Frostpunk
115 Achievements
2,345
73-95h
PC
Hyperefficient
Had a workplace with efficiency greater than ... [200%]
25
6.02%
How to unlock the Hyperefficient achievement in Frostpunk - Definitive Guide
Found a few ideas for this one. I got it with the first 1.
Child Shelters Law, Medic Helpers Law, Radical Treatment Law, Double Rations for the Ill Law. Build an agitator next to a medical Post. During Work Time, use the Ration Ability. It went up to 204%.
Workshop = Child shelter with engineer study + agitator + foremen boost used should get it for you.
Vegetable farms decked out+ corpse fertilizer + foreman +agitator
Child Shelters Law, Medic Helpers Law, Radical Treatment Law, Double Rations for the Ill Law. Build an agitator next to a medical Post. During Work Time, use the Ration Ability. It went up to 204%.
Workshop = Child shelter with engineer study + agitator + foremen boost used should get it for you.
Vegetable farms decked out+ corpse fertilizer + foreman +agitator
In Endless "Builder" Mode -
When You Start Construction On A Part Of The Generator, Someone Tells You About The Ability To "Rush" Construction.
Clicking This Button Will Pretty Much Instantly Finish The Current Build, But Give The Generator A "Fault".
However Clicking The Rush Button Does Not Instantly Finish Construction.
Clicking The Rush Button Increases Workplace Efficiency OF The Generator Part To 5000% Or Above, Seemingly Finishing It Instantly - And Netting You This Achievement.
Very Easy -
Good Luck!
When You Start Construction On A Part Of The Generator, Someone Tells You About The Ability To "Rush" Construction.
Clicking This Button Will Pretty Much Instantly Finish The Current Build, But Give The Generator A "Fault".
However Clicking The Rush Button Does Not Instantly Finish Construction.
Clicking The Rush Button Increases Workplace Efficiency OF The Generator Part To 5000% Or Above, Seemingly Finishing It Instantly - And Netting You This Achievement.
Very Easy -
Good Luck!
This guide was translated automatically.
He gets out in hospitals. We send 5 engineers, introduce laws on double rations, on child assistants in hospitals and organ transplantation. Plus you can get a bonus by building a sanctuary (or whatever it's called). Also be sure to research treatment protocols. After this, it is enough to activate double rations in the treatment - and there will be success)