Gems of War
139 Achievements
4,155
1000+h
Treasure Hunter
Finish a Treasure Hunt with 2 or more Vaults
15
2.94%
How to unlock the Treasure Hunter achievement in Gems of War - Definitive Guide
To play Treasure Hunt, you'll need Treasure Maps, which are awarded for some quests, and available in the shop for 30 Glory. You also get a map for a cascade of 5 chain reactions in any game (to borrow a Bejeweled term).
Treasure hunt is another match-3 game, but you only start with 8 moves. Matching 3 symbols uses 1 turn.
The good news? Matching 4 symbols does not consume any turns and matching 5 or more adds a turn!
Every 15 turns you take nets you a random traitstone as a bonus.
Matching 3 like symbols gives you one of the next symbol in the progression. It is worth noting that the new symbol will always take the place of the piece you just moved, while the others disappear.
The progression goes like this: Copper coin - Silver coin - Gold coin - Brown bag - Brown chest - Green chest - Red chest - Vault. You need 2 of these vaults in the same game to unlock the achievement.
Strategies: I like to work top-down, making 4s and 5s. If I have to make a 3, I make it near the bottom to shake up the board above.
-Always make a 5 if you can, even if it seems to mess up your short-term plan. Turns are your most important resource.
-Confirmed that you cannot earn more than one extra turn per cascade, so it's best to make a 5-match near the top of the board, rather than lower, if there's an option.
- Sometimes, the pieces just don't fall your way. Don't get frustrated. You're earning gold, souls, glory, and keys just for trying!
-Treasure Hunt does not award any XP.
The achievement unlocks at the end of the game, after all other rewards are given.
You might want to add that if you have the troop 'Tyri', you have a 20% chance to get a treasure map every time you use her move. I've gotten 2-3 maps in a single Quest game before. Not only gives you more chances at getting this achievement, but also gets you a lot of rewards!
I believe you get Tyri as a reward for completing all Quests in Zhul'Kari, though I'm not 100% sure, someone would have to double check that. But if that is how you get her, it's one of the earlier Kingdoms you can unlock, so I would advise doing so right away as the rewards you can get as a result are pretty insane!
Edited 12/16/16. Starting moves seem to vary. Possibly based on guild levels.
Edited 12/17/16. Additional starting turns can be earned by donating to the green guardian under the guild tab. Turns seem to be awarded at a rate of one per 10 guardian levels.
Edited 12/30/18. Changed method for accessing Treasure Hunt.
As to actual strategy to get this, I will not try to repeat all of the sound advice from the other solution. The only tips I can give is that you want to match as many 5-matches as possible to gain extra turns, spend some time thinking about each turn to see if you can make something into a 4 or 5 match, and accept that luck is a major part and you can play masterfully and still end up far short of this. I will also note that I've reached the requirements for this achievement on 4-5 different occasions out of about 60 attempts, so it's very doable (including once since the moves was reduced to 8). I would advise you before every 4-match to ask yourself "Can I make this into a 5 instead if I go a different direction?" The answer to that question about a third of the time is YES, you can make a 5 after initially thinking all you can do is a 4. Remember that T and L-shaped matches will work as a 5-match instead of 5 in a particular row or column. The more you play, the easier 5-matches start to become visible. It's also a good idea to see if you can match 4 or 5 matches higher up on the map before lower ones, since lower ones can mess up the order of the others after matching. One of my most recent games I ended with a mere 2 red chests, so again don't get discouraged if you have a bad game. Keep at it and eventually it will pop. You can farm maps with Tyri's skill if you run short on maps. The best team to farm maps with, in my experience, is:
Templar
Tyri
Valkyrie
Finley
GLITCHED
In Treasure Hunt, you combine at least 3 of the same symbol to upgrade them to a higher tier. Vaults are the highest tier, they need at least 3 Red Chests to be combined. The symbols are ordered in this sequence, from lowest to highest tier:
- Bronze Coin
- Silver Coin
- Gold Coin
- Money Bag
- Brown Chest
- Green Chest
- Red Chest
- Vault
Note that this trophy is pretty much luck based as there isn't much strategy. Just hang in there and eventually you will get lucky.
WARNING: Some users have reported the trophy not popping for them even though they ended up having 2 or even more Vaults. There is no official statement but a developer over at the official GoW forum hinted that the problem might be language related and suggested setting the system language to US English to enable the trophy to pop.
Below is a picture of how the symbols look with 2 Vaults at the bottom:
Treasure Hunt is a mini-game that can be accessed if you have a Treasure Maps. The maps are earned in a number of ways. Read this FAQ for a list of all of the ways to earn them.
The Vault is the last item you will get in a series of combos. Each combo will increase the rarity of the item on the board, and all the items you matched will turn into one single item (so a combo of five silver coins will turn into one gold coin, the same as a combo of three silver coins would). The progression is bronze coin, silver coin, gold coin, money bag, brown chest, green chest, red chest, then finally Vault.
Your basic strategy should be to make moves that will either not use a turn (a combo of four) or gain you an extra turn (a combo of five, or L and T shaped combos). The letter shaped combos can be in any direction, meaning the L and T shape can be upside-down or backwards. Always prioritize these moves, and always do a move at the top of the board before one at the bottom if two are available, which will allow you to do both (if you do the bottom one first it might mess up the one on top).
If you have no large combo moves available and must use a turn, try to make a match at the bottom to shake things up, or find a move that will help line up items for larger combos down the line. For the most part, this is extremely luck-based, but with some strategy you can tip the odds in your favor.
Update: treasure hunts (like the arena mode) have been moved to a separate game menu called “mini-games”
Here you need to master the mechanics, because “at random” it won’t work. Every 3 or more items put together turn into the next one on the “development tree”
connecting 3 items in a move reduces your moves by 1
connecting 4 objects in a move - the moves are not increased
connecting 5 or more in a move gives +1 move , and if you manage to discard >4 elements several times during a turn, they will still give you +1
You need to carefully look and analyze which blocks to move, how they will then fall, and what will add up to what
The development tree is like this:
bronze coins -> silver coins -> gold coins -> bag of coins -> wooden chest -> green chest -> red chest -> safe