FINAL FANTASY XIII

FINAL FANTASY XIII

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Master's Seal

Master's Seal

Fully developed all characters.

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How to unlock the Master's Seal achievement in FINAL FANTASY XIII - Definitive Guide

For this achievement, you'll need to have all roles for all characters at level 5. This requires a LOT of CP (in the tens of millions), since non-innate roles for your characters sometimes cost as much as 120,000 CP for a single node.

There's plenty of back and forth discussion as to where the best place is to grind. There are a lot of variables, which depend on the strength of your party, as well as ease of access to the spot, ease of battle, proximity to save points and chocobos, etc. So what I will do is list three prominent methods for post-game CP grinding as well as some information about them, and then you can decide which is best for you. If you are going for the Treasure Hoarder achievement, and have a plenty strong party already, I will point out a better grinding spot later that will also help tremendously in gaining the gil and items you need to upgrade your weapons.

Spot #1: King Behemoth vs. Mega-whatever method
You can find this in the northern section of the Archylyte Steppe, near the path leading to Mah'haraba. You'll see a King Behemoth and Megisthoterian duking it out. This is always a pre-emptive strike, so if you're strong enough to take out the King Behemoth before he stands up and heals himself, then this battle is a cinch. You can find a video if it here, along with a map of the location:
-My average CP per second: 129.9 CP/sec
-Guaranteed pre-emptive strike makes this a very low-risk battle
-Very easy to get to, and close to a warp stone, a save point, and a chocobo (eventually)
-A great beginner's CP grinding spot, as you can attempt this with a relatively weaker party, even before you've beaten the game.
-Recommended set-up: Lightning, Snow, and Fang as RAV/COM/COM when you're starting out (to stagger the King Behemoth). Eventually you'll get strong enough that you don't need to stagger him to kill him, at which point COM/COM/COM becomes best.

Spot #2: The Western Basin Rangda method
For directions on how to do this, check here: http://www.gamefaqs.com/boards/genmessage.php?board=950899&a...
-My average CP per second: 99.8 CP/sec
-Moderately easy to access, not close to any save points, chocobos, or warp stones
-This isn't my personal favorite, but it could work for you depending on your party strength.
-Recommended set-up: Lightning, Fang, and Snow as COM/COM/COM. Use blitz often, and make sure to target the guys that are summoning, as they can bring a King Behemoth into battle

Spot #3: The Cryohedron x 6 method
To access this, you need to gain access to a secret section of the Mah'haraba caverns. To do this, go back to Mah'haraba and ride Atomos (the big spiky ball Fal'cie) to Sulyya Springs, then ride him back. He'll have parked in a spot that now allows you to jump off of him and access the new part of the tunnels.
Enter this new area and head forward. You'll come a fork where you can jump off to the right..... but don't. Stay left. You'll come to another fork....stay left again. After this last left you'll eventually come to a mechanical tunnel. Kill the dancing birds at the end of this tunnel, then head up the stairs. Here, 6 cryohedrons will come out of the gates. Fight them for 7,140 CP, then go back down the stairs and take a few steps into the mechanical tunnel. Go back to where the cryohedrons were, and they should have spawned again. Rinse and repeat.
-My average CP per second: 145.7 CP/sec
-Moderate to poor access to save point and warpstone
-Heavily depends on having a stronger party in order to wipe them all out quickly
-This is my personal favorite spot. I'd recommend starting first at Spot #1 to strengthen your party a bit, then coming here. Once you can consistently take out the cryohedrons in 17 seconds or less, this becomes the best spot.
-Recommended set-up: Lightning, Fang, and Snow as COM/COM/COM (use lots of blitz!), or Lightning, Fang, and Hope as RAV/COM/RAV (spam fira spells), either works.

I'd HIGHLY suggest testing each of these spots for yourself, because, as I said, results will differ for everyone depending on party strength.

Now that you've settled on a spot and gotten your grind on, I recommend grinding until you have at least 2 of every character's 3 innate roles maxed out. You'll then want to obtain the growth egg as early as possible, which doubles your CP. You can obtain this from Mission 55, from a little bastard called Neochu. Ok, I lied..........he's pretty big, and he's among the hardest and nastiest bosses in the game, but there's a neat trick to beating him which you should be able to pull off at your current level (2 out of 3 innate roles maxed). Set Vanille as party leader, then pick a good Sentinel and Medic (I used Snow and Hope, respectively). Set up a SAB/SEN/MED class as your starting paradigm, then some offensive paradigm of your choice with a medic in them (Ravager/Commando/Medic, for example), as well as an emergency Combat Clinic paradigm (MED/COM/MED). You'll want to equip the Belladonna Wand on Vanille. If you can upgrade it to a Marlboro Wand, great (requires a Mnar Stone), if not, just leave it, either will work. As Vanille, just spam death over and over and over on Neochu. All of the little Pikochu's should target Snow when he provokes them, and Hope will heal Snow as needed. This means that you only need to worry about Neochu's group attacks. They're quite powerful and inflict some nasty status effects, and it's almost certain that you'll die once he uses them. But, before that happens, you should be able to get off a good number of Deaths, and eventually it'll hit. It took me about 7 tries, but it will happen eventually. Once that happens and Neochu bites the dust, (carefully!) switch to a more offensive class when you're fully healed, and take out the Pikochu's one by one. Don't push it here....these little buggers are still pretty powerful, so make sure to ALWAYS have a Medic active in this last phase, and when need be, switch to your Combat Clinic. Once you've taken them out, the growth egg is yours, and chances are you've five star-ed the mission as well! Congrats! Now equip that sucker and get back to leveling at your spot of choice (at this strength, I recommend Spot #3, but it's up to you).

