Fallout 4
84 Achievements
1,600
6-11h
The Most Toys
Build 10 Robot Mods
20
0.67%
How to unlock the The Most Toys achievement in Fallout 4 - Definitive Guide
While you do start off with a few mods from the get-go, you’ll have to collect more off fallen robots to unlock several more customization and modification options. Additionally, you will need junk items to build these modifications, just as if you were building Power Armor mods. Lastly, you will need specific ranks of the Science! And Robot Expert perks to build the higher end mods.
This achievement can be unlocked as early “A New Threat” when upgrading Ada. All you have to do is change her color ten times (robot paint does not require any material).
NOTE: As of May 20th, changing colors will no longer work. You must actually build 10 different mods to unlock the achievement.
Go to the robot workbench.
Make an automatron.
Go into each category, then go into each mod slot under the category.
You can build any mods that are not grayed out (it will say "E) Build" at the bottom if you don't already have it)
The following slots have a decent number you can create:
Male Voice (Under Voice)
Left Hand (3rd one down under left arm)
Right Hand (3rd one down under right arm)
You just need to build 10, applying them doesn't really matter.
player.additem 001bf72e 1000
player.additem 0006907a 1000
player.additem 000aec5e 1000
player.additem 0006907b 1000
player.additem 00106d98 1000
player.additem 000731a4 1000
Just walk up to it and select your companion of choice. You do not have to use 10 different robot mods, just something as simple as switch the color of the robot or just one random mod back and forth 10 times will get the achievement as I did it this way so I'm 100% sure it works like that.
Just go to the machine, select Automatron-304, and just add mods to the torso, arms, legs, etc. You could even make a save right before to save your materials. (You'll know it counts when you get XP).
Just clearing any confusion if you were like me and were unsure.
In order to build Robot Mods you must have first completed 'Mechanical Menace'. You must create a Robot Workbench at any of your settlements, which you will have to do as part of the 'A New Threat' quest regardless. Once you have created one simply interact with it using like any other workbench and you can build mods for a new or existing robot using any materials you have at that settlement.
To build a robot workbench you will need the following materials:
- Gear (6)
- Oil (4)
- Screw (4)
- Plastic (4)
- Aluminium (12)
- Fiberglass (6)
- Circuitry (3)
The robots you will fight in the story drop some of these but if you don't have enough, then visit a merchant as these materials are not hard to come by. You can make life a little easier by taking Rank 2 of the Scrapper Perk, because that will highlight any specified "junk" item in the world that you are particularly looking for.
I recommend crafting Ada's leg armor and arm armor as they're low cost compared to some other mods. Unequip the mods after crafting, exit the workbench, drop the mods and re-craft them.
Once you have built the Robot Workshop at any of your settlements during the “A New Threat” quest, you can then use it to build robot companions and deck them out with various mods (similar to Power Armor). When using the workshop, just select “New Automatron.” From there you can begin building their various components—head, torso, arms, and legs.
While you do start off with a few mods from the get-go, you’ll have to collect more off fallen robots to unlock further customization and modification options. Additionally, you will need junk items to build these modifications, just as if you were building Power Armor mods. Lastly, you will need specific ranks of the Science! And Robot Expert perks to build the higher end mods.
This achievement can be unlocked as early “A New Threat” when upgrading Ada. All you need to do is change her color a total of ten times (robot paint does not require any material/junk).
https://www.youtube.com/watch?v=UjDNI9ldPx8