Fallout 4

Fallout 4

84 Achievements

1,600

6-11h

PC
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What's Yours Is Mine

What's Yours Is Mine

Pick 50 Locks

30

6.69%

How to unlock the What's Yours Is Mine achievement in Fallout 4 - Definitive Guide

In-game console command method:

Step 1. Open the in-game console
Step 2. Enter the following command: player.placeatme 00038C1E 1
Step 3. Exit the console and face the newly spawned Ammo Box
Step 4. Enter the console, select the Ammo Box and enter the command: lock
Step 5. Exit the console and lockpick the Ammo Box
Step 6. Open the console and enter the command: lock

Repeat steps 5 and 6 until you have acquired the achievement.
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14 Mar 2021 20:40

3 Comments
If you need a bobby pins player.additem 0000000a 2500
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By GTA3Rockstar on 16 Mar 2021 16:26
I found it easiest to spawn a bunch of lockable crates or ammo boxes. Then zoom out so I could see them all while using console commands. That way I could just click on each one and keep pressing up to "lock" on the command screen. Then just run around unlocking them all haha
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By xStupid Zombiex on 27 Mar 2021 11:09
This is the best guide for this, but I just want to say.

If you want to keep track, or see how much you have left, you can look in your Pip-Boy.

Pip-Boy > Data > Stats > Crimes.

The first two items in the Crimes list are locks picked and computers hacked, so you can keep count of this achievement and the one for hacking 50 terminals too
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By MisterPeacher on 10 May 2021 19:11
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I found an easy location to farm lock picks was at Fiddler's Green Trailer Estates. Which is a fair way due south of Sanctuary and just slightly north-east of Fort Hagen. Both the terminal and the safe next to it are novice. There are only a few ghouls that require to be killed to access this area.

Here's a video from MAKA91 which outlines the location and solution.

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13 Nov 2015 07:46

4 Comments
Perfect +1
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By SneakyStabbalot on 18 Nov 2015 23:23
It should also be noted if you have enough bobby pins you can redo this as much as you like to earn infinite exp (there are quicker ways of course) and move to more advanced safes to earn even more exp.
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By branstoneboy on 09 Dec 2015 23:33
If you need more bobby pins, you can search the mirrors in the bathrooms of the houses in Sanctuary. You can also get some from Trashcan Carla, who you may meet after completing the quest "Order Up" at the Drumlin Diner. If you haven't killed Trudy yet in this quest, she may sell some as well.
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By CandidFever3 on 13 Dec 2020 21:12
This is comepletely broken for me. In my stats I have 96 locks picked yet the achievement still hasn't popped. Any solutions? I only have novice lockpicking if that makes any difference for this.
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By FrogMast3r on 16 Aug 2023 13:39
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As you open your map on pipboy you'll notice 'black & white' lines going horizontal & vertical along the edges.
Go 4 white lines from the left & down 5 white lines & you'll find 'Jalbert brothers disposal' clear out the enemies & within the warehouse you'll find a desk with a terminal on it & to the left a safe on the floor.

The safe has an expert lock, the terminal is set to advanced.

Pick the safe then hack the terminal, within the terminal you can relock the safe & then pick it again, repeat untill achievement pops.

There is also another location just southwest called 'arcjet systems' that has two more set ups like this, one has an expert terminal & an advanced safe & the other also has an expert terminal but I think it was a novice safe if I remember right. However above the safe is a cabinet with the password for the terminal so this may be the best option for people with a low Bobby pin count or a low lock pick skill.
However, to reach this one
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10 Nov 2015 22:13

6 Comments
There is one more in "Back street apparel" (north of Diamond city), where both the terminal and the safe are Medium!
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By AtomHeartFylus on 10 Nov 2015 23:48
Do you know the locations offhand in ArcJet that can be relocked? I wandered around after clearing it out, and the closest I could find was the "Receptionist terminal" where it notes the safe but no control on it...

