Far Cry Primal
50 Achievements
1,000
25-30h
Xbox One
Xbox Series
Evolution in Action
Complete the mission, The Hunt for Ull. Details for this achievement will be revealed once unlocked
20
20.43%
How to unlock the Evolution in Action achievement in Far Cry Primal - Definitive Guide
**Edit** As Jayour has mentioned, this boss is a cakewalk on Easy. The below recommendations and strategy are for those choosing harder difficulty modes or who have trekked all the way out massively underskilled/equipped and need a hand.
The mission 'The Hunt For Ull' is one of your two 'final' missions - although it is visible and available as soon as you complete Into Udam Land and get the Antidote. It's worth waiting til you've skilled and crafted up a bit before attempting, but equally it's not so difficult that you need to leave this until the very end of your playthrough.
What I would strongly recommend before starting is:
- Have some of the strongest beasts tamed to play tank for you. Tame as many as you can generally - you may need the shield at the end.
- Craft up your bags and upskill your carrying capacity.
- Complete the fort missions for Udam and Izila (the icons next to the final boss missions). Defeating both commanders will net you the fire and beserk bombs, which will help in the initial part of this mission.
- Upskill your owl so that cooldowns are reduced, it can drop bombs and you can take down stronger enemies with it.
- Max out your consumables, mainly your bomb making resources, meat and red leaves.
- Complete the Sayla mission that nets you the antidote heal. I'd also recommend getting her Full Heal recipe by upgrading her hut to Level 2.
- Although it requires some rare Skins, I would recommend fully upgrading winter clothing. In fact, I would recommend this as soon as the game starts pushing you north - I upgraded it immediately and never had to deal with cold survival in my entire playthrough.
- Get the two handed club via Karoosh. The long bow is also useful via Jayma.
- Have 5 HP bars if possible through Skills.
Basic strategy:
First off, if you're having trouble, don't forget that all achievements can be earned on Easy difficulty.
The largest chunk of this mission is simply trekking through the area and picking off concentrations of enemies. I got rid of almost all enemies bombing and diving runners/ hornblowers with my owl, then cleaning up stragglers with bear support and a hefty whack with the ol' club. Try to keep your beast out of it as much as possible though - he's worth having active if things get hairy whilst you're up with the owl, but you really want to keep your meat and red leaves for later. In the early ravine sections it's worth taking the high path on the right and sniping with your bow.
Eventually you'll reach a bonfire which you have to take. This is very much a standard bonfire capture with strong enemies. Use whatever strategy you have been using up to this point to capture bonfires.
Soon after this you will enter a cave. This is nearing the end of the fight. Save your club (you're going to need to hit things hard in a bit) and take out the enemies with takedowns and headshots. Your owl is out of action but your beast can come in. Just try and keep it reasonably healthy for now.
You'll get to a point where the game will prompt you to shoot an icicle with the bow to take out a guard. This is basically a tutorial for a (fairly useless) boss strategy in the final room.
When you reach the boss (you'll get an HP bar for him), you'll have an opportunity to snipe before things get ugly. It's possible to clear some enemies at this point but they seem to infinitely spawn once you have engaged with the boss, so don't bother.
You can start by sniping the icicle directly above the boss to take out a little chunk of HP, however I wouldn't bother trying the icicle trick after this - no one stays still and in these close quarters you really should put your bow away.
The boss will take a long time to drop, will take 3 HP bars off you in one swing (on Easy) and there are enemies swarming you constantly. Luckily there's quite a lot of running room. I'd recommend having Full Health recipe on quick heal and manually select Antidote when you think the boss is about to throw a gas bomb.
Keep moving, and keep an eye on your HP.
I'm not sure it's possible to set the boss on fire - and torching your club sacrifices your ability to charge a full swing. That's much more effective, so douse those flames.
Now for the attack. First, set your beast on the boss at all times. It will go down quick, but it will keep him off you, giving you time to back off and heal, swat a few annoying enemies (especially spear throwers) or wail on the back of his head.
Once your beast is down, assess the situation. You may be able to run in a big loop and get the enemies behind you long enough to chuck some meat at your beast. But bear in mind you need that meat to heal yourself too. It may be preferable to get another strong beast out (insta-killing your KO'ed original and bypassing the wait for death). Rinse and repeat the previous step until the next beast is down, and revive your original. Keep swapping between the two. If you run out of leaves, just work through your weaker tamed beasts - even short distractions will help get a few free shots in.
With this tactic I had the boss down in about 10 minutes, having cycled through cave bears twice (with a couple of quick meat heals) and one sabre tooth.
Achievement will take a short while to pop - after a few cutscenes.
If you downvote, please let me know why in the comments or PM me, so I can improve the solution.
The mission 'The Hunt For Ull' is one of your two 'final' missions - although it is visible and available as soon as you complete Into Udam Land and get the Antidote. It's worth waiting til you've skilled and crafted up a bit before attempting, but equally it's not so difficult that you need to leave this until the very end of your playthrough.
What I would strongly recommend before starting is:
- Have some of the strongest beasts tamed to play tank for you. Tame as many as you can generally - you may need the shield at the end.
