Gems of War
139 Achievements
4,155
1000+h
Exalted
Reach the Highest Renown Possible in a Single Faction
100
0.3%
How to unlock the Exalted achievement in Gems of War - Definitive Guide
Edit-9/18/18: Faction events are super beneficial to your success on getting maxed renowned. For anyone who didnt know or didn’t realize, the faction events always start that faction at lvl 20. However you keep all the stats you put into the horde regardless. Meaning if you made it to 200 and your horde stats gave you plus 20 to everything, during the event you will keep that bonus and get to start at the bottom once more. Which results into tons of easy farmed chaos shards, gold, souls and glory(though the gold and shards are what really matter here). For those who don’t know where to find this, it’s under the game tab where you find the daily dungeon, forge, ect. It also works just like invasion and raids; you can use your gems to acquire that factions troops more delve tokens and treasure to help lvl up the horde lvl.
Edit-12-9-19: Marky mentioned that upgrading the kingdoms past 12 is a great idea as it increase horde levels by 25%. That’s huge depending on your level for the faction
Keep in mind a normal faction event only last 24 hours, so make sure you have the time to fight all the rounds to level 500 + have enough gems to buy enough delve rounds, because your potion bonus only last for this specific event and disappear afterwards.
I'm thinking about deleting my solution, but maybe some informations are still somehow useful?
outdated solution:
This guide gives you general information about the delve system, but all team and battle suggestions/advices are for completing the Crypt Keeper faction. Keep in mind they probably release easier to complete factions in the future that will not be covered here, because the solution is already long enough. I still hope to help you guys out and wish you the best of luck! Now let's start with the actual guide:
+++ INTRODUCTION +++
There are currently 6 factions and your goal for this achievement is to reach the highest renown in one of them. There are 4 criterias that you have to max out. You have to finish a level 500 delve with any team, without losses and with 4 faction cards. You also have to raise your hoard level to 100. The beat level 500 with faction cards is the hardest one and probably the last challenge you have to complete to max out your renown.
You start with faction level 20 and if you choose and win the fight at the right side you raise all dungeon levels by 10. Also setting up new level records during a faction event raise your dungeon level. There is no way to lower your dungeon level afterwards, so keep this in mind. To fullfil the criteria you only have to win 3 fights and in the high level area even these 3 fights are going to be brutal.
1. Setting up your Farming Dungeon
Choose a specific dungeon and make sure you stick to level 20 all the time. This allow you to rush through you daily delves without wasting more time than necessary. As a nice side effect this "easy mode" dungeon is also a great place to farm runic stones of a specific color. The only thing you want to max out is the quality level. It's also a good idea to pick a dungeon with the biggest possible amount of rooms, because this gives you one more chance to level up your chest at the end. The Hall of Guardians and the Sea of Sorrows as example have 9 rooms instead of 8. My suggestions is to use the Sea of Sorrows delve as farming dungeon, because it includes 4 potential colors of runic stones.
To improve the quality level you have to trade in treasures to level up your hoard. Each treasure have a upgrade quality chance. Example: Coin Purse = 5% Chance, Gold Ring = 10% Chance, Priest's Chalice = 20%. You can trade in 5 items at maximum and all of will raise up your chance. This means trading in 5 chalice items have a 100% chance to upgrade your quiality. However: You probably prefer to have 5 of the 20% chances to improve your level maybe more than once.
2. Collecting chaos shards
With your farming dungeon you obtain around 200 chaos shards each day. Sometimes more, sometimes less. Of course this isn't the fastest method to collect shards by any means.
Faction events as example are a great way to make progress. They always start at level 20 + you benefit from your hoard bonus. With a good team and a huge stat bonus, it's possible to obtain many chests with a big reward multiplier. If you invest gems in the shop section, you buy more delve fights and treasures directly. So people with too much money could buy as much treasures as they want or can afford.
As i said before, faction events also raise your dungeon level permanently. So i'll ignore the faction event for the Sea of Sorrows (or whatever dungeon you picked to farm) to keep it at level 20.
3. Creating Teams
It's really important to have a perfect team that can handle fights in the high level area. Your teams are limited to the 2 faction colors. So you need more than 1 team to be able to benefit from several faction events. Mythic troops have 3 colors and a better chance to match with 1 of the required colors. So with more factions in the future it's probably possible to "recycle" some great troop combinations.
One other guide here on TA shows a video with a team that's really worth to get.
Dragons Eye was nerfed and now creates baby dragons with higher stats, but after some testing it seems to be still a pretty good team if you ask me!