Once you've maxed out all 3 innate roles for all characters, you can now attempt the Adamantortoise battles. They're in the family of mammoth dinosaur looking things that you (probably) have been avoiding while wandering about Gran Pulse. They give 40,000 CP per battle (80,000 with growth egg), AND AND AND they also drop Platinum Ingots as their regular drops (sell for 150,000 gil), and Trapezohedrons as their rare drop (need 6 to upgrade all weapons). If you're going for the Treasure Hunter achievement, this is extremely useful since you'll need a lot of gil as well as trapezohedrons to upgrade all of your weapons (required for the achievement). I will refer to this as Spot #4, only to be attempted by the very strong. I recommend all three innate roles maxed, at minimum, though more than this will certainly help. You will also need to upgrade Vanille's Belladonna Wand to a Marlboro Wand, if you haven't already, and you will need a maxed out Collector's Catalog (increases rate of regular drops) and Connosieur's Catalog (increases rate of rate drops, get this by upgrading a Collector's Catalog). If you're not familiar with upgrading, go here: http://www.gamefaqs.com/boards/genmessage.php?board=928790&a... . You only need one of each, the bonuses do not stack. Additionally, equip accessories that boost HP, protect against physical damage, and reduce earth magic.

Spot #4: Adamantortoises
There are two of them in Gran Pulse. The best one for farming is located in the "Eastern Tors" section of the Archylyte Steppe. You'll notice that there are two paths that encircle a large, inaccessible middle section. One of these paths has a save point at the beginning of it. The adamantortoise you want is located at this path (if this description is still confusing, leave a comment and I'll try to clarify). Create a party of Vanille, Snow, and Hope, and a starting paradigm of SAB/SEN/MED, as well as an emergency paradigm of MED/SEN/MED. Now approach the adamantortoise (assuming you've made the preparations I've listed above).
If your set-up sounds familiar, it's because you're using the exact same strategy as Neochu. Spam death with Vanille. Hope should be able to keep up with adamantortoise's stomps.
The only dangers here are the Quake and Roar attacks. Every so often, a stomp will be followed by a quake spell. Your party SHOULD be strong enough to withstand this double-whammy, although you'll probably be in the red (if not, level up some more until you can survive it). Whenever he casts Quake, immediately switch over to MED/COM/MED and begin spamming Curaja's until you are mostly healed. Then switch back to SAB/SEN/MED and continue spamming death. It might take a bit, but the death will eventually get him. Once you win, head back to the save point, save, then quit out and reload. Adamantortoise will have respawned and you can do it all over again.
In the first fight that you win, take notice of the Target Time and divide that by half. In subsequent battles, if the battles goes longer than that time, just retry the battle. This is because you need five stars to get a decent shot at platinum ingots and trapezohedrons, so any battles that don't result in 5 stars are a waste of your time.
There is an alternative strategy for Adamantortoises (or any similar monster) that involves using shrouds and summoning Hecatoncheir at the beginning of the battle (which will automatically disable his legs), then going to town on him. I tried this and personally didn't like it, because each summon takes 3 TP, so the amount of time spent fighting more battles to regain TP was a lot less efficient than just spamming Death. With the Marlboro Wand and a decent magic stat for Vanille (1500+), I find that Death will most often have succeeded within 6 minutes. Sometimes it won't (at which point you should restart anyway because you've lost your five stars), but either way this is faster than the summon method. But, feel free to try it.

Once you're consistently taking out Adamantortoises, the 80k CP per battle should have you well on your way to getting this achievement, as well as the Treasure Hunter achievement as well. It's a long process, so I'd recommend having a laptop or TV handy to occupy your attention. Good luck!
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20 Mar 2010 02:52

41 Comments
Just a quick comment on the Growth Egg, i got it while returning to the steppe during chapter 13, did the missions up to gettting the chocobo then attempted this, i used the death technique but my charaters are not exactly top of the line lol, but it worked, all i can say is keep retrying, use shrouds and if he isnt dead before you see screech, pause and retry, saves you a few dissappointing seconds

The hardest part is killing the 5 lil ones, took a while had use the eidlon to wipe out 2 but even thoguh it took 8 minutes i still got 5 stars and my characters have shot up!
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By TouchMyMinki on 22 Mar 2010 17:33
The strategy guide mentions something about the Oretoise line of enemies getting upgraded after completing one of the mark missions with versions that are apparently immune to Death (Long Gui and Shenlong Gui) but doesn't make it very clear when this occurs or if the Adamant's are completely gone. Does anyone have any more info on this?
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By Ashen Seraph on 27 Mar 2010 09:06
Wow, I am having no luck what so ever with the death method, 3 battles all 10+ minutes. I'll stick with the guaranteed 5 star and 7.5 minutes thank you very much.
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By Ashen Seraph on 29 Mar 2010 02:43
Wow, that was just about everything I think that is important to know about that. Thanks for such a thorough response. Now I know what I'm safe doing and what I'm not.
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By Ashen Seraph on 28 Mar 2010 07:36
What can you say methods like this: http://www.youtube.com/watch?v=-tUjF09FCjY

Seems to me like it may be a bit better. You don't have to rely upon having luck with Death. It's fairly quick, should be 5 stars every time. Low level parties can even pull it off. This video is against a toise instead of a tortoise, so he nearly looses, but against tortoises low levels shouldn't have too much of a problem with it (especially if you don't go with barebones equipment like he does). Sure, you have to rebuild the TP gauge, but that really shouldn't be too much of a problem with TP rebuilding equipment and the surplus to easy kill enemies in the area.
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By Ashen Seraph on 28 Mar 2010 10:15
Once I got it down (took about 3 times to figure out the nuances), I haven't had anything go wrong since. Every time it will be a pretty close call, but it is consistently a close call. You could almost set a watch by how specific a time frame you'd kill it in.
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By Ashen Seraph on 28 Mar 2010 20:21
But I do understand your point. Using the method shown in that video, I have gotten my characters up to the point that I am much less scared to give the death method a try.
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By Ashen Seraph on 28 Mar 2010 20:22
could you time the period from the beginning of the battle to the beginning of the next battle (including time need to refresh TP)? i'm curious to get a CP/sec to get to the bottom of this.
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By Puertoricarious on 28 Mar 2010 21:00
LOL@yall going back and forth at the best method to kill the turtle/elephant guys. I am going to co-sign Puertoicarious with Spamming the Vanille SAB Death move without a doubt the quickest way to kill those guys.
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By Ninja Scroll on 29 Mar 2010 00:33
That may be true, but the death method isn't usable until you've developed your party quite far. The Sazh/Summon method in the video is do-able even with a fresh party on chapter 11. That would easily blow Cryohedron boosting out of the water, even if only because it removes at least some of the sheer boredom of killing the same enemy over and over again.
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By Ashen Seraph on 29 Mar 2010 00:45
In short, it may be the best solution until you get your party up to the point that you can safely spam death.
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By Ashen Seraph on 29 Mar 2010 00:46
@seraphim needed, the best overall method is to just beat the game 1st and then you can breeze through all the missions fairly quickly except the missions in the 60's, which should be your only challenges.
Why anyone would try to kill the Elephants before completing the game is beyond insane. By the time you beat the game you should have the SAB Death move for Vanille by then.
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By Ninja Scroll on 29 Mar 2010 01:53
I have the Champions Badge (Victory TP Charge) and Energy Sash (Kill TP Charge) equipped. The enemies I am using to recharge my TP are a group of 2 and 4 Gorgonopsids directly south (according to the guide) of the save point mentioned in the solution. The 4 is dierctly south beyond a group of goblins (which I avoid) on a slope. The group of 2 would be directly to the east (towards the chocobo spawn). Should take about 5 very quick battles running between the two groups. As soon as those battles start, switch to Cerberus or Aggression immediately and they should fall extremely quickly. After every encounter you will need to return to the save point and save/reload as normal.