Found a pair of Advanced locks in Trinity Tower (destination of the side quest "Curtain Call"), on the lower floor of the first area the elevator brings you to. They're behind a locked door (or you can drop in thru the ceiling of the broken elevator) - the terminal can re-lock the door as well, but it doesn't look like you can pick it from the inside...
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By WestsideSxE on 12 Nov 2015 16:22
The first set in ArcJet was where you first fight the synths, go upstairs & it's in one of the rooms to the right.
The location for the next one is described in the spoiler
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By II Kyul II on 12 Nov 2015 16:34
Not going to lie people going out of their way for this achievement are wasting their time, if this was to get 50 terminal hacks at the same time then I wouldn't say its a waste but you are only doing lockpick. People will easily get lockpick done before terminal hacking while playing the game, doing this is literally wasting time.
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By Strategy One on 13 Nov 2015 17:51
Came to create this solution. There is one in the main floor of Mass Bay Medical Center. Novice and side by side at the main counter.
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By Shadow XBL on 15 Nov 2015 06:16
There is a wrecked airliner ("Skylanes Flight 1981 Wreck") southeast of Tempines Bluff. The contents of the cargo hold are scattered widely, including a large quantity of locked suitcases.
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By PolityAgent on 23 Nov 2015 19:36
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Open the console command window with the ~ key (on US keyboards). Type in the following command:

modpcms “Locks Picked” 50

Achievement pops after a short delay. (10-15s for me)
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19 Aug 2023 19:46

An alternative for anyone wanting to explore another unused area and get this done.

If you don't have lockpick 4, why not give it to yourself by typing the following. So as not to mess things up, ONLY USE THE ONES YOU NEED! If you have locksmith 3, ONLY use locksmith 4's command. Only use each command once.

Use the ` key or regional equivalent to open the console.

Locksmith 1: player.addperk 000523ff
Locksmith 2: player.addperk 00052400
Locksmith 3: player.addperk 00052401
Locksmith 4: player.addperk 001d246a

If you happen to need a bobby pin:
player.additem 0000000A (with locksmith 4, it won't break)

The location we'll use: Terminals & holotapes, o my!
coc zUnusedSubwayTerminalShowcase

tgm (for God mode, or at least be aware there are enemies here)

Follow the linear path and defeat the enemies (Raiders and a turret as I recall.) You'll come to an end where there are doors on the left and right. Go right. Pick the safe instead of using the terminal to unlock it. Since you have locksmith 4, you won't break the bobby pin. Once you open the safe (and raid it if desired) use the terminal to relock it. Thankfully its the top options so you can get a good rhythm of mashing cn_A and returning to the safe. Repeat until you get your achievement.

You can also find some unused holotapes when exploring. They are in the same room as the safe we used. They are Turret_override.exe & RobCo defragmenter. One is in the safe and the other is on the table the terminal is on. Just noting because its why I went to this room. Also, the terminal supposedly opens the other door here. I never got it to work. I cheated with no clip to get through. Its a bit of a mess so save before trying. Toggle it again to return to reality. The command is: tcl
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15 Mar 2021 02:11

This solution assumes that you know how to use the in-game console (accessed with ~ or @ and some other keybinds depending on your region) and that you have progressed past the opening of the game out of the vault and into Sanctuary. You can check the keybinds from the main menu if you need to refresh your memory.

-If you want to get this without console commands, you are likely to unlock it by exploring and unlocking containers over time in your playthrough

1. Load a game / be in game (I think you have to progress through the opening section of the game to get some of the achievments)

2. Now you will spawn a container by copy+pasting in or typing: player.placeatme 00038C1E 1 (and then hit enter)

3. Now give yourself lockpicks by typing/copy+paste: player.additem 0000000a 2500 (and then hit enter)

4. Enter the following commands, ignore the text that appears about "rank 1"

player.addperk 000523ff
player.addperk 00052400
player.addperk 00052401
player.addperk 001d246a

5. Exit the console, look around you and you will see an ammo box

6. Open up the console again and click the ammo box & it will now say " (ff001894)] -or- ff000fff in white on your screen

7. Type in/copy+paste: lock and enter the command

8. Exit from the console again now approach the container, it should be locked, if not try again-- now press the prompted button (E on keyboard) to enter the Lockpicking interface

9. Follow the onscreen tutorial or reference this video/image if you don't understand how to do the lockpicking minigame. You basically need to open each lock, rotating the bobby pin and applying pressure with the screw driver, adjusting the angle of the bobby pin to reduce resistance until you find the right spot and the container opens

-Tutorial image:
External image


-Tutorial video:

10. After you successfully lockpick and open the container, exit the Search interface, re-enter into the Console and enter the lock command again (making sure that (ff001894)] is still white on your screen, click the container again while in the console to make it so if necessary)

6. Lockpick the container again. Repeat this until the achievement pops, for me it was about 15 seconds after the last lock.

