that she had problems with the rocket. guys. Only tip I can give you is move to the front of the alley and kill them quick. If you get hit back off to the back of the alley and try and recover. Basically you will need to get some practice at this section.
On the final wave you will face 11 phase soldiers with a laser weapon(dont worry they come 1 at a time) around 8 demon dogs and 1 big mech. This is what I had but it is a completely random number of these enemies.
First dont worry about the mech it never moves from its spot and it cannot see you in the alley. It never comes down from there EVER.
The phase soldiers are easy to kill, all you need to do is stay at the back of the alley and just watch them phase around the map. Eventually they will spawn just outside the alley on the right and wont move from there. To kill them just use 2 full charges of your own laser (RB).
Repeat this until you kill them all.
Finally for the huge mech you will need to leave the alley for a second time. This time leave the alley and turn left go all the way down until you see a fountain now go right until you see a basket ball court. From here you will see the huge mech up high on the overpass, position yourself so you can just see the nose sticking out and fire away. From here you should not get hit.
After you destroy it the achievement should pop straight away.
There are 2 glitches I have experienced with this game mode the first is- when you start some waves only a few enemies spawn at first then after you kill them no more spawn so you cannot complete the wave. If this happens to you, you will need to start a new game. The second is with the phase soldiers. They will phase into a wall and get stuck there. Sometimes you get lucky and are able to see them a little bit to kill them and other times they will be behind a wall in which you can never see them to kill them if this happens to you, you will also need to start a new game. This last glitch is annoying because it happens usually on the final wave.
Hope this helps 1 person on this site struggling with this achievement.
Thanks for reading and remember ALWAYS WATCH OUT FOR ALMA!
5 Comments
You may have to leave the alley when the rocket launcer guys turn up as they can all fire straight down at you and you cant regen your health, I died multiple times on wave 8 because of them
By Jennitiger1138 on 21 Feb 2012 16:46
Not to mention Alma spawns right in front of you in the alley all the time. Happened to me 3 times in the first 8 waves and I was right back against the wall each time.
By Ibanez V7 on 18 May 2012 00:53
You must beat an entire Contractions game for this trophy (all 20 waves). You don't need a team of 3 or 4 to complete this trophy, but having more than one player will definitely help. Contractions has a set spawn rate regardless of how big your team is. A single player will have to fight against the same amount of enemies a 4 player team would. Now with that in mind, teamwork is essential to this. A solid method for this is playing on "Mechanized Invasion" and be sure each person understands their role.
See Handle with Care for additional information.
This guide was translated automatically.
Great people! A truly dreary achievement! It’s hard to find three appendants online, and not all of them try to complete the achievement! I went like this: Fight / techno assault / we fall into the robot, collect boxes too, to improve the weapons, when robots appear, we hang on top there, it’s more convenient to host them, because if they jam your robot, there is a chance that you will be extinguished, the rest is not difficult! The main thing is that if Alma appears, do not under any circumstances look in her direction (she will attract you), especially do not shoot, she will throw you off the robot, you’ll be lucky if you’re nearby! But if you get thrown into a friend, try to climb to the top where it’s easier to fight off any bots!!! And don’t stand in one place, if Alma appeared in one corner, rush to the other and back to where she was, then there is a chance not to stick to her, she shouldn’t be there anymore, but where you were rushing, she might appear! After completing this achievement, you can automatically go 30 boxes, in deep fog
1 Comment
Contrary to my fears, all 20 waves can be completed alone (with a second gamepad).
To begin with, select a split-screen match, the “Techno-Assault” map and set the difficulty to easy.
Now, let's look at all aspects of the test:
To begin with, select a split-screen match, the “Techno-Assault” map and set the difficulty to easy.
Now, let's look at all aspects of the test:
- Don't go there, go here! : the main thing is to take the right position, point the first gamepad (the main one) at the mech standing in the open area (it is located on the north-eastern side, when looking from the starting point), with the second gamepad (inactive) go out into the street and go to the small dead end to the right of the white one van with a blue stripe, this van is located near the idle fountain, put the “dummy” in the corner and pick up the first gamepad, move the furs to the fountain and prepare to hold the defense. Here is a video so that you understand how to place players and where to defend: www.youtube.com/watch?feature=player_embedded&v=JCJHVP39--0
- Mom, mom, look, I'm... a transformer! : Your mech has two types of attack, and this is a laser attack ( ) and mech missile attack ( ), to achieve the desired effect, and as a result, faster killing of aggressive NPCs, use both attacks at the same time, and remember that the laser can burn enemies through meshes, and is effective at long distances, while missiles are more suitable for killing opponents at close range. For greater convenience, change the control settings from “Assault” to “Tactics”, in which case the laser will “hang” on the left bumper ( ).
