Fallout 4
84 Achievements
1,600
108-139h
Never Go It Alone
Recruit 5 Separate Companions
20
18.28%
How to unlock the Never Go It Alone achievement in Fallout 4 - Definitive Guide
There are 13 companions that you can team up with:
Cait - Location: Combat Zone
Codsworth - Location: Sanctuary
Curie - Location: Vault 81
Paladin Danse - Location: Cambridge Police Station
Dogmeat - Location: Red Rocket Truck Stop
Deacon - Location: Old North Church
Hancock - Location: Goodneighbour
Maccready - Location: The Third Rail (Goodneighbour)
Piper - Location: Diamond City
Preston Garvey - Location: Museum of Freedom, then moves to Sanctuary
Strong - Location: Trinity Tower
Nick Valentine - Location: Vault 114, then moves to Diamond City after quest
X6-88 - Location: The Institute
Many have quests attached to them that you must complete before they are available to become a companion, which can be a pain if you want to recruit them quickly. Therefore, by far the easiest ones to recruit are:
Codsworth, Dogmeat, Preston Garvey, then Piper and Nick Valentine (once you get to Diamond City). However, it is completely up to you.
Good luck!
Also, during the first mission of Automatron you have the chance to recruit the pre-built robot Ada.
I only ever used Dogmeat, Paladin Danse and Ada as companions. The achievement unlocked for me after building and recruiting my second robot.
You can find them all across the Wasteland but here are 5 Companions and the given locations where they can be found.
Dog : Can be found in the beginning of the game at Red Rocket Station - he will be your first companion you encounter.
Preston Garvey : Can be found in Concord at the Museum of Freedom - this companion is story related so it cannot be missed.
Mayor Hancock : Can be found in Goodneighbor upon first entrance to the town.
MacCready : Can be found in the Third Rail Bar in Goodneighbor.
Cate : Can be found in The Combat Zone, a Raider bar located in the Boston Commons - this is located to the right of Diamond City on your Pip-Boy.
I hope this guide is of some use to new players.
You can get this as soon as you get out of Vault 111, when you make your way to Sanctuary.
Press "~" to open up the CC window and type in "coc qasmoke". In here, grab all the materials in the boxes and build a bunch of robot companions over at the robot workshop station. If you need more materials/resources, I'll provide a list of codes for said resources:
Acid – 001BF72D
Adhesive – 001BF72E
Aluminum – 0006907A
Antiseptic – 001BF72F
Asbestos – 000AEC5C
Ballistic Fiber – 000AEC5B
Bone – 000AEC5D
Ceramic – 000AEC5E
Circuitry – 0006907B
Cloth – 000AEC5F
Concrete – 00106D99
Copper – 0006907C
Cork – 000AEC60
Crystal – 0006907D
Fertilizer – 001BF730
Fiber Optics – 00069087
Fiberglass – 000AEC61
Gears – 0006907E
Glass – 00069085
Gold – 000AEC62
Lead – 000AEC63
Leather – 000AEC64
Nuclear Material – 00069086
Oil – 001BF732
Plastic – 0006907F
Rubber – 00106D98
Screw – 00069081
Silver – 000AEC66
Spring – 00069082
Steel – 000731A4
Wood – 000731A3
Just type "player.additem [Base ID] [Quantity]" and go to town. Also, make sure to talk to each robot you build to add them as a companion and send them back to Sanctuary. After the fifth one, you should unlock the achievement.
Any questions and/or concerns, leave a friendly comment. Also to the petty downvoters; Go f#$k yourselves. That is all.
In total, there are 13 companions in the Commonwealth that you can recruit during your playthrough. None of them are missable as recruitable NPCs cannot die. For this achievement, you only need to recruit 5 different companions; you don't have to do their special companion quest. A full list of companions can be found HERE. Breaking it down with character and location:
- Cait - Combat Zone
- Codsworth - Sanctuary Hills
- Curie - Vault 81
- Danse - Camridge Police Station
- Dogmeat - Red Rocket Gas Station
- Deacon - Old North Church
- Hancock - Goodneighbor
- MacCready - Goodneighbor
- Valentine - Vault 114
- Piper - Diamond City
- Preston Garvey - Museum of Freedom and then Sanctuary
- Strong - Trinity Tower
- X6-88 - The Institute
There are a total of 13 different Companions in the core game so there are way more than what the trophy asks. Unlike the previous Fallout games, Companions cannot die so they will stay until with you until they're dismissed. If they take too much damage however, they will go into a downed state. In this state they cannot attack for about a minute or until you give them a Stimpack. Here is a list of all the companions in the game, where to find them and if they involve a faction. Ones that have the faction name next to them are missable if you make that faction hostile but there's still more than 5 even if every faction hates you.