You can check your progress by going to the pip boy/main menu then navigating to DATA - STATS - CRIME.
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26 Jan 2022 07:42

If you have played the previous Fallout games, you will be familiar with lockpicking. To pick a lock, you first need Bobby Pins but these can be easily bought from vendors or found throughout the Commonwealth. Once you have some, find any door or container that is [LOCKED]. You now have to complete a little mini-game where you rotate the bobby pin, then turn the lock. If it gets stuck then the bobby pin is in the wrong place so turn it a bit more before pushing it again. Keep doing this until the lock rotates all the way. This position is called the "Sweet Spot". The Novice locks have a big sweet spot but Master locks have a very, very small sweet spot. Do note that Bobby Pins don't last forever and have a durability limit, that is unless you have unlocked the last tier in the "Locksmith" Perk.

Locks are broken down into 4 types. Novice, Advanced, Expert and Master. You will be able to open the Novice locks up from the get go but you will need to invest in the "Locksmith" Perk to be able to unlock the others. There are plenty of locks to pick in the game, way more than 50 of them. You can't really miss this trophy and it should just come naturally as you play the game:

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Pick 50 locks using bobbypins
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04 Aug 2021 00:00

This achievement will come naturally over the course of your playthrough. Lockpicking in Fallout 4 will be simple to those who are accustomed with its mechanics from previous games in the series and even The Elder Scrolls series. In order to pick a lock though, you need bobby pins. They can be found throughout the wasteland or purchased at various vendors.

Locks will locked (unintentional pun) at the following levels: Novice, Advanced, Expert, and Master. When you begin the game, you will always be able to pick Novice locks provided you have bobby pins. In order to crack higher level locks, you will need a Perception level of at least 4 in order to invest in Tiers 1, 2, and 3 of the "Locksmith" skill.

Once you begin to lockpick, a close-up of the lock will show on-screen where you insert a screwdriver and bobby pin into the hole. From here, you'll need to move the bobby pin left or right while trying to find the "sweet spot," or the position which will allow you to turn the lock open. You need to fiddle with screwdriver and bobby pin simultaneously in order to find that sweet spot. Don't move the tools too quickly though, or the bobby pin will snap and you'll be down one. Generally, practice makes perfect on this mechanic, so don't fret if you're having trouble cracking some safes and doors. Novice locks will provide good practice before you move onto the harder ones.

As mentioned, this should come naturally so long as you invest is those skills detailed above and pick every locked door, chest, or safe you see throughout the wastelands.

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Easiest way to do this is to give yourself the max lockpick perk with "player.addperk 001d246a" then warp to the dev room with "coc qasmoke" and use one of the chests there. Open the console and use your mouse to click on a chest, you should see some white numbers show up in the middle of the screen (this is how you know you will be affecting the chest) and type "lock" then close the console and pick the lock. Rinse and repeat 50 times.

If you need a bobby pin for lockpicking, use "player.additem 0000000a 1" to get one.
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just use console command

modpcms "Locks Picked" 50
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22 May 2024 13:17

The number of broken locks is displayed in the info/statistics/crimes section.
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12 Nov 2015 21:36

2 Comments
Method as above, but without the need to level up skills
https://youtu.be/PMm8fUr5b9U
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By zooker on 01 Jan 2016 17:08
a simple dupe in this trophy - https://www.youtube.com/watch?v=k40ywVquGQY but you need skills!!!
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By theVAFT on 07 Dec 2015 18:06
If you carefully go through the game, studying everyone and everything, looking for objects in locations, it will drop out as you progress) At lvl 30, more than 150 locks have already been opened.
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09 Feb 2016 16:01