These are the troops for a Crypt Keeper delve team:
Hero (Titan Class) > Dragons Eye + 10
Rock Troll
Ubastet
Yasmine's Chosen <*optional, not a must have troop, more info below*
could be replaced with: Megavore (8% insta kill chance), Queen Mab (freeze effect), Queen Titania (faery fire) or any card of your choice!
You can unlock the weapon with 250 wins with your dragon hero class.
Rock Troll is an epic troop you maybe already have.
Ubastet and Yasmine's Chosen are mythic troops. Both can be craftet for 4.000 diamonds, 20.000 souls and 10 celestial traitstones each. I'm one of the unlucky guys that needed both cards, but after crafting Ubastet i did it without Yasmine's Chosen. Trade in your diamonds for Ubastet first, because he is vital for this strategy!
strategy with this team:
Rock Troll load up your weapon and Ubastet and give you some board control and most likely a barrier for hero for matching brown gems. Your weapon transform an enemy to a baby dragon with 50% of these stats and let some gems explode, loading up your mana as well, Ubastet kills the baby dragon as soons as it's weak enough + another troop instant. Yasmines protects you from skull damage, but could be also replaced by other supporting troops. That's the short version.
It's important to use the titan class with at least level 70. The skill tree offers perks that raise your mana gain from brown stones with stone mastery. Storm Aura gives a chance to let brown stones appear in the begining of the fight. Rock solid gives you a barrier and protects you from damage. The last trait of this class also gives you 50% mana at the start. That gives you a faster chance to transform a dangerous enemy troop.
Ubastet attacks the 2 weakest units and if one of them die, the other one also gets destroyed. Dragons Eye was nerfed with the last title update. Before the update, the weapon created a baby dragon with pretty low stats that could be killed with ubastet in one hit. Now the baby dragon have 50% of the level the transormed card had. However... it's still super good for a couple of reasons.
First of all the new created baby dragon have no traits active and is way less dangerous than any normal troop you met durings this dungeon. Beside of killing the traits, you lower the level and stats by 50% AND the card start with 0 mana. That means you steal mana as well. You can't decide which card is transformed into a baby dragon, but if you hit the same card again you will lower there stats again. That means a level 500 turns into a level 250 baby dragon and the baby dragon can be transformed into a 125 baby dragon and so on!
The damage Ubastet do depends also on the attack value of the enemy teams and that's a great thing and makes it easier to kill a baby dragon, especialy if you fight against a team in the upper region. Rock troll doubles the amount of brown stones and spawn 3 more, loading up your weapon, Ubastet and Yasmine's Chosen. Try to combine red and purple before you touch any brown gems, except you have to refresh your barrier or you can match 4 or more brown gems before your enemy does that for you. Keeping up your barrier is important, especially without Yasmine in your troop.
Yasmine's Chosen have a trait that Entangle a random enemys when machting green stones and this can be pretty handy. The deadly effect from your Megavore card could be triggered by your stone troll... but i know not all of us have these troop cards and you don't need them to beat level 500, because the first 3 cards are strong enough! I just can't hurt to support them somehow.
Queen Mab as example could freeze your enemys, avoiding extra turns from your enemys. Queen Titiana put faery fire on your enemys and let deal you 50% more magic damage, helping Ubastet to kill a troop. I also tested cards like Xathenos. He is able to steal 50% magic and this can make some strong magic troops harmless, but his move end the loop and skull damage was my number reason for a messed up run anyway. If you haven't any of the cards, simply use one that creates brown stones as example.
This team is highly recommended to beat level 500 without losing a troop. Your faction team will far away from beeing that awesome. That leads us to step 4.
4. Raise your hoard level as high as possible
This is basicly the only thing you can do to make fights easier. The max level is 1000, but it would take way too long to max out your hoard level completly. I know the one thing we all want to know is: what's the minimum level we need with a faction to be able to beat level 500?
+++UPDATE+++MemoriesOfFinal said:
At some point you probably only use epic, legendary and mythic treasures to save some gold. I'm not sure about this, but be careful with the disenchant option at the troop section. Your mythic treasure also count as troop and if you have more than 4 you'll probably lose them with this option.
Needless to say you only should concentrate on one faction for the high end upgrading. As i said starting your fight with at least 131 lifepoints with Morana will make fights easier and i recommend to reach this goal, but even then you still need a huge amount of luck. I decided to continue to raise my hoard level even more to raise the chance to not lose a troop in the first battle.
