Fallout 4
84 Achievements
1,600
108-139h
…They're Action Figures
Collect 20 Vault-Tec Bobbleheads
20
1.77%
How to unlock the …They're Action Figures achievement in Fallout 4 - Definitive Guide
Charisma: Located in Parsons State Insane Asylum.
Below all other bobbleheads in a seperate video. By request added in a spoiler.
The melee weapons bobblehead is on the top floor of trinity tower in the cage with rex and strong.
I'll post any more I find too :)
Strength bobblehead: Mass Fusion building
Perception bobblehead: Museum of Freedom
Endurance bobblehead: Poseidon Energy
Charisma bobblehead: Parsons State Insane Asylum
Intelligence bobblehead: Boston Public Library
Agility bobblehead: Wreck of the FMS Northern Star
Luck bobblehead: Spectacle Island
Barter bobblehead: Longneck Lukowski's Cannery
Big guns bobblehead: Vault 95
Energy weapons bobblehead: Fort Hagen
Explosives bobblehead: Saugus Ironworks
Lock picking bobblehead: Pickman Gallery
Medicine bobblehead: Vault 81
Melee bobblehead: Trinity Tower
Repair bobblehead: Corvega assembly plant
Science bobblehead: Malden Middle School (Vault 75)
Small guns bobblehead: Gunners plaza
Sneak bobblehead: Dunwich Borers
Speech bobblehead: Park Street station (Vault 114)
Unarmed bobblehead: Atom Cats garage
If you downvote tell where you see improvements :)
Strength - 0:09
This can be found inside the Mass Fusion Building. Once inside, work your way to the top floor and find the bobblehead on top woman statue that pokes off the side of the wall.
Perception - 1:26
This can be found in the Museum of Freedom. Once inside, make your way to the top floor of the building and you can find it inside the room where you meet the minutemen next to a broken down computer terminal.
Endurance - 2:23
Located in Poseidon Energy, accessible through the front door or the water vents at the back of the building. Once inside the main area, on the main floor, make your way into the raider compound then onto the second floor killing the legendary enemies and finding the bobblehead on a desk next to a cork board.
Charisma - 3:34
This one has quite a few steps. First, visit Parsons State Insane Asylum and kill a few enemies. After that you'll need to find Edward Deegan in 1 of 4 locations; Bunker Hill, Dugout Inn in Diamond City, Colonial Taphouse in Diamond City or The Third Rail in Goodneighbor. Next, start and complete the Special Delivery quest, then the Emogene Takes a Lover quest. After that accept The Secret of Cabot House which will take you into the Asylum. Once inside continue the quest until you make it to Jack's office where you can find the bobblehead on the desk.
Intelligence - 5:00
Found inside the Boston Public Library. Preferably enter through the west entrance, make your way through a long domed hallway with enemies and turrets to find a small room at the back of the hall and you can find the bobblehead on the desk next to some old computers.
Agility - 5:42
Found on the Wreck of the FMS Northern Star, on the top floor of the ship, on the front of the tip of the ship.
Luck - 6:56
Found on Spectacle Island (power armor recommended). From the south tip of the island, find the green tugboat, go inside and find the bobblehead in the locker of the main part of the boat.
Barter - 7:36
In Longneck Lukowski's Cannery (requires Master Lockpicking), go inside, follow up the stairs through the locked double doors, finding the bobblehead on the desk at the end of the hall.
Big Guns - 8:30
This next one is in Vault 95 and I recommend being a high level and having power armor as the enemies are quite difficult. Once inside, kill the enemies, open the wing using the terminal, and find the bobblehead in the basement of the wing in a room with a bunkbed and two legendary enemies.
Energy Weapons - 9:58
This can be found inside [I]Fort Hagen[/I]. The bobblehead is in the backroom of the cafeteria not far from the elevator that leads into the area.
Explosives - 10:43
Inside of the Saugus Ironworks Furnace Room. Once inside the furnace room, there are a lot of tough enemies but the bobblehead can be seen directly in front of you as you enter on top of a fusebox. Use the catwalk to reach it. Note that it may be easier to grab it and run away as opposed to fighting the enemies for some players.
Lock Picking - 11:19
Inside of Pickman Gallery, you'll want to make your way into the building find some secret hallways, down deep into a complex series of a tunnels eventually stumbling across Pickman. Next to the trash barrel that he stands near, you will find the bobblehead on the ground.