Using Admantortoise described in solution:
Battle Time: 1:58 (and I did that one a bit sloppy)
TP Rebuild: 3:47
Return to Battle: 1:50

Total: 7:35 (455 Sec)

Normal Values: [40,000 + 7,040 (Aprox TP rebuilding CP)] / 455 = 103/sec * 2= 206/sec with Growth Egg

---

HOWEVER!

If you feel a bit braver and use the Adamantoise that spawns near those TP boosting groups I mentioned (very, very near, it walks within 5 feet of them), you'll likely be able to cut down the time spent running by quite a bit, maybe upwards of 30-45 seconds. Time in the battle should increase by only at most 10-15 seconds if done correctly (you can go a bit more flat out with the Cold Blood because of the higher stagger point, meaning you get to a maxed stagger meter faster, meaning more damage dealt in the same time period).

---

Either way, it out performs method #2, plus it has the added advantages of not having you stare at the same enemies the entire time and (this is a REALLY big AND) it gets you to boosting platinum ingots much sooner in the crystarium. And then, of course, psychologically you're likely to feel like your making much more progress fighting a giant battle for big points instead of a bunch of small battles for low points (this was certainly true for me).

Once your party starts to fully develop, switching over to Death spamming may be a prudent choice, but I think that the summon method is the best solution before then.
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By Ashen Seraph on 29 Mar 2010 01:57
@Ninja Scroll:
Someone somewhere will want to, and this is a solution for it, besides, I completed most of the marks (mostly just the high 50's and 60's remaining)and came to an impass where the rest were too difficult but my party was not strong enough to handle straight death spamming (barely breaking 10K hp with most of my characters). I would have been forced to farm Cryohedrons for hours before I would have been able to do anything more. I tried to do a bit of that before and was bored to tears and nearly ready to break the game disc in half.
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By Ashen Seraph on 29 Mar 2010 02:03
@NS:
Because there isn't an edit button on comments. If you look at the times, they're all spaced about 30 min apart.
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By Ashen Seraph on 29 Mar 2010 03:41
@ Ninja Scroll:

There are legitimate ways to beat Long Gui, though you'll definitely need a fully maxed party.

Also, there is one adamantoise left in Eden.
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By Puertoricarious on 29 Mar 2010 03:53
uh...can you guys please delete some of your double posts? there's a lot of them.
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By Puertoricarious on 29 Mar 2010 16:36
lol, my bad. Must be something with the servers on this site that caused that. Anyways, my farming with the Death SAB w/ Vanille is going by really quickly. I'll get this achievement in no time. No need to even use Haste before the battles.
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By Ninja Scroll on 29 Mar 2010 19:22
Does the magic stat help Death stick? I've got Vanille at 2200+ magic, a * level Malboro Wand and I've yet to have Death stick to the Adamantortoise. I've been at it since 3pm (it's 10:29pm right now) and I even fought an Adamantortoise for over an hour just to see how long it would take and I've yet to win using Death. Every 6 minutes I am selecting retry. I would really like to do it this way because I am tired of farming for TP after every Adamantortoise battle using the summon method... however, the summon method is a guaranteed 5 star battle every single time.
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By Shinerbock88 on 03 Apr 2010 03:38
@ Shinerbock

magic stat does influence the effectiveness of death, but with a stat that high you should have no problem getting deaths to stick. your magic stat is actually a good bit higher than mine was when i started grinding. death partially relies on luck, but if you really haven't gotten a single spell to hit in over 7 hours, then you are extremely unlucky..........unfathomably unlucky, even. my deaths usually hit within 4-5 minutes on average, i can't even imagine not getting a single hit for that long. part of me wonders if you're glitched, but i've never heard of this before so i can't really say.

someone else has posted a solution that might allow you to kill them if you are strong enough. i have no idea where you are on your crystarium/weapons, but it's worth a shot, since death doesn't seem to be working out for you.
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By Puertoricarious on 04 Apr 2010 16:55
@Puertoricarious, that was about where my magic stat was when I attempted the death method and hated it. I honestly think you were just extremely lucky.
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By Ashen Seraph on 24 Apr 2010 00:23
Okay so i Finished all the Ceith stone missions meaning i have the Long Gui in the place but i wont my Adamantortoises back is it possible to git them back or am i screwed?
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By TJ2012 on 25 Apr 2010 07:18
Death's success rate is not affected by Vanille's Mag stat. People's opinions on the subject are pretty widely varied, but here's what I know/have heard:

Definitely helps:
- Vanille's SAB role level
- role levels of other SABs in your paradigm

Might help:
- debuffs currently on your target
- buffs on Vanille

Probably doesn't help:
- Belladonna/Malboro Wand

Definitely doesn't help:
- SAB role levels of characters not currently being SABs
- Vanille's Mag
- failure from previous attempt
- burnt offerings
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By Griffade on 24 May 2010 18:38
If someone is a lower level and still has problems with spot #1 not to long after that spot is another place to get points easy. you will be going through a tunnel with a lot of Hoplite's. The spot is right after a save point you will run into 3 separate groups of them, after the 1st group there will be a item on the left then a large metal cylinder on the right side. If you walk just past that, but just before the group of 2, you will see the first group of 3 hoplites flash back on to the mini map, this is the respawn point, as long as you come at them from this point you will almost always get the initiative. Each of these battles is worth 2310cp and took me an average of 8 seconds per battle so its an easy way to gain cp for lower levels.
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By W4RW01F on 25 Jun 2010 18:14
Gonna throw my method in, which is for those who can't beat the toise yet.

