Gems of War
139 Achievements
4,155
1000+h
Xbox One
Xbox Series
Try this one, Geoff
Use Medals to upgrade 100 Troops to the Gold Elite Level
100
0.13%
How to unlock the Try this one, Geoff achievement in Gems of War - Definitive Guide
I'm going to do a quick way to describe this one to give everyone an idea what they're getting into.
Here's the minimum requirement:
- 300 Medals - 1 Medal per rank (bronze, silver, gold) for 100 troops
- 6 Million Souls - 60k souls per troop (10k, 20k, 30k for bronze, silver gold)
Here's the complications to those numbers - Medals.
In terms of the medals, you'll want to focus on maximizing the upgrade percent chance. Using lower tiered medals will have a decreased chance of upgrading troops. Additionally, medal tiers matching the base rarity of a troop will have a reduced chance to upgrade at the silver and gold ranks. For example:
Common Troop and Medal of Gaard - 100% Bronze, 50% Silver, 33.33% Gold
For the Silver and Gold ranks, you could use 2 or 3 medals of Gaard at the same time in order to boost the upgrade chances to 100.
If we use a medal of a higher rarity on a lower base rarity troop, it will however have a 100% upgrade chance for all 3 tiers. I have included a rough percentage from why I'm seeing. I'll try to update it as I play more and the numbers can be better pinpointed.
At Explore Level 12 - I'm averaging 2.5 tokens per Mythic Boss victory.
Medal Rarity:
Common - Gaard - 20%
Rare - Yasmine - 22%
Ultra Rare - Cedric - 40%
Epic - Aranaea - 10%
Legendary - Anu - 5%
Mythic - Nysha - 3%
In general, you'll have a lot more of the first 4 types than the last two. In general, you'll barely be getting Nysha or Anu medals so upgrading your Legendary or Mythic troops will be a lot less likely. As such, you'll want to focus on the upgrading low rarity troops (Common, Rare, Ultra Rare, Epic).
If you care about doing well in the game, I'd recommend keep at least the following of each type of medal for equip purposes:
Gaard - 3
Yasmine - 3
Cedric - 3
Aranaea - 3
Anu - 1
Nysha - 3
UPDATE - 2020-08-11 - Given the addition of the Medal of Seasons, the value on Medals of Aranaea is arguable at best. You might be able to get rid of all of your Aranaea and keep 3 Seasons at all times instead.
Obviously getting 3 Nysha will take forever, so don't really consider it. The reason we only want to keep 1 Anu is that extra ones do NOT grant extra starting mana. Only the first one will give 20%.
Either way, this is going to be a long one. The medals will take a while, but combined with the soul requirement, this grind explodes. In comparison to other soul grinds, this is 6 times worse than Dawnbringer and about 12 times worse than Xathenos was.
Keep in mind that to upgrade troops to Gold, they will need to be fully upgraded:
- Mythic Rarity
- 3 Traits Unlocked
- Level 20
I will update more as we go. Depending on changes to the overall game, we could get more tokens in the future, but until then, this is going to be a while.
Token Grind Rough Math
2.5 tokens per Level 12 Explore Run (with a Mythic Boss battle). Roughly 90% of Explore Runs end with a Mythic Boss if you're doing Level 12 always with the Bonus Kingdoms (20% extra Mythstones). If you do not do the bonus kingdom each time, you will see that 90% go down further and thus result in more runs.
2.5 tokens * 90% = 2.25 tokens per run
9 tokens = 1 medal
300 medals = 2700 tokens
2700 tokens/2.25 tokens per run = 1200 Level 12 Explore Runs (or 7k battles roughly).
This is probably being kind as well and doesn't reflect the grind for souls.
Grinding Level 12 Explore
There are a lot of teams people will tell you to use for Level 12. I'm not sure mine is necessarily the best, but here's what I use:
Cedric Sparklesack
Skeleton Key
Egg Thief
Greed
Thanks to everyone who posts teams in the comments. It's very much a personal approach thing though. I'm going with this team mostly because I want more gold.