Medicine - 11:54
This is found inside of Vault 81. First you will need to be allowed in by speaking to the settlers and giving them 3 fusion cores. Afterwards, find Erin Combes and complete her quest titled "Here Kitty, Kitty". Then Visit Austin in the Clinic (Miscellaneous quest) and talk to Dr. Penske to start the "Hole in the Wall" quest. At the end of this quest you will come to a companion robot named Curie. Inside her office, you will find the bobblehead next to the computer.
Melee - 12:55
Enter Trinity Tower to start a new quest, and make your way to the very top of the tower using the elevators. Once on the roof, take the key from the green chest, and open the door where Rex Goodman and Strong are, finding the bobblhead inside this small room.
Repair - 13:43
At Corvega Assembly Plant, the bobblehead is found on the roof, at the very top, next to the very large spherical object. You can go through the building but using the staircases on the outside may be easier.
Science - 14:54
Find Vault 75 which is accessed through the basement of Malden Middle School. Once inside find the Lab Access Card, then you'll reach a room with a special enemy that is carrying the Admin Key Card. In this back room, you'll find the bobblehead on the desk.
Small Guns - 15:54
Inside Gunners Plaza (requires master lockpicking) make your way through the building and you'll come across a locked pair of red double doors with an "On the Air" sign above. Pick the lock, kill the enemies and turrets inside, finding the bobblehead on the desk.
Sneak - 16:50
Go to Dunwich Borers, make your way into the quarry and then inside the area underneath through a door. There are terminals marked "1", "2", "3" and "4". Kill the enemies on your way to the 4th terminal, and find the bobblehead on the desk next to it.
Speech - 18:10
Easily attainble during the Unlucky Valentine quest that takes place in Park Street Station / Vault 114. In the office where you first find Nick Valentine, you will see it on his desk.
Unarmed - 18:40
At Atom Cats Garage, enter the friendly area and find the bobblehead on the hood of the car in the garage.
Vault 75 key card glitch
Voted Positive!
There are 20 Bobbleheads to collect in the game so you need all of them for this trophy. The good thing is that none of the Bobbleheads are missable and you can pick them up at any point in the story. You can even go off and get them from the very start of the game, just be warned that some of them have high level enemies guarding them. Here's a breakdown of all 20 and also a video guide showing the exact locations of each Bobblehead.
- Bobblehead: Perception
- Bonus: Grants +1 Perception S.P.E.C.I.A.L Skill
- Location: Museum of Freedom
- Bobblehead: Repair
- Bonus: Fusion Cores now last 10% longer
- Location: Corvega Assembly Plant
- Bobblehead: Science
- Bonus: Grants an extra guess when hacking terminals
- Location: Vault 75
- Requires: Access card, which can be found on the Gunner Commander in the Vault
- Bobblehead: Sneak
- Bonus: You are 10% harder to detect while sneaking.
- Location: Dunwich Borers
- Bobblehead: Explosive
- Bonus: 15% Extra Damage with Explosives
- Location: Saugus Ironworks
- Bobblehead: Barter
- Bonus: Merchant prices are 5% better
- Location: Longneck Lukowski's Cannery
- Bobblehead: Intelligence
- Bonus: Grants +1 Intelligence S.P.E.C.I.A.L Skill
- Location: Boston Public Library
- Bobblehead: Melee
- Bonus: 25% extra crit damage with melee weapons
- Location: Trinity Tower
- Bobblehead: Strength
- Bonus: Grants +1 Strength S.P.E.C.I.A.L Skill
- Location: Mass Fusion Building
- Bobblehead: Lock Picking
- Bonus: Lockpicking is permanently easier
- Location: Pickman Gallery
- Bobblehead: Speech
- Bonus: Vendors have 100 more caps for bartering
- Location: Vault 114 [Accessed through Park Street Station]
- Requires: During or after the main story quest "Unlikely Valentine" to gain access to Vault 114.
- Bobblehead: Energy Weapons
- Bonus: 25% extra crit damage with energy weapons
- Location: Fort Hagen
- Requires: During or after the main story quest "Reunions" to gain access to lower Fort Hagen level.
- Bobblehead: Unarmed
- Bonus: 25% extra crit damage with unarmed combat
- Location: Atom Cats Garage
- Bobblehead: Agility
- Bonus: Grants +1 Agility S.P.E.C.I.A.L Skill
- Location: Wreck of the FMS Northern Star
- Bobblehead: Endurance
- Bonus: Grants +1 Endurance S.P.E.C.I.A.L Skill
- Location: Poseidon Energy [Enter through the pipe in the water or the roof if you have master lockpick]
- Bobblehead: Luck
- Bonus: Grants +1 Luck S.P.E.C.I.A.L Skill
- Location: Spectacle Island
- Bobblehead: Small Guns
- Bonus: 25% extra crit damage with small guns
- Location: Gunners Plaza
- Requires: Requires Recording Room key, can be looted from Ryder.