Mission 34 , which can only be reached with a chocobo, Is a very easy fight against a Tonberry and will net you 15k (with GE) and 7 bomb cores in a minute. Takes about 30 seconds to reaccept the mission. Rinse and repeat.
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By Leo Ascendent on 10 Jul 2010 00:22
I think the behemoth is my favorite spot. Definitely the easiest one to multitask / watch a movie during. With a growth egg I'm netting about 600-700k in 30 minutes. Fight takes me 6 seconds with Cerebus paradigm.
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By ALollz on 22 Jul 2010 18:49
I got one on my first try, and next something like 6 or 8 hour spamming for nothing... then 2 in 5 minutes.... and nothing in 5+ hours

The duplicate method is perfect ˆˆ

Nice solution! coupling xp + loot is perfect, I've done the tresure hunter cheavo in(almost) no time :D
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By Totolariko on 02 Nov 2012 17:45
With a RL3 party (PL'd to their limit during the airship) of Fang, Light, and Hope, it takes about 1.5 minutes for the King Behemoth/Megiwhatever fight. Really easy to do. Preemptive fight w/ Relentless Assault paradigm to get King staggered and then Launched. Once he's dead, switch to Mystic Tower for Fang to get the Megi's attention (with Mediguard she can easily hold off his attacks) and Light/Hope tossing out Fire attacks to build up Stagger. Switch back to Relentless Assault once Staggered and Fang will Launch him some more.

1.5-2 minutes tops for 6.6k CP at an early level. Run to the canyon to Mah harabanana and at the first bump on the map, turn around and run back to a respawned pair.
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By Rhyolitic on 21 Apr 2013 04:10
You say to use the Malboro wand to increase chances of Death, but the wiki says that the Death spell cannot be made more frequent through item use. You should check that.
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By TyrannoJesusRex on 23 Jan 2014 15:22
how do you get the Malboro wand?
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By Iceberg082006 on 11 Feb 2014 05:58
I am on 5th lvl with every role on every char i got 999999CP on every char but still don;t got this achievement, what can be wrong?

Thanks
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By Darzu84 on 21 Sep 2014 16:25
Yeah this can get to 100 votes smile
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By TheGreatKoala on 16 Mar 2017 15:41
casting hecatonchier disables the legs and allows you to cast imperil. this increases the chances of death's success rate.
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By Ocelot 212 on 10 Jun 2022 12:15
Ok, now I feel like a moron, but I can probably cut off another 30-45 seconds of the times I listed if you go after the Adamantoise I mentioned rather than the Adamantortoise. There's a save point right next to that group of 4 Gorgonsids I use to TP boost. Just use that one when you save/reload.

If I find any other ways of speeding it up any more, it's going to out perform that 5 min estimate for the death spamming (which it has fully failed to live up to in my experience).
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By Ashen Seraph on 29 Mar 2010 03:20
lol, dude, why do you post like 3 or 4 times in a row and not just 1? LOL! It's all good. ;) Look, I can understand the Death SAB frustration because you can get it on the 1st or 2nd try or the 50th. lol! It is very annoying no doubt.
My problem now is now that I have completed all 64 mission all I see are the strongest Elephants (Long Gui & his the other one that is almost as strong as him) and can't boost against the weakest ones because they are no longer on the map. Seems as though, those damn Long Gui replaced them completely and can't even get that achievement because I used all my Exile to will a couple of those hard ass missions. I have no more Doctor's Codes to disable so I seem to be screwed unless anyone knows any other way. Damn. =/
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By Ninja Scroll on 29 Mar 2010 03:31
the bomb cores and tonberry definitely seemed the fastest and most efficient way to level up equipped with a growth egg.
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By Solario32 on 18 Sep 2011 23:11
ok that adamantortoise crap is annoying - ive done about 20+ battles all 5 star death spam but he never drops anything- is there a way to increase the trapowhatevertheyarecalled drop rate?
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By Holy Murderer5 on 02 Oct 2011 21:16
Nice solution. In the end I went with Spot #1 with the growth egg. It was a pain, but it was a guaranteed 13.2k cp instead of taking on a Adamantoise or a Long Gui for an extended period of time wasting all your tp. Long Gui's do give awesome cp with the growth egg (400k) but with those bastards immune to the death spam method it takes two summons in order to make it manageable. I did that quite a few times before I ran out of ethers and elixers.
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By a Fi1thy Casual on 17 Apr 2013 13:34
@Puertoricarious, thanks dude, granted I did manage to find just 1 left in the main field of Chapter 11, I just been SAB Death'ing him with Vanille, saving, exit game, and reload save file. Shit is boring as can be, but that's what achievement whores do, BY ANY MEANS NECESSARY!
What I am doing is using only 1 paradigm to kill him and that is Vanille SAB, Lighting, & Hope as Medics and thus far that has helped me kill him without any summons.
As for beating Long Gui, I assumed my only option was to attempt again once I max all my characters out which is not much more than a couple hrs doing this 80k stuff over and over.
Damn I wish I had an Exile and there was some way to get another, but I guess I am S.O.L. till I max out and try again.
@Seraphim Needed, don't take it personal bro, I was just making an observation, it's all good. ;)
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By Ninja Scroll on 29 Mar 2010 04:47
@ Seraphim

If you complete the circle of cie'th stones in the Archylyte Steppe and then reload the map, all admantortoises and adamantoises will have changed into Long Guis, and all adamancheleids will change into Shaolong Guis. These new monsters are much toughter than their prior counterparts and are completely immune to death. However, Long Guis have a 5% trapezohedron drop rate (as opposed to 1% for the admantoises/tortoises), and the Shaolong Guis are the only enemies in the game that drop dark matters (5%). I'd advise farming admantortoises as per this guide, as they drop platinum ingots at the same rate as Long Guis (25%) and are much easier. Plus, you'll be farming for platinum ingots for such a long time that you'll probably have amassed the 6 trapezohedrons that you need to max out one weapon for each character, making the Long Gui's increased drop rate somewhat useless. The only real benefit gained from switching the enemies over is the ability to farm for dark matters. For more information on that, please see my solution for "Treasure Hunter."