I've switched up my team recently. It's a very specialized team with Mythics most people don't use a lot, but it's very effective against teams without resistance to poison:
- Mountain Crusher (Titan Class - focus on Brown Mana)
- Scorpius
- Scorpius
_ Euryali
Focus on casting MC. Fill up both of your Scorps. Get a 4/5 in a row and then you can cast the Scrops to instantly kill the team as long as everything is poisoned (some kingdoms are better than others for this so you might not be able to focus on the bonus locations).
It does lose on occasion (sometimes the gems/skulls just don't line up), but in general as long as you're keeping Egg Thief filled and casting to place a Dragon Egg up front, you can use Skeleton Key to get through the fight. I also cast Cedric every so often at the beginning (as long as it lives) and the charm damage does help a bunch.
UPDATE: 2020-08-11
Given the addition of the Shade of Kurandara and Kurandara (soon), the Scorpius method is likely not as clear cut to win with. As such, besides the teams listed in the comments, here is one I've begun to use. It's not the quickest at times, but it's a safe team to run with and relatively efficient.
- Mountain Crusher (quickest with Titan, but other classes can still win if you want to gain class XP_
- Forest Troll
- King Gobtruffle
- King Gobtruffle
This team all you need to do is get Gob going to refill Troll and then Troll refills Gob. Mountain Crusher can get the ball rollings as well pretty quickly.
Here's the minimum requirement:
- 300 Medals - 1 Medal per rank (bronze, silver, gold) for 100 troops
- 6 Million Souls - 60k souls per troop (10k, 20k, 30k for bronze, silver gold)
Here's the complications to those numbers - Medals.
In terms of the medals, you'll want to focus on maximizing the upgrade percent chance. Using lower tiered medals will have a decreased chance of upgrading troops. Additionally, medal tiers matching the base rarity of a troop will have a reduced chance to upgrade at the silver and gold ranks. For example:
Common Troop and Medal of Gaard - 100% Bronze, 50% Silver, 33.33% Gold
For the Silver and Gold ranks, you could use 2 or 3 medals of Gaard at the same time in order to boost the upgrade chances to 100.
If we use a medal of a higher rarity on a lower base rarity troop, it will however have a 100% upgrade chance for all 3 tiers. I have included a rough percentage from why I'm seeing. I'll try to update it as I play more and the numbers can be better pinpointed.
At Explore Level 12 - I'm averaging 2.5 tokens per Mythic Boss victory.
Medal Rarity:
Common - Gaard - 20%
Rare - Yasmine - 22%
Ultra Rare - Cedric - 40%
Epic - Aranaea - 10%
Legendary - Anu - 5%
Mythic - Nysha - 3%
In general, you'll have a lot more of the first 4 types than the last two. In general, you'll barely be getting Nysha or Anu medals so upgrading your Legendary or Mythic troops will be a lot less likely. As such, you'll want to focus on the upgrading low rarity troops (Common, Rare, Ultra Rare, Epic).
If you care about doing well in the game, I'd recommend keep at least the following of each type of medal for equip purposes:
Gaard - 3
Yasmine - 3
Cedric - 3
Aranaea - 3
Anu - 1
Nysha - 3
UPDATE - 2020-08-11 - Given the addition of the Medal of Seasons, the value on Medals of Aranaea is arguable at best. You might be able to get rid of all of your Aranaea and keep 3 Seasons at all times instead.
Obviously getting 3 Nysha will take forever, so don't really consider it. The reason we only want to keep 1 Anu is that extra ones do NOT grant extra starting mana. Only the first one will give 20%.
Either way, this is going to be a long one. The medals will take a while, but combined with the soul requirement, this grind explodes. In comparison to other soul grinds, this is 6 times worse than Dawnbringer and about 12 times worse than Xathenos was.
