Fallout 4
84 Achievements
1,600
108-139h
Raiding for a Living
Complete 12 quests for any Nuka-World Raider Gangs
10
0.6%
How to unlock the Raiding for a Living achievement in Fallout 4 - Definitive Guide
These are like the repeatable faction ones from the main game and generally involve you killing a target, kidnapping someone or protecting gang members.
You may get offered jobs which conflict with your morals, such as abduct someone from Diamond City. If you do not want a task/don't like it just turn it down and talk to the leader again and they will offer another, randomly generated task. You can find out what's involved by asking what they want and who the target is.
As these take place in the Commonwealth and not Nuka-World it is best to accept one job from each leader simultaneously to cut down on load times. This way it's only 4 trips.
To keep it simple it's best to do this as soon as the game has you meeting all of the leaders.
From cnirnava:
"It should be noted that there is a confirmed glitch which will cause these quests not to trigger / respawn in the current version of the game (v 1.7.12.0.1).
These quests should be available immediately after turning in the one prior.
The glitch (which I can confirm for myself) has to do with certain companions being with you. I had Gage with me. I was able to get the first quest with each gang, but upon turning it in, none of the gang leaders would offer me another one. I proceeded through the storyline checking back after every few sub-quests to see if there was another trigger. Nothing.
If you are effected by this glitch all you need to do is dismiss your companion, fast travel to one of the gang headquarters, and speak with them again. They should offer up a quest then and repeat once you turn it in.
I'm just putting this as a comment instead of a solution because I am sure they will release a patch soon to fix this."
During the "An Ambitious Plan" story quest, Gage will ask that you make your rounds across the park and speak to each of the Raider Gangs: The Disciples, The Operators, and The Pack. When speaking with each of the faction leaders for this quest's objective, you can choose to inquire about side work. These side jobs are the quests you must complete for this achievement.
Each of the gang's quests usually involve killing a target, kidnapping a target, or protecting a group of Raiders from an attack. All of these side quests take place in the Commonwealth, so it's best to accept one job from each leader before heading out. This will limit you to four visits to mainland, thus speeding up the achievement a considerable amount. After completing any twelve of these side quests, the achievement will unlock.
NOTE: As noted in the roadmap, this achievement is technically missable if you choose to complete the "Open Season" side quest, which sees you taking out each gang's leader. This quest is given by Mackenzie, the doctor in the Nuka-Town Market. Take note that killing a gang leader will aggro every raider in the park, failing all story and radiant quests.
So, if that doesn't work for you, try this method instead:
- "coc NukaWorldNukaTownUSA03"
- Go inside The Parlor and pick up a quest from Mags.
- "setobjectivecompleted dlc04_rq_QUESTID 10 1" where you'll replace QUESTID with the... quest ID.
- Use the Radiant quest list HERE to find the quest IDs.
- Then do "setstage dlc 04_rq_QUEST ID 100" and turn the quest in to Mags.
During the quest "An Ambitious Plan", you will go to each of the three faction leaders (Nisha, Mags and Mason) and go through a meet-and-greet. Afterwards you can start doing "sidequests" for them.
Since the quests themselves take you to the Commonwealth, I recommend starting a quest for each leader simultaneously then head out to complete them. Once you have all 3 sidequests completed, return to Nuka-World and turn them in. Rinse and repeat 4 times (3 x 4 = 12).