In the event that you accidentally completed the circle of Cie'th stones but don't want to fight Long Guis for their drops, there is one remaining adamantoise on Eden. You'll have to back track a good bit and it's a little annoying to get to, but it's the only one left. Additionally, it's an adamantoise, which is slightly stronger than the adamantortoises that I advise you to farm in my solution. However, if your characters are fully maxed (crystarium AND weapons) the difference is minimal, and you can take them down legitimately instead of relying on the death trick. When I have some free time I'll upgrade this guide with some advice on how to kill adamantortoises/adamantoises without the death trick.
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By Puertoricarious on 27 Mar 2010 19:29
@ Seraphim

as i mention in my solution, i'm not a fan of summon-dependent ways of bringing down adamantortoises/toises. i tried that route initially and was getting kills at a slower rate than i was just spamming death due to having to refresh my TP in between battles. after this video, the player has to go and refresh his TP, which i found took me about 4-5 minutes on average. that's 7 minutes on average per tortoise, and i was usually averaging about 5 per tortoise with death. but, as i also mention in the solution, you're welcome to try different things. just do what i did: test both methods and see how much CP you're getting per battle per second (test from the the time elapsed between the point where you initiate the first battle to the point where you initiate the next battle and divide that into the CP) and compare. i tried that and personally found that using summons was slowing me down, though i also realize that depending on death is entirely based on luck, so results may differ.

also, this method wouldn't necessarily be easier against an adamantortoises because tortoises have lower stagger bar duration, meaning you would have a shorter time period to inflict damage at 999.9%. personally i think the person in this video was cutting it VERY close, considering how close that toise was to getting up, so i'm not fully convinced that this method is all that consistent, which i think is very important for a good grinding method. but like i said, you're welcome to try it.
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By Puertoricarious on 28 Mar 2010 18:05
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It's worth noting that you have to fill EVERY node of EVERY level for this to pop. I eached level 5 with each role and character but the achievement didn't go! So you have to go through and finish all the little 'extensions' you might have skipped over.
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09 May 2010 18:21

All of the options offered by Puertoricarious are viable and will work for you but I have found that later on the process when you're looking at 60k cp for the least expensive skills, Adamantortoise / Adamantoise farming is the way to go. There is a very easy method that will allow you to kill them without having to use shrouds or a summon (which can become costly after a while).

1. It goes without saying that by the time you're able to take on Adamantortoises, you should have acquired the Growth Egg to allow you get double CP for every encounter. Set up your paradigm deck like so: Cerberus (3 Com), Tri-Disaster (3 Rav), Infiltration (3 Sab), Rapid Growth (3 Syn), and Salvation (3 Med) for Fang, Hope, and Lightning. It's not necessary to have each person all the way leveled up in each of those classes you're just going for speed in each phase of the fight.

2. Have Genji Gloves (if you've got them) on Lightning and Fang and set your Rapid Growth paradigm as the default. I also had an Energy Sash on Fang and Collector's and Connosieur's Catelogs on Hope. The rest of my accessories are strength and magic stat boosts. Finally, make Fang party leader.

3. Make the pull and begin by buffing everyone with Haste, Protection, Bravery, and Faith. Shell will help if he manages to get off a Quake but is not essential. Once everyone is buffed top off your hp with Salvation and switch to Infiltration to debuff one of the legs. Deshell, Deprotect, and Imperil are all you really need. Odds are the leg is already staggered from being debuffed but if it is not, quickly go into Tri-disaster to get it there and finally go to town with Cerberus. Once the leg is at about 70% hp, you should be able to use Fang's Highwind attack to kill it the rest of the way in one action. Heal up if you need to and repeat on the other leg. Once you're buffed, taking out the two legs should only take you about 40 sec or less.

4. As he starts to fall, switch to infiltration once again and inflict him with Deshell, Slow, Deprotect, and Imperil. Now quickly switch to Tri-Disaster and bring the stagger meter to a minimum of 750% or so (more is better but time is a factor so use your judgement). Then switch to Cerberus and his health will just melt away. This is where the Genji Gloves become essential on at least Fang. In my game when I switch to Cerberus, her first attacks are dealing more than 120k damage. It should die quickly without being able to get back up.

This tactic seems as though it might take more time than a summon but once you get a rhythm down you should be able to kill one in about 2-2.5 min and get 80k cp as well as a fair number of Platinum Ingots and a few Trapezohedrons. The strategy also works well for the Adamantoises you just may need to heal one or two more times before you bring him down.

Because you're not relying on summons, you will have TP available to use one if something goes wrong. Should that happen, the Energy Sash refills a large portion of the meter with every Adamantortoise kill and as long as you don't rely on it too heavily, you shouldn't have to farm TP points at all. If you find you have to use summons more often than I did, you can try also equipping a Champion's Badge. Once all 4 Oretortoises (or 5 if Mark 63 is active) are dead, save your game and reload the save to respawn them. You'll get the CP you need in no time and you have the added benefit of cash from the ingots and catalysts to craft your ultimate weapons.

I find this method works better for me than spamming Death with Vanille as it is 100% consistant once you get the required rhythm down. As a side note, there is one Adamantortoise that has 3 lowlevel dog/wolf/skag things running around in front of it. The strategy for that fight is exactly the same, just open with Cerberus and spam Blitz and they should die in 2-3 seconds. After that, continue as normal.

*EDIT*- A Genji Glove is more or less essential if you want Fang's Highwind attack to be effective (without it it will cap the attack's damage at 99,999). With the accessory it will easily do over 300-400k damage on a staggered leg.

As per Seraphim Needed's suggestion, I'll outline where to get Genji Gloves and the Growth Egg.