- Bobblehead: Big Guns
- Bonus: 25% extra crit damage with big guns
- Location: Vault 95
- Bobblehead: Medicine
- Bonus: Stimpacks heal 10% more health
- Location: Vault 81
- Quest: The first of two Bobbleheads that require quests. This one can be started by going into Vault 81, then giving 3 Fusion Cores to the Overseer of the vault. Once that is done, go and speak to Bobby and the Doctor. Both can be found in the lower part of the vault (See the video for an exact location). Once you have done that, you need to completely leave the vault and travel away (I went to Sanctuary). Sleep for 24hrs then return to Vault 81. Go back to the doctors room and Bobby and the Doctor should be talking. Once the conversation is over, follow Bobby to the secret area of Vault 81. Kill all the mole rats to open the area up where the Bobblehead is.
- Bobblehead: Charisma
- Bonus: Grants +1 Charisma S.P.E.C.I.A.L Skill
- Location: Parsons State Insane Asylum
- Quest: This is the most complicated Bobbblehead to get as it requires completion of a quest chain. Before you start, you must be level 10+ which you probably are by now. You want to head to the "Parsons State Insane Asylum" (see the video below for the location). Kill the 3 enemies outside the Asylum (it'll be either 3 raiders or 3 gunners). Now you need to find and talk to Edward Deegan. He can be found in one of four places:
- Colonial Taphouse (Diamond City Market)
- Dugout Inn (Diamond City Market)
- Third Rail (Goodneighbor)
- Bunker Hill
In Fallout 4, there are a total of 20 bobbleheads that must be collected for this achievement. Like the bobbleheads in past games, these collectibles are unique in that they unlock special perks for your character and also help increase your S.P.E.C.I.A.L. stats.
Luckily, none of them are missable this time around, meaning you can tackle the hunt for these bobbleheads at any time during your playthrough. Despite them not being missable, some will require that you complete specific quests in order to gain access to their locations around the open world. If you want to keep track of which collectibles you’ve already found when mopping these up, you can refer to your Pip-Boy’s “Misc.” tab.
Refer to the video guide below for specifics on how to obtain each bobblehead. And should you desire a brief text description of where to find each collectible, then that is provided below as well.
Bobblehead – Perception
Bonus – (+1 Perception)
Location – Museum of Freedom
Bobblehead – Science
Bonus – (+1 Extra Guess when hacking terminals)
Location – Malden Middle School
Note – Loot the school’s access card from Gunner Commander inside this vault
Bobblehead – Explosive
Bonus – (+15% damage with explosives)
Location – Saugus Ironworks
Bobblehead – Sneak
Bonus – (10% harder to detect)
Location – Dunwich Borers
Bobblehead – Barter
Bonus – (Prices are 5% better)
Location – Longneck Lukowski’s Cannery
Bobblehead – Repair
Bonus – (Fusion Cores last 10% longer)
Location – Corvega Assembly Plant
Bobblehead – Intelligence
Bonus – (+1 Intelligence)
Location – Boston Public Library
Bobblehead – Melee
Bonus – (+25% critical damage with all melee weapons)
Location – Trinity Towers
Bobblehead – Strength
Bonus – (+1 Strength)
Location – Mass Fusions Building
Bobblehead – Lock Picking
Bonus – (Lockpicking is permanently easier )
Location – Pickman Gallery
Bobblehead – Speech
Bonus – (Vendors have 100 more caps for batering)
Location – Park Street Station / Vault 114
Note – Can only be collectbed during or after the main story quest entitle “Unlikely Valentine” in Diamond City
Bobblehead – Energy Weapons
Bonus – (+25% critical damage with all energy weapons)
Location – Fort Hagen
Bobblehead – Unarmed
Bonus – (+25% critical damage with all unarmed attacks)
Location – Atom Cats Garage
Bobblehead – Endurance
Bonus – (+1 Endurance)
Location – Poseidon Energy
Note – If you have master lockpicking, you can enter through the building’s roof. If not, then you’ll need to enter through the drainpipes in the surrounding waters
Bobblehead – Agility
Bonus – (+1 Agility)
Location – Wreck of the FMS Northern Star
Bobblehead – Luck
Bonus – (+1 Luck)
Location – Spectacle Island
Bobblehead – Small Guns
Bonus – (+25 critical damage with ballistic guns)
Location – Gunners Plaza
Note – Loot the recording room key from Ryder inside this area
Bobblehead – Big Guns
Bonus – (+25% critical damage with heavy guns)
Location – Vault 95
Note – Enemies inside this Vault are extremely high-leveled, so approach with caution
Bobblehead – Medicine
Bonus – (Stimpaks heal 10% more damage)
Location – Secret Vault 81
Note – Buy three fusion cores from any Vendors in the wasteland to enter Vault 81. Then one inside, find and talk to Bobby in the reactor room, then talk to the Doctor on the lower deck. Now leave the vault and sleep for 24 hours. Return to the doctor, accept the quest and follow Bobby.