- Cait
- Location: Combat Zone (Diamond City)
- Requires Quest?: No
- Codsworth
- Location: Sanctuary Hills (Roaming around the houses here)
- Requires Quest?: No
- Curie
- Location: Vault 81
- Requires Quest?: Vault 81
- Paladin Danse
- Location: Cambridge Police Station
- Requires Quest?: Call to Arms (Brotherhood of Steel)
- Dogmeat
- Location: Red Rocket Gas Station
- Requires Quest?: No
- Deacon
- Location: Old North Church
- Requires Quest?: Tradecraft (Railroad Quest)
- Hancock
- Location: Goodneighbor
- Requires Quest?: Recruiting Hancock
- MacCready
- Location: Goodneighbor
- Requires Quest?: No
- Nick Valentine
- Location: Vault 114/Diamond City
- Requires Quest?: Unlikely Valentine (Main Quest)
- Piper
- Location: Diamond City
- Requires Quest?: Story of the Century
- Preston Garvey
- Location: Museum of Freedom/Sanctuary
- Requires Quest?: When Freedom Calls
- Strong
- Location: Trinity Tower
- Requires Quest?: Curtain Calls
- X6-88
- Location: The Institute
- Requires Quest?: Synth Retention
To direct a relationship in a romantic direction (or to gain an additional perk), you need to know which character is predisposed to what and do everything to please him:
Description: Man, woman
Location: War zone
Quest: Side quest for a companion - Benign Intervention
Romantic relationships: Yes
Perk: Quick Trigger (Action Points are restored faster if health is below 25%)
Codsworth
Description: Robot Mr. Handy
Location: Sanctuary Hills - next to the hero's house
Quest: No
Romantic relationships: No
Perk: Robot Sympathy (+10 resistance to robot energy weapons)
Curie
Description: Robot "Mrs. Handy" Medic
Location: Vault 81
Quest: Side quest for a companion - Emergent Behavior
Romantic relationships: Yes
Perk: Combat Medic (once a day, restores 100 points of health if it falls below 10%)
Paladin Dance
Description: Synthetic, male
Location: Cambridge Police Station
Quest: No
Romantic relationships: Yes
Perk: Know Your Enemy (+20% damage against Ghouls, Super Mutants and Synths)
Dogmeat the Dog
Description: Dog
Location: Red Rocket truck stop - the dog is spinning next to the gas station
Quest: No
Romantic relationships: No
Perk: No
Deacon
Description: Man, man
Location: Old North Church - Go inside, go to the basement. At the end, find the puzzle that requires you to write "railroad" by turning the inside part and pressing it. A door will open where you will find several characters.
Quest: Solve the problems of the Railway and he will offer his services.
Romantic relationships: No
Perk: Blade and Cloak (+20% damage in stealth, +20% Stealth Battle duration)
Hancock
Description: Ghoul, man
Location: Goodneybore (Scollay Square)
Quest: Side Quest - Hiring Hancock
Romantic relationships: Yes
Perk: Isodoped (at 250+ rads, get critical chances 20% faster)
McCready
Description: Man, man
Location: Goodneybour - Third Rail Bar (in the back room of the bar)
Quest: Side Quest - Long Road Ahead
Romantic relationships: Yes
Perk: Marksman (Headshots in VATS are 20% more likely)
Piper
Description: Man, woman
Location: Diamond City - at the gate
Quest: Location Quest - History of the Century
Romantic relationships: Yes
Perk: Gift of Chatter (+100% XP for talking and opening new locations)
Preston Garvey
Description: Ghoul, man
Location: Museum of Freedom - you will meet it while completing the quest "Out of Time"
Quest: No
Romantic relationships: Yes
Perk: We Are United (+20% damage and +20 damage resistance if there are 3 or more enemies against him)
Strong
Description: Super Mutant, male
Location: Trinity Tower - Behind the bars at the top of the tower.
Quest: No
Romantic relationships: No
Perk: Berserk (when health is below 25%, melee weapons deal 20% more damage)
Nick Valentine
Description: Synthetic, male
Location: Vault 114 (Park Street Station)
Quest: Side Quest - Long Time Coming
Romantic relationships: No
Perk: Almost Metal (one extra attempt for hacks and 50% faster terminal cooldown for hacks)
X6-88
Description: Synthetic, male
Location: Institute
Quest: No
Romantic relationships: No
Perk: Shield Harmonics (+20 resistance to energy weapons)
1. Dog - location "Red Rocket Truck Stop"
2. Codsworth is your pet robot in Sanctuary Hills
3. Piper - journalist in Diamond City
4. Nick Valentine - mission "Valentine's Day"
5. Deacon - after you find the "Underground" and complete the mission "Agent Work"
See the rest of the satellites above.