The Growth Egg is acquired for completing Mark Mission 55 (Cant We All Just Get Along?) by killing a Neochu. Without going into too much detail, this is easiest done by spamming Death with Vanille. Puertoricarious has a good method for accomplishing this in the guide above.
Genji Gloves can be acquired in 3 different places: Mark Mission 51 (Attacus, The Soulless), Mark Mission 62 (Indomitable Will), and Mark Mission 63 (Crushed By Doubt)
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31 Mar 2010 19:31

11 Comments
This strategy is good except for a few things.
1. Your party cannot buff quick enough without having to switch to Salvation to heal several times.
2. After staggering a leg and switching to Cerberus your allies will attack what you aren't. I always see Lighting go for the Adamantoise and Hope go for the other leg.
3. I believe the damage from his foot stomp attack is proportional to how close you are to the foot doing the attack. On several occasions Fang has been unlucky enough to be under or near the foot as it comes down and die instantly taking about 30k damage.
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By The9thChevron on 07 Apr 2010 14:49
If you've got Fang/Light/Hope maxed out in their primary 3 skills at least, and have 3x Gaian Rings (Star lvl = 60%), then the Adamantortoise's stomp only hits for about 2-2.3k... with 3 syn you should be able to have at least haste and possibly protection on all 3 before his first attack hits.
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By Soulrift X on 15 Apr 2010 00:29
^ yes, exactly that
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By hermitmaniac on 18 Apr 2010 20:55
Might be helpful if you add the locations of the Growth Egg and Genji Gloves.
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By Ashen Seraph on 24 Apr 2010 00:32
Good idea, Seraphim. I'll do that now.
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By hermitmaniac on 25 Apr 2010 18:29
I started farming these guys after 5-staring all missions up-to 54. I figured I should come close to maxing every role before changing the Torts to Guis. Anyway, I started with the Death method and I would kill them anywhere from 40seconds to 15minutes. Once I had each memeber's alt. role to lvl 2, I thought I could switch to your method...

But I kept getting my butt kicked! I just simply couldn't kill them before they stood up after/durring a stagger.

The key here really is to LEVEL YOUR EQUIPMENT. Get Fang, Lightning and Snow to at least Weapon Stage 2- * with Earth Defense Rings, Physical Defense and Strength leveled as much as possible. As soon as I did this I was able to follow this guide and kill both types of Torts under 4min.

I did a few things different, instead of starting as Syn,Syn,Syn I chose Sab,SynSyn. Why? Because Fang didn't have Boon yet and her buffs would over-write Hope's. When the mob was staggered the buffs would wear off!
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By MantraPolo on 06 May 2010 15:42
Good point, MantraPolo. At the time I wrote this I hadn't been aware of that buff overwrite and neglected to add it to this guide.
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By hermitmaniac on 06 May 2010 21:29
this is shit i have nearley maxed stats and very high weapons but i still get raped very easily
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By Holy Murderer5 on 05 Oct 2011 20:33
this i very good guide, it's helped a heap so far. can i just recommend though, have SAB/SAB/MED (hope as a med) as opposed to SAB/SAB/SAB, and add SYN/SYN/MED as a sixth paradigm. i found that having a healer while i was buffing/debuffing helped, and i still finished the fights within 3 minutes or so, as i never needed to use the MED/MED/MED paradigm. thanks for the guide, though
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By A Flash Bangado on 05 Feb 2013 12:14
What weapon were you using on Fang? I have the Venus Gospel maxed at level 2 and wasn't doing anywhere near 120k damage per hit. I have a maxed Power Glove on as well so my strength is at 2720. Even at 999% stagger, I don't think that my damage is that high, unless all the numbers are running together. I have a 65" TV, so its not like I can't see it.
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By Krillgar on 04 Sep 2010 18:43
How advanced is your party in the Crysterium? I ask because I have never had a problem getting my party buffed in time. Probably about 50% of the time I have to heal before I start to debuff the legs but Hope's Curas are powerful enough that I'm literally in Salvation for less than 5 seconds before we're all topped off.

Also, I do realize that your allies often do not attack the same target as you but it's unnecessary. If your Fang is strong enough to be able to farm this fight, as soon as a leg is staggered, one Highwind attack will completely kill it as long as the debuffs I mention above are on it. In this case its actually somewhat helpful that they are attacking other targets because it means that often the second leg is already debuffed when you get to it and all you have to do is drive up the stagger meter with Tri-disaster.

Finally, you are correct that the damage you take from stomp attacks varies by how close you are to the enemy. However, I have to ask again how far your party is advanced in the Crysterium because my Fang is frequently hit when she's standing between his front legs and while it will bring her into the red, it is NEVER anywhere even close to approaching 30k damage. Plus, if you're following the strategy correctly, he should be able to only get one attack off when you're in this range at most.
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By hermitmaniac on 07 Apr 2010 17:49
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Try this method once it gives you 1.8 million cp per hour I did it myself and it really worked
PS. read the text below the vid for paradigms and the right way GL.
Please have the balls to tell me why you vote negative so I can improve the solution.
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24 Dec 2010 16:09

Fully developing all characters means just that, achieve role level 5 with every character on every role of the crystarium, and don't miss any of the nodes along the way.

First, get the growth egg, which you win at the end of mission 55, which is a Neochu, one tough enemy. The easiest way to beat the Neochu is spam death with Vanille, while the others soak up damage with Sentinel and Medic. Eventually, you'll take out the big guy and then all you need to do is get relentless assault going to take out the rest of the Picochu's, they aren't too hard.

Then, equip the growth egg, and get grinding. (all CP values are with growth egg)

Some good grinding places I find are:

1. The Faultwarrens

When you are fairly highly trained already, you can run a pretty quick and pretty high reward run across the faultwarrens, that can net you over 200,000 CP in around 20 minutes with the growth egg, without relying too heavily on luck. Taking the path A1, B1, C1, D2 brings you in contact with some high reward enemies, including Borgbears and Flowering Cactuars. The former come in packs of 2 or 3, are easily staggered and easily killed, and net 12,000 and 18,000 CP respectively, with the Borgbear Hero battle at the end of D2 netting over 32,000.

Flowering Cactuar's drop 15,000 CP each when killed, the only issue being they run away. There is 2 battles against the cactuars in the faultwarrens, both found in D2. One gives 3, the other 5 cactuars, so there's potentially 120,000 CP available here if you kill them all. Personally, I'm happy if I kill 5 from the two battles, it's still loads of CP for little work. Go in with Relentless Assault and hit them quick before they leave after Parting Dance. If you stop them leaving, you'll kill them easy before they try to leave again. try hitting the middle one with Firaga, and you can interrupt more than one at a time, leaving Fang available to take them out.