Bobblehead – Charisma
Bonus – (+1 Charisma)
Location – Parsons State Insane Asylum
Note – You must be Level 10 or higher. Kill some of the guards outside the Asylum, then talk to Edward Deegan. He can be located in one of four places: 1.) Colonial Taphouse, 2.) Dugout Inn in Diamond City, 3.) Third Rail in Goodneighbor, 4.) Bunker Hills. After speaking with him, you will trigger the "Special Delivery" quest. Complete that quest, and the follow-up quest, "Emogene Takes a Lover.” This will then trigger the quest "The Secret of Cabot House" and you’ll finally have access to the Asylum.
Thanks to PowerPyx for the video.
Video on collecting all 20 dolls.
You don’t have to look for Deegan, you can go straight to the Cabot house, eat the grape mentats and convince them to let you into the house, after which the indicated quest chain will begin.
This video helped me get 11 bobbleheads:
https://m.youtube.com/watch?v=qTXKwqAnKgk
Location: North Star shipwreck. At the very bow of the ship, on a wooden platform, stands this Bobblehead.
Strength bobblehead - increases Strength by 1 point
Location: Mass Fusion Buildings, on a metal sculpture above the table in the lobby.
Baby doll on Barter - prices are 5% more profitable
Location: Lukowski Cannery. In the main hall, in the northwestern part. A bobblehead inside a metal structure on the bridge.
Intelligence bobblehead - increases Intelligence by 1 point
Location: Boston Public Library. Northwestern corner in the room on the computer.
Charisma bobblehead - increases Charisma by 1 point
Location: In the mental hospital, Parsons is on a table in Jack Cabot's office in the administrative area near the elevator.
To get into the asylum, you must have the Cabot House Secret. You must be at least level 10 and have completed two quests. The first is Special Delivery, triggered by killing the guards outside the asylum, after which you need to find Edward Deegan (look in the following places: Diamond City Inn, Third Sleeper, Bunker Hill Market or Colonial House). Complete two quests and gain access to the psychiatric hospital.
Stamina bobblehead - increases Stamina by 1 point
Location: Poseidon Energy, in a metal shack. It's on the table.
Luck bobblehead - increases Luck by 1 point
Location: Island Performance (island) - on a green boat in the southern part of the island. In the box.
Perception bobblehead - increases Perception by 1 point
Location: Liberty Museum where you will meet Preston. In the room above the main doors on the table.
Energy weapon bobblehead - +25% to critical damage of energy weapons
Location: Fort Hagen, in the southwestern kitchens of the command center. On a small table between two refrigerators.
Bobblehead for Big Guns - +25% to critical damage of big guns
Location: Vault 95 in the northern room of the residential area, on the radio.
Explosive bobblehead: +15% damage from explosives
Location: Saugus Ironworks. On the bridge next to the domain zone. Standing by the magazine.
Hacking bobblehead - making it easier to pick locks
Location: Pickman's Gallery, where you meet Pickman on the ground between two brick pillars in the last chamber.
Medicine bobblehead - Stimpaks heal 10% more points
Location: Vault 81, in Curie's office. South-Eastern region.
Melee bobblehead - +25% to critical damage with melee weapons
Location: the top of Trinity Tower in the cage where Rex and Strong are imprisoned.
Repair bobblehead - Cores for Power Armor last 10% longer
Location: Corvega Factory, under the Corvega sign in the southwestern part of the roof.
Bobblehead for Science - Extra attempt when hacking
Location: Malden High School, third level of the basement inside the building. On the table in front of the cafeteria.
Bobblehead for Small Guns - +25% to critical damage of ballistic weapons
Location: Gunners Plaza, on a table in the room with ether, along the western part of the first floor.
Stealth bobblehead - 10% harder to spot you
Location: Dunwich Bury, next to the postal terminal in area #4, next to the lantern on the table.
Bobblehead for Rech - all merchants have 100 more caps
Location: Park Street Station (Vault 114), in the Overseer's office.
Bobblehead for Unarmed combat - +25% to critical damage with fists
Location: Atom Cats Garage, on the hood of a rusty car.