With 131 lifepoints the knight in battle 1 would need to hit a troop 3 times with true damage to destroy, which should rarely happen. So if he attacks position 2, 3 and 4 and dies, your cards still have the armor amount to be protected. In worst case he attacks your troop in position 1 and raise the chance to lose it and you really want to start battle 2 with a full team.
5. The Road to Level 500
The fastest way to make progress is during a faction event, but with more and more factions that will be added to the underworld, it will take longer for a full rotation... and this raise up the time until the crypt keeper event shown up again.
The other method is simply using your daily delves, which isn't a bad idea if you clear all rooms with a x2 treasure multiplier. If you start losing troops switch over to the minimum amount of fights to clear the room. That doesn't give you much chaos shards, but at least some progress in case of winning.
I have to say with the team i posted above i was not that hard to accomplish. Luck have always a role in gems of war. You can be lucky if the first enemy is transformed to a baby dragon, reducing the potential skull damage... or if you transform a specific troop a couple of times in row, giving you a chance to kill a way stronger troop with Ubastet. In some rounds i had trouble to match up brown, giving the enemy a chance to destroy my hero without barrier. Or the enemys had a cascade with skulls and killing my hero even with a barrier. Stuff like this can happen, even with a great team. Just don't give up! You can do it! =D
In the video below i show you my level 500 run with hoard level 170.
Now it's time to move to the final step...
6. Beat Level 500 with your faction team
Here we go. The ultimate goal and the biggest and most frustrating challenge. I'm still working towards this achievement and at some point i'll manage to unlock it... hopefully. The possibilty to destroy a card depending on your luck is a great thing, because it ignores the crazy amount of life/shield from the enemy team. It only means you have to try it over and over... until you get really lucky... aaand i know. Luck based achievements are not cool, but at least there is a chance to be lucky!
After some test runs my recommended faction team is:
3 x Morana
1 x Graveseer
I also tested 4 x Morana teams and having a spare Morana is maybe a nice thing, but a Graveseer helps you during battle 2 to change the useless green gems to purple to make your Morana more deadly. Spectral Knight in battle 1 uses purple mana for his attacks and can be annoying. Make sure you transform green to purple before the enemy Graveseer used his spell and insa charged the knight.
I probably made thing harder than necessary for me, because i maxed out all troops and now grave seer cast the enchant effect on himself, because he will pick the strongest troop and he have better values than my morana. This means he need to be attacked to be able to cast the effect on the other cards.
My next advice is not tested, but worth a try: don't max out the level of your grave seer if you still have this option. If you keep him weaker than your morana, he should be able to enchant your moranas right away, giving you more chances to trigger a deadly attack.
Lady Morana have a nice 65% skull damage reduction skill, which gives you more time to execute your deadly attack. You also steal attack with your morana with 4 or 5 gem combination, this can also help to survive a little bit longer. Let cards without direct magic damage in front of the enemy team and destroy all troops below that card. With a bit drop luck you can steal enough attack to take the danger away.
The second room gives players the most trouble. Some of them are nearly impossible to beat, for other rooms you need luck. Awoo just posted an extrem helpful comment about the second room that can't be ignored.
Awoo said:
Lair of Shadows - Don't even try. You'll see why.
Graveyard team - Very hard because of the Spectral Knight and Keeper of Souls.
Dragon Hatchery - Everything does lots of damage and the egg can respawn babies.
Unlikely tier:
Worms - Possible with luck, but the Cockatrice is a major shithead.
Wild Pack - Very hard, but possible if you can take out their second troop quickly.
Scaled Court - The Lamias can stack charm damage really quickly, but possible to win if you take them out early.
Good tier:
Viper Pit - Venoxia is mostly harmless, focus on troop 1 and 3 and then clean up.
Dwarven Gate - Try to keep them from getting brown and yellow, their blue should be hogged mostly by their first troop. Take out whichever of the attacking dwarves that get closest to filling their mana, then clean up the rest.
Coral Cave - The best team by far. Take out troop 3, then 4, then it should be easy to outlast the remaining two.
Gate Guardians - Dangerous but doable. Take out troops 4 and 1 quickly, then let the anubis dude spawn a harmless baby gate while you take care of the actual gate and Clean up the rest.
Last but not least i want to show you a clip from Hohe69 of his successful run with his delve team.
I don't want lie to you. This achievement is going to be frustrating and unfair. I currently have hoard level 240 and sometimes i even lose a troop in the very first room, or losing all cards in the second room. If you sick of losing keep collecting shards and raise your hoard level. This will lower your required luck, but can be expensive and boring. If you don't give up, you will unlock this achievement sooner or later.