If you want at the end of the Faultwarrens, if you're feeling like you can do it quick, you can kill Attacus for 150,000 CP. He can take around 10 minutes, but it's fairly straight forward. Just debuff with deprotect and deshell, and hit him as hard as you can, constantly, and make sure you maintain that stagger. Concentrate shouldn't prove too powerful, but swap to a Sentinel paradigm (I use Solidarity to heal and maintain the chain) to survive easily.

2. Eden

There's two ways to grind in Eden. First, you can fight the Adamantoise that spawns in Leviathan Plaza. Us the party of Vanille, Hope and Fang, and this paradigm setup.

1. Espionage - Sab, Syn, Sab
2. Infiltration - Sab, Sab, Sab
3. Attrition - Sab, Med, Sen

Have at least 3 TP, and start on Paradigm 1. start the battle and summon Hectoncheir. Immediately enter gestalt, and then dismiss the Eidolon by using its final attack. The adamantoise will have fallen down, and you won't have wasted too much time using your Eidolon, cus you won't need it.

Next, repeatedly cast Death, while Fang weakens and Hope buffs you. keep doing this until Hope runs out of buffs, then swap to 2, the adamantoise should still be down for a little while longer while you are in 2. The only reason I suggest this is for the extra percentage of Debuffing that having additional Sab's offers. When the toise stands up, swap to three, and continue spamming Death while the other two protect you. You should be able to ride out whatever attacks the enemy throws at you, and keep casting death until he disappears. This can also net you rare items, so be sure to have your catalogues equipped as you do it, just in case.

Alternatively in Eden, you can run a nice little route between the warp to Orphan's Cradle, and the Adamantoise area. Sacrifice's and the other enemies net you a nice amount of CP, drop some rare Perfumes, and are fairly easy to kill with relentless assault. I prefer the Adamantoise, but if you're struggling to survive, then this is nice and easy.

3. Behemoth King/Megistotherian

Personally, I don't like this method, but some swear by it. Warp to Archylte Steppe - Nothern Highplain. There you'll find the fight you want, already scrapping it out. Start the fight, and stagger and kill the Behemoth King quickly. If you beat him quick, you can also stagger and kill the wolf in the same period, and beat the battle in seconds. Then, all you need to do is walk past the save point above the two (Near the chocobo) and head back and they should have respawned. The battle nets 13,200 CP every time with the growth egg, but I just find it boring to do and more repetitive than the others, for such a small reward. If you like it though, go for it.

Other tips, always have the growth egg equipped, even for little meaningless battles. Every little helps after all. By sticking the growth egg on while you're beating the rest of the hunts or going for 5-stars, you can still net quite a lot over time, and be working on two cheevo's at once.

My personal favourite team is Lightning Fang and Hope for battling with. my setup is this:

1. Relentless Assault: Rav, Com, Rav
2. Diversity: Rav, Com, Med
3. Evened Odds: Med, Sab, Syn (When Light's Syn is levelled up more, swap Hope and Light role's around)
4. Solidarity: Com, Sen, Med
5. Protection: Med, Sen, Syn (Same as 3)
6. Aggression: Com, Com, Rav
(6.a)Cerberus: Com Com Com (For if you've got the stagger to 999%)

Make use of Lightning's Army Of One, or Fang's Highwind abilities, they make a huge difference.

IT takes time, but it's an RPG, you need some patience, right?
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28 Sep 2010 11:09

What i have been doing since reaching my first level 5 roles is using light/fang/hope

Prerequisite for the cp i am getting

Growth egg see mission 55. I did it early on with the death tactic There are many guides and you-tube videos for that..

My Paradigms are this

Com/Com/Syn
rav/com/rav
rav/com/med
med/com/med
med/sab/syn
med/sen/syn

light and fang have random instant stagger on

Use these items to acquire random instant stagger

Survival Catalog, Hunter's Friend, Speed Sash, Energy Sash and Champion Badge.. There are a few others that work also i just can't think of them off hand..

All char have tier 2 maxed weps

I made 1 default to fight the King Behemoth and mega wolf guy

As soon as you are done sneak attacking choose attack and just set it to mega but don't attack wait til fang hits behemoth as soon as she does select him also and attack he'll die without even attacking then focus on mega Switch to 2 to make him die faster

After that then make sure you pass over the bump in the ground where they were fighting then head back up and just left of the save point is where a cactur will spawn before engaging with him switch default to 6 then attack him let him grow then mature. As soon as you see mature show up switch to 5 and let fang daze him while hope finish buffing.. Once buffed switch to 2 and go all out on him.. Hopefully you will instantly stagger him if not and you need health go back to 5 and let fang daze him again and rebuff..

Once over you will have gained 13200 from first fight and 30000 from cactur. just keep repeating the two fights one will re-spawn while you kill the other.

It takes me about 5-10 minutes max to kill both

Once you get the hang of it its over in under 5 min.

Look on you-tube for finding your first cactur and killing it. also for where the behemoth and mega wolf is at..

Hope i did good with my first guide post.. Any pointers or comments let me know..
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Hi all, I've noticed no one talked about my leveling spot that I use in the game. It's in Mahabaras Maw of the Abyss. I run from the first Boxed Phalanx to the area where the juggernaut is. Without the growth egg you can net up to 22,400 cp every 5 mins. With the growth egg thats 44,800. But personally my team takes around 3-4 minutes to wipe out the 6 groups. At the final battle which is 5 or 6 hoplites, I don't recall. Simply turn around and two groups will have respawned, then run to the Boxed Phalanx and rinse and repeat.
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10 Jan 2012 05:18

The key is to do Cie'th stone mission 55 asap. Obviously you have to get to the point in the game (Chapter 11 or after the game) to do it. I highly recommend after the main story has been completed, because the solution below requires Vanilles Sabateur level to be high enough to have the Death ability, which is likely not the case if the main story has not been completed. Anyway...

Neochu is the main monster you have to fight to complete the mission, as well as some Picochus that are annoying and pound the party. The reward for beating this mission is pretty important though, as it is the Growth Egg, which equipped by the party, doubles the CP gained from battles.