Keep in mind that to upgrade troops to Gold, they will need to be fully upgraded:
- Mythic Rarity
- 3 Traits Unlocked
- Level 20
I will update more as we go. Depending on changes to the overall game, we could get more tokens in the future, but until then, this is going to be a while.
Token Grind Rough Math
2.5 tokens per Level 12 Explore Run (with a Mythic Boss battle). Roughly 90% of Explore Runs end with a Mythic Boss if you're doing Level 12 always with the Bonus Kingdoms (20% extra Mythstones). If you do not do the bonus kingdom each time, you will see that 90% go down further and thus result in more runs.
2.5 tokens * 90% = 2.25 tokens per run
9 tokens = 1 medal
300 medals = 2700 tokens
2700 tokens/2.25 tokens per run = 1200 Level 12 Explore Runs (or 7k battles roughly).
This is probably being kind as well and doesn't reflect the grind for souls.
Grinding Level 12 Explore
There are a lot of teams people will tell you to use for Level 12. I'm not sure mine is necessarily the best, but here's what I use:
Cedric Sparklesack
Skeleton Key
Egg Thief
Greed
Thanks to everyone who posts teams in the comments. It's very much a personal approach thing though. I'm going with this team mostly because I want more gold.
I've switched up my team recently. It's a very specialized team with Mythics most people don't use a lot, but it's very effective against teams without resistance to poison:
- Mountain Crusher (Titan Class - focus on Brown Mana)
- Scorpius
- Scorpius
_ Euryali
Focus on casting MC. Fill up both of your Scorps. Get a 4/5 in a row and then you can cast the Scrops to instantly kill the team as long as everything is poisoned (some kingdoms are better than others for this so you might not be able to focus on the bonus locations).
It does lose on occasion (sometimes the gems/skulls just don't line up), but in general as long as you're keeping Egg Thief filled and casting to place a Dragon Egg up front, you can use Skeleton Key to get through the fight. I also cast Cedric every so often at the beginning (as long as it lives) and the charm damage does help a bunch.
UPDATE: 2020-08-11
Given the addition of the Shade of Kurandara and Kurandara (soon), the Scorpius method is likely not as clear cut to win with. As such, besides the teams listed in the comments, here is one I've begun to use. It's not the quickest at times, but it's a safe team to run with and relatively efficient.
- Mountain Crusher (quickest with Titan, but other classes can still win if you want to gain class XP_
- Forest Troll
- King Gobtruffle
- King Gobtruffle
This team all you need to do is get Gob going to refill Troll and then Troll refills Gob. Mountain Crusher can get the ball rollings as well pretty quickly.
87 Comments
Only thing I can hope for is that medals get added to the daily quests. I may just ignore this and see what happens. Without other changes this achievement will be so much grinding I’m unsure if I’d ever do it.
By exorr on 11 Dec 2019 20:33
Yeah. Those of us who have been dedicated for a long time even see this one is going to be painful.
There are some tokens in an Epic Guild Task every week, but it's only 13 or so tokens (about 1.5 medals) so that's not going to shorten it much.
There are some tokens in an Epic Guild Task every week, but it's only 13 or so tokens (about 1.5 medals) so that's not going to shorten it much.
By RadicalSniper99 on 11 Dec 2019 20:58
I know this is late but most people still don't have this achievement (Well...I'm only 7% as I type this) so I'm just going to throw some teams out there.
Level 12 Explore Medal Farming Team:
Shield of Urskaya
Fully Traited Harpy Mage (Thrall is better if you have 3 Nysha Medals)
Rowanne
Fully Traited Leprechaun
Primal Rift Banner if you're using Thrall | Wild Plains Banner if you're using Harpy Mage
Class doesn't matter too much but if you have the 3rd trait on Tidecaller, using that may be slightly faster because of the bonus blue mana explosions for Rowanne.