- Checking the pressure in the pipes : do not try to bring both guns to overheat, shoot accurately and in doses, remember that if overheating happens at the wrong moment, it can play a cruel joke on you.
- Get in line, sons of bitches, get in line! : let’s look at the opponents, don’t forget to be located ONLY in the territory of the fountain, because opponents appear mainly in the center of the map and it will be much easier for you to destroy them at a distance than close up, you will meet two types of soldiers, and these are ordinary (in the first stages) and “elite” , taking into account that you will play according to the principle “I don’t care, I’m in a tank,” then ordinary soldiers will not present any difficulty for you, but some mechs can be created; like soldiers, there are two types of them, the first mech is absolutely identical to yours and is a rather serious enemy, especially if you are careless, the second mech is much larger than the first, but, as paradoxical as it may sound, it is much lighter than the first, and all because the first mech uses rockets as a standard weapon, and they cause significant damage , the second one mostly uses machine guns, well, you understand, a bullet is not a friend to a rocket, the fighting tactics are simple, act brazenly and aggressively, look where the red indicator appears and run to this place, then everything is simple, release the entire clip from both guns until overheating (only with mechs), move back and wait until the mech's ammunition is restored, again we "drain" all the ammunition, and repeat it all over again, the beauty is that when you act more brazenly than your opponent, you get much less damage from the mechs, try to get close to the mechs and fire at them point-blank, after overheating, constantly move, do not let them hit you, run around the mechs from the back and continue firing until they explode, if a situation occurs that 2 mechs landed on the map at once, first of all, destroy the small mech, because he can do more serious mischief than his “big brother”, dogs, or, as you prefer, Hell’s Monkeys, do not pose a danger if you destroy them before they attack in a pack You, always use ONLY combined attacks (laser + missiles), and only then, you will breathe freely, cultists, these are the same soldiers, only weaker and moving exclusively in groups, do not let them surround you and be careful, do not destroy kamikazes if they next to you, regarding the alpha commanders, the tactics are the same, only with one thing, try to destroy them as soon as you see them, because they call upon the rocket men, and they, in turn, may well show you where the crayfish spend the winter.
- It smelled like something was fried : if your fur is brought to a critical state, and after a couple of blows it explodes, immediately get out of it and run from your opponents until it recovers, then it’s a matter of technique, quickly climb back in and begin to take revenge. (note: You don't take damage when you enter or exit the mech, use this wisely)
- Children ~ flowers of life : no matter how it is, your hemorrhoid for today will be the small but slightly dead girl Alma, after all, it is this “lovely” creature that can ruin all your plans, so what’s special about her? Alma appears in different areas of the map and is in each new territory for 15-20 seconds, after which she teleports again, be careful, if you heard her malicious giggle, it means she is next to you, now, two main rules, first: do not look at her, even sideways, this action automatically attracts Alma to your position and what follows is a not very pleasant effect from such a “meeting”, you will either go blind for a while, or your screen will become cloudy, your fur will become very slow, and you will receive double damage from opponents, second: do not step on Alma and do not shoot at her, if you do, then the “punishment” can be random, you can either go blind or be thrown out of the fur, specifically “ejections”, there are also two types of them, and they are activated immediately after you hit Alma, the first release: minor, Alma throws you out near your fur and brings your health level to critical, the second release: more fun, Alma throws you out of the fur and teleports you to a random point on map. Attention! you don’t need to think that after the “ejection”, Alma destroys the mechs, this is not so, he should be close to your position, and the only thing that remains for you is not to give up and continue to look for the mechs, because without him you will not win alone, I I ran for about two minutes (and at that moment, the monkeys were biting my ass very painfully) and found a fur standing behind the houses, the location of your fur may be different, if the first player was knocked out, look for the fur by the second player.
- Vasya, sit quietly! : in theory, this achievement can be obtained with one gamepad, but in this case, all the enemy forces will run exclusively after you, the second player will be able to provoke some of the opponents to act rashly, and you will only have to destroy for free those who have opened their “mittens”, if the so-called “Vasya” is finally taken out, then you shouldn’t worry and run headlong towards him, “Vasya” will be in critical condition, but will not die until you die, you just need to clear the entire wave and at the beginning of the next one your " the dummy" will come to life.
- Cool eggs : while in fur you will see all the opponents near you, each enemy is indicated by two types of markers, a yellow marker: means that the enemy is from a normal caste, and can be destroyed without problems, a red marker: means that the enemy wearing it can give you a rebuff, or even worse, kill you, such markers mark mechs, rocketeers and alpha commanders, be careful in the 19th wave, there will be a lot of rocketeers, and there will be even more fog, follow the markers and destroy only the red ones, and only then , yellow.
By pRedAcToR on 12 Jul 2013 09:12