+++ ENDING +++
That's all for now. We will see if they include more ways to collect chaos shards in the future. I want to thank anyone who contributed to this solution. Special thanks@MemoriesofFinal for all the early informations and clarifications in the comment section, Awoo for the part with the rooms and his advice in the forum section and last but not least Hohe69 for allowing me to use his game clip of his successful faction team run.
Rewards may vary depending on your hoard quality level
the last potion will cost you 200 gems but you can buy it as many times as you like. this will add 7 points to all skills. if you spend 2000 gems on this, you can add 70 points to each level on top of what your horde bonuses are already at. it'll cost you about 1100 gems just to get to the power potion level.
so if you want to go down this route. pick the faction you are strongest in, wait for that factions event and keep buying the last potion as much as you want or can afford. then play that event until you get to level 500 then use only that factions troop and that's it.
you still need to max out all other categories in renown but his will make the pure faction much much much easier.
also, factions event only last 1 day and the potions are only for the event so you'll have to do it all within a day. I suggest concentrating on the 500 renown for pure faction. other categories can be done at any time。 if you miss your chance, you'll have to wait for the faction you choose to come around again and spend more gems for those power potions.
faction events start you at level 20. you'll have to grind your way but if you're buying lots of power potions, you'll have more than enough sigils. I suggest you use a pure team asap. just go from the first 2 rooms and then boss mythic room. don't worry about he other rooms if you want to be fast.
easy now isn't it?
1. The video attached shows a great team at level 500.
2. When you finish the delves, you will be rewarded enough pets to get the pet achievement, That is a huge savings on resources if you plan to do both.
I am going to add some basic information about this achievement to this guide, but by now most of you will already know this and just want to skip to the information about which faction to choose and what teams to use, so I will put the basic information in a spoiler tag for those interested to click on:
Basic Information:
Methods to increase your delve stats:
The faction I ultimately did this on was The Deep Hive, which I strongly recommend for this achievement. It took me 4 attempts to complete pure faction with only treasure hoard 100 and only kingdom level 11 (which does not provide any faction stats bonus) and a faction pet multiplier of 2.5X. I did this outside of a faction event so I did not have the benefit of potions.
Here are the teams I used to get up to 500 (non faction):
Mountain Crusher (Hero Weapon, Titan Class)
Forrest Troll
King Gobtruffle
King Gobtruffle
+2 green, +1 brown banner.
I personally have Titan level 100, which makes your life easier because of the final trait, but it is not required to get this team rolling. It does make it go faster however. The hero traits I used were Impact, Counterattack, Stone Circle, Storm Aura, Rock Solid, Bloodthirsty, and Lord of Storms.
This is a team that you should have virtually zero issues will all the way up to the mid 400s and only at that point will you occasionally run into some trouble. I switched one of the Gobtruffles for Queen Beetrix on the last couple levels because I had run into a couple issues with status effects on my troops screwing me over, which Beetrix's third trait solves. Overall substituting Beetrix in for one of the Gobtruffles is also a very strong team but in my view makes it a little more likely you will run into jams, but also more likely to get out of them.
Ok, now for the more difficult team, pure faction. If you want to maximize your stats, you should consider increasing the kingdom level for Drifting Sands to 12 or 14 for the extra stats. Also, don't forget to level up the faction pet for a team bonus. The pure faction team I went with was:
Scarab Knight
Queen Beetrix
Queen Beetrix
Queen Beetrix
+2 green +1 blue banner
It took me four attempts with this team, 3 of which I reached the final room, so this is not that bad. I didn't have most of the stat increases as described above and my Scarab Knight and Beetrix were only legendary, not mythic. The worst part about this team is getting mana for your Beetrix. The Scarab Knight blocks them on green, which is frustrating but overall worth it for the barrier it can constantly replenish. My best advice is to get at least 2 Beetrix ready to cast before you cast your first so they can help each other gain mana. If you keep at it you will eventually get it, possibly faster than me if you increased your horde level higher than 100 or leveled up your kingdom to 12 or 14. Good luck!
REQUIREMENTS FOR THE ACHIEVEMENT:
- get 2500 faction renown points.
the total points are divided into 4 categories. Here's the requirements to max all 4
- beat delve level 500
- beat delve level 500 with no casualties
- beat delve level 500 using only faction troops
- treasure horde level 100
The only category I'm going to give a strategy for is beating level 500 with the faction team. Its the hardest requirement.