- Craft up your bags and upskill your carrying capacity.
- Complete the fort missions for Udam and Izila (the icons next to the final boss missions). Defeating both commanders will net you the fire and beserk bombs, which will help in the initial part of this mission.
- Upskill your owl so that cooldowns are reduced, it can drop bombs and you can take down stronger enemies with it.
- Max out your consumables, mainly your bomb making resources, meat and red leaves.
- Complete the Sayla mission that nets you the antidote heal. I'd also recommend getting her Full Heal recipe by upgrading her hut to Level 2.
- Although it requires some rare Skins, I would recommend fully upgrading winter clothing. In fact, I would recommend this as soon as the game starts pushing you north - I upgraded it immediately and never had to deal with cold survival in my entire playthrough.
- Get the two handed club via Karoosh. The long bow is also useful via Jayma.
- Have 5 HP bars if possible through Skills.
Basic strategy:
First off, if you're having trouble, don't forget that all achievements can be earned on Easy difficulty.
The largest chunk of this mission is simply trekking through the area and picking off concentrations of enemies. I got rid of almost all enemies bombing and diving runners/ hornblowers with my owl, then cleaning up stragglers with bear support and a hefty whack with the ol' club. Try to keep your beast out of it as much as possible though - he's worth having active if things get hairy whilst you're up with the owl, but you really want to keep your meat and red leaves for later. In the early ravine sections it's worth taking the high path on the right and sniping with your bow.
Eventually you'll reach a bonfire which you have to take. This is very much a standard bonfire capture with strong enemies. Use whatever strategy you have been using up to this point to capture bonfires.
Soon after this you will enter a cave. This is nearing the end of the fight. Save your club (you're going to need to hit things hard in a bit) and take out the enemies with takedowns and headshots. Your owl is out of action but your beast can come in. Just try and keep it reasonably healthy for now.
You'll get to a point where the game will prompt you to shoot an icicle with the bow to take out a guard. This is basically a tutorial for a (fairly useless) boss strategy in the final room.
When you reach the boss (you'll get an HP bar for him), you'll have an opportunity to snipe before things get ugly. It's possible to clear some enemies at this point but they seem to infinitely spawn once you have engaged with the boss, so don't bother.
You can start by sniping the icicle directly above the boss to take out a little chunk of HP, however I wouldn't bother trying the icicle trick after this - no one stays still and in these close quarters you really should put your bow away.
The boss will take a long time to drop, will take 3 HP bars off you in one swing (on Easy) and there are enemies swarming you constantly. Luckily there's quite a lot of running room. I'd recommend having Full Health recipe on quick heal and manually select Antidote when you think the boss is about to throw a gas bomb.
Keep moving, and keep an eye on your HP.
I'm not sure it's possible to set the boss on fire - and torching your club sacrifices your ability to charge a full swing. That's much more effective, so douse those flames.
Now for the attack. First, set your beast on the boss at all times. It will go down quick, but it will keep him off you, giving you time to back off and heal, swat a few annoying enemies (especially spear throwers) or wail on the back of his head.
Once your beast is down, assess the situation. You may be able to run in a big loop and get the enemies behind you long enough to chuck some meat at your beast. But bear in mind you need that meat to heal yourself too. It may be preferable to get another strong beast out (insta-killing your KO'ed original and bypassing the wait for death). Rinse and repeat the previous step until the next beast is down, and revive your original. Keep swapping between the two. If you run out of leaves, just work through your weaker tamed beasts - even short distractions will help get a few free shots in.
With this tactic I had the boss down in about 10 minutes, having cycled through cave bears twice (with a couple of quick meat heals) and one sabre tooth.
Achievement will take a short while to pop - after a few cutscenes.
If you downvote, please let me know why in the comments or PM me, so I can improve the solution.
13 Comments
Thumbs up for actually giving some good tips and not being one of those guys who just says it's story related, cannot be missed and not saying anything else.
By IllustriousYeti on 03 Mar 2016 16:52
Thanks! I owe my Witcher 2 completion to someone else who bothered to give detail, so I thought I'd pay the community back...
By kintaris on 03 Mar 2016 17:10
This guide was translated automatically.
I had a harder time messing with Ull than with Battari, I had to replay Ull once, first it would be advisable to deal with the Neanderthals with poison bombs, since poison bombs will force one to bludgeon one another, and after that he will deal with Ull, I used arrows with fire, when Ull approached, he immediately ran away, it is clear that you won’t be able to shoot a lot at Ull, but it’s more reliable than a baton, or shots at icicles, in a battle with Ull you need resources in the bag, there will also be a lot of bots, so you need to prepare, and one more thing , if Ull is killed, then the replay will be with Ull’s health fully restored, there will be no such freebies as with animals in the battle against Ull.
1 Comment
Here, by the way, when passing on maximum difficulty, a fellow life hack told how he killed Ull. Enter the mission with Ull and the battle begins in the settings, lower the difficulty, kill Ull and as soon as you finish off, immediately pause and return to super high difficulty. Ps His mission with Ull was his last.
By Nearito on 01 Nov 2021 17:12