3x Gaard OR 3x Nysha Medals
Fights with this team rarely ever take more than 30 seconds and works on any kingdom so try to focus on Arcanes you have least of as you will be getting a 100% chance of that kingdoms Arcane from every Mini and Mythic Boss.
Level 1 Explore Soul Farming Team:
+9 Phylactery
Rowanne
Fully Traited Leprechaun
Fully Traited Pharos-Ra
Merlantis Banner
Class does not matter, use what you want.
Any Medal Setup
Celestial Armor - Costs 500 Gems
Fights with this team take about 10 seconds and you will be maxing soul potential with 1 cast of Phylactery. I get 255 souls per fight and as I'm only VIP 3 I'm not earning any bonus souls from real money.
Level 12 Explore Medal Farming Team:
Shield of Urskaya
Fully Traited Harpy Mage (Thrall is better if you have 3 Nysha Medals)
Rowanne
Fully Traited Leprechaun
Primal Rift Banner if you're using Thrall | Wild Plains Banner if you're using Harpy Mage
Class doesn't matter too much but if you have the 3rd trait on Tidecaller, using that may be slightly faster because of the bonus blue mana explosions for Rowanne.
3x Gaard OR 3x Nysha Medals
Fights with this team rarely ever take more than 30 seconds and works on any kingdom so try to focus on Arcanes you have least of as you will be getting a 100% chance of that kingdoms Arcane from every Mini and Mythic Boss.
Level 1 Explore Soul Farming Team:
+9 Phylactery
Rowanne
Fully Traited Leprechaun
Fully Traited Pharos-Ra
Merlantis Banner
Class does not matter, use what you want.
Any Medal Setup
Celestial Armor - Costs 500 Gems
Fights with this team take about 10 seconds and you will be maxing soul potential with 1 cast of Phylactery. I get 255 souls per fight and as I'm only VIP 3 I'm not earning any bonus souls from real money.
1 Comment
The medal farming team is pretty efficient, although it probably takes me closer to a minute to win. I changed the banner to a green and brown banner as I found sometimes it could be slow getting the Shield filled (Even after casting Harpy & Leprachaun)
I've been using this team to farm medals and to unlock my remaining class weapons and haven't lost a boss battle yet.
I've been using this team to farm medals and to unlock my remaining class weapons and haven't lost a boss battle yet.
By CheshireMulisha on 09 Jun 2020 08:33
This guide was translated automatically.
To obtain the trophy you will need 6 million souls and 300 medals (minimum). The algorithm of actions is as follows: to get medals, I go through expeditions at level 12 with a 20% increase in stones (a mark appears on the kingdom when the increase is in effect), my team is a troll who creates green stones, two mushroom goblins (the strongest characters from Amantrix), and any weapons that give green stones, I win 99% of battles, I lose only because of the “luck” of the enemy. The second task is to farm souls, we farm on weak and medium opponents, my team is the soul of the Dragon, Pharos-ra and any two units that give an increase in souls (only undead do this, enter undead in the search, see improved perks), but if there is also Pharos- ra insert it better. The main thing in battle is to collect souls and not kill opponents ahead of time, souls are collected by Pharos-ra and the dragon, for the battle I receive approximately 389 souls + sometimes bonuses. In order to insert medals, the army must be improved to the diamond class, have level 20, all perks are unlocked, so start improving ordinary troops first, pay attention to the chance of improvement with a medal, so use Garda medals only to improve the first status, because as already at the second status, an ordinary army has only a 50% chance of improving with this medal. If you play 30-50 minutes a day, the trophy will fly out in about 1.5-2.5 years.
Let me add, I have improved the composition of the team for collecting souls, the corpse golem goes first, then Pharos Ra, then Nekressa and brings up Death (you can put Sol Zara), I get 445 souls for the battle.
Let me add, I have improved the composition of the team for collecting souls, the corpse golem goes first, then Pharos Ra, then Nekressa and brings up Death (you can put Sol Zara), I get 445 souls for the battle.