If you need help with the other categories, check out VegaDark541's guide. My guide is basically just going to echo his to back him up since the other 5 guides are outdated and incorrect. VegaDark's is 100% on the money, has a low rating, and is hidden. Just like this guide!
The Easiest Faction: The Deep Hive
These are the faction teams you want to use:
Scarab Knight
Queen Beatrix
Queen Beatrix
Queen Beatrix
- OR - (if your scarab knight keeps dying)
Scarab Knight
Scarab Knight
Queen Beatrix
Queen Beatrix
Banner: anything that gives + green and + blue
Obviously: buy all the traits and level up both troops as much as you can.
despite nerfs, the Queen Beatrix troop is still so broken, its entirely possible to wipe out a delve level 500 in a single turn just by using its ability over and over.
other tips:
use the pure faction team at delve level 300. When you get to faction level 500, you'll get the faction pet and be able to level it to 15. This will give the pure faction team a tiny buff
this is also the easiest way to get a pet to level 20 for that achievement.
Upgrade your kingdoms as high as you can. They provide +1 to a stat every 5 levels. The first 10 levels only require gold to upgrade.
Kingdoms that provide + magic:
Darkstone
Blighted Lands
Zhul'Kari
Karakoth
Silverglade
A combination of a guide but also a precaution:
This achievement is unlocked by reaction 2500 reknown on one faction. This is achieved by beating level 500 on a faction with that faction's troops (that is troops that are from that faction), with no casualties, and having a treasure hoard of at least level 100.
Highest level successfully delved: 1000 Reknown
Highest level successfully delved with faction troops: 500 Reknown
Highest level successfully delved with no casualties: 500 Reknown
Treasure hoard level of 100 or higher: 500 Reknown
Once all four of these criteria are met, the achievement unlocks.
There are three ways to get this.
SOLUTION ONE (NOT RECOMMENDED): The first is to build up your treasure hoard high enough to increase troop stats enough to beat level 500. However I strongly advise against this method. First off, it is incredibly expensive and it will interfere with gathering the 16+million gold needed for the "Team Synergy" achievement. And two, I raised a factions treasure hoard to 218 and still kept getting wiped out in the first room, hence I gave up on this method altogether. Also it gets extremely EXPENSIVE especially when the treasure hoard gets above level 200. There's also the unfortunate instances of getting puny Coin Purses which are practically useless (I'm not spending 221,000 gold on five garbage coin purses that won't even go halfway between levels) at higher hoard levels. Hence, I'd limit spending gold on treasure hoards except for getting treasure hoard levels to 100. Levelling up beyond that will no longer add faction reknown to your stats.
If you want to go ahead and spend gold leveling up treasure hoards beyond level 100, by all means go for it but if you're going for "Team Synergy", I'd be very careful with doing this. This method is immensely time-consuming, and immensely expensive (in terms of gold) and there's no guarantee even a King's Crown will raise your treasure hoard level. Finally, as I said earlier, your treasure hoard could raise your faction troops' states by 70+ and you'll still have a good chance of getting wiped out in room one, and ending a delve with nothing to show for it.
SOLUTION TWO (RECOMMENDED):
The second solution, which has been mentioned is much much easier, with one caveat. This second solution is through Faction Assault events which are every four to five days. They automatically start at level 20 and if you complete all rooms in a single delve, you will get a Treasure Chest of at least level 4 or 5 and will offer you chaos shards. If you unlock enough shards, you can open portals to unlock faction troops and/or treasure troops. These come in six versions, Coin Purse (Piece of Garbage), Golden Ring (Limited Usefulness at high levels), Priest's Chalice (Ok, not great at higher treasure hoard levels), King's Crown (Decent), Genie's Lamp (Very valuable), and Sacred Treasure (Save at least five of these for treasure hoard leveling).
Also during this event, you can vastly increase your faction troops' stats by buying potions with gems and increasing your troops' stats high enough to take on much higher levels, especially level 500 with pure faction troops.
The hard part is gathering enough gems to buy these power-ups. Just getting to the Potion of Power will cost at least 1100 gems but every time you buy it, it increases your troops' stat by 7! If you buy enough Potions of Power, you can increase your troops' stats high enough to easily beat level 500! Some say that you can achieve this with as few as 2100 gems but each faction may vary depending on skills and troop preference. I saved up at least 3600 gems over the course of a month.