It is a tough battle, but doable as long as Vanilles Sabator has been raised to the point she has Death as mentioned before. Create a party with Vanille, your favorite sentinel, and your favorite medic (in my case I had Vanille, Fang and Lightning). Setup the following parameters (SAB/SEN/MED (set as default) and MED/SEN/MED). I would also setup something like MED/COM/COM for after the main battle.

There is a save point close to the Neochu. I would recommend using it, and then casting Fortisol before the battle, so you have Haste, etc to help spam Death as much as possible. Start the battle and just keep spamming Neochu with Death. Your sentinel can absorb most of the damage going on, heal themselves some, and the medic will help heal all. If things start looking not so good, just switch to MED/SEN/MED to help heal up everyone, then switch back and continue as before. At some point Neochu will go down, and then you just have to deal with the annoying Picochus. I recommend to switch to something like the MED/COM/COM like I recommended, and just heal with Vanille while everyone takes them out.

I failed a couple of times, but finally succeeded. If you fail, try to be patient and try again. The Death ability has a low success rate, so it requires a lot of patience and perseverance. Equip the Growth Egg afterwards, and leveling up will be much easier.

If you want to grind some outside the other Cie'th stone missions or story missions, I recommend the Behemoth King and Megistotherian three-way battle at the Northern edge of the Archylte Steppe. You will get 13200 CP each time, which seems to be the best ratio of points for quick fight. The battle is pretty simple. Since it is a three way battle, they will be stunned immediately. Have your team attack Behemoth King, stun and kill him quickly. The Megistotherian should go down quickly after that. Good luck!
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12 Mar 2014 18:24

To add to all of the people power leveling in the fault warrens, if you take the A1, B1, C1, D2 path and then follow up with the easier of the two bosses you can net 200,000+ CP without killing any of the cactuars and it really only takes 24 min (my time w/ 1 trip to the crystarium) from A1 to completing the boss. make sure to start off almost every battle casting at a minimum haste on your party. SYN/SAB/SAB works really well. when fighting the verdelets i've found the best way to go is COM/COM/COM and you can kill them all before they summon. there's also an extra 18-20,000 CP in D2 that i've seen no one else mention. start off the borgbear hero battle debuffing and instead of attacking the little ones to speed up the battle, take out the hero and as soon as his health is gone switch to a paradigm that won't let your party attack. one of the smaller borgbears will use rise to power and become a hero. if you let all of the borgbears use rise to power then you will get 56,000 CP for that one battle compared to the 32,000CP listed above. it does take you an extra minute and a half, but since you're already there it's worth it. i typically net 50,800 because there seems to always be that one that won't transform. when you fight the boss Raktavija immediately build up all debuffs(i used SYN/SAB/SYN), for you and against him, heal up (i used MED/SAB/MED to make sure all the debuffs caught), then attack him with RAV/RAV/RAV to stagger him quickly which should take 2-3 full assaults, then switch to COM/COM/COM and depending on your level, you should have him killed before he tries to debuff you and before your haste runs out that you started the match with.

BTW, i will clean this up a little later lol
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27 Jan 2011 16:17

Final Fantasy XIII

Master's Seal Trophy/Achievement

- Fully developed all characters

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You need to reach role level 5 in every role with every character. To unlock Stage 10 in your Crystarium, you will need to beat the storyline portion of the game. It is unlocked after you beat the final boss. To unlock everything you will need approximately 15 million CP.


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Crystarium CP Farming Method

This is the CP farming method I personally used to level up all of my characters roles to 5. The location is in the northern section of The Archylte Steppe - Northern Highplain. There will be two AI fighting each other and every time you begin the battle you will get a preemptive strike.

I use a DPS strategy with Fang, Lightning, and Snow. With the Paradigm as COM/RAV/RAV. With this setup you should be able to complete the battle in under 15 seconds.

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19 Jul 2017 03:55

In order to earn this, you must completely fill the Crystarium for all six roles for all six characters. Each character will be able to access their secondary roles early in Chapter 10. In order to max out every role, you'll need several million CP for every character, so chances are you'll have to farm this out in one way or another.

The best pure CP farming location is against the King Behemoth and Megisothorian that fight in the Northern Highplains of the Archylte Steppe. At lower levels, you can defeat these enemies in about 1-2 minutes, and they'll yield 6,600 CP. In the end-game when you're properly leveled, you can kill them in as little as 6 seconds, and with a Growth Egg equipped, you'll be earning 13,200 CP per battle. The reason this battle is so great is because the yield for the amount of time is very good, and you can force them to respawn without having to save/reload simply by walking back up to just spawn the save station.

Below is a video by bumbleblym demonstrating this farming strategy at lower levels.

Alternatively, you can use the Final Fantasy XIII Farming Guide for other CP farming methods.

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For this, you must max out every role for every character. This will take millions of CP to achieve. While that sounds like a long, drawn out task, it's really not. If you complete mission 55 you'll be awarded with a Growth egg. This accessory gives you 2x CP for all your characters so long as it's equipped on an active party member.

Mission 55 is quite hard and can be beaten with just patience. The following setup is advised for beating it.

Party: Vanille (leader), Snow, Hope.
Also make sure you have the following Paradigms

1: Saboteur / Sentinel / Medic
2: Ravager / Sentinel / Ravager
3: Medic / Sentinel / Medic


Neochu isn't immune to Vanille's Death spell, so start off the fight with paradigm #1. Having the Malboro Wand for Vanille during this fight is almost essential. Snow, having the highest HP, will be distracting all the little Ochu's with Hope healing him. This leaves you to keep spamming Death on Neochu. It has a low probablity, but just keep trying. If your health get's too low, switch to paradigm #3, heal up then go back to #1.

Once Neochu is dead, switch between paradigms #2 and #3 as needed to finish off the small ones.

Now that you have your Growth Egg, you'll need somewhere worthwhile to train. See this thread for tips on some of the best training areas.

 

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For completing mission 55 you will be given a Growth Egg, wearing it will give you double the amount of CP. The monster in the mission is quite cool, so if you can’t kill it in the usual way, then you can try to spam it with Death magic, which Vanilla has in the sab/sen/med paradigm, when the monster dies you will need to finish off the little ones, so immediately call Eidalon and go ahead.
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26 Jul 2011 07:43