It cost me at least 3300 gems to increase my troops' stats high enough in the Illithia Faction Assault (Ended on July 26, 2020) event to beat level 500 with the faction's troops. Even then, I found myself in situations where the gems/skulls just didn't line up correctly and I lost a troop or two above level 450! Still, if you buy enough potions of power, this achievement becomes much, much, much, MUCH easier to unlock. It's still pretty difficult to unlock due to the circumstances of gems/skulls not lining up right but it's far easier than spending millions of gold on leveling up treasure hoards and still getting decimated early on.
SOLUTION THREE (You decide if you want to go this route)
With the newest update as of a week ago, a third route is now possible. It is to me, like a combination of the first two solutions I originally posted. The first was saving up enough gems to buy enough potions of power to boost your stats enough to beat level 500 with pure factions. These potions can now be used on regular delves depending on treasure hoard levels.
You unlock potions starting with the following:
1. Enchantment (fills your mana up once at the start of battle, only works once per battle)
Unlocked at Hoard Level 100
2. Explosions (explodes random gems at the start of battle, only works once in that battle),
Unlocked at Hoard Level 105
3. Rejuvenation (heals 3 damage at the start of each turn),
Unlocks at Hoard Level 115
4. Armor (Shields you with extra armor),
Unlocked at Hoard Level 130
5. Blessing (Blesses all allies),
Unlocked at Hoard Level 150
6. Shielding (gives all troops a barrier at the start of battle, works only once and will not regenerate during that battle. Will work at the next battle)
Unlocks at Hoard Level 175
7. Power (adds 7 stats to each of your troops ability including +7 attack, +7 magic, +7 armor, +7 life. They stack on top of each other so multiple potions will add onto each other)
Unlocks at Hoard Level 200...
Please note that additional Power potions unlock every 25 hoard levels beyond 200 so hoard level 225 will add another potion of Power on top of your first to add another 7 stats to each, so 225 will add 7+ stats on top of whatever bonus stats you already have from raising the treasure hoard already.
This can help a lot with factions that are very difficult to complete with pure faction troops (Frostfire Keep, Fang Moor) but if you're willing to spend a lot of gold to get your faction treasure hoard to 200 and/or above, these potions can make factions much easier to complete, or at least get much further ahead than previously possible.
If a given faction is on a 'New' Faction Assault Event, you can also unlock a 'Deep Delve' which costs 2 delve attempts and 10,000 gold and it gives you a major boost for that attempt.
This, in addition to potions already activated can help even further with beating a faction level more easily than it was previously. Keep in mind though that potions unlocked on a faction during that factions assault even will disappear once the event is over. The potions you unlock from raising your treasure hoard though are yours to keep forever. They're also limited to just that particular faction. They don't carry over to other factions (A potion of power on a level-225 Fang Moor cannot carry over to a lower-leveled faction such as a level-131 Hall of Guardians faction) and are limited to just that one faction. If you want to use potions on other factions, you'll have to raise that faction's treasure hoard levels to unlock them there.
As mentioned on solution one, raising your treasure hoard gets incredibly expensive especially beyond hoard level 100 and can take huge chunks of gold out of your gold reserves so be very careful with this if you're trying to go for the "Team Synergy" achievement but if you already have that achievement, feel free to spend gold to your hearts content getting additional potions especially power potions.
Good luck!
P.S., SOLUTION TWO is also very useful in going for the "I have Many Leather-Bound Books" and "My Kingdom Smells of Rich Mahogany" achievements for the 20000 and 30000 total known respectively and if you're far enough in the game, even the "Well, I'm Very Happy For You" for 40000 reknown, and even "By The Beard of Zeus!" for 50000 reknown could be within reach too! And even if some factions cause trouble, SOLUTION THREE is useful for advancing much further on pure faction runs on factions, even more difficult ones.
For any faction in the Underground, the maximum possible renown is 2500. This is split between four categories, though three are all basically linked together.
You will need to complete a Delve at Level 500 using only factions troops, and with no deaths. Now, these two things don't need to happen at the same time, meaning you could beat it at 500 with factions troop but have a death, then use your own team to beat it with no deaths. Either way, this is no joke, and you will need to have an extremely high character level, excellent hero weapon, powerful troops, and a very big Treasure Hoard for bonuses to your stats. I would suggest reading this thread for tips on how to farm the delves and complete Level 500. You will get 2000 total renown for this step (1000 for Level 500, 500 for using faction troops, and 500 for no deaths).
The other requirement is to max out your Treasure Hoard, which is something that will happen much sooner than the above step. See "Scrooge McMoa" for tips on doing that. You will get 500 renown for this step.